First revision

This commit is contained in:
moparisthebest 2013-03-18 09:35:36 -05:00
commit 2113f815bd
133 changed files with 202144 additions and 0 deletions

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.gitignore vendored Normal file
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# editor backup files
*~
android/bin
blackberry/build
images/markets
# idea project files
.idea/

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<?xml version="1.0" encoding="utf-8"?>
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:windowSoftInputMode="adjustPan"
package="com.moparisthebest.pointswatcher" android:versionName="0.1" android:versionCode="1" android:hardwareAccelerated="true">
<supports-screens
android:largeScreens="true"
android:normalScreens="true"
android:smallScreens="true"
android:xlargeScreens="true"
android:resizeable="true"
android:anyDensity="true"
/>
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.BROADCAST_STICKY" />
<application android:icon="@drawable/icon" android:label="@string/app_name"
android:hardwareAccelerated="true"
android:debuggable="true">
<activity android:name="Points Watcher" android:label="@string/app_name"
android:theme="@android:style/Theme.Black.NoTitleBar"
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
<uses-sdk android:minSdkVersion="7" android:targetSdkVersion="8"/>
</manifest>

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# This file is used to override default values used by the Ant build system.
#
# This file must be checked into Version Control Systems, as it is
# integral to the build system of your project.
# This file is only used by the Ant script.
# You can use this to override default values such as
# 'source.dir' for the location of your java source folder and
# 'out.dir' for the location of your output folder.
# You can also use it define how the release builds are signed by declaring
# the following properties:
# 'key.store' for the location of your keystore and
# 'key.alias' for the name of the key to use.
# The password will be asked during the build when you use the 'release' target.
key.store=/home/mopar/.config/android.keystore
key.alias=android_market

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../../www

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<?xml version="1.0" encoding="UTF-8"?>
<project name="PointsWatcher" default="help">
<!-- The local.properties file is created and updated by the 'android' tool.
It contains the path to the SDK. It should *NOT* be checked into
Version Control Systems. -->
<property file="local.properties" />
<!-- The ant.properties file can be created by you. It is only edited by the
'android' tool to add properties to it.
This is the place to change some Ant specific build properties.
Here are some properties you may want to change/update:
source.dir
The name of the source directory. Default is 'src'.
out.dir
The name of the output directory. Default is 'bin'.
For other overridable properties, look at the beginning of the rules
files in the SDK, at tools/ant/build.xml
Properties related to the SDK location or the project target should
be updated using the 'android' tool with the 'update' action.
This file is an integral part of the build system for your
application and should be checked into Version Control Systems.
-->
<property file="ant.properties" />
<!-- if sdk.dir was not set from one of the property file, then
get it from the ANDROID_HOME env var.
This must be done before we load project.properties since
the proguard config can use sdk.dir -->
<property environment="env" />
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
<isset property="env.ANDROID_HOME" />
</condition>
<!-- The project.properties file is created and updated by the 'android'
tool, as well as ADT.
This contains project specific properties such as project target, and library
dependencies. Lower level build properties are stored in ant.properties
(or in .classpath for Eclipse projects).
This file is an integral part of the build system for your
application and should be checked into Version Control Systems. -->
<loadproperties srcFile="project.properties" />
<!-- quick check on sdk.dir -->
<fail
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
unless="sdk.dir"
/>
<!--
Import per project custom build rules if present at the root of the project.
This is the place to put custom intermediary targets such as:
-pre-build
-pre-compile
-post-compile (This is typically used for code obfuscation.
Compiled code location: ${out.classes.absolute.dir}
If this is not done in place, override ${out.dex.input.absolute.dir})
-post-package
-post-build
-pre-clean
-->
<import file="custom_rules.xml" optional="true" />
<!-- Import the actual build file.
To customize existing targets, there are two options:
- Customize only one target:
- copy/paste the target into this file, *before* the
<import> task.
- customize it to your needs.
- Customize the whole content of build.xml
- copy/paste the content of the rules files (minus the top node)
into this file, replacing the <import> task.
- customize to your needs.
***********************
****** IMPORTANT ******
***********************
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
in order to avoid having your file be overridden by tools such as "android update project"
-->
<!-- version-tag: 1 -->
<import file="${sdk.dir}/tools/ant/build.xml" />
</project>

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# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#!/bin/bash
set -e
CORDOVA_PATH=$( cd "$( dirname "$0" )" && pwd )
bash "$CORDOVA_PATH"/cordova build

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android/cordova/clean Executable file
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# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#!/bin/bash
set -e
CORDOVA_PATH=$( cd "$( dirname "$0" )" && pwd )
bash "$CORDOVA_PATH"/cordova clean

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# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#!/bin/bash
PROJECT_PATH=$( cd "$( dirname "$0" )/.." && pwd )
function check_devices {
# FIXME
local devices=`adb devices | awk '/List of devices attached/ { while(getline > 0) { print }}' | grep device`
if [ -z "$devices" ] ; then
echo "1"
else
echo "0"
fi
}
function emulate {
declare -a avd_list=($(android list avd | grep "Name:" | cut -f 2 -d ":" | xargs))
# we need to start adb-server
adb start-server 1>/dev/null
# Do not launch an emulator if there is already one running or if a device is attached
if [ $(check_devices) == 0 ] ; then
return
fi
local avd_id="1000" #FIXME: hopefully user does not have 1000 AVDs
# User has no AVDs
if [ ${#avd_list[@]} == 0 ]
then
echo "You don't have any Android Virtual Devices. Please create at least one AVD."
echo "android"
fi
# User has only one AVD
if [ ${#avd_list[@]} == 1 ]
then
emulator -cpu-delay 0 -no-boot-anim -cache /tmp/cache -avd ${avd_list[0]} 1> /dev/null 2>&1 &
# User has more than 1 AVD
elif [ ${#avd_list[@]} -gt 1 ]
then
while [ -z ${avd_list[$avd_id]} ]
do
echo "Choose from one of the following Android Virtual Devices [0 to $((${#avd_list[@]}-1))]:"
for(( i = 0 ; i < ${#avd_list[@]} ; i++ ))
do
echo "$i) ${avd_list[$i]}"
done
read -t 5 -p "> " avd_id
# default value if input timeout
if [ $avd_id -eq 1000 ] ; then avd_id=0 ; fi
done
emulator -cpu-delay 0 -no-boot-anim -cache /tmp/cache -avd ${avd_list[$avd_id]} 1> /dev/null 2>&1 &
fi
}
function clean {
ant clean
}
# has to be used independently and not in conjunction with other commands
function log {
adb logcat
}
function run {
clean && emulate && wait_for_device && install && launch
}
function install {
declare -a devices=($(adb devices | awk '/List of devices attached/ { while(getline > 0) { print }}' | grep device | cut -f 1))
local device_id="1000" #FIXME: hopefully user does not have 1000 AVDs
if [ ${#devices[@]} == 0 ]
then
# should not reach here. Emulator should launch or device should be attached
echo "Emulator not running or device not attached. Could not install debug package"
exit 70
fi
if [ ${#devices[@]} == 1 ]
then
export ANDROID_SERIAL=${devices[0]}
# User has more than 1 AVD
elif [ ${#devices[@]} -gt 1 ]
then
while [ -z ${devices[$device_id]} ]
do
echo "Choose from one of the following devices/emulators [0 to $((${#devices[@]}-1))]:"
for(( i = 0 ; i < ${#devices[@]} ; i++ ))
do
echo "$i) ${devices[$i]}"
done
read -t 5 -p "> " device_id
# default value if input timeout
if [ $device_id -eq 1000 ] ; then device_id=0 ; fi
done
export ANDROID_SERIAL=${devices[$device_id]}
fi
ant debug install
}
function clean_after_build(){
rm -f assets/www/cordova.js
}
function build {
trap clean_after_build EXIT
cp libs/cordova-2.5.0.js assets/www/cordova.js
ant debug
}
function release {
trap clean_after_build EXIT
cp libs/cordova-2.5.0.js assets/www/cordova.js
ant release
}
function wait_for_device {
local i="0"
echo -n "Waiting for device..."
while [ $i -lt 300 ]
do
if [ $(check_devices) -eq 0 ]
then
break
else
sleep 1
i=$[i+1]
echo -n "."
fi
done
# Device timeout: emulator has not started in time or device not attached
if [ $i -eq 300 ]
then
echo "device timeout!"
exit 69
else
echo "connected!"
fi
}
function launch {
local launch_str=$(java -jar "$PROJECT_PATH"/cordova/appinfo.jar "$PROJECT_PATH"/AndroidManifest.xml)
adb shell am start -n $launch_str
}
# TODO parse arguments
(cd "$PROJECT_PATH" && $1)

