SickRage/tornado/websocket.py

770 lines
27 KiB
Python

"""Implementation of the WebSocket protocol.
`WebSockets <http://dev.w3.org/html5/websockets/>`_ allow for bidirectional
communication between the browser and server.
WebSockets are supported in the current versions of all major browsers,
although older versions that do not support WebSockets are still in use
(refer to http://caniuse.com/websockets for details).
This module implements the final version of the WebSocket protocol as
defined in `RFC 6455 <http://tools.ietf.org/html/rfc6455>`_. Certain
browser versions (notably Safari 5.x) implemented an earlier draft of
the protocol (known as "draft 76") and are not compatible with this module.
.. versionchanged:: 4.0
Removed support for the draft 76 protocol version.
"""
from __future__ import absolute_import, division, print_function, with_statement
# Author: Jacob Kristhammar, 2010
import base64
import collections
import hashlib
import os
import struct
import tornado.escape
import tornado.web
from tornado.concurrent import TracebackFuture
from tornado.escape import utf8, native_str, to_unicode
from tornado import httpclient, httputil
from tornado.ioloop import IOLoop
from tornado.iostream import StreamClosedError
from tornado.log import gen_log, app_log
from tornado import simple_httpclient
from tornado.tcpclient import TCPClient
from tornado.util import bytes_type, _websocket_mask
try:
from urllib.parse import urlparse # py2
except ImportError:
from urlparse import urlparse # py3
try:
xrange # py2
except NameError:
xrange = range # py3
class WebSocketError(Exception):
pass
class WebSocketClosedError(WebSocketError):
"""Raised by operations on a closed connection.
.. versionadded:: 3.2
"""
pass
class WebSocketHandler(tornado.web.RequestHandler):
"""Subclass this class to create a basic WebSocket handler.
Override `on_message` to handle incoming messages, and use
`write_message` to send messages to the client. You can also
override `open` and `on_close` to handle opened and closed
connections.
See http://dev.w3.org/html5/websockets/ for details on the
JavaScript interface. The protocol is specified at
http://tools.ietf.org/html/rfc6455.
Here is an example WebSocket handler that echos back all received messages
back to the client::
class EchoWebSocket(websocket.WebSocketHandler):
def open(self):
print "WebSocket opened"
def on_message(self, message):
self.write_message(u"You said: " + message)
def on_close(self):
print "WebSocket closed"
WebSockets are not standard HTTP connections. The "handshake" is
HTTP, but after the handshake, the protocol is
message-based. Consequently, most of the Tornado HTTP facilities
are not available in handlers of this type. The only communication
methods available to you are `write_message()`, `ping()`, and
`close()`. Likewise, your request handler class should implement
`open()` method rather than ``get()`` or ``post()``.
If you map the handler above to ``/websocket`` in your application, you can
invoke it in JavaScript with::
var ws = new WebSocket("ws://localhost:8888/websocket");
ws.onopen = function() {
ws.send("Hello, world");
};
ws.onmessage = function (evt) {
alert(evt.data);
};
This script pops up an alert box that says "You said: Hello, world".
"""
def __init__(self, application, request, **kwargs):
tornado.web.RequestHandler.__init__(self, application, request,
**kwargs)
self.ws_connection = None
self.close_code = None
self.close_reason = None
self.stream = None
@tornado.web.asynchronous
def get(self, *args, **kwargs):
self.open_args = args
self.open_kwargs = kwargs
# Upgrade header should be present and should be equal to WebSocket
if self.request.headers.get("Upgrade", "").lower() != 'websocket':
self.set_status(400)
self.finish("Can \"Upgrade\" only to \"WebSocket\".")
return
# Connection header should be upgrade. Some proxy servers/load balancers
# might mess with it.
headers = self.request.headers
connection = map(lambda s: s.strip().lower(), headers.get("Connection", "").split(","))
if 'upgrade' not in connection:
self.set_status(400)
self.finish("\"Connection\" must be \"Upgrade\".")
return
# Handle WebSocket Origin naming convention differences
# The difference between version 8 and 13 is that in 8 the
# client sends a "Sec-Websocket-Origin" header and in 13 it's
# simply "Origin".
if "Origin" in self.request.headers:
origin = self.request.headers.get("Origin")
else:
origin = self.request.headers.get("Sec-Websocket-Origin", None)
# If there was an origin header, check to make sure it matches
# according to check_origin. When the origin is None, we assume it
# did not come from a browser and that it can be passed on.
if origin is not None and not self.check_origin(origin):
self.set_status(403)
self.finish("Cross origin websockets not allowed")
return
self.stream = self.request.connection.detach()
self.stream.set_close_callback(self.on_connection_close)
if self.request.headers.get("Sec-WebSocket-Version") in ("7", "8", "13"):
self.ws_connection = WebSocketProtocol13(self)
self.ws_connection.accept_connection()
else:
self.stream.write(tornado.escape.utf8(
"HTTP/1.1 426 Upgrade Required\r\n"
"Sec-WebSocket-Version: 8\r\n\r\n"))
self.stream.close()
def write_message(self, message, binary=False):
"""Sends the given message to the client of this Web Socket.
The message may be either a string or a dict (which will be
encoded as json). If the ``binary`` argument is false, the
message will be sent as utf8; in binary mode any byte string
is allowed.
If the connection is already closed, raises `WebSocketClosedError`.
.. versionchanged:: 3.2
`WebSocketClosedError` was added (previously a closed connection
would raise an `AttributeError`)
"""
if self.ws_connection is None:
raise WebSocketClosedError()
if isinstance(message, dict):
message = tornado.escape.json_encode(message)
self.ws_connection.write_message(message, binary=binary)
def select_subprotocol(self, subprotocols):
"""Invoked when a new WebSocket requests specific subprotocols.
``subprotocols`` is a list of strings identifying the
subprotocols proposed by the client. This method may be
overridden to return one of those strings to select it, or
``None`` to not select a subprotocol. Failure to select a
subprotocol does not automatically abort the connection,
although clients may close the connection if none of their
proposed subprotocols was selected.
"""
return None
def open(self):
"""Invoked when a new WebSocket is opened.
The arguments to `open` are extracted from the `tornado.web.URLSpec`
regular expression, just like the arguments to
`tornado.web.RequestHandler.get`.
"""
pass
def on_message(self, message):
"""Handle incoming messages on the WebSocket
This method must be overridden.
"""
raise NotImplementedError
def ping(self, data):
"""Send ping frame to the remote end."""
if self.ws_connection is None:
raise WebSocketClosedError()
self.ws_connection.write_ping(data)
def on_pong(self, data):
"""Invoked when the response to a ping frame is received."""
pass
def on_close(self):
"""Invoked when the WebSocket is closed.
If the connection was closed cleanly and a status code or reason
phrase was supplied, these values will be available as the attributes
``self.close_code`` and ``self.close_reason``.
.. versionchanged:: 4.0
Added ``close_code`` and ``close_reason`` attributes.
"""
pass
def close(self, code=None, reason=None):
"""Closes this Web Socket.
Once the close handshake is successful the socket will be closed.
``code`` may be a numeric status code, taken from the values
defined in `RFC 6455 section 7.4.1
<https://tools.ietf.org/html/rfc6455#section-7.4.1>`_.
``reason`` may be a textual message about why the connection is
closing. These values are made available to the client, but are
not otherwise interpreted by the websocket protocol.
.. versionchanged:: 4.0
Added the ``code`` and ``reason`` arguments.
"""
if self.ws_connection:
self.ws_connection.close(code, reason)
self.ws_connection = None
def check_origin(self, origin):
"""Override to enable support for allowing alternate origins.
The ``origin`` argument is the value of the ``Origin`` HTTP
header, the url responsible for initiating this request. This
method is not called for clients that do not send this header;
such requests are always allowed (because all browsers that
implement WebSockets support this header, and non-browser
clients do not have the same cross-site security concerns).
Should return True to accept the request or False to reject it.
By default, rejects all requests with an origin on a host other
than this one.
This is a security protection against cross site scripting attacks on
browsers, since WebSockets are allowed to bypass the usual same-origin
policies and don't use CORS headers.
.. versionadded:: 4.0
"""
parsed_origin = urlparse(origin)
origin = parsed_origin.netloc
origin = origin.lower()
host = self.request.headers.get("Host")
# Check to see that origin matches host directly, including ports
return origin == host
def set_nodelay(self, value):
"""Set the no-delay flag for this stream.
By default, small messages may be delayed and/or combined to minimize
the number of packets sent. This can sometimes cause 200-500ms delays
due to the interaction between Nagle's algorithm and TCP delayed
ACKs. To reduce this delay (at the expense of possibly increasing
bandwidth usage), call ``self.set_nodelay(True)`` once the websocket
connection is established.
See `.BaseIOStream.set_nodelay` for additional details.
.. versionadded:: 3.1
"""
self.stream.set_nodelay(value)
def on_connection_close(self):
if self.ws_connection:
self.ws_connection.on_connection_close()
self.ws_connection = None
self.on_close()
def _wrap_method(method):
def _disallow_for_websocket(self, *args, **kwargs):
if self.stream is None:
method(self, *args, **kwargs)
else:
raise RuntimeError("Method not supported for Web Sockets")
return _disallow_for_websocket
for method in ["write", "redirect", "set_header", "send_error", "set_cookie",
"set_status", "flush", "finish"]:
setattr(WebSocketHandler, method,
_wrap_method(getattr(WebSocketHandler, method)))
class WebSocketProtocol(object):
"""Base class for WebSocket protocol versions.
"""
def __init__(self, handler):
self.handler = handler
self.request = handler.request
self.stream = handler.stream
self.client_terminated = False
self.server_terminated = False
def _run_callback(self, callback, *args, **kwargs):
"""Runs the given callback with exception handling.
On error, aborts the websocket connection and returns False.
"""
try:
callback(*args, **kwargs)
except Exception:
app_log.error("Uncaught exception in %s",
self.request.path, exc_info=True)
self._abort()
def on_connection_close(self):
self._abort()
def _abort(self):
"""Instantly aborts the WebSocket connection by closing the socket"""
self.client_terminated = True
self.server_terminated = True
self.stream.close() # forcibly tear down the connection
self.close() # let the subclass cleanup
class WebSocketProtocol13(WebSocketProtocol):
"""Implementation of the WebSocket protocol from RFC 6455.
This class supports versions 7 and 8 of the protocol in addition to the
final version 13.
"""
def __init__(self, handler, mask_outgoing=False):
WebSocketProtocol.__init__(self, handler)
self.mask_outgoing = mask_outgoing
self._final_frame = False
self._frame_opcode = None
self._masked_frame = None
self._frame_mask = None
self._frame_length = None
self._fragmented_message_buffer = None
self._fragmented_message_opcode = None
self._waiting = None
def accept_connection(self):
try:
self._handle_websocket_headers()
self._accept_connection()
except ValueError:
gen_log.debug("Malformed WebSocket request received", exc_info=True)
self._abort()
return
def _handle_websocket_headers(self):
"""Verifies all invariant- and required headers
If a header is missing or have an incorrect value ValueError will be
raised
"""
fields = ("Host", "Sec-Websocket-Key", "Sec-Websocket-Version")
if not all(map(lambda f: self.request.headers.get(f), fields)):
raise ValueError("Missing/Invalid WebSocket headers")
@staticmethod
def compute_accept_value(key):
"""Computes the value for the Sec-WebSocket-Accept header,
given the value for Sec-WebSocket-Key.
"""
sha1 = hashlib.sha1()
sha1.update(utf8(key))
sha1.update(b"258EAFA5-E914-47DA-95CA-C5AB0DC85B11") # Magic value
return native_str(base64.b64encode(sha1.digest()))
def _challenge_response(self):
return WebSocketProtocol13.compute_accept_value(
self.request.headers.get("Sec-Websocket-Key"))
def _accept_connection(self):
subprotocol_header = ''
subprotocols = self.request.headers.get("Sec-WebSocket-Protocol", '')
subprotocols = [s.strip() for s in subprotocols.split(',')]
if subprotocols:
selected = self.handler.select_subprotocol(subprotocols)
if selected:
assert selected in subprotocols
subprotocol_header = "Sec-WebSocket-Protocol: %s\r\n" % selected
self.stream.write(tornado.escape.utf8(
"HTTP/1.1 101 Switching Protocols\r\n"
"Upgrade: websocket\r\n"
"Connection: Upgrade\r\n"
"Sec-WebSocket-Accept: %s\r\n"
"%s"
"\r\n" % (self._challenge_response(), subprotocol_header)))
self._run_callback(self.handler.open, *self.handler.open_args,
**self.handler.open_kwargs)
self._receive_frame()
def _write_frame(self, fin, opcode, data):
if fin:
finbit = 0x80
else:
finbit = 0
frame = struct.pack("B", finbit | opcode)
l = len(data)
if self.mask_outgoing:
mask_bit = 0x80
else:
mask_bit = 0
if l < 126:
frame += struct.pack("B", l | mask_bit)
elif l <= 0xFFFF:
frame += struct.pack("!BH", 126 | mask_bit, l)
else:
frame += struct.pack("!BQ", 127 | mask_bit, l)
if self.mask_outgoing:
mask = os.urandom(4)
data = mask + _websocket_mask(mask, data)
frame += data
self.stream.write(frame)
def write_message(self, message, binary=False):
"""Sends the given message to the client of this Web Socket."""
if binary:
opcode = 0x2
else:
opcode = 0x1
message = tornado.escape.utf8(message)
assert isinstance(message, bytes_type)
try:
self._write_frame(True, opcode, message)
except StreamClosedError:
self._abort()
def write_ping(self, data):
"""Send ping frame."""
assert isinstance(data, bytes_type)
self._write_frame(True, 0x9, data)
def _receive_frame(self):
try:
self.stream.read_bytes(2, self._on_frame_start)
except StreamClosedError:
self._abort()
def _on_frame_start(self, data):
header, payloadlen = struct.unpack("BB", data)
self._final_frame = header & 0x80
reserved_bits = header & 0x70
self._frame_opcode = header & 0xf
self._frame_opcode_is_control = self._frame_opcode & 0x8
if reserved_bits:
# client is using as-yet-undefined extensions; abort
self._abort()
return
self._masked_frame = bool(payloadlen & 0x80)
payloadlen = payloadlen & 0x7f
if self._frame_opcode_is_control and payloadlen >= 126:
# control frames must have payload < 126
self._abort()
return
try:
if payloadlen < 126:
self._frame_length = payloadlen
if self._masked_frame:
self.stream.read_bytes(4, self._on_masking_key)
else:
self.stream.read_bytes(self._frame_length, self._on_frame_data)
elif payloadlen == 126:
self.stream.read_bytes(2, self._on_frame_length_16)
elif payloadlen == 127:
self.stream.read_bytes(8, self._on_frame_length_64)
except StreamClosedError:
self._abort()
def _on_frame_length_16(self, data):
self._frame_length = struct.unpack("!H", data)[0]
try:
if self._masked_frame:
self.stream.read_bytes(4, self._on_masking_key)
else:
self.stream.read_bytes(self._frame_length, self._on_frame_data)
except StreamClosedError:
self._abort()
def _on_frame_length_64(self, data):
self._frame_length = struct.unpack("!Q", data)[0]
try:
if self._masked_frame:
self.stream.read_bytes(4, self._on_masking_key)
else:
self.stream.read_bytes(self._frame_length, self._on_frame_data)
except StreamClosedError:
self._abort()
def _on_masking_key(self, data):
self._frame_mask = data
try:
self.stream.read_bytes(self._frame_length, self._on_masked_frame_data)
except StreamClosedError:
self._abort()
def _on_masked_frame_data(self, data):
self._on_frame_data(_websocket_mask(self._frame_mask, data))
def _on_frame_data(self, data):
if self._frame_opcode_is_control:
# control frames may be interleaved with a series of fragmented
# data frames, so control frames must not interact with
# self._fragmented_*
if not self._final_frame:
# control frames must not be fragmented
self._abort()
return
opcode = self._frame_opcode
elif self._frame_opcode == 0: # continuation frame
if self._fragmented_message_buffer is None:
# nothing to continue
self._abort()
return
self._fragmented_message_buffer += data
if self._final_frame:
opcode = self._fragmented_message_opcode
data = self._fragmented_message_buffer
self._fragmented_message_buffer = None
else: # start of new data message
if self._fragmented_message_buffer is not None:
# can't start new message until the old one is finished
self._abort()
return
if self._final_frame:
opcode = self._frame_opcode
else:
self._fragmented_message_opcode = self._frame_opcode
self._fragmented_message_buffer = data
if self._final_frame:
self._handle_message(opcode, data)
if not self.client_terminated:
self._receive_frame()
def _handle_message(self, opcode, data):
if self.client_terminated:
return
if opcode == 0x1:
# UTF-8 data
try:
decoded = data.decode("utf-8")
except UnicodeDecodeError:
self._abort()
return
self._run_callback(self.handler.on_message, decoded)
elif opcode == 0x2:
# Binary data
self._run_callback(self.handler.on_message, decoded)
elif opcode == 0x8:
# Close
self.client_terminated = True
if len(data) >= 2:
self.handler.close_code = struct.unpack('>H', data[:2])[0]
if len(data) > 2:
self.handler.close_reason = to_unicode(data[2:])
self.close()
elif opcode == 0x9:
# Ping
self._write_frame(True, 0xA, data)
elif opcode == 0xA:
# Pong
self._run_callback(self.handler.on_pong, data)
else:
self._abort()
def close(self, code=None, reason=None):
"""Closes the WebSocket connection."""
if not self.server_terminated:
if not self.stream.closed():
if code is None and reason is not None:
code = 1000 # "normal closure" status code
if code is None:
close_data = b''
else:
close_data = struct.pack('>H', code)
if reason is not None:
close_data += utf8(reason)
self._write_frame(True, 0x8, close_data)
self.server_terminated = True
if self.client_terminated:
if self._waiting is not None:
self.stream.io_loop.remove_timeout(self._waiting)
self._waiting = None
self.stream.close()
elif self._waiting is None:
# Give the client a few seconds to complete a clean shutdown,
# otherwise just close the connection.
self._waiting = self.stream.io_loop.add_timeout(
self.stream.io_loop.time() + 5, self._abort)
class WebSocketClientConnection(simple_httpclient._HTTPConnection):
"""WebSocket client connection.
