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mirror of https://github.com/moparisthebest/Simba synced 2024-11-24 18:22:25 -05:00

A few documentation changes.

This commit is contained in:
Merlijn Wajer 2010-09-03 23:22:31 +02:00
parent 1d6aa46735
commit 9cdd005cc2
3 changed files with 21 additions and 2 deletions

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@ -12,4 +12,5 @@ default (Pascal) engine.
scriptref/mouseandkeyboard.rst
scriptref/colourfinding.rst
scriptref/colourconverting.rst
scriptref/files.rst

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@ -0,0 +1,7 @@
.. _scriptref_colourconv:
Colour Conversions
==================

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@ -10,15 +10,26 @@ Finding colours on the screen is quite simple. Simba offers methods like
These methods are usually composed out of several (but not always all)
components:
* The colour to search for.
* The colour to search for. This is an RGB color.
* An area to search in, defined by *x1*, *y1*, *x2*, *y2*.
If any of coordinates are outside the clients bounds; two things can
happen depending on your settings:
- Simba throws an Exception.
- Simba will resize the bounds to fit the client without notifying
you.
* Tolerance applied to the colour matching. With a maximum tolerance all
colours are matched.
* Spiral. A spiral defines a point where the search will start from.
This is particulary useful if you want the first result near specific
coordinates.
* AreaSize. The size the box of colours should be. Usually this is not
adjustable.
* A single point in *x*, *y* can be returned, or a set or points called
a *TPointArray*.
@ -45,7 +56,7 @@ SimilarColors
function SimilarColors(C1, C2, Tolerance: Integer): Boolean;
SimilarColors returns true if the two passed colours are *similar* given the
passed tolerance.
passed *Tolerance*.
GetColor
~~~~~~~~