mirror of
https://github.com/moparisthebest/Simba
synced 2024-12-01 21:32:16 -05:00
0d67409787
Ben, don't pass -WG to the project. We NEED that terminal on Windows for any writeln. If you add -WG to the project, all the writeln's will fail, because they aren't bound to any terminal, and they will tell us they have no file to write to. Small "fix" in settings. Cheers :-) git-svn-id: http://www.villavu.com/repositories/merlijn/mufasa@447 3f818213-9676-44b0-a9b4-5e4c4e03d09d
620 lines
13 KiB
ObjectPascal
620 lines
13 KiB
ObjectPascal
{
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This file is part of the Mufasa Macro Library (MML)
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Copyright (c) 2009 by Raymond van Venetië and Merlijn Wajer
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MML is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MML is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with MML. If not, see <http://www.gnu.org/licenses/>.
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See the file COPYING, included in this distribution,
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for details about the copyright.
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Settings class for Mufasa Macro Library
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}
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unit settings;
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{$mode objfpc}{$M+}
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interface
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uses
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Classes, SysUtils, ComCtrls, xmlread, xmlwrite, DOM;
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type
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// remove later
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TStringArray = Array Of String;
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TSettingData = class(TObject)
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public
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Val: String;
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constructor Create;
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destructor Destroy; override;
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end;
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{
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TMMLSettings; class to manage settings with XML.
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Features:
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- Loading and Saving to XML.
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- Showing the settings as a tree.
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- Changing, Creating settings. (No Deleting yet.)
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- Bad naming conventions.
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Bugs:
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- Don't use '/' as a *name* for a node. It WILL fuck up.
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It is no problem in values, but in NAMES for nodes, it will
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simply not work.
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- Poor naming.
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}
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TMMLSettings = class(TObject)
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public
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constructor Create(aNodes: TTreeNodes);
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destructor Destroy; override;
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private
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Nodes: TTreeNodes;
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function KeyNameToKeys(KeyName: String): TStringArray;
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function WalkToNode(KeyName: String): TTreeNode;
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procedure InternalLoadFromXML(XMLDoc: TXMLDocument);
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procedure WriteXMLData(n: TTreeNode;
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XMLNode: TDOMNode; XMLDoc: TXMLDocument;
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var XMLChild: TDOMNode; var C: Integer);
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procedure WalkTree(Node: TTreeNode; XMLNode: TDOMNode; XMLDoc: TXMLDocument;
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var C: Integer);
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public
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function GetNodePath(Node: TTreeNode): String;
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function ListKeys(KeyName: String): TStringArray;
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function KeyExists(KeyName: String): Boolean;
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function IsKey(KeyName: String): Boolean;
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function IsDirectory(KeyName: String): Boolean;
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procedure SetKeyValue(KeyName: String; KeyValue: String);
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function CreateKey(KeyName: String; CreatePath: Boolean = False): Boolean;
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function GetKeyValue(KeyName: String): String;
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// Horrible name
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function GetSetDefaultKeyValue(KeyName, defVal: String): String;
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private
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// /facepalm
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function GetSetLoadSaveDefaultKeyValue(KeyName, defVal, fileName: String): String;
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public
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// AAAAAAAAAAAHG??
