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https://github.com/moparisthebest/Simba
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A few documentation changes.
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@ -12,4 +12,5 @@ default (Pascal) engine.
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scriptref/mouseandkeyboard.rst
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scriptref/mouseandkeyboard.rst
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scriptref/colourfinding.rst
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scriptref/colourfinding.rst
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scriptref/colourconverting.rst
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scriptref/files.rst
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scriptref/files.rst
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7
Doc/sphinx/scriptref/colourconverting.rst
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7
Doc/sphinx/scriptref/colourconverting.rst
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@ -0,0 +1,7 @@
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.. _scriptref_colourconv:
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Colour Conversions
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==================
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@ -10,15 +10,26 @@ Finding colours on the screen is quite simple. Simba offers methods like
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These methods are usually composed out of several (but not always all)
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These methods are usually composed out of several (but not always all)
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components:
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components:
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* The colour to search for.
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* The colour to search for. This is an RGB color.
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* An area to search in, defined by *x1*, *y1*, *x2*, *y2*.
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* An area to search in, defined by *x1*, *y1*, *x2*, *y2*.
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If any of coordinates are outside the clients bounds; two things can
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happen depending on your settings:
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- Simba throws an Exception.
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- Simba will resize the bounds to fit the client without notifying
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you.
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* Tolerance applied to the colour matching. With a maximum tolerance all
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* Tolerance applied to the colour matching. With a maximum tolerance all
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colours are matched.
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colours are matched.
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* Spiral. A spiral defines a point where the search will start from.
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* Spiral. A spiral defines a point where the search will start from.
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This is particulary useful if you want the first result near specific
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This is particulary useful if you want the first result near specific
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coordinates.
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coordinates.
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* AreaSize. The size the box of colours should be. Usually this is not
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* AreaSize. The size the box of colours should be. Usually this is not
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adjustable.
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adjustable.
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* A single point in *x*, *y* can be returned, or a set or points called
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* A single point in *x*, *y* can be returned, or a set or points called
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a *TPointArray*.
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a *TPointArray*.
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@ -45,7 +56,7 @@ SimilarColors
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function SimilarColors(C1, C2, Tolerance: Integer): Boolean;
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function SimilarColors(C1, C2, Tolerance: Integer): Boolean;
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SimilarColors returns true if the two passed colours are *similar* given the
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SimilarColors returns true if the two passed colours are *similar* given the
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passed tolerance.
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passed *Tolerance*.
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GetColor
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GetColor
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~~~~~~~~
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~~~~~~~~
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