mirror of
https://github.com/moparisthebest/Simba
synced 2024-11-24 02:02:17 -05:00
Initial MML Documentation work.
This commit is contained in:
parent
e60a542c45
commit
b9fe547613
45
Doc/Makefile
45
Doc/Makefile
@ -1,39 +1,16 @@
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.PHONY: default clean tarball
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.PHONY: default clean intro psbook html all
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core = client ocr
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intro_ := mufasa_intro
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psbook_ := mufasa_ps_handbook
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book_ := mufasa_handbook
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dev_ := mufasa_developers
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default: tex
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all:
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@python docgen.py `echo $(core) | sed -r \
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's/(\w+)/..\/Units\/MMLCore\/\1.pas/g'` > /dev/null
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@make -C sphinx/ html
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clean:
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rm -rvf $(intro_)
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rm -rvf $(psbook_)
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rm -rvf $(book_)
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rm -rvf $(dev_)
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find -iname "$(intro_)*" | grep -v svn | grep -v tex | xargs rm -vf
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find -iname "$(psbook_)*" | grep -v svn | grep -v tex | xargs rm -vf
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find -iname "$(book_)*" | grep -v svn | grep -v tex | xargs rm -vf
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find -iname "$(dev_)*" | grep -v svn | grep -v tex | xargs rm -vf
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$(MAKE) -C Pics/ clean
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@rm -f `echo $(core) | sed -r 's/(\w+)/sphinx\/\1.rst/g'`
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@make -C sphinx/ clean
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tex:
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$(MAKE) -C Pics/
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texi2pdf $(intro_).tex #--silent
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texi2pdf $(psbook_).tex #--silent
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texi2pdf $(book_).tex #--silent
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texi2pdf $(dev_).tex #--silent
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html:
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$(MAKE) -C Pics/
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latex2html $(intro_).tex -local_icons -nofootnode
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latex2html $(psbook_).tex -local_icons -nofootnode
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latex2html $(book_).tex -local_icons -nofootnode
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latex2html $(dev_).tex -local_icons -nofootnode
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sphinx:
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$(MAKE) -C Pics/
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$(MAKE) html -C sphinx
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tarball:
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@$(MAKE) all
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@tar cjf doc.tar.bz2 -C sphinx/_build/ html
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39
Doc/Makefile_outdated
Normal file
39
Doc/Makefile_outdated
Normal file
@ -0,0 +1,39 @@
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.PHONY: default clean intro psbook html all
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intro_ := mufasa_intro
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psbook_ := mufasa_ps_handbook
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book_ := mufasa_handbook
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dev_ := mufasa_developers
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default: tex
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clean:
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rm -rvf $(intro_)
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rm -rvf $(psbook_)
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rm -rvf $(book_)
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rm -rvf $(dev_)
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find -iname "$(intro_)*" | grep -v svn | grep -v tex | xargs rm -vf
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find -iname "$(psbook_)*" | grep -v svn | grep -v tex | xargs rm -vf
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find -iname "$(book_)*" | grep -v svn | grep -v tex | xargs rm -vf
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find -iname "$(dev_)*" | grep -v svn | grep -v tex | xargs rm -vf
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$(MAKE) -C Pics/ clean
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tex:
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$(MAKE) -C Pics/
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texi2pdf $(intro_).tex #--silent
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texi2pdf $(psbook_).tex #--silent
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texi2pdf $(book_).tex #--silent
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texi2pdf $(dev_).tex #--silent
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html:
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$(MAKE) -C Pics/
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latex2html $(intro_).tex -local_icons -nofootnode
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latex2html $(psbook_).tex -local_icons -nofootnode
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latex2html $(book_).tex -local_icons -nofootnode
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latex2html $(dev_).tex -local_icons -nofootnode
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sphinx:
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$(MAKE) -C Pics/
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$(MAKE) html -C sphinx
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22
Doc/docgen.py
Normal file
22
Doc/docgen.py
Normal file
@ -0,0 +1,22 @@
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import re
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from sys import argv
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files = argv[1:]
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commentregex = re.compile('\(\*.+?\*\)', re.DOTALL)
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for file in files:
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print file
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f = open(file)
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p = file.rfind('/')
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filetrim = file[p+1:]
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p = filetrim.rfind('.pas')
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filetrim2 = filetrim[:p]
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o = open('sphinx/mmlref/%s.rst' % filetrim2, 'w+')
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c = ''.join([x for x in f])
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res = commentregex.findall(c)
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for y in res:
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o.write(y[2:][:-2])
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o.close()
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f.close()
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@ -34,10 +34,31 @@ uses
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{$IFDEF MSWINDOWS} os_windows {$ENDIF}
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{$IFDEF LINUX} os_linux {$ENDIF};
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{
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TClient is a full-blown instance of the MML.