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function GetSetLoadSaveDefaultKeyValueIfNotExists(KeyName, defVal, fileName: String): String;
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public
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procedure LoadFromXML(fileName: String);
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procedure SaveToXML(fileName: String);
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end;
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implementation
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uses
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strutils;
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constructor TSettingData.Create;
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begin
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inherited;
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Val := '';
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end;
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destructor TSettingData.Destroy;
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begin
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Val := '';
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inherited;
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end;
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constructor TMMLSettings.Create(aNodes: TTreeNodes);
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begin
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Self.Nodes := aNodes;
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end;
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destructor TMMLSettings.Destroy;
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var
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i : integer;
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begin
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for i := 0 to Nodes.Count - 1 do
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if Nodes[i].data <> nil then
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TSettingData(Nodes[i].Data).Free;
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Nodes := nil;
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inherited;
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end;
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procedure TMMLSettings.InternalLoadFromXML(XMLDoc: TXMLDocument);
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var
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iNode: TDOMNode;
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procedure ProcessNode(Node: TDOMNode; TreeNode: TTreeNode);
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var
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cNode: TDOMNode;
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s: string;
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d: TSettingData;
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begin
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if Node = nil then Exit; // Stops if reached a leaf
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// Adds a node to the tree
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s := Node.NodeName;
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TreeNode := Nodes.AddChild(TreeNode, s);
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if (Node.NodeType = 3) then
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begin
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d := TSettingData.Create;
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D.Val := Node.NodeValue;
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TreeNode.Data := D;
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TreeNode.Text := Node.NodeValue;
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end;
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// Goes to the child node
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cNode := Node.FirstChild;
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// Processes all child nodes
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while cNode <> nil do
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begin
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ProcessNode(cNode, TreeNode);
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cNode := cNode.NextSibling;
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end;
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end;
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begin
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iNode := XMLDoc.DocumentElement;
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while iNode <> nil do
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begin
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ProcessNode(iNode, nil); // Recursive
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iNode := iNode.NextSibling;
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end;
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end;
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function TMMLSettings.KeyNameToKeys(KeyName: String): TStringArray;
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// yay for SRL!
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function srl_Explode(str, del: string): TStringArray;
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var
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i, l, dL: Integer;
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begin
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i := 0;
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l := -1;
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SetLength(Result, 0);
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if (str = '') then
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Exit;
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dL := Length(del) - 1;
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repeat
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Inc(l);
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SetLength(Result, l + 1);
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i := Pos(del, str);
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if i <= 0 then
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Break;
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Result[l] := Copy(str, 1, i - 1);
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Delete(str, 1, i + dL);
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until false;
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Result[l] := Copy(str, 1, Length(str));
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end;
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begin
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Result := srl_Explode(KeyName, '/');
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end;
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function TMMLSettings.WalkToNode(KeyName: String): TTreeNode;
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var
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N: TTreeNode;
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i: Integer;
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S: TStringArray;
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begin
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Result := nil;
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if KeyName[length(KeyName)]='/' then setlength(KeyName,length(KeyName)-1);
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S := KeyNameToKeys(KeyName);
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if not assigned(s) then
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Exit(nil);
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N := Nodes.GetFirstNode;
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i := 0;
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while N <> nil do
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begin
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if N.Text = s[i] then
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begin
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inc(i);
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if i = length(s) then
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break;
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N := N.GetFirstChild;
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end else
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N := N.GetNextSibling;
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end;
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Result := N;
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end;
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{
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Return the "path" of the given Node.
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The node should be in Nodes. (TreeView.Items)
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}
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function TMMLSettings.GetNodePath(Node: TTreeNode): String;
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var
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N: TTreeNode;
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s: TStringArray;
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i: Integer;
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begin
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if Node = nil then
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Exit('');
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N := Node;
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setlength(s, 0);
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while N <> nil do
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begin
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setlength(s,length(s) + 1);
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s[high(s)] := N.Text;
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N := N.Parent;
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end;
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result := '';
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for i := high(s) downto 0 do
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result := result + s[i] + '/';
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if length(result) > 1 then
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setlength(result,length(result)-1);
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end;
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{
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Equivalent to 'ls' or 'dir'. It lists the keys in a certain key (directory)
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}
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function TMMLSettings.ListKeys(KeyName: String): TStringArray;
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var
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N: TTreeNode;
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i: Integer;
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S: TStringArray;
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begin
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SetLength(Result, 0);
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N := WalkToNode(KeyName);
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if N <> nil then
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N := N.GetFirstChild;
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while N <> nil do
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begin
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setlength(result,length(result)+1);
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result[high(result)] := N.Text;
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N := N.GetNextSibling;
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end;
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end;
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{
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Return wether the given key exists or not
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}
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function TMMLSettings.KeyExists(KeyName: String): Boolean;
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begin
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Result := WalkToNode(KeyName) <> nil;
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end;
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{
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Return wether the given key is a key. (again, bad naming)
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What I mean is, a 'key' only has a 'Value', which a 'directory key' has other
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keys (or none) as childs.
