from ctypes import * from mmltypes import POINT, PPOINT from mmltypes import isiterable class MouseException(Exception): def __init__(self, err): Exception.__init__(self, err) # Usage: class Mouse(object): # _mc = MMLCore reference. _mc = None Left ='Left' Right = 'Right' Middle = 'Middle' Pos = 'Pos' # last pointer position _lpp = (0, 0) def __init__(self, MC): '''Initialize the Mouse object''' self._mc = MC self._initialiseDLLFuncs() pass def _initialiseDLLFuncs(self): self._mc.dll.getMousePos.restype = c_int self._mc.dll.getMousePos.argtypes = [PPOINT] self._mc.dll.setMousePos.restype = c_int self._mc.dll.setMousePos.argtypes = [PPOINT] self._mc.dll.getMouseButtonState.restype = c_int self._mc.dll.getMouseButtonState.argtypes = [c_int] self._mc.dll.setMouseButtonState.restype = c_int self._mc.dll.setMouseButtonState.argtypes = [c_int, c_int, c_int, c_int] pass def __getitem__(self, item): if item == self.Pos: return self._getMousePos() if isiterable(item): for i in item: if i not in self._getButtons().keys(): raise MouseException('Invalid mouse button') bs = [self._buttonToInt(x) for x in item] return [self._getMouseButtonState(x) for x in bs] raise MouseException('item is not iterable, nor a (valid) string') def __setitem__(self, item, value): ak = self._getButtons().keys() + [self.Pos] isfalse = lambda x: True if not x in ak else False for i in map(isfalse, item): if i: raise MouseException('One of the items is not valid. Items:', item) if isiterable(item) and isiterable(value): if len(item) != len(value): raise MouseException('Not enough values for items') for i, v in dict(zip(item, value)).iteritems(): if i == self.Pos: self._setMousePos(v) if i in (self.Left, self.Right, self.Middle): self._setMouseButtonState(self._buttonToInt(i), \ 1 if v else 0) return raise MouseException('FIXME') # internal functions def _getButtons(self): return {self.Left : 0, self.Right : 1, self.Middle : 2} def _buttonToInt(self, button): return self._getButtons()[button] def _getMousePos(self): ret = POINT() ok = self._mc.dll.getMousePos(byref(ret)) # FIXME: Perhaps use some sort of assertion? # We should print dll.last_error is ok != 0 self._lpp = (ret.x, ret.y) return (ret.x, ret.y) def _setMousePos(self, p): ret = POINT() ret.x, ret.y = p ok = self._mc.dll.setMousePos(byref(ret)) return ok def _getMouseButtonState(self, button): ok = self._mc.dll.getMouseButtonState(button) if ok < 0: pass #Raise exception return ok == 1 def _setMouseButtonState(self, button, state): return self._mc.dll.setMouseButtonState(c_int(button), c_int(state), *map(lambda x: c_int(x), self._getMousePos()))