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# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#!/bin/bash
set -e
CORDOVA_PATH=$( cd "$( dirname "$0" )/.." && pwd )
bash "$CORDOVA_PATH"/cordova/cordova log

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# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#!/bin/bash
set -e
CORDOVA_PATH=$( cd "$( dirname "$0" )" && pwd )
bash "$CORDOVA_PATH"/cordova release

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# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
#!/bin/bash
set -e
CORDOVA_PATH=$( cd "$( dirname "$0" )" && pwd )
bash "$CORDOVA_PATH"/cordova run

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/home/mopar/devel/priv/pointsplus/PointsWatcher/android/gen/com/moparisthebest/pointswatcher/R.java \
: /home/mopar/devel/priv/pointsplus/PointsWatcher/android/res/drawable-mdpi/icon.png \
/home/mopar/devel/priv/pointsplus/PointsWatcher/android/res/drawable-xhdpi/icon.png \
/home/mopar/devel/priv/pointsplus/PointsWatcher/android/res/layout/main.xml \
/home/mopar/devel/priv/pointsplus/PointsWatcher/android/res/drawable-hdpi/icon.png \
/home/mopar/devel/priv/pointsplus/PointsWatcher/android/res/drawable/icon.png \
/home/mopar/devel/priv/pointsplus/PointsWatcher/android/res/xml/config.xml \
/home/mopar/devel/priv/pointsplus/PointsWatcher/android/res/values/strings.xml \
/home/mopar/devel/priv/pointsplus/PointsWatcher/android/res/drawable-ldpi/icon.png \
/home/mopar/devel/priv/pointsplus/PointsWatcher/android/bin/res/drawable-mdpi/icon.png \
/home/mopar/devel/priv/pointsplus/PointsWatcher/android/bin/res/drawable-xhdpi/icon.png \
/home/mopar/devel/priv/pointsplus/PointsWatcher/android/bin/res/drawable-hdpi/icon.png \
/home/mopar/devel/priv/pointsplus/PointsWatcher/android/bin/res/drawable/icon.png \
/home/mopar/devel/priv/pointsplus/PointsWatcher/android/bin/res/drawable-ldpi/icon.png \
/home/mopar/devel/priv/pointsplus/PointsWatcher/android/bin/AndroidManifest.xml \

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/** Automatically generated file. DO NOT MODIFY */
package com.moparisthebest.pointswatcher;
public final class BuildConfig {
public final static boolean DEBUG = true;
}

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/* AUTO-GENERATED FILE. DO NOT MODIFY.
*
* This class was automatically generated by the
* aapt tool from the resource data it found. It
* should not be modified by hand.
*/
package com.moparisthebest.pointswatcher;
public final class R {
public static final class attr {
}
public static final class drawable {
public static final int icon=0x7f020000;
}
public static final class layout {
public static final int main=0x7f030000;
}
public static final class string {
public static final int app_name=0x7f050000;
}
public static final class xml {
public static final int config=0x7f040000;
}
}

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# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must *NOT* be checked into Version Control Systems,
# as it contains information specific to your local configuration.
# location of the SDK. This is only used by Ant
# For customization when using a Version Control System, please read the
# header note.
sdk.dir=/home/mopar/apps/android-sdk-linux

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# To enable ProGuard in your project, edit project.properties
# to define the proguard.config property as described in that file.
#
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in ${sdk.dir}/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the ProGuard
# include property in project.properties.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

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# This file is automatically generated by Android Tools.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must be checked in Version Control Systems.
#
# To customize properties used by the Ant build system edit
# "ant.properties", and override values to adapt the script to your
# project structure.
#
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
# Project target.
target=Google Inc.:Google APIs:17

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../../../www/res/icon/android/icon-72-hdpi.png

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../../../www/res/icon/android/icon-36-ldpi.png

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../../../www/res/icon/android/icon-48-mdpi.png

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../../../www/res/icon/android/icon-96-xhdpi.png

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../../../www/res/icon/android/icon-96-xhdpi.png

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<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<TextView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:text="Hello World, PointsWatcher"
/>
</LinearLayout>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Points Watcher</string>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<cordova>
<!--
access elements control the Android whitelist.
Domains are assumed blocked unless set otherwise
-->
<access origin="http://127.0.0.1*"/> <!-- allow local pages -->
<!-- <access origin="https://example.com" /> allow any secure requests to example.com -->
<!-- <access origin="https://example.com" subdomains="true" /> such as above, but including subdomains, such as www -->
<access origin=".*"/>
<!-- <content src="http://mysite.com/myapp.html" /> for external pages -->
<content src="index.html" />
<log level="DEBUG"/>
<preference name="useBrowserHistory" value="false" />
<preference name="exit-on-suspend" value="false" />
<plugins>
<plugin name="App" value="org.apache.cordova.App"/>
<plugin name="Device" value="org.apache.cordova.Device"/>
<plugin name="Notification" value="org.apache.cordova.Notification"/>
<plugin name="Storage" value="org.apache.cordova.Storage"/>
<plugin name="SplashScreen" value="org.apache.cordova.SplashScreen"/>
<plugin name="Echo" value="org.apache.cordova.Echo" />
<plugin name="InAppBrowser" value="org.apache.cordova.InAppBrowser"/>
</plugins>
</cordova>

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/*
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
*/
package com.moparisthebest.pointswatcher;
import android.os.Bundle;
import org.apache.cordova.*;
public class PointsWatcher extends DroidGap
{
@Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
// Set by <content src="index.html" /> in config.xml
super.loadUrl(Config.getStartUrl());
//super.loadUrl("file:///android_asset/www/index.html")
}
}