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}
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function TMMLSettings.IsKey(KeyName: String): Boolean;
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var
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N: TTreeNode;
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begin
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N := WalkToNode(KeyName);
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if N = nil then
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Exit(False);
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n := N.GetFirstChild;
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while n <> nil do
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begin
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if n.HasChildren then
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exit(false);
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n := N.GetNextSibling;
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end;
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exit(true);
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end;
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{
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Perhaps this should just do Exit(not IsKey(KeyName))
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}
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function TMMLSettings.IsDirectory(KeyName: String): Boolean;
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var
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N: TTreeNode;
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begin
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N := WalkToNode(KeyName);
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if N <> nil then
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Exit(N.HasChildren);
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Exit(False);
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end;
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{
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Get the value of a Key. (String)
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}
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function TMMLSettings.GetKeyValue(KeyName: String): String;
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var
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N: TTreeNode;
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begin
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if not KeyExists(KeyName) then
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Exit('');
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N := WalkToNode(KeyName);
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if N <> nil then
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N := N.GetFirstChild;
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while N <> nil do
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begin
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if assigned(n.Data) then
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begin
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Exit(TSettingData(n.Data).Val);
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end;
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N := N.GetNextSibling;
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end;
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Exit('');
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end;
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{
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If the key exists - return the value.
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If it does not exist, create the key - with a possible path, set it to
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defVal and return defVal.
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}
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function TMMLSettings.GetSetDefaultKeyValue(KeyName, defVal: String): String;
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var
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Res: String;
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begin
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if not IsKey(KeyName) then
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begin
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CreateKey(KeyName, True);
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SetKeyValue(KeyName, defVal);
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exit(defVal);
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end;
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Res := GetKeyValue(KeyName);
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if Res = '' then
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begin
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SetKeyValue(KeyName, defVal);
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exit(defVal);
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end;
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Exit(Res);
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end;
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{
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Clear the entire tree. Load from fileName. call GetSetDefaultKeyValue.
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}
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function TMMLSettings.GetSetLoadSaveDefaultKeyValue(KeyName, defVal, fileName: String): String;
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begin
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Nodes.Clear;
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LoadFromXML(fileName);
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Result := GetSetDefaultKeyValue(KeyName, defVal);
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SaveToXML(fileName);
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end;
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{
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If Key exists, call getSetDefaultKeyValue, else call GetSetLoadSaveDefaultKeyValue
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}
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function TMMLSettings.GetSetLoadSaveDefaultKeyValueIfNotExists(KeyName, defVal, fileName: String): String;
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begin
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if KeyExists(KeyName) then
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Exit(GetSetDefaultKeyValue(KeyName, defVal))
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else
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Exit(GetSetLoadSaveDefaultKeyValue(KeyName, defVal, fileName));
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end;
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{
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Create the given key. If CreatePath = true, then create every key that is
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required to create the key. (Say KeyName = 'a/b/c/d/e' and only key a exists,
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and CreatePath = True, then b,c,d and e are all created.
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}
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function TMMLSettings.CreateKey(KeyName: String; CreatePath: Boolean = False): Boolean;
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var
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N, newN, nParent: TTreeNode;
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Path: TStringArray;
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NewPath: String;
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i: Integer;
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begin
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if KeyExists(KeyName) then
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begin
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Exit(False);
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end;
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NewPath := '';
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N := nil;
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nParent := Nodes.GetFirstNode;
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Path := KeyNameToKeys(KeyName);
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if length(path) < 2 then
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begin
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writeln('Path too short!');
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exit(false);
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end;
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if path[0] <> nParent.Text then
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begin
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writeln('First key doesn''t match. First key should always match');
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exit(false);
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end;
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for i := 0 to length(Path) - 2 do
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begin
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if Path[i] = '' then
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begin
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writeln('Invalid Key Path / Name');
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exit(false);
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end;
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NewPath := NewPath + Path[i] + '/';
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N := WalkToNode(NewPath);
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if (N = nil) and (not CreatePath) then
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exit(false);
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if (N = nil) and CreatePath then
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begin
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newN := TTreeNode.Create(Nodes);
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newN.Text := Path[i];
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if (nParent = nil) then
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begin
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writeln('This shouldn''t happen...');
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newN.MoveTo(Nodes.GetFirstNode, naAddChild);
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nParent := newN;
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end
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else
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begin
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newN.MoveTo(nParent, naAddChild);
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nParent := newN;
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end;
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end;
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if N <> nil then
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nParent := N;
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end;
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if nParent = nil then
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exit(false);
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newN := TTreeNode.Create(Nodes);
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newN.Text := Path[High(Path)];
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newN.MoveTo(nParent, naAddChild);
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end;
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{
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Set the value of a key.