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It binds all the components together.
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}
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(*
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Client Class
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============
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The ``TClient`` class is the class that glues all other MML classes together
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into one usable class. Internally, quite some MML classes require other MML
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classes, and they access these other classes through their "parent"
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``TClient``
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class.
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An image tells more than a thousands words:
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.. image:: ../../Pics/Client_Classes.png
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And the class dependency graph: (An arrow indicates a dependency)
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.. image:: ../../Pics/client_classes_dependencies.png
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The client class does not do much else except creating the classes when it
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is
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created and destroying the classes when it is being destroyed.
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*)
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type
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@ -57,9 +78,31 @@ type
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destructor Destroy; override;
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end;
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(*
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Properties:
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- IOManager
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- MFiles
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- MFinder
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- MBitmaps
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- MDTMs
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- MOCR
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- WriteLnProc
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*)
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implementation
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(*
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TClient.WriteLn
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~~~~~~~~~~~~~~~
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.. code-block:: pascal
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procedure TClient.WriteLn(s: string);
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*)
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procedure TClient.WriteLn(s: string);
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begin
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@ -69,6 +112,17 @@ begin
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mDebugLn(s);
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end;
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(*
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TClient.Create
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~~~~~~~~~~~~~~
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.. code-block:: pascal
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constructor TClient.Create(const plugin_dir: string = ''; const UseIOManager : TIOManager = nil);
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*)
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// Possibly pass arguments to a default window.
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constructor TClient.Create(const plugin_dir: string = ''; const UseIOManager : TIOManager = nil);
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begin
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@ -86,6 +140,17 @@ begin
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MOCR := TMOCR.Create(self);
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end;
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(*
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TClient.Destroy
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~~~~~~~~~~~~~~~
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.. code-block:: pascal
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destructor TClient.Destroy;
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*)
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destructor TClient.Destroy;
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begin
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if FOwnIOManager then
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@ -33,6 +33,18 @@ uses
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graphtype, intfgraphics,graphics;
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{End To-Remove unit}
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(*
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.. _mmlref-ocr:
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TMOCR Class
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===========
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The TMOCR class uses the powerful ``ocrutil`` unit to create some default but
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useful functions that can be used to create and identify text. It also contains
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some functions used in special cases to filter noise. Specifically, these are
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all the ``Filter*`` functions.
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*)
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type
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{ TMOCR }
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@ -131,10 +143,18 @@ begin
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inherited Destroy;
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end;
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{
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(*
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InitTOCR
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~~~~~~~~
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.. code-block:: pascal
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function TMOCR.InitTOCR(const path: string): boolean;
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InitTOCR loads all fonts in path
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We don't do this in the constructor because we may not yet have the path.
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}
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*)
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function TMOCR.InitTOCR(const path: string): boolean;
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var
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dirs: array of string;
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@ -188,6 +208,7 @@ begin
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Self.FFonts := NewFonts.Copy(Self.Client);
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end;
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{
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Filter UpText by a very rough colour comparison / range check.
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We first convert the colour to RGB, and if it falls into the following
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@ -208,6 +229,16 @@ end;
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We will match shadow as well; we need it later on.
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}
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(*
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FilterUpTextByColour
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~~~~~~~~~~~~~~~~~~~~
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.. code-block:: pascal
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procedure TMOCR.FilterUpTextByColour(bmp: TMufasaBitmap);
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*)
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procedure TMOCR.FilterUpTextByColour(bmp: TMufasaBitmap);
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var
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x, y,r, g, b: Integer;
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@ -351,6 +382,16 @@ end;
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We don't need to do this from the right bottom to left top.
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}
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(*
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FilterUpTextByCharacteristics
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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.. code-block:: pascal
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procedure TMOCR.FilterUpTextByCharacteristics(bmp: TMufasaBitmap; w,h: integer);
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*)
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procedure TMOCR.FilterUpTextByCharacteristics(bmp: TMufasaBitmap; w,h: integer);
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var
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x,y: Integer;
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@ -457,7 +498,18 @@ begin
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setlength(result,c);
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end;
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{ Remove anything but the shadows on the bitmap (Shadow = clPurple, remember?) }
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(*
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FilterShadowBitmap
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~~~~~~~~~~~~~~~~~~
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.. code-block:: pascal
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procedure TMOCR.FilterShadowBitmap(bmp: TMufasaBitmap);
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Remove anything but the shadows on the bitmap (Shadow = clPurple)
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*)
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procedure TMOCR.FilterShadowBitmap(bmp: TMufasaBitmap);
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var
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x,y:integer;
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@ -473,13 +525,20 @@ begin
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end;
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end;
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{
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(*
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FilterCharsBitmap
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~~~~~~~~~~~~~~~~~
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.. code-block:: pascal
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procedure TMOCR.FilterCharsBitmap(bmp: TMufasaBitmap);
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Remove all but uptext colours clWhite,clGreen, etc.
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See constants above.
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This assumes that the bitmap only consists of colour 0, and the other
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constants founds above the functionss
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}
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constants founds above the functions
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*)
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procedure TMOCR.FilterCharsBitmap(bmp: TMufasaBitmap);
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var
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x,y: integer;
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@ -509,6 +568,16 @@ end;
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{
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}
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(*
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getTextPointsIn
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~~~~~~~~~~~~~~~
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.. code-block:: pascal
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function TMOCR.getTextPointsIn(sx, sy, w, h: Integer; shadow: boolean;
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var _chars, _shadows: T2DPointArray): Boolean;
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This uses the two filters, and performs a split on the bitmap.
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A split per character, that is. So we can more easily identify it.
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@ -518,8 +587,8 @@ end;
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noise; weird positions or boxes compared to the rest, etc.
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*
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Split each colours seperately, and combine only later, after removing noise.
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||||
*)
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||||
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}
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function TMOCR.getTextPointsIn(sx, sy, w, h: Integer; shadow: boolean;
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var _chars, _shadows: T2DPointArray): Boolean;
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||||
var
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||||
@ -685,14 +754,20 @@ begin
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||||
Result := true;
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||||
end;
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{
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GetUpTextAtEx combines/uses the functions above.
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(*
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GetUpTextAtEx
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~~~~~~~~~~~~~
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It will identify each character, and also keep track of the previous
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chars' final `x' bounds. If the difference between the .x2 of the previous
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.. code-block:: pascal
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function TMOCR.GetUpTextAtEx(atX, atY: integer; shadow: boolean): string;
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||||
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GetUpTextAtEx will identify each character, and also keep track of the previous
|
||||
chars' final *x* bounds. If the difference between the .x2 of the previous
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character and the .x1 of the current character is bigger than 5, then there
|
||||
was a space between them. (Add ' ' to result)
|
||||
}
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*)
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function TMOCR.GetUpTextAtEx(atX, atY: integer; shadow: boolean): string;
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||||
var
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||||
@ -763,6 +838,17 @@ begin
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end;
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||||
end;
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||||
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(*
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GetUpTextAt
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~~~~~~~~~~~
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||||
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||||
.. code-block:: pascal
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||||
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function TMOCR.GetUpTextAt(atX, atY: integer; shadow: boolean): string;
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Retreives the (special) uptext.
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||||
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||||
*)
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function TMOCR.GetUpTextAt(atX, atY: integer; shadow: boolean): string;
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||||
|
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begin
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||||
@ -772,6 +858,18 @@ begin
|
||||
result := GetUpTextAtEx(atX, atY, false);
|
||||
end;
|
||||
|
||||
(*
|
||||
GetTextATPA
|
||||
~~~~~~~~~~~
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
function TMOCR.GetTextATPA(const ATPA : T2DPointArray;const maxvspacing : integer; font: string): string;
|
||||
|
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Returns the text defined by the ATPA. Each TPA represents one character,
|
||||
approximately.
|
||||
*)
|
||||
|
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function TMOCR.GetTextATPA(const ATPA : T2DPointArray;const maxvspacing : integer; font: string): string;
|
||||
var
|
||||
b, lb: TBox;
|
||||
@ -831,6 +929,17 @@ begin
|
||||
end;
|
||||
end;
|
||||
|
||||
(*
|
||||
GetTextAt
|
||||
~~~~~~~~~
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
function TMOCR.GetTextAt(xs, ys, xe,ye, minvspacing, maxvspacing, hspacing,
|
||||
color, tol: integer; font: string): string;
|
||||
|
||||
General text-finding function.
|
||||
*)
|
||||
function TMOCR.GetTextAt(xs, ys, xe,ye, minvspacing, maxvspacing, hspacing,
|
||||
color, tol: integer; font: string): string;
|
||||
var
|
||||
@ -851,6 +960,17 @@ begin;
|
||||
result := gettextatpa(STPA,maxvspacing,font);
|
||||
end;
|
||||
|
||||
(*
|
||||
GetTextAt (2)
|
||||
~~~~~~~~~~~~~
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
function TMOCR.GetTextAt(atX, atY, minvspacing, maxvspacing, hspacing,
|
||||
color, tol, len: integer; font: string): string;
|
||||
|
||||
General text-finding function. Different parameters than other GetTextAt.
