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https://github.com/moparisthebest/Simba
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Makefile for FPDoc + more documentation
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16
LazDoc/Makefile
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16
LazDoc/Makefile
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.PHONY: default clean
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docunits := os_linux dtm mufasatypes
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coreunits := os_linux dtm mufasatypes
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default:
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fpdoc --package=Simba \
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`echo $(docunits) | sed -r 's/\w+/--descr=&.xml/g'` \
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`echo $(coreunits) | sed -r 's/\w+/--input=..\/Units\/MMLCore\/&.pas/g'` \
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--output=simbafpcdoc/
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clean:
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rm -rf simbafpcdoc
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13
LazDoc/dtm.xml
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LazDoc/dtm.xml
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<?xml version="1.0"?>
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<fpdoc-descriptions>
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<package name="Simba">
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<module name="dtm">
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<element name="TMDTM">
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<short>DTM Class</short>
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</element>
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<element name="TMDTM.Valid">
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<short>Returns true if the DTM is valid.</short>
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</element>
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</module>
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</package>
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</fpdoc-descriptions>
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40
LazDoc/mufasatypes.xml
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LazDoc/mufasatypes.xml
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<?xml version="1.0"?>
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<fpdoc-descriptions>
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<package name="Simba">
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<module name="MufasaTypes">
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<element name="TRetData">
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<short>Structure containing pixel data pointer and information about the pointer</short>
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</element>
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<element name="DS">
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<short>The directory seperator constant</short>
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</element>
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<element name="TMousePress">
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<short>Mouse press enum</short>
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</element>
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<element name="TMousePress.mouse_Down">
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<short>Mouse down</short>
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</element>
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<element name="TMousePress.mouse_Up">
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<short>Mouse up</short>
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</element>
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<element name="TTargetWindowMode">
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<short>Target Window Mode</short>
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</element>
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<element name="TTargetWindowMode.w_BMP">
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<short>Bitmap Window Mode</short>
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</element>
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<element name="TTargetWindowMode.w_Window">
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<short>MS Windows Window Mode</short>
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</element>
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<element name="TTargetWindowMode.w_HDC">
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<short>HDC Window Mode</short>
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</element>
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<element name="TTargetWindowMode.w_ArrayPtr">
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<short>Raw Data Window Mode</short>
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</element>
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<element name="TTargetWindowMode.w_XWindow">
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<short>X11 Window Mode</short>
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</element>
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</module>
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</package>
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</fpdoc-descriptions>
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@ -59,7 +59,7 @@
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</element>
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<element name="MufasaXErrorHandler">
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<short>X Error Handler.</short>
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<descr> This is extremely hacky, but also very useful.
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<descr>This is extremely hacky, but also very useful.
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We have to install a X error handler, because otherwise X
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will terminate out entire app on error.
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@ -81,6 +81,36 @@
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<element name="TWindow.GetNativeWindow">
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<short>Returns the stored TWindow</short>
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</element>
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<element name="TWindow.display">
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<short>X11 display connection</short>
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</element>
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<element name="TWindow.window">
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<short>Currently selected TWindow</short>
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</element>
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<element name="TWindow.buffer">
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<short>XImage buffer</short>
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</element>
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<element name="TWindow.dirty">
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<short>Used to determine wether we still have an image loaded or not.</short>
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</element>
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<element name="TWindow.keyinput">
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<short>keyinput class from Lazarus</short>
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</element>
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<element name="TWindow.oldXHandler">
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<short>The old X error handler</short>
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</element>
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<element name="TIOManager.display">
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<short>X Display Connection</short>
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</element>
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<element name="TIOManager.desktop">
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<short>Desktop TWindow</short>
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</element>
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<element name="ErrorCS">
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<short>Critical Section used to handle X errors in a pretty way.</short>
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</element>
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<element name="xerror">
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<short>xerror contains the last known X error that hasn't been handled.</short>
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</element>
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</module>
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</package>
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</fpdoc-descriptions>
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6
LazDoc/simbasettings.xml
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6
LazDoc/simbasettings.xml
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<?xml version="1.0"?>
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<fpdoc-descriptions>
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<package name="Simba">
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<module name="Simbasettings"/>
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</package>
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</fpdoc-descriptions>
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