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<project default="help">
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<!-- LOAD PROPERTIES -->
<property prefix="properties" file="project.properties" />
<property name="build.dir" location="build" />
<property name="widget.dir" location="${build.dir}/widget" />
<property name="code.sign" value="false" />
<property name="generate.ext" value="cod" />
<property name="globalization" value="false" />
<!-- BlackBerry WebWorks Packager directory is required. -->
<fail unless="properties.blackberry.bbwp.dir" message="Please specify BlackBerry WebWorks Packager directory using 'blackberry.bbwp.dir' in your 'project.properties' file." />
<!-- OS identification -->
<condition property="isMacOSX" else="false">
<and>
<os family="mac" />
<os family="unix" />
</and>
</condition>
<condition property="javaloader" value="${properties.blackberry.bbwp.dir}/bin/javaloader" else="${properties.blackberry.bbwp.dir}/bin/javaloader">
<equals arg1="${isMacOSX}" arg2="true" />
</condition>
<condition property="bbwp" value="${properties.blackberry.bbwp.dir}/bbwp" else="${properties.blackberry.bbwp.dir}/bbwp">
<equals arg1="${isMacOSX}" arg2="true" />
</condition>
<!-- LOAD DEVICE -->
<target name="load-device" depends="package-app">
<bbwp code-sign="true" />
<exec executable="${javaloader}" dir="." failonerror="true">
<arg value="-u" />
<arg value="-w${properties.blackberry.sim.password}" />
<arg value="load" />
<arg file="${build.dir}/StandardInstall/${cod.name}.cod" />
</exec>
</target>
<!-- DEBUG-LOAD DEVICE -->
<target name="debug-device" depends="package-app">
<bbwp code-sign="true" debug="true" />
<exec executable="${javaloader}" dir="." failonerror="true">
<arg value="-u" />
<arg value="-w${properties.blackberry.sim.password}" />
<arg value="load" />
<arg file="${build.dir}/StandardInstall/${cod.name}.cod" />
</exec>
</target>
<!-- LOAD SIMULATOR -->
<target name="load-simulator" depends="build">
<!-- Find the simulator directory -->
<set-simulator-dir />
<!-- Locate BBWP simulator directory. There may be multiple, so choose the first. -->
<path id="bbwp.sim.path">
<first>
<fileset dir="${properties.blackberry.bbwp.dir}/simpack">
<include name="**/handhelds.manifest.txt" />
</fileset>
</first>
</path>
<dirname property="bbwp.sim.dir" file="${toString:bbwp.sim.path}" />
<!-- Simulator directory: Use sim.dir property if set in project.properties file.
Otherwise, use bbwp simulator directory. -->
<condition
property="simulator.dir"
value="${properties.blackberry.sim.dir}"
else="${bbwp.sim.dir}">
<available file="${properties.blackberry.sim.dir}" type="dir" />
</condition>
<echo message="Simulator directory=${simulator.dir}" />
<!-- Simulator binary: Use sim.bin property if set in project.properties file
or try setting to 'defaultSimulator.bat' in simulator directory. -->
<condition
property="sim.bin"
value="${properties.blackberry.sim.bin}"
else="defaultSimulator.bat">
<available file="${simulator.dir}/${properties.blackberry.sim.bin}"/>
</condition>
<!-- If simulator executable does not exist, use the first device listed
in the 'handhelds.manifest.txt' file in the simulator directory. -->
<loadfile
property="device.list"
srcFile="${simulator.dir}/handhelds.manifest.txt">
<filterchain>
<tokenFilter>
<stringtokenizer/>
</tokenFilter>
</filterchain>
</loadfile>
<propertyregex property="device"
input="${device.list}"
regexp="^\d{4}"
select="\0"
override="true" />
<property name="device.bin" value="${device}.bat" />
<condition
property="simulator.bin"
value="${sim.bin}"
else="${device.bin}">
<available file="${simulator.dir}/${sim.bin}" />
</condition>
<echo message="Simulator executable=${simulator.dir}/${simulator.bin}" />
<!-- Close running simulators -->
<echo message="Closing all running simulators..." />
<exec executable="${simulator.dir}/fledgecontroller.exe" dir="${simulator.dir}" spawn="false">
<arg value="/execute=kill" />
</exec>
<!-- MDS directory: Use mds.dir property if set in project.properties file.
Otherwise, use bbwp MDS directory. -->
<condition
property="mds.dir"
value="${properties.blackberry.mds.dir}"
else="${properties.blackberry.bbwp.dir}/mds">
<available file="${properties.blackberry.mds.dir}" type="dir" />
</condition>
<echo message="MDS directory=${mds.dir}" />
<copy todir="${simulator.dir}">
<fileset dir="${build.dir}/StandardInstall" includes="*.cod, *.cso, *.csl, *.alx" />
</copy>
<exec executable="${mds.dir}/run.bat" dir="${mds.dir}" spawn="true" />
<exec executable="${simulator.dir}/${simulator.bin}" dir="${simulator.dir}" spawn="true" />
<!-- Only invoke FledgeHook.exe if it is found. Newer versions of the
WebWorks SDK do not include it. -->
<if>
<available file="${properties.blackberry.bbwp.dir}/FledgeHook.exe" />
<then>
<exec executable="${properties.blackberry.bbwp.dir}/FledgeHook.exe" dir="${properties.blackberry.bbwp.dir}" spawn="true" />
</then>
</if>
</target>
<target name="debug-simulator" depends="package-app">
<bbwp code-sign="false" debug="true" />
<!-- Find the simulator directory -->
<set-simulator-dir />
<!-- Locate BBWP simulator directory. There may be multiple, so choose the first. -->
<path id="bbwp.sim.path">
<first>
<fileset dir="${properties.blackberry.bbwp.dir}/simpack">
<include name="**/handhelds.manifest.txt" />
</fileset>
</first>
</path>
<dirname property="bbwp.sim.dir" file="${toString:bbwp.sim.path}" />
<!-- Simulator directory: Use sim.dir property if set in project.properties file.
Otherwise, use bbwp simulator directory. -->
<condition
property="simulator.dir"
value="${properties.blackberry.sim.dir}"
else="${bbwp.sim.dir}">
<available file="${properties.blackberry.sim.dir}" type="dir" />
</condition>
<echo message="Simulator directory=${simulator.dir}" />
<!-- Simulator binary: Use sim.bin property if set in project.properties file
or try setting to 'defaultSimulator.bat' in simulator directory. -->
<condition
property="sim.bin"
value="${properties.blackberry.sim.bin}"
else="defaultSimulator.bat">
<available file="${simulator.dir}/${properties.blackberry.sim.bin}"/>
</condition>
<!-- If simulator executable does not exist, use the first device listed
in the 'handhelds.manifest.txt' file in the simulator directory. -->
<loadfile
property="device.list"
srcFile="${simulator.dir}/handhelds.manifest.txt">
<filterchain>
<tokenFilter>
<stringtokenizer/>
</tokenFilter>
</filterchain>
</loadfile>
<propertyregex property="device"
input="${device.list}"
regexp="^\d{4}"
select="\0"
override="true" />
<property name="device.bin" value="${device}.bat" />
<condition
property="simulator.bin"
value="${sim.bin}"
else="${device.bin}">
<available file="${simulator.dir}/${sim.bin}" />
</condition>
<echo message="Simulator executable=${simulator.dir}/${simulator.bin}" />
<!-- Close running simulators -->
<echo message="Closing all running simulators..." />
<exec executable="${simulator.dir}/fledgecontroller.exe" dir="${simulator.dir}" spawn="false">
<arg value="/execute=kill" />
</exec>
<!-- MDS directory: Use mds.dir property if set in project.properties file.
Otherwise, use bbwp MDS directory. -->
<condition
property="mds.dir"
value="${properties.blackberry.mds.dir}"
else="${properties.blackberry.bbwp.dir}/mds">
<available file="${properties.blackberry.mds.dir}" type="dir" />
</condition>
<echo message="MDS directory=${mds.dir}" />
<copy todir="${simulator.dir}">
<fileset dir="${build.dir}/StandardInstall" includes="*.cod, *.cso, *.csl, *.alx" />
</copy>
<exec executable="${mds.dir}/run.bat" dir="${mds.dir}" spawn="true" />
<exec executable="${simulator.dir}/${simulator.bin}" dir="${simulator.dir}" spawn="true" />
<!-- Only invoke FledgeHook.exe if it is found. Newer versions of the
WebWorks SDK do not include it. -->
<if>
<available file="${properties.blackberry.bbwp.dir}/FledgeHook.exe" />
<then>
<exec executable="${properties.blackberry.bbwp.dir}/FledgeHook.exe" dir="${properties.blackberry.bbwp.dir}" spawn="true" />
</then>
</if>
</target>
<!-- PACKAGE-APP -->
<target name="package-app" depends="generate-cod-name, clean">
<!-- Copy the WebWorks application -->
<mkdir dir="${widget.dir}" />
<copy todir="${widget.dir}" overwrite="true">
<fileset dir="www" >
<exclude name="ext-air/**"/>
<exclude name="ext-qnx/**"/>
<exclude name="res/resourceBundles/**" unless="${globalization}"/>
</fileset>
</copy>
<!-- Package the WebWorks app by zipping the widget dir. -->
<mkdir dir="${build.dir}" />
<zip compress="false" destfile="${build.dir}/${cod.name}.zip" basedir="${widget.dir}" excludes="**/build/**,**/.settings/**,**/.project" />
</target>
<!-- BUILD -->
<target name="build" depends="package-app">
<bbwp code-sign="${code.sign}" />
</target>
<!-- BBWP MACRO -->
<macrodef name="bbwp">
<attribute name="code-sign" default="false" />
<attribute name="debug" default="false" />
<sequential>
<!-- check if debug flag was passed in and set an appropriate flag for CLI exec of bbwp -->
<if>
<equals arg1="@{debug}" arg2="true" />
<then>
<property name="debug.flag" value="/d" />
</then>
<else>
<property name="debug.flag" value="" />
</else>
</if>
<!-- Ensure bbwp executable exists. -->
<property name="properties.blackberry.bbwp.bin" location="${bbwp}" />
<available file="${properties.blackberry.bbwp.bin}" property="properties.blackberry.bbwp.exists" />
<fail unless="properties.blackberry.bbwp.exists" message="Cannot find ${properties.blackberry.bbwp.bin}. Please edit 'blackberry.bbwp.dir' in your 'project.properties' file." />
<if>
<equals arg1="@{code-sign}" arg2="true" />
<then>
<exec executable="${properties.blackberry.bbwp.bin}">
<arg file="${build.dir}/${cod.name}.zip" />
<arg value="-g" />
<arg value="${properties.blackberry.sigtool.password}" />
<arg line="${debug.flag} /o" />
<arg file="${build.dir}" />
</exec>
</then>
<else>
<exec executable="${properties.blackberry.bbwp.bin}">
<arg file="${build.dir}/${cod.name}.zip" />
<arg line="${debug.flag} /o" />
<arg file="${build.dir}" />
</exec>
</else>
</if>
</sequential>
</macrodef>
<!-- CLEAN -->
<target name="clean">
<delete dir="${build.dir}" />
<delete dir="${widget.dir}" />
</target>
<!-- CLEAN DEVICE -->
<target name="clean-device" depends="generate-cod-name">
<exec executable="${javaloader}">
<arg value="-usb" />
<arg value="erase" />
<arg value="-f" />
<arg value="${cod.name}.cod" />
</exec>
</target>
<!-- CLEAN SIMULATOR -->
<target name="clean-simulator">
<!-- Find the simulator directory -->
<set-simulator-dir />
<exec executable="${simulator.dir}/clean.bat" dir="${simulator.dir}" />
<delete>
<fileset dir="${simulator.dir}" includes="*.cod,*.csl,*.cso,*.debug,*.jar" />
</delete>
</target>
<!-- HELPER TASKS -->
<target name="generate-cod-name">
<xmlproperty file="res/config.xml" prefix="config.xml" />
<propertyregex property="cod.name"
input="${config.xml.widget.name}"
regexp="(\W+)"
replace=""
casesensitive="false"
global="true"
defaultValue="${config.xml.widget.name}" />
<echo message="Generated name: ${cod.name}.cod" />
</target>
<!-- MACRO: SET SIMULATOR DIRECTORY -->
<macrodef name="set-simulator-dir">
<sequential>
<!-- Locate BBWP simulator directory. There may be multiple, so choose the first. -->
<path id="bbwp.sim.path">
<first>
<fileset dir="${properties.blackberry.bbwp.dir}/simpack">
<include name="**/handhelds.manifest.txt" />
</fileset>
</first>
</path>
<dirname property="bbwp.sim.dir" file="${toString:bbwp.sim.path}" />
<!-- Simulator directory: Use sim.dir property if set in project.properties file.
Otherwise, use bbwp simulator directory. -->
<condition
property="simulator.dir"
value="${properties.blackberry.sim.dir}"
else="${bbwp.sim.dir}">
<available file="${properties.blackberry.sim.dir}" type="dir" />
</condition>
<echo message="Simulator directory=${simulator.dir}" />
</sequential>
</macrodef>
<!-- HELP -->
<target name="help">
<echo>
NAME
${ant.project.name}
SYNOPSIS
ant TARGET COMMAND [-D&lt;argument&gt;=&lt;value&gt;]...
DESCRIPTION
You can build and deploy your project to a device or simulator.
TARGETS
blackberry ........ Builds a cod file and deploys to a device or simulator
playbook .......... Builds a bar file and deploys to a device or simulator
COMMANDS
help .............. Show this help menu.
ant, ant help
load-device ....... Builds and deploys project to a connected USB device.
ant load-device
load-simulator .... Builds and deploys project to default simulator.
ant load-simulator
build ............. Compiles and packages the project for deployment.
ant build
clean ............. Remove all files from the build/ directory.
ant clean
clean-device ...... Remove this project from the connected USB device.
ant clean-device
clean-simulator ... Remove this project from the simulator (takes a while).
ant clean-simulator
GETTING STARTED
1. Edit project.properties
2. &lt;ant load-simulator&gt; to run the project on the simulator
3. Customize your project by editing res/config.xml
4. To run the project on a BlackBerry device, you will need to obtain
code signing keys from RIM. Once you have the key, a project is
installed by connecting a BlackBerry via USB and running
&lt;ant load-device&gt;.
</echo>
</target>
</project>

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blackberry/build.xml Normal file
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<project name="Build and Deploy a Cordova BlackBerry WebWorks Project" default="help">
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<!-- LOAD ANT-CONTRIB LIBRARY -->
<taskdef resource="net/sf/antcontrib/antcontrib.properties">
<classpath>
<pathelement location="./lib/ant-contrib/ant-contrib-1.0b3.jar" />
</classpath>
</taskdef>
<!-- LOAD PROPERTIES -->
<property prefix="properties" file="project.properties" />
<property name="build.dir" location="build" />
<property name="widget.dir" location="${build.dir}/widget" />
<property name="code.sign" value="false" />
<property name="globalization" value="false" />
<target name="blackberry" >
<property name="subant.file" value="blackberry.xml" />
</target>
<target name="playbook" >
<property name="subant.file" value="playbook.xml" />
</target>
<target name="qnx" >
<property name="subant.file" value="qnx.xml" />
</target>
<target name="load-device">
<subant target="load-device">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="load-simulator">
<subant target="load-simulator">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="debug-simulator">
<subant target="debug-simulator">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="debug-device">
<subant target="debug-device">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="build">
<subant target="build">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="clean">
<subant target="clean">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="clean-device">
<subant target="clean-device">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="package-app">
<subant target="package-app">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<target name="clean-simulator">
<subant target="clean-simulator">
<fileset dir="." includes="${subant.file}"/>
</subant>
</target>
<!-- HELP -->
<target name="help">
<echo>
NAME
${ant.project.name}
SYNOPSIS
ant TARGET COMMAND [-D&lt;argument&gt;=&lt;value&gt;]...
DESCRIPTION
You can build and deploy your project to a device or simulator.
TARGETS
blackberry ........ Builds a cod file and deploys to a device or simulator
playbook .......... Builds a bar file and deploys to a device or simulator
qnx ............... Builds a bar file and deploys to a device or simulator
COMMANDS
help .............. Show this help menu.
ant, ant help
load-device ....... Builds and deploys project to a connected USB device.
ant TARGET load-device
load-simulator .... Builds and deploys project to default simulator.
ant TARGET load-simulator
build ............. Compiles and packages the project for deployment.
ant TARGET build
package-app ....... Packages the app into a WebWorks-compatible .zip file.
ant TARGET package-app
clean ............. Remove all files from the build/ directory.
ant TARGET clean
clean-device ...... Remove this project from the connected USB device.
ant TARGET clean-device
clean-simulator ... Remove this project from the simulator (takes a while).
ant TARGET clean-simulator
GETTING STARTED
1. Edit project.properties
2. &lt;ant load-simulator&gt; to run the project on the simulator
3. Customize your project by editing res/config.xml
4. To run the project on a BlackBerry device, you will need to obtain
code signing keys from RIM. Once you have the key, a project is
installed by connecting a BlackBerry via USB and running
&lt;ant load-device&gt;.
</echo>
</target>
</project>