|
||||
*)
|
||||
function TMOCR.GetTextAt(atX, atY, minvspacing, maxvspacing, hspacing,
|
||||
color, tol, len: integer; font: string): string;
|
||||
var
|
||||
@ -873,6 +993,19 @@ begin
|
||||
|
||||
end;
|
||||
|
||||
(*
|
||||
TextToFontTPA
|
||||
~~~~~~~~~~~~~
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
function TMOCR.TextToFontTPA(Text, font: String; out w, h: integer): TPointArray;
|
||||
|
||||
Returns a TPA of a specific *Text* of the specified *Font*.
|
||||
|
||||
*)
|
||||
|
||||
|
||||
function TMOCR.TextToFontTPA(Text, font: String; out w, h: integer): TPointArray;
|
||||
|
||||
var
|
||||
@ -918,6 +1051,17 @@ begin
|
||||
{ writeln('C: ' + inttostr(c)); }
|
||||
end;
|
||||
|
||||
(*
|
||||
TextToFontBitmap
|
||||
~~~~~~~~~~~~~~~~
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
function TMOCR.TextToFontBitmap(Text, font: String): TMufasaBitmap;
|
||||
|
||||
Returns a Bitmap of the specified *Text* of the specified *Font*.
|
||||
*)
|
||||
|
||||
function TMOCR.TextToFontBitmap(Text, font: String): TMufasaBitmap;
|
||||
var
|
||||
TPA: TPointArray;
|
||||
@ -968,3 +1112,179 @@ end;
|
||||
|
||||
end.
|
||||
|
||||
(*
|
||||
|
||||
.. _uptext-filter:
|
||||
|
||||
Uptext
|
||||
======
|
||||
|
||||
To read the UpText, the TMOCR class applies several filters on the client data
|
||||
before performing the actual OCR. We will take a look at the two filters first.
|
||||
|
||||
Filter 1: The Colour Filter
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
We first filter the raw client image with a very rough and tolerant colour
|
||||
comparison / check.
|
||||
We first convert the colour to RGB, and if it falls into the following
|
||||
defined ranges, it may be part of the uptext. We also get the possible
|
||||
shadows.
|
||||
|
||||
|
||||
We will iterate over each pixel in the bitmap, and if it matches any of the
|
||||
*rules* for the colour; we will set it to a constant colour which
|
||||
represents this colour (and corresponding rule). Usually the *base*
|
||||
colour. If it doesn't match any of the rules, it will be painted black.
|
||||
We won't just check for colours, but also for differences between specific
|
||||
R, G, B values. For example, if the colour is white; R, G and B should all
|
||||
lie very close to each other. (That's what makes a colour white.)
|
||||
|
||||
The tolerance for getting the pixels is quite large. The reasons for the
|
||||
high tolerance is because the uptext colour vary quite a lot. They're also
|
||||
transparent and vary thus per background.
|
||||
We will store/match shadow as well; we need it later on in filter 2.
|
||||
|
||||
To my knowledge this algorithm doesn't remove any *valid* points. It does
|
||||
not remove *all* invalid points either; but that is simply not possible
|
||||
based purely on the colour. (If someone has a good idea, let me know)
|
||||
|
||||
In code:
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
for y := 0 to bmp.Height - 1 do
|
||||
for x := 0 to bmp.Width - 1 do
|
||||
begin
|
||||
colortorgb(bmp.fastgetpixel(x,y),r,g,b);
|
||||
|
||||
if (r < ocr_Limit_Low) and (g < ocr_Limit_Low) and
|
||||
(b < ocr_Limit_Low) then
|
||||
begin
|
||||
bmp.FastSetPixel(x,y, ocr_Purple);
|
||||
continue;
|
||||
end;
|
||||
|
||||
// Black if no match
|
||||
bmp.fastsetpixel(x,y,0);
|
||||
end;
|
||||
|
||||
Filter 2: The Characteristics Filter
|
||||
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
This second filter is easy to understand but also very powerful:
|
||||
|
||||
- It removes *all* false shadow pixels.
|
||||
- It removes uptext pixels that can't be uptext according to specific
|
||||
rules. These rules are specifically designed so that it will never
|
||||
throw away proper points.
