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Documentation: Made a start on bitmaps doc.
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@ -4,13 +4,25 @@
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Bitmaps
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=======
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CreateBitmapString
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------------------
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Bitmaps in Simba are internally all instances of *TMufasBitmap*. Scripts should
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generally access bitmaps using their *handle*: an integer. All functions
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referenced here either require a bitmap *handle* or return one.
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If you want to gain more access over a specific bitmap, see the
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*GetMufasaBitmap* function. It is highly unrecommended to create bitmaps with:
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.. code-block:: pascal
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function CreateBitmapString(bmp : integer) : string;
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var bmp: TMufasaBitmap;
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bmp := TMufasBitmap.Create;
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Because there is no way to get a *handle* to this bitmap; as it will not be
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managed by Simba internally. (All Bitmaps created by *CreateBitmap* are managed
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by Simba, if you don't know what this means: you generally want Simba to manage
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the bitmaps)
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If you still want access to the TMufasaBitmap, use *GetMufasaBitmap*, described
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below.
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GetMufasaBitmap
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---------------
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@ -19,6 +31,32 @@ GetMufasaBitmap
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function GetMufasaBitmap(bmp : integer) : TMufasaBitmap;
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Returns the *TMufasaBitmap* for the given bitmap. They both reference the same
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bitmap. TMufasaBitmap is a more advanced interface to bitmaps in Simba.
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There is no way to get a *internal* (integer)
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reference to a bitmap if you create it with TMufasaBitmap.Create; so the
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recommended way is to use *CreateBitmap* to get the integer reference/handle and
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then call this function to get the class reference.
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.. code-block:: pascal
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var bmp: TMufasaBitmap;
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bmph: integer;
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bmph := CreateBitmap(100, 100);
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bmp := GetMufasaBitmap(bmph);
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bmp.SetSize(150,150); // also changes bmph, as they are the same bitmap.
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CreateBitmapString
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------------------
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.. code-block:: pascal
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function CreateBitmapString(bmp : integer) : string;
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Creates a string for the given bitmap.
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CreateBitmap
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------------
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@ -27,6 +65,8 @@ CreateBitmap
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function CreateBitmap(w,h :integer) : integer;
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Create a bitmap with width *h* and height *h*. Returns the bitmap reference.
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FreeBitmap
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----------
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@ -35,6 +75,10 @@ FreeBitmap
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procedure FreeBitmap(Bmp : integer);
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Free the bitmap. You should do this when you no longer need the bitmap.
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Be careful when working with bitmaps: not freeing it when you no longer need it
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leads to memory leaks, which will eventually make your script crash. (Unless you
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stop it in time, in which case Simba will free the bitmaps for you)
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SaveBitmap
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----------
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@ -43,6 +87,7 @@ SaveBitmap
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procedure SaveBitmap(Bmp : integer; path : string);
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Save the given bitmap to the specified path.
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BitmapFromString
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----------------
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@ -51,6 +96,9 @@ BitmapFromString
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function BitmapFromString(Width,Height : integer; Data : string): integer;
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Load a bitmap from the given string. This command is usually generated with the
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Bitmap to String feature in Simba.
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LoadBitmap
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----------
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@ -59,6 +107,8 @@ LoadBitmap
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function LoadBitmap(Path : string) : integer;
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Load a bitmap from a path to a file. Known formats are .bmp and .png. (Possibly
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others, don't know for sure)
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SetBitmapSize
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-------------
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@ -67,6 +117,7 @@ SetBitmapSize
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procedure SetBitmapSize(Bmp,NewW,NewH : integer);
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Change the size of the bitmap. Previous data will be preserved (if possible).
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GetBitmapSize
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-------------
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@ -75,6 +126,7 @@ GetBitmapSize
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procedure GetBitmapSize(Bmp : integer; var BmpW,BmpH : integer);
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Returns the size of the bitmap in *BmpW*, *BmpH*.
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StretchBitmapResize
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-------------------
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@ -107,6 +159,7 @@ FastSetPixel
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procedure FastSetPixel(bmp,x,y : integer; Color : TColor);
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Set the pixel on the bitmap at position x, y to *color*.
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FastSetPixels
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-------------
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@ -115,6 +168,8 @@ FastSetPixels
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procedure FastSetPixels(bmp : integer; TPA : TPointArray; Colors : TIntegerArray);
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Set the pixels on the bitmap at position TPA[index] to Colors[index].
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FastGetPixel
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------------
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@ -123,6 +178,7 @@ FastGetPixel
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function FastGetPixel(bmp, x,y : integer) : TColor;
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Return the colour of pixel on the bitmap, position specified by x, y.
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FastGetPixels
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-------------
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@ -131,6 +187,8 @@ FastGetPixels
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function FastGetPixels(Bmp : integer; TPA : TPointArray) : TIntegerArray;
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Return an array of the colours on the bitmap; positions specified by *TPA*.
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GetBitmapAreaColors
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-------------------
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@ -139,6 +197,8 @@ GetBitmapAreaColors
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function GetBitmapAreaColors(bmp,xs, ys, xe, ye: Integer): T2DIntegerArray;
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Returns all the colours in the area defined by (*xs*, *xy*, *xe*, *ye*) on the
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bitmap in a two dimensions integer array.
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FastDrawClear
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-------------
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