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blackberry/cordova/build Executable file
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#! /bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
ANT=$(which ant)
if [ -z "$1" ]
then
echo 'usage: build <platform>'
echo 'where <platform> can be one of "blackberry", "playbook" or "qnx"'
echo 'NOTE: please customize the project.properties file first before using this command!'
exit 0
fi
function clean_after_build(){
rm www/cordova.js
mv www/config.main.xml www/config.xml
}
cd "$( dirname "$0" )"/..
if [ "$1" == "blackberry" -o "$1" == "playbook" -o "$1" == "qnx" ]
then
trap clean_after_build EXIT
cp lib/cordova.2.5.0/javascript/cordova-2.5.0.js www/cordova.js
mv www/config.xml www/config.main.xml && cp res/config.xml www/config.xml
$ANT $1 build
else
echo 'Platform not recognized! Please use one of "blackberry", "playbook", or "qnx" for the platform parameter.'
fi

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blackberry/cordova/run Executable file
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#! /bin/bash
# Licensed to the Apache Software Foundation (ASF) under one
# or more contributor license agreements. See the NOTICE file
# distributed with this work for additional information
# regarding copyright ownership. The ASF licenses this file
# to you under the Apache License, Version 2.0 (the
# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing,
# software distributed under the License is distributed on an
# "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
# KIND, either express or implied. See the License for the
# specific language governing permissions and limitations
# under the License.
ANT=$(which ant)
if [ -z "$1" ]
then
echo 'usage: run <platform>'
echo 'where <platform> can be one of "blackberry", "playbook" or "qnx"'
echo 'NOTE: please customize the project.properties file first before using this command!'
exit 0
fi
cd "$( dirname "$0" )"/..
if [ "$1" == "blackberry" -o "$1" == "playbook" -o "$1" == "qnx" ]
then
echo 'Do you have a BlackBerry device connected to your computer? (y/n)'
read DEVICE
if [ $DEVICE == "y" ]
then
$ANT $1 debug-device
else
$ANT $1 load-simulator
fi
else
echo 'Platform not recognized! Please use one of "blackberry", "playbook", or "qnx" for the platform parameter.'
fi

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<?xml version="1.0" encoding="utf-8"?>
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<library isWhitelist="true">
<extension>
<entryClass>org.apache.cordova.network.Network</entryClass>
</extension>
<platforms>
<platform value="AIR">
<target version="default" config="AIR_XHR" />
</platform>
</platforms>
<configurations>
<configuration name="AIR_XHR" version="1.0" comment="For XHR architecture for Java implementation">
<src type="text/actionscript" path="src" comment="ActionScript implementation" />
</configuration>
</configurations>
<features>
<feature id="org.apache.cordova" version="1.0.0" />
</features>
</library>

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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
* Copyright (c) 2011, Research In Motion Limited.
*/
package org.apache.cordova.network {
import flash.net.NetworkInfo;
import flash.net.NetworkInterface;
import flash.events.Event;
import qnx.system.Device;
import webworks.extension.DefaultExtension;
public class Network extends DefaultExtension{
private var _jsFunctionCallbackIDs:Array = [];
private const FEATURE_ID:Array = [ "org.apache.cordova" ];
public function Network() {
//Attach event listener once only
NetworkInfo.networkInfo.addEventListener(flash.events.Event.NETWORK_CHANGE, networkChange);
}
override public function getFeatureList():Array {
return FEATURE_ID;
}
public function getConnectionInfo(param:String):void{
if(_jsFunctionCallbackIDs.indexOf(param) < 0){
_jsFunctionCallbackIDs.push(param);
}
}
public function getDeviceInfo(id:String):void{
evalJavaScriptEvent(id, [{
"uuid" : Device.device.pin,
"version": Device.device.scmBundle
}]);
}
private function networkChange( event: Event ) : void {
/**
* Right now, we only care if there is a connection or not, since PlayBook only has WiFi
* At the JS layer, we will map this from offline/online.
* At some point in the future where there are more connection types on PlayBook,
* we will want to attempt to map this to the real Cordova connection types...
*/
var haveCoverage : Boolean = false;
var networkStatus : String = "offline";
var connectionType = "none";
NetworkInfo.networkInfo.findInterfaces().some(
function callback(item:NetworkInterface, index:int, vector:Vector.<NetworkInterface>):Boolean {
this.webView.executeJavaScript("alert('Network Interface ' + item.name)");
haveCoverage = item.active || haveCoverage;
return haveCoverage;
}, this);
if (haveCoverage) {
networkStatus = "online";
connectionType = "wifi";
}
for (var i:Number=0; i<_jsFunctionCallbackIDs.length ; i++){
evalJavaScriptEvent(_jsFunctionCallbackIDs[i], [{"type" : connectionType, "event" : networkStatus }] );
}
}
}
}

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/*
* Copyright 2010-2011 Research In Motion Limited.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

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/*
* Copyright 2010-2011 Research In Motion Limited.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
var Whitelist = require("../../lib/policy/whitelist").Whitelist,
whitelist = new Whitelist(),
noop = function () {};
module.exports = {
isWhitelisted: function (success, fail, args) {
var url = JSON.parse(decodeURIComponent(args[0])),
success = success || noop,
fail = fail || noop;
if (url) {
success(whitelist.isAccessAllowed(url));
}
else {
error("please provide an url");
}
}
};

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{
"global": false,
"namespace": "org.apache.cordova",
"dependencies": []
}

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Placeholder for native extensions needed on qnx

