Colour Conversion, Bitmaps documentation.

This commit is contained in:
Merlijn Wajer 2010-09-05 17:29:52 +02:00
parent 522973fdfa
commit 1d17f75796
3 changed files with 59 additions and 2 deletions

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.PHONY: default clean
docunits := os_linux dtm mufasatypes bitmaps
coreunits := os_linux dtm mufasatypes bitmaps
docunits := os_linux dtm mufasatypes bitmaps colour_conv
coreunits := os_linux dtm mufasatypes bitmaps colour_conv
default:

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<element name="ArrDataToRawImage">
<short>Create a TRawImage from passed pixel data.</short>
</element>
<short>The MML bitmap unit</short>
<descr>Contains the TMufasaClass and a class that manages an array of TMufasaBitmaps.</descr>
<element name="TMBitmaps">
<short>Manages TMufasaBitmaps in an array.</short>
</element>
<element name="RGBToBGR">
<short>Function to convert RGB to BGR.</short>
<descr>The function is inline so there won't be any function calling overhead.</descr>
</element>
<element name="TMufasaBitmap.Rectangle">
<short>Fill a rectangle with a specific colour.</short>
</element>
</module>
</package>
</fpdoc-descriptions>

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LazDoc/colour_conv.xml Normal file
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<?xml version="1.0"?>
<fpdoc-descriptions>
<package name="Simba">
<module name="colour_conv">
<element name="RGBtoColor">
<short>Convert R, G, B to a Win32 Colour.</short>
</element>
<element name="ColorToRGB">
<short>Convert a Win32 colour to RGB.</short>
</element>
<element name="RGBToXYZ">
<short>Convert R, G, B to X, Y, Z.</short>
</element>
<element name="XYZToRGB">
<short>Convert X, Y, Z to R, G, B.</short>
</element>
<element name="RGBToHSL">
<short>Convert R, G, B to H, S, L.</short>
<descr>This function multiplies the H, S, L values returned by 100.</descr>
</element>
<element name="HSLtoRGB">
<short>Convert H, S, L to R, G, B.</short>
</element>
<element name="RGBToHSLNonFixed">
<short>Convert R, G, B to H, S, L.</short>
<descr>This function does not multiply the returned H, S, L by 100.</descr>
</element>
<element name="ColorToHSL">
<short>Convert win32 colour to H, S, L.</short>
</element>
<element name="ColorToXYZ">
<short>Convert Win32 colour to X, Y, Z.</short>
</element>
<element name="HSLToColor">
<short>Convert H, S, L to win32 colour.</short>
</element>
<element name="XYZToColor">
<short>Convert X, Y, Z to win32 colour.</short>
</element>
<element name="BGRToRGB">
<short>Swizzle B, G, R to R, G, B.</short>
</element>
</module>
</package>
</fpdoc-descriptions>