""" Blizzard BLP Image File Parser Author: Robert Xiao Creation date: July 10 2007 - BLP1 File Format http://magos.thejefffiles.com/War3ModelEditor/MagosBlpFormat.txt - BLP2 File Format (Wikipedia) http://en.wikipedia.org/wiki/.BLP - S3TC (DXT1, 3, 5) Formats http://en.wikipedia.org/wiki/S3_Texture_Compression """ from lib.hachoir_core.endian import LITTLE_ENDIAN from lib.hachoir_core.field import String, UInt32, UInt8, Enum, FieldSet, RawBytes, GenericVector, Bit, Bits from lib.hachoir_parser.parser import Parser from lib.hachoir_parser.image.common import PaletteRGBA from lib.hachoir_core.tools import alignValue class PaletteIndex(UInt8): def createDescription(self): return "Palette index %i (%s)" % (self.value, self["/palette/color[%i]" % self.value].description) class Generic2DArray(FieldSet): def __init__(self, parent, name, width, height, item_class, row_name="row", item_name="item", *args, **kwargs): FieldSet.__init__(self, parent, name, *args, **kwargs) self.width = width self.height = height self.item_class = item_class self.row_name = row_name self.item_name = item_name def createFields(self): for i in xrange(self.height): yield GenericVector(self, self.row_name+"[]", self.width, self.item_class, self.item_name) class BLP1File(Parser): MAGIC = "BLP1" PARSER_TAGS = { "id": "blp1", "category": "game", "file_ext": ("blp",), "mime": (u"application/x-blp",), # TODO: real mime type??? "magic": ((MAGIC, 0),), "min_size": 7*32, # 7 DWORDs start, incl. magic "description": "Blizzard Image Format, version 1", } endian = LITTLE_ENDIAN def validate(self): if self.stream.readBytes(0, 4) != "BLP1": return "Invalid magic" return True def createFields(self): yield String(self, "magic", 4, "Signature (BLP1)") yield Enum(UInt32(self, "compression"), { 0:"JPEG Compression", 1:"Uncompressed"}) yield UInt32(self, "flags") yield UInt32(self, "width") yield UInt32(self, "height") yield Enum(UInt32(self, "type"), { 3:"Uncompressed Index List + Alpha List", 4:"Uncompressed Index List + Alpha List", 5:"Uncompressed Index List"}) yield UInt32(self, "subtype") for i in xrange(16): yield UInt32(self, "mipmap_offset[]") for i in xrange(16): yield UInt32(self, "mipmap_size[]") compression = self["compression"].value image_type = self["type"].value width = self["width"].value height = self["height"].value if compression == 0: # JPEG Compression yield UInt32(self, "jpeg_header_len") yield RawBytes(self, "jpeg_header", self["jpeg_header_len"].value, "Shared JPEG Header") else: yield PaletteRGBA(self, "palette", 256) offsets = self.array("mipmap_offset") sizes = self.array("mipmap_size") for i in xrange(16): if not offsets[i].value or not sizes[i].value: continue padding = self.seekByte(offsets[i].value) if padding: yield padding if compression == 0: yield RawBytes(self, "mipmap[%i]" % i, sizes[i].value, "JPEG data, append to header to recover complete image") elif compression == 1: yield Generic2DArray(self, "mipmap_indexes[%i]" % i, width, height, PaletteIndex, "row", "index", "Indexes into the palette") if image_type in (3, 4): yield Generic2DArray(self, "mipmap_alphas[%i]" % i, width, height, UInt8, "row", "alpha", "Alpha values") width /= 2 height /= 2 def interp_avg(data_low, data_high, n): """Interpolated averages. For example, >>> list(interp_avg(1, 10, 3)) [4, 7] """ if isinstance(data_low, (int, long)): for i in range(1, n): yield (data_low * (n-i) + data_high * i) / n else: # iterable pairs = zip(data_low, data_high) pair_iters = [interp_avg(x, y, n) for x, y in pairs] for i in range(1, n): yield [iter.next() for iter in pair_iters] def color_name(data, bits): """Color names in #RRGGBB format, given the number of bits for each component.""" ret = ["#"] for i in range(3): ret.append("%02X" % (data[i] << (8-bits[i]))) return ''.join(ret) class DXT1(FieldSet): static_size = 64 def __init__(self, parent, name, dxt2_mode=False, *args, **kwargs): """with dxt2_mode on, this field will always use the four color model""" FieldSet.