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<project default="help">
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<!-- LOAD PROPERTIES -->
<property prefix="properties" file="project.properties" />
<property name="build.dir" location="build" />
<property name="widget.dir" location="${build.dir}/widget" />
<property name="code.sign" value="false" />
<property name="generate.ext" value="cod" />
<property name="build.num.file" value="buildId.txt" />
<!-- BlackBerry WebWorks Packager for Tablets directory is required. -->
<fail unless="properties.playbook.bbwp.dir" message="Please specify BlackBerry WebWorks Packager directory using 'playbook.bbwp.dir' in your 'project.properties' file." />
<!-- OS identification -->
<condition property="isMacOSX" else="false">
<and>
<os family="mac" />
<os family="unix" />
</and>
</condition>
<condition property="bbwp" value="${properties.playbook.bbwp.dir}/bbwp" else="${properties.playbook.bbwp.dir}/bbwp.exe">
<equals arg1="${isMacOSX}" arg2="true" />
</condition>
<condition property="blackberry-deploy" value="${properties.playbook.bbwp.dir}/blackberry-tablet-sdk/bin/blackberry-deploy" else="${properties.playbook.bbwp.dir}/blackberry-tablet-sdk/bin/blackberry-deploy.bat">
<equals arg1="${isMacOSX}" arg2="true" />
</condition>
<condition property="blackberry-debugtokenrequest" value="${properties.playbook.bbwp.dir}/blackberry-tablet-sdk/bin/blackberry-debugtokenrequest" else="${properties.playbook.bbwp.dir}/blackberry-tablet-sdk/bin/blackberry-debugtokenrequest.bat">
<equals arg1="${isMacOSX}" arg2="true" />
</condition>
<!-- LOAD DEVICE -->
<target name="load-device" depends="package-app">
<bbwp code-sign="true" />
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-installApp" />
<arg value="-launchApp" />
<arg value="-device" />
<arg value="${properties.playbook.device.ip}" />
<arg value="-password" />
<arg value="${properties.playbook.device.password}" />
<arg value="-package" />
<arg file="${build.dir}/${cod.name}.bar" />
</exec>
</target>
<!-- DEBUG-LOAD DEVICE -->
<target name="debug-device" depends="package-app">
<if>
<equals arg1="${properties.playbook.device.pin}" arg2="" />
<then>
<echo>
If you fill in the playbook.device.pin value you can use debug tokens!
This means you won't have to worry about having a unique version in config.xml every time.
</echo>
<bbwp code-sign="true" debug="true" />
</then>
<else>
<generate-debug-token />
<bbwp code-sign="false" debug="true" />
</else>
</if>
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-installApp" />
<arg value="-launchApp" />
<arg value="-device" />
<arg value="${properties.playbook.device.ip}" />
<arg value="-password" />
<arg value="${properties.playbook.device.password}" />
<arg value="-package" />
<arg file="${build.dir}/${cod.name}.bar" />
</exec>
</target>
<!-- LOAD SIMULATOR -->
<target name="load-simulator" depends="build">
<echo>This tool will not open the simulator for you </echo>
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-installApp" />
<arg value="-launchApp" />
<arg value="-device" />
<arg value="${properties.playbook.sim.ip}" />
<arg value="-password" />
<arg value="${properties.playbook.sim.password}" />
<arg value="-package" />
<arg file="${build.dir}/${cod.name}.bar" />
</exec>
</target>
<target name="debug-simulator" depends="package-app">
<bbwp code-sign="false" debug="true" />
<echo>This tool will not open the simulator for you </echo>
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-installApp" />
<arg value="-launchApp" />
<arg value="-device" />
<arg value="${properties.playbook.sim.ip}" />
<arg value="-password" />
<arg value="${properties.playbook.sim.password}" />
<arg value="-package" />
<arg file="${build.dir}/${cod.name}.bar" />
</exec>
</target>
<!-- PACKAGE-APP -->
<target name="package-app" depends="generate-cod-name, clean">
<!-- Copy the WebWorks application -->
<mkdir dir="${widget.dir}" />
<copy todir="${widget.dir}" overwrite="true">
<fileset dir="www" >
<exclude name="ext/**"/>
<exclude name="ext-air/**"/>
<exclude name="res/resourceBundles/**"/>
</fileset>
</copy>
<!-- Update WebWorks Packager with the AIR APIs -->
<copy todir="${properties.playbook.bbwp.dir}\ext" overwrite="true">
<fileset dir="www/ext-air" excludes="README.md" />
</copy>
<!-- Package the WebWorks app by zipping the widget dir. -->
<mkdir dir="${build.dir}" />
<zip compress="false" destfile="${build.dir}/${cod.name}.zip" basedir="${widget.dir}" excludes="**/build/**,**/.settings/**,**/.project" />
</target>
<!-- BUILD -->
<target name="build" depends="package-app">
<bbwp code-sign="${code.sign}" />
</target>
<!-- BBWP MACRO -->
<macrodef name="bbwp">
<attribute name="code-sign" default="false" />
<attribute name="debug" default="false" />
<sequential>
<!-- check if debug flag was passed in and set an appropriate flag for CLI exec of bbwp -->
<if>
<equals arg1="@{debug}" arg2="true" />
<then>
<property name="debug.flag" value="-d" />
</then>
<else>
<property name="debug.flag" value="" />
</else>
</if>
<buildnumber file="${build.num.file}" />
<if>
<equals arg1="@{code-sign}" arg2="true" />
<then>
<exec executable="${bbwp}">
<arg file="${build.dir}/${cod.name}.zip" />
<arg value="-gcsk" />
<arg value="${properties.playbook.sigtool.csk.password}" />
<arg value="-gp12" />
<arg value="${properties.playbook.sigtool.p12.password}" />
<arg value="-o" />
<arg file="${build.dir}" />
<arg line="${debug.flag} -buildId" />
<arg value="${build.number}" />
</exec>
</then>
<else>
<exec executable="${bbwp}">
<arg file="${build.dir}/${cod.name}.zip" />
<arg value="-o" />
<arg file="${build.dir}" />
<arg line="${debug.flag} -buildId" />
<arg value="${build.number}" />
</exec>
</else>
</if>
</sequential>
</macrodef>
<!-- install debug token" -->
<macrodef name="generate-debug-token">
<sequential>
<exec executable="${blackberry-debugtokenrequest}" dir="." failonerror="true">
<arg value="-storepass" />
<arg value="${properties.playbook.sigtool.csk.password}" />
<arg value="-deviceID" />
<arg value="0x${properties.playbook.device.pin}" />
<arg file="${properties.playbook.bbwp.dir}/debugtoken.bar" />
</exec>
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-installApp" />
<arg value="-launchApp" />
<arg value="-device" />
<arg value="${properties.playbook.device.ip}" />
<arg value="-password" />
<arg value="${properties.playbook.device.password}" />
<arg value="-package" />
<arg file="${properties.playbook.bbwp.dir}/debugtoken.bar" />
</exec>
<replaceregexp
file="${properties.playbook.bbwp.dir}/bin/bbwp.properties"
match='&lt;debug_token&gt;.*&lt;\/debug_token&gt;'
replace='&lt;debug_token&gt;${properties.playbook.bbwp.dir}/debugtoken.bar&lt;/debug_token&gt;'
byline='true'/>
</sequential>
</macrodef>
<!-- CLEAN -->
<target name="clean">
<delete dir="${build.dir}" />
<delete dir="${widget.dir}" />
</target>
<!-- CLEAN DEVICE -->
<target name="clean-device" depends="generate-cod-name">
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-uninstallApp" />
<arg value="-device" />
<arg value="${properties.playbook.device.ip}" />
<arg value="-password" />
<arg value="${properties.playbook.device.password}" />
<arg value="-package" />
<arg file="${build.dir}/${cod.name}.bar" />
</exec>
</target>
<!-- CLEAN SIMULATOR -->
<target name="clean-simulator" depends="generate-cod-name">
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-uninstallApp" />
<arg value="-device" />
<arg value="${properties.playbook.sim.ip}" />
<arg value="-password" />
<arg value="${properties.playbook.sim.password}" />
<arg value="-package" />
<arg file="${build.dir}/${cod.name}.bar" />
</exec>
</target>
<!-- HELPER TASKS -->
<target name="generate-cod-name">
<xmlproperty file="res/config.xml" prefix="config.xml" />
<propertyregex property="cod.name"
input="${config.xml.widget.name}"
regexp="(\W+)"
replace=""
casesensitive="false"
global="true"
defaultValue="${config.xml.widget.name}" />
<echo message="Generated name: ${cod.name}.bar" />
</target>
<!-- HELP -->
<target name="help">
<echo>
NAME
${ant.project.name}
SYNOPSIS
ant TARGET COMMAND [-D&lt;argument&gt;=&lt;value&gt;]...
DESCRIPTION
You can build and deploy your project to a device or simulator.
TARGETS
blackberry ........ Builds a cod file and deploys to a device or simulator
playbook .......... Builds a bar file and deploys to a device or simulator
COMMANDS
help .............. Show this help menu.
ant, ant help
load-device ....... Builds and deploys project to a connected USB device.
ant load-device
load-simulator .... Builds and deploys project to default simulator.
ant load-simulator
build ............. Compiles and packages the project for deployment.
ant build
clean ............. Remove all files from the build/ directory.
ant clean
clean-device ...... Remove this project from the connected USB device.
ant clean-device
clean-simulator ... Remove this project from the simulator (takes a while).
ant clean-simulator
GETTING STARTED
1. Edit project.properties
2. &lt;ant &lt;TARGET&gt; load-simulator&gt; to run the project on the simulator
3. Customize your project by editing res/config.xml
4. To run the project on a BlackBerry device, you will need to obtain
code signing keys from RIM. Once you have the key, a project is
installed by connecting a BlackBerry via USB and running
&lt;ant &lt;TARGET&gt; load-device&gt;.
</echo>
</target>
</project>