This class should not be instantiated directly; use the
`websocket_connect` function instead.
"""
def __init__(self, io_loop, request):
self.connect_future = TracebackFuture()
self.read_future = None
self.read_queue = collections.deque()
self.key = base64.b64encode(os.urandom(16))
scheme, sep, rest = request.url.partition(':')
scheme = {'ws': 'http', 'wss': 'https'}[scheme]
request.url = scheme + sep + rest
request.headers.update({
'Upgrade': 'websocket',
'Connection': 'Upgrade',
'Sec-WebSocket-Key': self.key,
'Sec-WebSocket-Version': '13',
})
self.tcp_client = TCPClient(io_loop=io_loop)
super(WebSocketClientConnection, self).__init__(
io_loop, None, request, lambda: None, self._on_http_response,
104857600, self.tcp_client, 65536)
def close(self, code=None, reason=None):
"""Closes the websocket connection.
``code`` and ``reason`` are documented under
`WebSocketHandler.close`.
.. versionadded:: 3.2
.. versionchanged:: 4.0
Added the ``code`` and ``reason`` arguments.
"""
if self.protocol is not None:
self.protocol.close(code, reason)
self.protocol = None
def _on_close(self):
self.on_message(None)
self.resolver.close()
super(WebSocketClientConnection, self)._on_close()
def _on_http_response(self, response):
if not self.connect_future.done():
if response.error:
self.connect_future.set_exception(response.error)
else:
self.connect_future.set_exception(WebSocketError(
"Non-websocket response"))
def headers_received(self, start_line, headers):
if start_line.code != 101:
return super(WebSocketClientConnection, self).headers_received(
start_line, headers)
self.headers = headers
assert self.headers['Upgrade'].lower() == 'websocket'
assert self.headers['Connection'].lower() == 'upgrade'
accept = WebSocketProtocol13.compute_accept_value(self.key)
assert self.headers['Sec-Websocket-Accept'] == accept
self.protocol = WebSocketProtocol13(self, mask_outgoing=True)
self.protocol._receive_frame()
if self._timeout is not None:
self.io_loop.remove_timeout(self._timeout)
self._timeout = None
self.stream = self.connection.detach()
self.stream.set_close_callback(self._on_close)
self.connect_future.set_result(self)
def write_message(self, message, binary=False):
"""Sends a message to the WebSocket server."""
self.protocol.write_message(message, binary)
def read_message(self, callback=None):
"""Reads a message from the WebSocket server.
Returns a future whose result is the message, or None
if the connection is closed. If a callback argument
is given it will be called with the future when it is
ready.
"""
assert self.read_future is None
future = TracebackFuture()
if self.read_queue:
future.set_result(self.read_queue.popleft())
else:
self.read_future = future
if callback is not None:
self.io_loop.add_future(future, callback)
return future
def on_message(self, message):
if self.read_future is not None:
self.read_future.set_result(message)
self.read_future = None
else:
self.read_queue.append(message)
def on_pong(self, data):
pass
def websocket_connect(url, io_loop=None, callback=None, connect_timeout=None):
"""Client-side websocket support.
Takes a url and returns a Future whose result is a
`WebSocketClientConnection`.
.. versionchanged:: 3.2
Also accepts ``HTTPRequest`` objects in place of urls.
"""
if io_loop is None:
io_loop = IOLoop.current()
if isinstance(url, httpclient.HTTPRequest):
assert connect_timeout is None
request = url
# Copy and convert the headers dict/object (see comments in
# AsyncHTTPClient.fetch)
request.headers = httputil.HTTPHeaders(request.headers)
else:
request = httpclient.HTTPRequest(url, connect_timeout=connect_timeout)
request = httpclient._RequestProxy(
request, httpclient.HTTPRequest._DEFAULTS)
conn = WebSocketClientConnection(io_loop, request)
if callback is not None:
io_loop.add_future(conn.connect_future, callback)
return conn.connect_future