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}
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procedure TMMLSettings.SetKeyValue(KeyName: String; KeyValue: String);
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var
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N, NN: TTreeNode;
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begin
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if not KeyExists(KeyName) then
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begin
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writeln('SetKeyValue - Key does not exist');
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Exit;
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end;
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if not IsKey(KeyName) then
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begin
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writeln('SetKeyValue - IsKey returned false');
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Exit;
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end;
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N := WalkToNode(KeyName);
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if not N.HasChildren then
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begin
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NN := TTreeNode.Create(Nodes);
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NN.Text := KeyValue;
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NN.MoveTo(N, naAddChild);
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end;
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if n <> nil then
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N := N.GetFirstChild;
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while N <> nil do
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begin
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if Assigned(N.Data) then
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TSettingData(N.Data).Free;
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N.Data := TSettingData.Create;
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TSettingData(N.Data).Val := KeyValue;
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writeln('Setting ' + KeyName + ' to ' + KeyValue);
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N := N.GetNextSibling;
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end;
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end;
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{ load from xml }
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procedure TMMLSettings.LoadFromXML(fileName: String);
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var
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Doc: TXMLDocument;
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begin
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Nodes.Clear;
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if not fileExists(fileName) then
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begin
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writeln('KANKER');
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// create file.
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SaveToXML(fileName);
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end;
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ReadXMLFile(Doc, fileName);
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InternalLoadFromXML(Doc);
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Doc.Free;
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end;
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procedure TMMLSettings.WriteXMLData(n: TTreeNode;
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XMLNode: TDOMNode; XMLDoc: TXMLDocument;
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var XMLChild: TDOMNode; var C: Integer);
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var
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DDataNode, DataNode: TDOMNode;
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begin
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if assigned(n.data) and (n.HasChildren) then
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writeln('Has data and children! Please close simba and remove settings.xml. if problem persists, please report your settings.xml');
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if assigned(n.Data) then
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begin
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XMLChild := XMLDoc.CreateTextNode(TSettingData(N.Data).Val);
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end else
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begin
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XMLChild := XMLDoc.CreateElement(n.Text);
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end;
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Inc(C);
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XMLNode.AppendChild(XMLChild);
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end;
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procedure TMMLSettings.WalkTree(Node: TTreeNode; XMLNode: TDOMNode; XMLDoc: TXMLDocument;
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var C: Integer);
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var
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N: TTreeNode;
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XMLChild: TDOMNode;
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begin
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N := Node.GetFirstChild;
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while assigned(n) do
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begin
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WriteXMLData(n, XMLNode, XMLDoc, XMLChild, C);
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WalkTree(n, XMLChild, XMLDoc, C);
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n := n.GetNextSibling;
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end;
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end;
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{ save to xml }
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procedure TMMLSettings.SaveToXML(fileName: String);
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var
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XMLDoc: TXMLDocument;
|
|
RootNode: TDOMNode;
|
|
C: Integer;
|
|
begin
|
|
XMLDoc := TXMLDocument.Create;
|
|
|
|
RootNode := XMLDoc.CreateElement('Settings');
|
|
XMLDoc.AppendChild(RootNode);
|
|
|
|
RootNode := XMLDoc.DocumentElement;
|
|
|
|
C := 0;
|
|
if Nodes.GetFirstNode <> nil then
|
|
WalkTree(Nodes.GetFirstNode, RootNode, XMLDoc, C);
|
|
try
|
|
WriteXMLFile(XMLDoc, fileName);
|
|
except
|
|
Writeln('Failed to write ' + fileName);
|
|
end;
|
|
|
|
|
|
XMLDoc.Free;
|
|
end;
|
|
|
|
end.
|
|
|