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# BlackBerry WebWorks Packager Directory
#
# The BlackBerry WebWorks Packager (bbwp) is required for compiling and packaging
# BlackBerry WebWorks applications for deployment to a BlackBerry device
# or simulator. The bbwp utility is installed with the standalone BlackBerry
# WebWorks SDK, and as part of the BlackBerry Web Plugin for Eclipse.
#
# Please specify the location of the BlackBerry WebWorks Packager in your
# environment.
#
# Typical location of bbwp for standalone BlackBerry WebWorks SDK installation:
# C:\Program Files (x86)\Research In Motion\BlackBerry Widget Packager
#
# Typical location of bbwp for BlackBerry Web Plugin for Eclipse installation:
# C:\Eclipse-3.5.2\plugins\net.rim.browser.tools.wcpc_1.0.0.201003191451-126\wcpc
#
# The ANT script is brittle and requires you to escape the backslashes.
# e.g. C:\some\path must be C:\\some\\path
#
# Please remember to:
# - Double escape your backslahses (i.e. \ must be \\)
# - Do not add a trailing slash (e.g. C:\some\path)
#
blackberry.bbwp.dir=/home/mopar/devel/priv/BB10-WebWorks-SDK-Linux
playbook.bbwp.dir=C:\\Program Files\\Research In Motion\\BlackBerry WebWorks SDK for TabletOS 2.1.0.6\\bbwp
qnx.bbwp.dir=/Developer/SDKs/Research In Motion/BlackBerry 10 WebWorks SDK 1.0.4.7
# (Optional) Simulator Directory
#
# If sim.dir is not specified, the build script will use the simulator directory
# within the BlackBerry WebWorks Packager.
#
blackberry.sim.dir=C:\\Program Files\\Research In Motion\BlackBerry WebWorks Packager\\simpack\\6.0.0.227
# (Optional) Simulator Binary
#
# If sim.bin is not specified, the build script will attempt to use the default
# simulator in the simulator directory.
#
#blackberry.sim.bin=9700.bat
# (Optional) MDS Directory
#
# If mds.dir is not specified, the build script will attempt to use the MDS that
# is installed with the BlackBerry WebWorks Packager.
#
blackberry.mds.dir=C:\\Program Files\\Research In Motion\\BlackBerry WebWorks Packager\\mds
# BlackBerry Code Signing Password
#
# If you leave this field blank, then
# the signing tool will prompt you each time
#
blackberry.sigtool.password=
# Playbook Code Signing Password
#
# If you leave these fields blank, then
# signing will fail
#
playbook.sigtool.csk.password=
playbook.sigtool.p12.password=
# BB10 Code Signing Password
qnx.sigtool.password=
# BlackBerry Simulator Password
#
# If you leave this field blank, then
# you cannot deploy to simulator
#
blackberry.sim.password=
# Playbook Simulator IP
#
# If you leave this field blank, then
# you cannot deploy to simulator
#
playbook.sim.ip=
# Playbook Simulator Password
#
# If you leave this field blank, then
# you cannot deploy to simulator
#
playbook.sim.password=
# Playbook Device IP
#
# If you leave this field blank, then
# you cannot deploy to device
#
playbook.device.ip=
# Playbook Device Password
#
# If you leave this field blank, then
# you cannot deploy to device
#
playbook.device.password=
# PlayBook Device PIN
#
# Fill this value in to use debug tokens when debuging on the device
playbook.device.pin=
# QNX Simulator IP
#
# If you leave this field blank, then
# you cannot deploy to simulator
#
qnx.sim.ip=
# QNX Simulator Password
#
# If you leave this field blank, then
# you cannot deploy to simulator
#
qnx.sim.password=
# QNX Device IP
#
# If you leave this field blank, then
# you cannot deploy to device
#
qnx.device.ip=
# QNX Device Password
#
# If you leave this field blank, then
# you cannot deploy to device
#
qnx.device.password=
# QNX Device PIN
#
# Fill this value in to use debug tokens when debuging on the device
qnx.device.pin=

