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Bitmaps.rst: Change code examples a bit.

This commit is contained in:
Merlijn Wajer 2011-09-28 13:17:01 +02:00
parent d6117264d2
commit c7a6f55b66

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@ -18,10 +18,12 @@ an integer:
.. code-block:: pascal
var bmp, x, y: integer;
begin
bmp := CreateBitmap(10, 10); // Create a bitmap of size (10, 10)
if FindBitmapIn(bmp, x, y, 0, 0, 300, 300) then
writeln('Found it!');
FreeBitmap(bmp); // Don't forget to free it when we are done.
end;
Note that the previous example doesn't make a lot of sense as the bitmap has
only been created and not filled with any colours, they are as of yet,
@ -46,7 +48,9 @@ free it again)
.. code-block:: pascal
var bmp: TMufasaBitmap;
begin
bmp := TMufasBitmap.Create;
end;
Because there is no way to get a *handle* to this bitmap; as it will not be
managed by Simba internally. (All Bitmaps created by *CreateBitmap* are managed
@ -75,10 +79,12 @@ then call this function to get the class reference.
var bmp: TMufasaBitmap;
bmph: integer;
begin;
bmph := CreateBitmap(100, 100);
bmp := GetMufasaBitmap(bmph);
bmp.SetSize(150,150); // also changes bmph, as they are the same bitmap.
end;
.. _scriptref-createbitmapstring: