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[{"updated_at":"2012-05-27T18:11:17Z","body":"Since more and more of the OF Core now relies on Poco (ie ofThread, etc) does OF_USING_POCO make sense anymore?","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/1280","comments":0,"milestone":null,"number":1280,"html_url":"https://github.com/openframeworks/openFrameworks/issues/1280","assignee":null,"title":"deprecate OF_USING_POCO?","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/development-strategy","name":"development-strategy","color":"37c200"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/section-internals","name":"section-internals","color":"DDDDDD"}],"closed_at":null,"created_at":"2012-05-27T18:03:23Z","state":"open","user":{"url":"https://api.github.com/users/danomatika","gravatar_id":"5fa1d3aa502b308b8a3ae814fb88ac04","avatar_url":"https://secure.gravatar.com/avatar/5fa1d3aa502b308b8a3ae814fb88ac04?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"danomatika","id":480637},"id":4772349,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2012-05-28T08:08:24Z","body":"There occurs a weir glitch when compiling the ofShader example with my HD Graphics 3000 (288 Mb) (Mac osx 10.7.4 - Mac Mini - i5 - 2.3Ghz)\n\nI was able to get rid of the glitch by replacing \"gl_FragColor = gl_Color;\" with \"gl_FragColor = 255.0;\" or any other number.\nAnybody knows a reason for the glitch / proper solution?\n\nScreenshot: http://goo.gl/Xdf74\nOpenGL capacities on different graphic cards on apple machines: http://goo.gl/FGQ2N","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/1279","comments":2,"milestone":null,"number":1279,"html_url":"https://github.com/openframeworks/openFrameworks/issues/1279","assignee":null,"title":"ofShader example with HD Graphics 3000 issue","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/example","name":"example","color":"d1af26"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/bug","name":"bug","color":"b31d1d"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/macOS","name":"macOS","color":"2a8296"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/section-3D","name":"section-3D","color":"DDDDDD"}],"closed_at":null,"created_at":"2012-05-26T19:27:56Z","state":"open","user":{"url":"https://api.github.com/users/subtiv","gravatar_id":"837cfe96365c031130a46311eb11d86a","avatar_url":"https://secure.gravatar.com/avatar/837cfe96365c031130a46311eb11d86a?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"subtiv","id":1012684},"id":4767675,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2012-05-25T18:39:02Z","body":"produces an error on app exit or tex destruction.\n\n OF: OF_LOG_ERROR: trying to delete a non indexed texture, something weird is happening. Deleting anyway\n\nThis is because retain(int id) is a static function in ofTexture.cpp. So we can't retain the depthStencilTexture.\n\nThis suggest we should move the texture allocation of the depth / stencil texture to ofTexture - something which is not possible at the moment. ","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/1277","comments":0,"milestone":{"creator":{"url":"https://api.github.com/users/bilderbuchi","gravatar_id":"2aed663a62fa8bf9f7aebe603d3998bb","avatar_url":"https://secure.gravatar.com/avatar/2aed663a62fa8bf9f7aebe603d3998bb?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"bilderbuchi","id":327442},"url":"https://api.github.com/repos/openframeworks/openFrameworks/milestones/5","number":5,"title":"0072 Release","closed_issues":21,
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[{"updated_at":"2012-04-30T19:43:55Z","body":"On 'update', PG should respect existing custom include paths, source files, linker flags and project options (such as optimization settings).\r\n\r\nOR\r\n\r\nXcode project should read and respect `OTHER_LDFLAGS` and `HEADER_SEARCH_PATHS`, and add `OTHER_CFLAGS` from Project.xcconfig; projectGenerator should leave these settings alone unless it figures out they need to be adjusted (this is probably going to be difficult).","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/1217","comments":0,"milestone":{"creator":{"url":"https://api.github.com/users/bilderbuchi","gravatar_id":"2aed663a62fa8bf9f7aebe603d3998bb","login":"bilderbuchi","id":327442,"avatar_url":"https://secure.gravatar.com/avatar/2aed663a62fa8bf9f7aebe603d3998bb?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"url":"https://api.github.com/repos/openframeworks/openFrameworks/milestones/5","number":5,"closed_issues":21,"title":"0072 Release","due_on":"2012-06-25T07:00:00Z","open_issues":81,"created_at":"2011-12-02T15:29:48Z","state":"open","description":"","id":61810},"number":1217,"html_url":"https://github.com/openframeworks/openFrameworks/issues/1217","assignee":null,"title":"projectGenerator update doesn't respect existing project settings","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/feature","name":"feature","color":"622425"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/project+generator","name":"project generator","color":"444444"}],"closed_at":null,"created_at":"2012-04-24T21:03:44Z","state":"open","user":{"url":"https://api.github.com/users/damiannz","gravatar_id":"d1e060fe75a68836bf8a3209a9066bbe","login":"damiannz","id":144366,"avatar_url":"https://secure.gravatar.com/avatar/d1e060fe75a68836bf8a3209a9066bbe?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png"},"id":4269431,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2012-05-02T10:19:07Z","body":"Since I don't want to derail #484 further, this issue deals with the implementation of a deprecation mechanism.\r\nBased on [this](http://stackoverflow.com/questions/295120/c-mark-as-deprecated), I made an OFDEPRECATED preproc macro.\r\n\r\nQUESTION: How do I correctly #ifdef for MacOS/XCode4/llvm?\r\n\r\nCould people test this on different platforms? On linux this works. \r\n\r\n\t\ttestApp.h:\r\n\r\n\t\t#pragma once\r\n\r\n\t\t#ifdef __GNUC__\r\n\t\t// maybe __clang__ for checking against llvm/xcode4?\r\n\t\t#define OFDEPRECATED(message, func) func __attribute__ ((deprecated(message)))\r\n\t\t#elif defined(_MSC_VER)\r\n\t\t#define OFDEPRECATED(message, func) __declspec(deprecated(message)) func\r\n\t\t#else\r\n\t\t#pragma message(\"WARNING: You need to implement DEPRECATED for this compiler\")\r\n\t\t#define OFDEPRECATED(message, func) func\r\n\t\t#endif\r\n\r\n\t\tand \r\n\r\n\t\t\t\tvoid dragEvent(ofDragInfo dragInfo);\r\n\t\t\t\tvoid gotMessage(ofMessage msg);\r\n\t\t\r\n\t\t\t\tOFDEPRECATED(\"This is an old function, don't use!\", void deprecatedFunction(void));\r\n\t\t\t\tOFDEPRECATED(\"Obsolete type, use T2!\", typedef int T1);\r\n\t\t\t\ttypedef int T2;\r\n\t\t\t\tOFDEPRECATED(\"This is an old variable, don't use!\", int oldvar3);\r\n\t\t\t\t//This breaks a bit cause it's used in the constructor of testApp, so always triggers.\r\n\r\n\t\t};\r\n\t\tOFDEPRECATED(\"old class!\", class oldClass {\r\n\t\t\tpublic:\r\n\t\t\t\toldClass();\r\n\t\t\t\tvirtual ~oldClass();\r\n\t\t});\r\n\r\n\t\ttestApp.cpp:\r\n\r\n\t\tvoid testApp::setup(){\r\n\t\t\tOFDEPRECATED(\"old string. Don't use\", string oldstring);\r\n\t\t\t// Uncomment these to trigger deprecation warnings\r\n\t\t//\tdeprecatedFunction();\r\n\t\t//\tT1 t1object = 5;\r\n\t\t//\toldstring = \"bla\";\r\n\t\t//\toldvar3=5;\r\n\t\t//\toldClass bla;\r\n\t\t}\r\n","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/1216","comments":11,"milestone":{"creator":{"url":"https://api.github.com/u
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[{"updated_at":"2012-04-02T02:05:52Z","body":"This is a feature discussion issue for what string features we should add to of.\r\nofZach mentioned some regexp ones from P5 match matchAll\r\nWould be great to get some eyes on this.\r\n\r\nOne approach would be a static class or namespace.\r\nThe idea would be we could include a variety of handy functions that would be useful for people not wanting to get into regexp\r\n\r\n\tofString::contains(str, \"apple\") //returns bool\r\n\tofString::starts(str, \"The\") //returns bool\r\n\tofString::ends(str, \".\") //returns bool\r\n\tofString::count(str, \"apples\") //count how many times apples appears in the \r\n\tofString::join(myVectorStr, \", \"); //this is currently ofJoinString\r\n\tofString::split(someText, \".\"); //this is currently ofSplitString\r\n\tofString::split(someHtml, \"<\", \">\"); //this is the same but returns a vector of things between the start and end delims\r\n\tofString::limit(someText, 200); //limit the text to 200 characters. optional arg to add ... to the end.\r\n\r\nQuestions:\r\n- Should we mirror P5 with match and matchAll or should we indicate that regexp is required? ie regexMatch regexMatchAll ?\r\n- Other string utils we could add?\r\n- Should it be ofStringUtils:: or ofString:: ?\r\n- Something to do a split and then return a vector of float int etc?","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/1132","comments":6,"milestone":null,"number":1132,"html_url":"https://github.com/openframeworks/openFrameworks/issues/1132","assignee":null,"title":"ofStringUtils:: feature discussion","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/feature","name":"feature","color":"622425"}],"closed_at":null,"created_at":"2012-03-31T17:52:48Z","state":"open","user":{"url":"https://api.github.com/users/ofTheo","gravatar_id":"3b0860ec0180f7fb7ac4d2cd9252ec3f","login":"ofTheo","avatar_url":"https://secure.gravatar.com/avatar/3b0860ec0180f7fb7ac4d2cd9252ec3f?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":144000},"id":3911629,"pull_request":{"patch_url":null,"html_url":null,"diff_url":null}},{"updated_at":"2012-05-27T17:40:30Z","body":"This is a feature discussion issue for what should be added / changed to ofTTF.\r\nWould be great to get some eyes on this from @vtron @ofzach @arturoc and anyone with thoughts on the matter.\r\n\r\nTextAreas:\r\n- Fit text to a box\r\n- Handle overflow ( ie either truncate or resize box height )\r\n- non ragged options\r\n- could textAreas work with both ofTTF and ofDrawBitmapString ? abstract text formatting?\r\n\r\nAlignment:\r\n- Left align a string\r\n- Right align\r\n- Center\r\n- Top align \r\n- Base align \r\n\r\nSpacing:\r\n- Kerning\r\n- Leading / line height\r\n\r\nLoading:\r\n- Allow for loading a font up to a max size for drawing at different sizes. \r\n- Allow for selection and loading of specific sizes within one object. ie: myFont.setCurrentSize(12); \r\n- Font family's / sets ? Bold, Italic etc? \r\n\r\nDrawing:\r\n- Allow for drawing font at different sizes. Scale font as needed. \r\n\r\nFormatting:\r\n- Could we somehow allow a string to have different colors, sizes. Right now it is a pain to change colors or sizes. \r\n- would this be replicating basic html or another approach? maybe better as an addon?\r\n\r\nInfo:\r\n- Ability to get the x and y position of the nth character in the string? useful maybe for cursor or selection?\r\n\r\n**Update:**\r\n-Underline\r\n-Render rect behind text ( a la what @kylemcdonald added to ofDrawBitmapString)\r\n-Scale type to fit a rect + keep aspect ratio\r\n-Crazy: text along a path :) ","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/1131","comments":25,"milestone":null,"number":1131,"html_url":"https://github.com/openframeworks/openFrameworks/issues/1131","assignee":null,"title":"ofT
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[{"updated_at":"2012-03-10T17:52:58Z","body":"if you have:\r\n\r\n uniform float dog;\r\n float cat;\r\n\r\nand:\r\n\r\n shader.setUniform1f(\"dog\", ofGetElapsedTimef());\r\n shader.setUniform1f(\"cat\", ofGetElapsedTimef());\r\n\r\nthere is no currently no error printed to the console, and \"cat\" is mysteriously unchanging while \"dog\" is fine.","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/1052","comments":0,"milestone":null,"number":1052,"html_url":"https://github.com/openframeworks/openFrameworks/issues/1052","assignee":null,"title":"ofShader should show an error when using an invalid name","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/bug","name":"bug","color":"b31d1d"}],"closed_at":null,"created_at":"2012-03-10T17:52:58Z","state":"open","user":{"url":"https://api.github.com/users/kylemcdonald","avatar_url":"https://secure.gravatar.com/avatar/e5d92e48e175112e9df112e2418bd528?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"e5d92e48e175112e9df112e2418bd528","login":"kylemcdonald","id":157106},"id":3596240,"pull_request":{"html_url":null,"patch_url":null,"diff_url":null}},{"updated_at":"2012-03-14T15:11:08Z","body":"ofxiPhoneScreenGrab saves with compression artifacts.\r\nfix for saving a lossless image in the below post,\r\nhttp://forum.openframeworks.cc/index.php/topic,4737.0.html","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/1051","comments":0,"milestone":{"creator":{"url":"https://api.github.com/users/bilderbuchi","avatar_url":"https://secure.gravatar.com/avatar/2aed663a62fa8bf9f7aebe603d3998bb?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"2aed663a62fa8bf9f7aebe603d3998bb","login":"bilderbuchi","id":327442},"url":"https://api.github.com/repos/openframeworks/openFrameworks/milestones/5","number":5,"title":"0072 Release","due_on":"2012-06-25T07:00:00Z","closed_issues":21,"open_issues":81,"created_at":"2011-12-02T15:29:48Z","state":"open","description":"","id":61810},"number":1051,"html_url":"https://github.com/openframeworks/openFrameworks/issues/1051","assignee":{"url":"https://api.github.com/users/julapy","avatar_url":"https://secure.gravatar.com/avatar/8dca8d8de1b5950c895fb72e0527c6f0?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"8dca8d8de1b5950c895fb72e0527c6f0","login":"julapy","id":331382},"title":"ofxiPhoneScreenGrab saves with compression artifacts.","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/addon","name":"addon","color":"d68e22"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/feature","name":"feature","color":"622425"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/fix-proposed","name":"fix-proposed","color":"31e03a"}],"closed_at":null,"created_at":"2012-03-10T12:15:33Z","state":"open","user":{"url":"https://api.github.com/users/julapy","avatar_url":"https://secure.gravatar.com/avatar/8dca8d8de1b5950c895fb72e0527c6f0?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"8dca8d8de1b5950c895fb72e0527c6f0","login":"julapy","id":331382},"id":3594731,"pull_request":{"html_url":null,"patch_url":null,"diff_url":null}},{"updated_at":"2012-03-14T15:09:09Z","body":"just wanted to kick off a discussion about cleaning up ofxiPhone folder structure.\r\nhave this up on the forum, http://forum.openframeworks.cc/index.php/topic,8955.0.html","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/1050","comments":5,"milestone":{"creator":{"url":"https://api.github.com/users/bilderbuchi","avatar_url":"https://secure.gravatar.com/avatar/2aed663a62fa8bf9f7aebe603d3998bb?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"2aed663a62fa8bf9f7ae
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[{"updated_at":"2012-02-25T01:36:58Z","body":"Dummy issue to ensure that the 0080 milestone stays open. Only close immediately before release.","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/970","comments":0,"milestone":{"creator":{"url":"https://api.github.com/users/bilderbuchi","avatar_url":"https://secure.gravatar.com/avatar/2aed663a62fa8bf9f7aebe603d3998bb?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"2aed663a62fa8bf9f7aebe603d3998bb","login":"bilderbuchi","id":327442},"url":"https://api.github.com/repos/openframeworks/openFrameworks/milestones/8","number":8,"closed_issues":0,"title":"0080 Release","due_on":"2013-01-01T08:00:00Z","open_issues":3,"created_at":"2012-02-25T01:34:28Z","state":"open","description":"","id":88731},"number":970,"html_url":"https://github.com/openframeworks/openFrameworks/issues/970","assignee":null,"title":"0080 Release tracking issue","labels":[],"closed_at":null,"created_at":"2012-02-25T01:36:54Z","state":"open","user":{"url":"https://api.github.com/users/bilderbuchi","avatar_url":"https://secure.gravatar.com/avatar/2aed663a62fa8bf9f7aebe603d3998bb?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"2aed663a62fa8bf9f7aebe603d3998bb","login":"bilderbuchi","id":327442},"id":3381982,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2012-02-25T01:36:37Z","body":"Dummy issue to ensure that the 0074 milestone stays open. Only close immediately before release.","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/969","comments":0,"milestone":{"creator":{"url":"https://api.github.com/users/bilderbuchi","avatar_url":"https://secure.gravatar.com/avatar/2aed663a62fa8bf9f7aebe603d3998bb?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"2aed663a62fa8bf9f7aebe603d3998bb","login":"bilderbuchi","id":327442},"url":"https://api.github.com/repos/openframeworks/openFrameworks/milestones/7","number":7,"closed_issues":0,"title":"0074 Release","due_on":"2012-08-27T07:00:00Z","open_issues":1,"created_at":"2012-02-25T00:41:17Z","state":"open","description":"","id":88728},"number":969,"html_url":"https://github.com/openframeworks/openFrameworks/issues/969","assignee":null,"title":"0074 Release tracking issue","labels":[],"closed_at":null,"created_at":"2012-02-25T01:36:37Z","state":"open","user":{"url":"https://api.github.com/users/bilderbuchi","avatar_url":"https://secure.gravatar.com/avatar/2aed663a62fa8bf9f7aebe603d3998bb?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"2aed663a62fa8bf9f7aebe603d3998bb","login":"bilderbuchi","id":327442},"id":3381977,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2012-02-24T04:31:01Z","body":"right now if you try and scale/rotate/etc before calling ofBackgroundGradient, it will fail.\r\n\r\npeople generally call ofBackground at the top of draw() so it shouldn't be a huge issue... but it does make it a little 'fragile'.","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/955","comments":0,"milestone":null,"number":955,"html_url":"https://github.com/openframeworks/openFrameworks/issues/955","assignee":null,"title":"ofBackgroundGradient needs to be billboarded","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/bug","name":"bug","color":"b31d1d"}],"closed_at":null,"created_at":"2012-02-24T04:31:01Z","state":"open","user":{"url":"https://api.github.com/users/kylemcdonald","avatar_url":"https://secure.gravatar.com/avatar/e5d92e48e175112e9df112e2418bd528?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","gravatar_id":"e5d92e48e175112e9df112e2418bd528","login":"kylemcdonald","id":157106},"id":3367910,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}}
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[{"updated_at":"2012-03-10T05:09:49Z","body":" testImg.saveImage(ofxiPhoneGetDocumentsDirectory() + \"test.png\");\r\ncrashes the App and results in this error:\r\n\r\nProgram received signal: \"SIGARBT\".\r\n\r\nerror thrown in this line:\r\n\r\n FreeImage_Save(fif, bmp, fileName.c_str());","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/872","comments":1,"milestone":null,"number":872,"html_url":"https://github.com/openframeworks/openFrameworks/issues/872","assignee":{"url":"https://api.github.com/users/julapy","gravatar_id":"8dca8d8de1b5950c895fb72e0527c6f0","login":"julapy","avatar_url":"https://secure.gravatar.com/avatar/8dca8d8de1b5950c895fb72e0527c6f0?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":331382},"title":"saveImage crashes in iOS Simulator","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/iOS","name":"iOS","color":"2babad"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/bug","name":"bug","color":"b31d1d"}],"closed_at":null,"created_at":"2012-01-17T21:51:17Z","state":"open","user":{"url":"https://api.github.com/users/khlrqa","gravatar_id":"dfa7e4582a04e784d50c750ae51d894f","login":"khlrqa","avatar_url":"https://secure.gravatar.com/avatar/dfa7e4582a04e784d50c750ae51d894f?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":53301},"id":2875276,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2012-01-07T15:38:14Z","body":"Hi -\r\n\r\nwhen it comes down to multicast communication over udp, it's is important that the correct ip address of the local interface is set. Most computers nowadays have several interfaces (wired and wireless). Whereas ofxUDPManager::BindMcast uses INADDR_ANY as the local address, this might be wrong if you are not using the default interface. In my case, I connect the computers in a local wlan. The wlan device is not the primary device on my machine.\r\n\r\nTherefore I rewrote the BindMcast function adding a third argument pLocal, the local Ip address of the network interface.\r\n\r\n```c++\r\nbool ofxUDPManager::BindMcast(char *pMcast, unsigned short usPort, char *pLocal)\r\n```\r\nchanging the line: \r\n\r\n```c++\r\nmreq.imr_interface.s_addr = pLocal == \"\" ? INADDR_ANY: inet_addr(pLocal);\r\n```\r\n\r\nwhich makes a different header file as well:\r\n\r\n```c++\r\nbool BindMcast(char *pMcast, unsigned short usPort, char *pLocal = \"\");\r\n```\r\n\r\nAs you can see, the pLocal Adress is optional, if omitted, INADDR_ANY is used (backwards compatibility).\r\n\r\n\r\nNOTE:\r\n\r\nI've added the function:\r\n\r\n```c++\r\nchar* GetInterfaceAddr(const char* interface); //returns the IP of a specified interface\r\n```\r\n\r\nto the ofxUDPManager as well. This function returns the IP adress of an interface (e.g. en1 on a mac for the airport device). This is useful in dhcp networks, where your own address always changes. The function itself looks like:\r\n\r\n```c++\r\n//--------------------------------------------------------------------------------\r\nchar* ofxUDPManager::GetInterfaceAddr(const char* interface)\r\n{\r\n\tint fd;\r\n\tstruct ifreq ifr;\r\n\tfd = socket(AF_INET, SOCK_DGRAM, 0);\r\n\tifr.ifr_addr.sa_family = AF_INET;\r\n\tstrncpy(ifr.ifr_name, interface, IFNAMSIZ-1);\r\n\tioctl(fd, SIOCGIFADDR, &ifr);\r\n\tclose(fd);\r\n\treturn(inet_ntoa(((struct sockaddr_in *)&ifr.ifr_addr)->sin_addr));\r\n}\r\n```\r\n\r\nPlease not that for this function, additional headers have to be included in ofxUDPManager.h:\r\n\r\n```c++\r\n#include <net/if.h>\r\n```\r\n\r\nIf you consider the changes useful, theres a copy of the two files downloadable here:\r\nhttp://dl.dropbox.com/u/394122/ofxUDPManager_uh_07012012.zip\r\n\r\nregards,\r\nUrs Hofer","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/866","comments":0,"milestone":null,"number":866,"html_url":"h
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[{"updated_at":"2011-12-03T23:58:48Z","body":"right now it's inside ofMath.h","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/800","comments":3,"milestone":null,"number":800,"html_url":"https://github.com/openframeworks/openFrameworks/issues/800","assignee":null,"title":"ofInsidePoly should be a static method of ofPolyline","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/feature","name":"feature","color":"622425"}],"closed_at":null,"created_at":"2011-10-30T04:16:14Z","state":"open","user":{"url":"https://api.github.com/users/kylemcdonald","gravatar_id":"e5d92e48e175112e9df112e2418bd528","login":"kylemcdonald","avatar_url":"https://secure.gravatar.com/avatar/e5d92e48e175112e9df112e2418bd528?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":157106},"id":2089523,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2011-12-05T21:31:07Z","body":"ofRect very commonly has a little chunk missing from one corner.\r\n\r\nthere is also a discrepancy between the filled and outline rectangles. it's not clear whether the outline rect should be within the bounds of the filled rect, or enclosing the filled rect, and in practice it can be a little of both.","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/798","comments":2,"milestone":null,"number":798,"html_url":"https://github.com/openframeworks/openFrameworks/issues/798","assignee":null,"title":"ofRect isn't quite rectangular","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/bug","name":"bug","color":"b31d1d"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/fix-proposed","name":"fix-proposed","color":"31e03a"}],"closed_at":null,"created_at":"2011-10-29T06:38:43Z","state":"open","user":{"url":"https://api.github.com/users/kylemcdonald","gravatar_id":"e5d92e48e175112e9df112e2418bd528","login":"kylemcdonald","avatar_url":"https://secure.gravatar.com/avatar/e5d92e48e175112e9df112e2418bd528?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":157106},"id":2086039,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2011-10-29T02:37:28Z","body":"we're working on some ideas regarding procedural animation and posing:\r\n\r\nhttp://forum.openframeworks.cc/index.php/topic,7714.new.html#new\r\n\r\nwhich should be more powerful than playing back manual animations.\r\n\r\nintegrating it into the core would be ideal, but we're still trying to understand how it works.","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/797","comments":0,"milestone":null,"number":797,"html_url":"https://github.com/openframeworks/openFrameworks/issues/797","assignee":null,"title":"procedural posing of bones in ofxAssimpModelLoader","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/feature","name":"feature","color":"622425"}],"closed_at":null,"created_at":"2011-10-29T02:37:28Z","state":"open","user":{"url":"https://api.github.com/users/kylemcdonald","gravatar_id":"e5d92e48e175112e9df112e2418bd528","login":"kylemcdonald","avatar_url":"https://secure.gravatar.com/avatar/e5d92e48e175112e9df112e2418bd528?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":157106},"id":2085543,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2012-02-27T03:48:47Z","body":"this fails to display any text:\r\n\r\n\tofBackground(0);\r\n\tofSetColor(255, 254);\r\n\tofDrawBitmapString(\"this text is not displayed\", 10, 20);\r\n\r\nthis is because line 448 of ofBitmapFont.h reads:\r\n\r\n\tglAlphaFunc(GL_EQUAL, 1.0f);\r\n\r\nwhich should be changed to:\r\n\r\n\tglAlphaFunc(GL_GREATER, 0);","url":"https://api.github.com/r
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[{"updated_at":"2012-03-17T16:52:58Z","body":"i think it would be wonderful if every OF example was named ofApp instead of testApp. especially because:\r\n\r\n\tclass ofApp : public ofBaseApp {\r\n\r\nis more natural than:\r\n\r\n\tclass testApp : public ofBaseApp {\r\n\r\ngiven the rest of OF naming conventions. and it would increase consistency with things like:\r\n\r\n\tofGetAppPtr();\r\n\tofAppBaseWindow\r\n\tofAppGlutWindow\r\n\r\nthis is a massive refactor that shouldn't be difficult, but should be done at the same time as something like a code formatting cleanup.","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/744","comments":10,"milestone":null,"number":744,"html_url":"https://github.com/openframeworks/openFrameworks/issues/744","assignee":null,"title":"rename testApp to ofApp","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/feature","name":"feature","color":"622425"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/development-strategy","name":"development-strategy","color":"37c200"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/fix-proposed","name":"fix-proposed","color":"31e03a"}],"closed_at":null,"created_at":"2011-09-14T07:02:36Z","state":"open","user":{"url":"https://api.github.com/users/kylemcdonald","gravatar_id":"e5d92e48e175112e9df112e2418bd528","login":"kylemcdonald","avatar_url":"https://secure.gravatar.com/avatar/e5d92e48e175112e9df112e2418bd528?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":157106},"id":1641198,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2011-09-26T11:56:48Z","body":"calling ofEnableAlphaBlending() crashes my app on a machine with opengl version 1.1.0, because glBlendEquation(), introduced at opengl 1.3, needs to gracefully degrade. Here is the solution:\r\n\r\n<pre>\r\nvoid ofEnableAlphaBlending_slightlySafer(void){\r\n\tconst GLubyte * version = glGetString(GL_VERSION);\r\n\tint major, minor;\r\n\tsscanf((const char*)version, \"%i.%i\",&major, &minor);\r\n\r\n\tif(major > 1 || (major==1 && minor>=3)){\r\n\t\tofEnableAlphaBlending();\r\n\t}\t\r\n}\r\n</pre>","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/743","comments":1,"milestone":null,"number":743,"html_url":"https://github.com/openframeworks/openFrameworks/issues/743","assignee":null,"title":"seg fault on ofEnableAlphaBlending() -> glBlendEquation()","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/bug","name":"bug","color":"b31d1d"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/fix-proposed","name":"fix-proposed","color":"31e03a"}],"closed_at":null,"created_at":"2011-09-13T22:53:55Z","state":"open","user":{"url":"https://api.github.com/users/jtnimoy","gravatar_id":"153ba4a8df491692b717daad7a6030be","login":"jtnimoy","avatar_url":"https://secure.gravatar.com/avatar/153ba4a8df491692b717daad7a6030be?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":183796},"id":1639020,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2012-03-10T04:39:00Z","body":"In ofxiPhoneAppDelegate.mm in the setAnimationFrameInterval method should be changed from\r\n\r\n\r\nif (animating){\r\n [self stopAnimation];\r\n [self startAnimation];\r\n}\r\n\r\nto\r\n\r\nif (animating){\r\n [self stopAnimation];\r\n}\r\n [self startAnimation];\r\n\r\nThis will allow it start again if it's stopped.\r\n","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/738","comments":0,"milestone":null,"number":738,"html_url":"https://github.com/openframeworks/openFrameworks/issues/738","assignee":{"url":"https://api.github.com/users/julapy","gravatar_id":"8dca8d8de1b5950c895fb72e
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[{"updated_at":"2012-03-09T06:11:12Z","body":"I'm curious why the movieplayer uses AvAsset instead of AvPlayer which seems better suited for OF needs ( seeking / looping etc ) \r\n\r\nhttp://developer.apple.com/library/ios/#documentation/AVFoundation/Reference/AVPlayer_Class/Reference/Reference.html\r\n\r\nhttp://stackoverflow.com/questions/5361145/looping-a-video-with-avfoundation-avplayer\r\n\r\n\r\nI think you can get init a player with an AVAsset:\r\nhttp://developer.apple.com/library/ios/#documentation/AVFoundation/Reference/AVPlayer_Class/Reference/Reference.html%23//apple_ref/occ/instm/AVPlayer/initWithPlayerItem:\r\nhttp://developer.apple.com/library/ios/documentation/AVFoundation/Reference/AVPlayerItem_Class/Reference/Reference.html#//apple_ref/occ/instm/AVPlayerItem/initWithAsset:\r\n","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/666","comments":0,"milestone":{"creator":{"url":"https://api.github.com/users/bilderbuchi","gravatar_id":"2aed663a62fa8bf9f7aebe603d3998bb","login":"bilderbuchi","avatar_url":"https://secure.gravatar.com/avatar/2aed663a62fa8bf9f7aebe603d3998bb?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":327442},"url":"https://api.github.com/repos/openframeworks/openFrameworks/milestones/5","closed_issues":21,"number":5,"title":"0072 Release","due_on":"2012-06-25T07:00:00Z","open_issues":81,"created_at":"2011-12-02T15:29:48Z","state":"open","description":"","id":61810},"number":666,"html_url":"https://github.com/openframeworks/openFrameworks/issues/666","assignee":{"url":"https://api.github.com/users/julapy","gravatar_id":"8dca8d8de1b5950c895fb72e0527c6f0","login":"julapy","avatar_url":"https://secure.gravatar.com/avatar/8dca8d8de1b5950c895fb72e0527c6f0?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":331382},"title":"iphone video player should use AVPlayer ","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/addon","name":"addon","color":"d68e22"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/codeblocks+","name":"codeblocks ","color":"cb6efa"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/iOS","name":"iOS","color":"2babad"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/bug","name":"bug","color":"b31d1d"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/feature","name":"feature","color":"622425"}],"closed_at":null,"created_at":"2011-07-20T20:01:04Z","state":"open","user":{"url":"https://api.github.com/users/ofTheo","gravatar_id":"3b0860ec0180f7fb7ac4d2cd9252ec3f","login":"ofTheo","avatar_url":"https://secure.gravatar.com/avatar/3b0860ec0180f7fb7ac4d2cd9252ec3f?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":144000},"id":1258863,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2012-01-08T04:45:01Z","body":"In some cases, when modifier keys are used, the pressedKeys set will accumulate keys.\r\n\r\nThis happens because \"modifier-up\" messages are not sent in the same way as normal and special keys.\r\n\r\nTo test, watch the size of the pressedKeys:\r\n\r\n cout << pressedKeys.size() << \" num pressed keys \" << endl;\r\n\r\nPress a modifier key and a normal key -- say ctrl-a. If the 'a' is lifted first, then the modified-a key int is removed from the pressedKeys set. If CTRL is released before the 'a', then the non-modified-a key-up int is sent, and it is not erased from the pressedKeys set. If this is repeated with different modifier+key downs / ups the accumulation occurs.\r\n\r\nUltimately, there needs to be better handling of modifier keys. Perhaps there is a way to use the modifier masks keep track of modifier keys with a call to glutGetModifiers() in the keyboard_cb and keyboard_up_cb static methods?\r\n\r\nIt looks like progress has been made towar
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[{"updated_at":"2011-12-03T21:20:01Z","body":"Does anybody know the status of this?\r\nI would like to help but I'm not sure where to start. Is the `iphone-dev-0061` the branch to work on this?\r\nI just want to know what's been done or whether there are plans in the works.\r\n\r\nI have posted this in the forum but have not received any response.\r\nhttp://forum.openframeworks.cc/index.php/topic,4089.msg29156.html#msg29156","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/564","comments":1,"milestone":null,"number":564,"html_url":"https://github.com/openframeworks/openFrameworks/issues/564","assignee":null,"title":"ofxShader for iOS","labels":[],"closed_at":null,"created_at":"2011-05-04T18:35:58Z","state":"open","user":{"url":"https://api.github.com/users/chrisirhc","gravatar_id":"22d0038769b1786fcdc0983bdb2e4033","login":"chrisirhc","avatar_url":"https://secure.gravatar.com/avatar/22d0038769b1786fcdc0983bdb2e4033?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":132584},"id":850096,"pull_request":{"html_url":null,"patch_url":null,"diff_url":null}},{"updated_at":"2012-05-12T08:58:12Z","body":"it's compiling now but doesn't work in openGL ES.\r\n\r\nalso take a look at setupShadow generating depthBuffer as texture, when it's released as a renderbuffer","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/560","comments":2,"milestone":{"creator":{"url":"https://api.github.com/users/bilderbuchi","gravatar_id":"2aed663a62fa8bf9f7aebe603d3998bb","login":"bilderbuchi","avatar_url":"https://secure.gravatar.com/avatar/2aed663a62fa8bf9f7aebe603d3998bb?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":327442},"url":"https://api.github.com/repos/openframeworks/openFrameworks/milestones/5","number":5,"title":"0072 Release","due_on":"2012-06-25T07:00:00Z","closed_issues":21,"open_issues":81,"created_at":"2011-12-02T15:29:48Z","state":"open","description":"","id":61810},"number":560,"html_url":"https://github.com/openframeworks/openFrameworks/issues/560","assignee":null,"title":"fix ofFbo for openGL ES","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/bug","name":"bug","color":"b31d1d"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/fix-proposed","name":"fix-proposed","color":"31e03a"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/android","name":"android","color":"2bc4ad"}],"closed_at":null,"created_at":"2011-04-30T17:21:39Z","state":"open","user":{"url":"https://api.github.com/users/arturoc","gravatar_id":"84c985e7168027f833fd837f3afd9f3e","login":"arturoc","avatar_url":"https://secure.gravatar.com/avatar/84c985e7168027f833fd837f3afd9f3e?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":48240},"id":833772,"pull_request":{"html_url":null,"patch_url":null,"diff_url":null}},{"updated_at":"2011-04-26T00:37:56Z","body":"nothing fancy, but I have an implementation of ofxCvHaarFinder that draws, and it's useful for debugging. something like:\n\n``` c++\n void ofxCvHaarFinder::draw( float x, float y ) {\n\t\t// ofPushStyle(); ?\n\t\tofEnableAlphaBlending();\n\t\tofSetColor( 255,0,200,100 );\n\t\tglPushMatrix();\n\t\t\n\t\tglTranslatef( x, y, 0.0 );\n\t\t\n\t\tofNoFill();\n\t\tfor( int i=0; i<blobs.size(); i++ ) {\n\t\t\tofRect( blobs[i].boundingRect.x, blobs[i].boundingRect.y, \n\t\t\t\t blobs[i].boundingRect.width, blobs[i].boundingRect.height );\n\t\t}\n\t\t\n\t\tglPopMatrix();\n\t\t// ofPopStyle();\n\t}\n\n```","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/555","comments":0,"milestone":null,"number":555,"html_url":"https://github.com/openframeworks/openFrameworks/issues/555","assignee":null,"title":"ofxOpenCv -- ofxCvHaarFinder should have a draw function","labels":[],"closed_at":null,"created_at":"2011-04-26T00:36:47Z","state":"open","us
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[{"updated_at":"2011-01-17T23:39:31Z","body":"it should be only in the implementations and queried by the grabber/player in case an implementation doesn't support a format if not the app can crash or have really weird results","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/403","comments":0,"milestone":null,"number":403,"html_url":"https://github.com/openframeworks/openFrameworks/issues/403","assignee":null,"title":"setPixelFormat shouldn't be stored in videoGrabber/Player","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/bug","name":"bug","color":"b31d1d"}],"closed_at":null,"created_at":"2011-01-17T23:39:31Z","state":"open","user":{"url":"https://api.github.com/users/arturoc","gravatar_id":"84c985e7168027f833fd837f3afd9f3e","login":"arturoc","avatar_url":"https://secure.gravatar.com/avatar/84c985e7168027f833fd837f3afd9f3e?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":48240},"id":532954,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2011-01-17T16:37:42Z","body":"","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/400","comments":0,"milestone":null,"number":400,"html_url":"https://github.com/openframeworks/openFrameworks/issues/400","assignee":null,"title":"ofTTF should have setAnchorPercent so you can draw strings centered, right aligned etc","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/feature","name":"feature","color":"622425"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/section-typography","name":"section-typography","color":"DDDDDD"}],"closed_at":null,"created_at":"2011-01-17T16:37:42Z","state":"open","user":{"url":"https://api.github.com/users/ofTheo","gravatar_id":"3b0860ec0180f7fb7ac4d2cd9252ec3f","login":"ofTheo","avatar_url":"https://secure.gravatar.com/avatar/3b0860ec0180f7fb7ac4d2cd9252ec3f?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":144000},"id":532096,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2011-03-20T17:33:14Z","body":"every frame, it should update the pmouse value. so if you don't move the mouse, the pmouse value is equal to the current value.","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/391","comments":1,"milestone":null,"number":391,"html_url":"https://github.com/openframeworks/openFrameworks/issues/391","assignee":null,"title":"ofGetPreviousMouseX/Y() does not update per frame","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/bug","name":"bug","color":"b31d1d"}],"closed_at":null,"created_at":"2011-01-16T07:21:15Z","state":"open","user":{"url":"https://api.github.com/users/kylemcdonald","gravatar_id":"e5d92e48e175112e9df112e2418bd528","login":"kylemcdonald","avatar_url":"https://secure.gravatar.com/avatar/e5d92e48e175112e9df112e2418bd528?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","id":157106},"id":529705,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2011-03-20T17:32:59Z","body":"this is a limitation to glut, but it might be hackable on each system separately.","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/389","comments":1,"milestone":null,"number":389,"html_url":"https://github.com/openframeworks/openFrameworks/issues/389","assignee":null,"title":"mouse position doesn't update until mouse is moved","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/lab
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[{"updated_at":"2012-02-29T11:13:10Z","body":"check out - http://www.openframeworks.cc/forum/viewtopic.php?p=19169#p19169\r\npossible integration into core. ","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/140","comments":4,"milestone":{"creator":{"url":"https://api.github.com/users/bilderbuchi","gravatar_id":"2aed663a62fa8bf9f7aebe603d3998bb","avatar_url":"https://secure.gravatar.com/avatar/2aed663a62fa8bf9f7aebe603d3998bb?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"bilderbuchi","id":327442},"url":"https://api.github.com/repos/openframeworks/openFrameworks/milestones/5","number":5,"title":"0072 Release","closed_issues":21,"due_on":"2012-06-25T07:00:00Z","open_issues":81,"created_at":"2011-12-02T15:29:48Z","state":"open","description":"","id":61810},"number":140,"html_url":"https://github.com/openframeworks/openFrameworks/issues/140","assignee":null,"title":"texture compression and mipmaps for of texture","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/core","name":"core","color":"db6a1f"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/feature","name":"feature","color":"622425"}],"closed_at":null,"created_at":"2010-04-02T19:43:00Z","state":"open","user":{"url":"https://api.github.com/users/ofTheo","gravatar_id":"3b0860ec0180f7fb7ac4d2cd9252ec3f","avatar_url":"https://secure.gravatar.com/avatar/3b0860ec0180f7fb7ac4d2cd9252ec3f?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"ofTheo","id":144000},"id":163959,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2012-03-12T16:15:52Z","body":"http://www.openframeworks.cc/forum/viewtopic.php?f=10&t=3319","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/128","comments":4,"milestone":null,"number":128,"html_url":"https://github.com/openframeworks/openFrameworks/issues/128","assignee":null,"title":"ofxTCPServer doesn't manage connected clients correcly","labels":[{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/addon","name":"addon","color":"d68e22"},{"url":"https://api.github.com/repos/openframeworks/openFrameworks/labels/bug","name":"bug","color":"b31d1d"}],"closed_at":null,"created_at":"2010-02-14T09:40:13Z","state":"open","user":{"url":"https://api.github.com/users/arturoc","gravatar_id":"84c985e7168027f833fd837f3afd9f3e","avatar_url":"https://secure.gravatar.com/avatar/84c985e7168027f833fd837f3afd9f3e?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"arturoc","id":48240},"id":132671,"pull_request":{"diff_url":null,"html_url":null,"patch_url":null}},{"updated_at":"2012-02-27T12:31:57Z","body":"Something that easily converts vector direction to openGL degrees?\r\nI find myself constantly trying to guess 270 - atan2(y, x)*RAD_TO_DEG ..... etc\r\nTo rotate something along a vector. \r\n\r\nMight be good to have it be aware of the GL world orientation - or have it so you pass in the up \r\n\r\n","url":"https://api.github.com/repos/openframeworks/openFrameworks/issues/126","comments":2,"milestone":{"creator":{"url":"https://api.github.com/users/bilderbuchi","gravatar_id":"2aed663a62fa8bf9f7aebe603d3998bb","avatar_url":"https://secure.gravatar.com/avatar/2aed663a62fa8bf9f7aebe603d3998bb?d=https://a248.e.akamai.net/assets.github.com%2Fimages%2Fgravatars%2Fgravatar-140.png","login":"bilderbuchi","id":327442},"url":"https://api.github.com/repos/openframeworks/openFrameworks/milestones/5","number":5,"title":"0072 Release","closed_issues":21,"due_on":"2012-06-25T07:00:00Z","open_issues":81,"created_at":"2011-12-02T15:29:48Z","state":"open","description":"","id":61810},"number":126,"html_url":"https://github.com/openframeworks/openFrameworks/issues/126","assignee":{"url":"https://api.github.com/users/ofZach","gravatar_id":"04ffd573ed878bc5b8c818c3aeaa2d71","avatar_url":"https://secure.gravatar.com/avatar/04ffd573ed878bc5b8c818c3aeaa2d71?d=https://a248.e.akamai.net/assets.github.co