|
||||
|
||||
It also performs another filter right at the start, but we'll disregard that
|
||||
filter for now.
|
||||
|
||||
Removing shadow points is trivial if one understands the following insight.
|
||||
|
||||
If there some pixel is shadow on *x, y*, then it's neighbour *x+1, y+1*
|
||||
may not be a shadow pixel. A shadow is always only one pixel *thick*.
|
||||
|
||||
With this in mind, we can easily define an algorithm which removes all false
|
||||
shadow pixels. In code:
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
{
|
||||
The tricky part of the algorithm is that it starts at the bottom,
|
||||
removing shadow point x,y if x-1,y-1 is also shadow. This is
|
||||
more efficient than the obvious way. (It is also easier to implement)
|
||||
}
|
||||
|
||||
for y := bmp.Height - 1 downto 1 do
|
||||
for x := bmp.Width - 1 downto 1 do
|
||||
begin
|
||||
// Is it shadow?
|
||||
if bmp.fastgetpixel(x,y) <> clPurple then
|
||||
continue;
|
||||
// Is the point at x-1,y-1 shadow? If it is
|
||||
// then x, y cannot be shadow.
|
||||
if bmp.fastgetpixel(x,y) = bmp.fastgetpixel(x-1,y-1) then
|
||||
begin
|
||||
bmp.fastsetpixel(x,y,clSilver);
|
||||
continue;
|
||||
end;
|
||||
if bmp.fastgetpixel(x-1,y-1) = 0 then
|
||||
bmp.fastsetpixel(x,y,clSilver);
|
||||
end;
|
||||
|
||||
We are now left with only proper shadow pixels.
|
||||
Now it is time to filter out false Uptext pixels.
|
||||
|
||||
Realize:
|
||||
|
||||
- If *x, y* is uptext, then *x+1, y+1* must be either uptext or shadow.
|
||||
|
||||
In code:
|
||||
|
||||
.. code-block:: pascal
|
||||
|
||||
for y := bmp.Height - 2 downto 0 do
|
||||
for x := bmp.Width - 2 downto 0 do
|
||||
begin
|
||||
if bmp.fastgetpixel(x,y) = clPurple then
|
||||
continue;
|
||||
if bmp.fastgetpixel(x,y) = clBlack then
|
||||
continue;
|
||||
|
||||
// Is the other pixel also uptext?
|
||||
// NOTE THAT IT ALSO HAS TO BE THE SAME COLOUR
|
||||
// UPTEXT IN THIS CASE.
|
||||
// I'm still not sure if this is a good idea or not.
|
||||
// Perhaps it should match *any* uptext colour.
|
||||
if (bmp.fastgetpixel(x,y) = bmp.fastgetpixel(x+1,y+1) ) then
|
||||
continue;
|
||||
|
||||
// If it isn't shadow (and not the same colour uptext, see above)
|
||||
// then it is not uptext.
|
||||
if bmp.fastgetpixel(x+1,y+1) <> clPurple then
|
||||
begin
|
||||
bmp.fastsetpixel(x,y,clOlive);
|
||||
continue;
|
||||
end;
|
||||
|
||||
// If we make it to here, it means the pixel is part of the uptext.
|
||||
end;
|
||||
|
||||
Identifying characters
|
||||
~~~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
.. note::
|
||||
This part of the documentation is a bit vague and incomplete.
|
||||
|
||||
To actually identify the text we split it up into single character and then
|
||||
pass each character to the OCR engine.
|
||||
|
||||
In the function *getTextPointsIn* we will use both the filters mentioned above.
|
||||
After these have been applied, we will make a bitmap that only contains the
|
||||
shadows as well as a bitmap that only contains the uptext chars (not the
|
||||
shadows)
|
||||
|
||||
Now it is a good idea to count the occurances of all colours
|
||||
(on the character bitmap); we will also use this later on.
|
||||
To split the characters we use the well known *splittpaex* function.
|
||||
|
||||
We will then sort the points for in each character TPA, as this makes
|
||||
makes looping over them and comparing distances easier. We will also
|
||||
calculate the bounding box of each characters TPA.
|
||||
|
||||
.. note::
|
||||
Some more hackery is then used to seperate the characters and find
|
||||
spaces; but isn't yet documented here.
|
||||
|
||||
Normal OCR
|
||||
----------
|
||||
|
||||
.. note::
|
||||
To do :-)
|
||||
A large part is already explained above.
|
||||
Most of the other OCR functions are simply used for plain identifying
|
||||
and have no filtering tasks.
|
||||
*)
|
||||
|
Loading…
Reference in New Issue
Block a user