__init__(self, parent, name, *args, **kwargs) self.dxt2_mode = dxt2_mode def createFields(self): values = [[], []] for i in (0, 1): yield Bits(self, "blue[]", 5) yield Bits(self, "green[]", 6) yield Bits(self, "red[]", 5) values[i] = [self["red[%i]" % i].value, self["green[%i]" % i].value, self["blue[%i]" % i].value] if values[0] > values[1] or self.dxt2_mode: values += interp_avg(values[0], values[1], 3) else: values += interp_avg(values[0], values[1], 2) values.append(None) # transparent for i in xrange(16): pixel = Bits(self, "pixel[%i][%i]" % divmod(i, 4), 2) color = values[pixel.value] if color is None: pixel._description = "Transparent" else: pixel._description = "RGB color: %s" % color_name(color, [5, 6, 5]) yield pixel class DXT3Alpha(FieldSet): static_size = 64 def createFields(self): for i in xrange(16): yield Bits(self, "alpha[%i][%i]" % divmod(i, 4), 4) class DXT3(FieldSet): static_size = 128 def createFields(self): yield DXT3Alpha(self, "alpha", "Alpha Channel Data") yield DXT1(self, "color", True, "Color Channel Data") class DXT5Alpha(FieldSet): static_size = 64 def createFields(self): values = [] yield UInt8(self, "alpha_val[0]", "First alpha value") values.append(self["alpha_val[0]"].value) yield UInt8(self, "alpha_val[1]", "Second alpha value") values.append(self["alpha_val[1]"].value) if values[0] > values[1]: values += interp_avg(values[0], values[1], 7) else: values += interp_avg(values[0], values[1], 5) values += [0, 255] for i in xrange(16): pixel = Bits(self, "alpha[%i][%i]" % divmod(i, 4), 3) alpha = values[pixel.value] pixel._description = "Alpha value: %i" % alpha yield pixel class DXT5(FieldSet): static_size = 128 def createFields(self): yield DXT5Alpha(self, "alpha", "Alpha Channel Data") yield DXT1(self, "color", True, "Color Channel Data") class BLP2File(Parser): MAGIC = "BLP2" PARSER_TAGS = { "id": "blp2", "category": "game", "file_ext": ("blp",), "mime": (u"application/x-blp",), "magic": ((MAGIC, 0),), "min_size": 5*32, # 5 DWORDs start, incl. magic "description": "Blizzard Image Format, version 2", } endian = LITTLE_ENDIAN def validate(self): if self.stream.readBytes(0, 4) != "BLP2": return "Invalid magic" return True def createFields(self): yield String(self, "magic", 4, "Signature (BLP2)") yield Enum(UInt32(self, "compression", "Compression type"), { 0:"JPEG Compressed", 1:"Uncompressed or DXT/S3TC compressed"}) yield Enum(UInt8(self, "encoding", "Encoding type"), { 1:"Raw", 2:"DXT/S3TC Texture Compression (a.k.a. DirectX)"}) yield UInt8(self, "alpha_depth", "Alpha channel depth, in bits (0 = no alpha)") yield Enum(UInt8(self, "alpha_encoding", "Encoding used for alpha channel"), { 0:"DXT1 alpha (0 or 1 bit alpha)", 1:"DXT3 alpha (4 bit alpha)", 7:"DXT5 alpha (8 bit interpolated alpha)"}) yield Enum(UInt8(self, "has_mips", "Are mip levels present?"), { 0:"No mip levels", 1:"Mip levels present; number of levels determined by image size"}) yield UInt32(self, "width", "Base image width") yield UInt32(self, "height", "Base image height") for i in xrange(16): yield UInt32(self, "mipmap_offset[]") for i in xrange(16): yield UInt32(self, "mipmap_size[]") yield PaletteRGBA(self, "palette", 256) compression = self["compression"].value encoding = self["encoding"].value alpha_depth = self["alpha_depth"].value alpha_encoding = self["alpha_encoding"].value width = self["width"].value height = self["height"].value if compression == 0: # JPEG Compression yield UInt32(self, "jpeg_header_len") yield RawBytes(self, "jpeg_header", self["jpeg_header_len"].value, "Shared JPEG Header") offsets = self.array("mipmap_offset") sizes = self.array("mipmap_size") for i in xrange(16): if not offsets[i].value or not sizes[i].value: continue padding = self.seekByte(offsets[i].value) if padding: yield padding if compression == 0: yield RawBytes(self, "mipmap[%i]" % i, sizes[i].value, "JPEG data, append to header to recover complete image") elif compression == 1 and encoding == 1: yield Generic2DArray(self, "mipmap_indexes[%i]" % i, height, width, PaletteIndex, "row", "index", "Indexes into the palette") if alpha_depth == 1: yield GenericVector(self, "mipmap_alphas[%i]" % i, height, width, Bit, "row", "is_opaque", "Alpha values") elif alpha_depth == 8: yield GenericVector(self, "mipmap_alphas[%i]" % i, height, width, UInt8, "row", "alpha", "Alpha values") elif compression == 1 and encoding == 2: block_height = alignValue(height, 4) // 4 block_width = alignValue(width, 4) // 4 if alpha_depth in [0, 1] and alpha_encoding == 0: yield Generic2DArray(self, "mipmap[%i]" % i, block_height, block_width, DXT1, "row", "block", "DXT1-compressed image blocks") elif alpha_depth == 8 and alpha_encoding == 1: yield Generic2DArray(self, "mipmap[%i]" % i, block_height, block_width, DXT3, "row", "block", "DXT3-compressed image blocks") elif alpha_depth == 8 and alpha_encoding == 7: yield Generic2DArray(self, "mipmap[%i]" % i, block_height, block_width, DXT5, "row", "block", "DXT5-compressed image blocks") width /= 2 height /= 2