mirror of
https://github.com/moparisthebest/Simba
synced 2024-11-21 16:55:01 -05:00
Documentation: Extend and clean up Bitmap scriptref.
This commit is contained in:
parent
0d553e1fbd
commit
c06304d834
@ -4,12 +4,43 @@
|
||||
Bitmaps
|
||||
=======
|
||||
|
||||
A bitmap in Simba is simply a two dimensional *field of colours*. These colours
|
||||
can all be the same, or they can be of different colours. Simba features
|
||||
functions to create, manipulate and search for bitmaps.
|
||||
|
||||
.. INSERT BITMAP EXAMPLE HERE (Picture, etc)
|
||||
|
||||
The bitmaps are - just as files - represented as integer in Simba (they point to
|
||||
a list of bitmaps, and the value of the integer is the position in the list).
|
||||
So typically, when referring to bitmaps in Simba, you simply represent them as
|
||||
an integer:
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
var bmp, x, y: integer;
|
||||
bmp := CreateBitmap(10, 10); // Create a bitmap of size (10, 10)
|
||||
if FindBitmapIn(bmp, x, y, 0, 0, 300, 300) then
|
||||
writeln('Found it!');
|
||||
|
||||
Note that the previous example doesn't make a lot of sense as the bitmap has
|
||||
only been created and not filled with any colours, they are as of yet,
|
||||
undefined. You can also create bitmaps from screenshots and load them when your
|
||||
script starts using the :ref:`scriptref-bitmapfromstring` function, or
|
||||
simple store them as files and load them using the :ref:`scriptref-loadbitmap`
|
||||
function.
|
||||
|
||||
Word of caution on bitmap creation
|
||||
----------------------------------
|
||||
|
||||
Bitmaps in Simba are internally all instances of *TMufasBitmap*. Scripts should
|
||||
generally access bitmaps using their *handle*: an integer. All functions
|
||||
referenced here either require a bitmap *handle* or return one.
|
||||
|
||||
If you want to gain more access over a specific bitmap, see the
|
||||
*GetMufasaBitmap* function. It is highly unrecommended to create bitmaps with:
|
||||
*GetMufasaBitmap* function. It is highly unrecommended to create bitmaps like
|
||||
this, because Simba will not free them automatically for you. (There's no
|
||||
problem doing it like this if you only want to perform operations on it and then
|
||||
free it again)
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
@ -89,6 +120,9 @@ SaveBitmap
|
||||
|
||||
Save the given bitmap to the specified path.
|
||||
|
||||
|
||||
.. _scriptref-bitmapfromstring:
|
||||
|
||||
BitmapFromString
|
||||
----------------
|
||||
|
||||
@ -100,6 +134,8 @@ Load a bitmap from the given string. This command is usually generated with the
|
||||
Bitmap to String feature in Simba.
|
||||
|
||||
|
||||
.. _scriptref-loadbitmap:
|
||||
|
||||
LoadBitmap
|
||||
----------
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user