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<project default="help">
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<!-- LOAD PROPERTIES -->
<property prefix="properties" file="project.properties" />
<property name="build.dir" location="build" />
<property name="widget.dir" location="${build.dir}/widget" />
<property name="code.sign" value="false" />
<property name="generate.ext" value="cod" />
<property name="build.num.file" value="buildId.txt" />
<!-- BlackBerry WebWorks Packager for Tablets directory is required. -->
<fail unless="properties.qnx.bbwp.dir" message="Please specify BlackBerry WebWorks Packager directory using 'qnx.bbwp.dir' in your 'project.properties' file." />
<!-- OS identification -->
<condition property="isMacOSX" else="false">
<and>
<os family="mac" />
<os family="unix" />
</and>
</condition>
<condition property="bbwp" value="${properties.qnx.bbwp.dir}/bbwp" else="${properties.qnx.bbwp.dir}/bbwp.bat">
<equals arg1="${isMacOSX}" arg2="true" />
</condition>
<condition property="blackberry-deploy" value="${properties.qnx.bbwp.dir}/dependencies/tools/bin/blackberry-deploy" else="${properties.qnx.bbwp.dir}/dependencies/tools/bin/blackberry-deploy.bat">
<equals arg1="${isMacOSX}" arg2="true" />
</condition>
<condition property="blackberry-debugtokenrequest" value="${properties.qnx.bbwp.dir}/dependencies/tools/bin/blackberry-debugtokenrequest" else="${properties.qnx.bbwp.dir}/dependencies/tools/bin/blackberry-debugtokenrequest.bat">
<equals arg1="${isMacOSX}" arg2="true" />
</condition>
<!-- LOAD DEVICE -->
<target name="load-device" depends="package-app">
<bbwp code-sign="true" />
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-installApp" />
<arg value="-launchApp" />
<arg value="-device" />
<arg value="${properties.qnx.device.ip}" />
<arg value="-password" />
<arg value="${properties.qnx.device.password}" />
<arg value="-package" />
<arg file="${build.dir}/device/${cod.name}.bar" />
</exec>
</target>
<!-- DEBUG-LOAD DEVICE -->
<target name="debug-device" depends="package-app">
<if>
<equals arg1="${properties.qnx.device.pin}" arg2="" />
<then>
<echo>
If you fill in the qnx.device.pin value you can use debug tokens!
This means you won't have to worry about having a unique version in config.xml every time.
</echo>
<bbwp code-sign="true" debug="true" />
</then>
<else>
<generate-debug-token />
<bbwp code-sign="false" debug="true" />
</else>
</if>
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-installApp" />
<arg value="-launchApp" />
<arg value="-device" />
<arg value="${properties.qnx.device.ip}" />
<arg value="-password" />
<arg value="${properties.qnx.device.password}" />
<arg value="-package" />
<arg file="${build.dir}/device/${cod.name}.bar" />
</exec>
</target>
<!-- LOAD SIMULATOR -->
<target name="load-simulator" depends="build">
<echo>This tool will not open the simulator for you </echo>
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-installApp" />
<arg value="-launchApp" />
<arg value="-device" />
<arg value="${properties.qnx.sim.ip}" />
<arg value="-password" />
<arg value="${properties.qnx.sim.password}" />
<arg value="-package" />
<arg file="${build.dir}/simulator/${cod.name}.bar" />
</exec>
</target>
<target name="debug-simulator" depends="package-app">
<bbwp code-sign="false" debug="true" />
<echo>This tool will not open the simulator for you </echo>
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-installApp" />
<arg value="-launchApp" />
<arg value="-device" />
<arg value="${properties.qnx.sim.ip}" />
<arg value="-password" />
<arg value="${properties.qnx.sim.password}" />
<arg value="-package" />
<arg file="${build.dir}/simulator/${cod.name}.bar" />
</exec>
</target>
<!-- PACKAGE-APP -->
<target name="package-app" depends="generate-cod-name, clean">
<!-- Copy the WebWorks application -->
<mkdir dir="${widget.dir}" />
<copy todir="${widget.dir}" overwrite="true">
<fileset dir="www" >
<exclude name="ext/**"/>
<exclude name="ext-air/**"/>
<exclude name="res/resourceBundles/**"/>
</fileset>
</copy>
<!-- Update WebWorks Packager with the QNX APIs -->
<copy todir="${properties.qnx.bbwp.dir}\Framework\ext" overwrite="true">
<fileset dir="www/ext-qnx" excludes="readme.md" />
</copy>
<!-- Package the WebWorks app by zipping the widget dir. -->
<mkdir dir="${build.dir}" />
<zip compress="false" destfile="${build.dir}/${cod.name}.zip" basedir="${widget.dir}" excludes="**/build/**,**/.settings/**,**/.project" />
</target>
<!-- BUILD -->
<target name="build" depends="package-app">
<bbwp code-sign="${code.sign}" />
</target>
<!-- BBWP MACRO -->
<macrodef name="bbwp">
<attribute name="code-sign" default="false" />
<attribute name="debug" default="false" />
<sequential>
<!-- check if debug flag was passed in and set an appropriate flag for CLI exec of bbwp -->
<if>
<equals arg1="@{debug}" arg2="true" />
<then>
<property name="debug.flag" value="-d" />
</then>
<else>
<property name="debug.flag" value="" />
</else>
</if>
<buildnumber file="${build.num.file}" />
<if>
<equals arg1="@{code-sign}" arg2="true" />
<then>
<exec executable="${bbwp}">
<arg file="${build.dir}/${cod.name}.zip" />
<arg value="-g" />
<arg value="${properties.qnx.sigtool.password}" />
<arg value="-o" />
<arg file="${build.dir}" />
<arg line="${debug.flag} -b" />
<arg value="${build.number}" />
<arg value="--loglevel" />
<arg value="error" />
</exec>
</then>
<else>
<exec executable="${bbwp}">
<arg file="${build.dir}/${cod.name}.zip" />
<arg value="-o" />
<arg file="${build.dir}" />
<arg line="${debug.flag}" />
<arg value="--loglevel" />
<arg value="error" />
</exec>
</else>
</if>
</sequential>
</macrodef>
<!-- install debug token" -->
<macrodef name="generate-debug-token">
<sequential>
<exec executable="${blackberry-debugtokenrequest}" dir="." failonerror="true">
<arg value="-storepass" />
<arg value="${properties.qnx.sigtool.password}" />
<arg value="-deviceID" />
<arg value="0x${properties.qnx.device.pin}" />
<arg file="${properties.qnx.bbwp.dir}/debugtoken.bar" />
</exec>
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-installApp" />
<arg value="-device" />
<arg value="${properties.qnx.device.ip}" />
<arg value="-password" />
<arg value="${properties.qnx.device.password}" />
<arg value="-package" />
<arg file="${properties.qnx.bbwp.dir}/debugtoken.bar" />
</exec>
</sequential>
</macrodef>
<!-- CLEAN -->
<target name="clean">
<delete dir="${build.dir}" />
<delete dir="${widget.dir}" />
</target>
<!-- CLEAN DEVICE -->
<target name="clean-device" depends="generate-cod-name">
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-uninstallApp" />
<arg value="-device" />
<arg value="${properties.qnx.device.ip}" />
<arg value="-password" />
<arg value="${properties.qnx.device.password}" />
<arg value="-package" />
<arg file="${build.dir}/device/${cod.name}.bar" />
</exec>
</target>
<!-- CLEAN SIMULATOR -->
<target name="clean-simulator" depends="generate-cod-name">
<exec executable="${blackberry-deploy}" dir="." failonerror="true">
<arg value="-uninstallApp" />
<arg value="-device" />
<arg value="${properties.qnx.sim.ip}" />
<arg value="-password" />
<arg value="${properties.qnx.sim.password}" />
<arg value="-package" />
<arg file="${build.dir}/simulator/${cod.name}.bar" />
</exec>
</target>
<!-- HELPER TASKS -->
<target name="generate-cod-name">
<xmlproperty file="res/config.xml" prefix="config.xml" />
<propertyregex property="cod.name"
input="${config.xml.widget.name}"
regexp="(\W+)"
replace=""
casesensitive="false"
global="true"
defaultValue="${config.xml.widget.name}" />
<echo message="Generated name: ${cod.name}.bar" />
</target>
<!-- HELP -->
<target name="help">
<echo>
NAME
${ant.project.name}
SYNOPSIS
ant TARGET COMMAND [-D&lt;argument&gt;=&lt;value&gt;]...
DESCRIPTION
You can build and deploy your project to a device or simulator.
TARGETS
blackberry ........ Builds a cod file and deploys to a device or simulator
playbook .......... Builds a bar file and deploys to a device or simulator
COMMANDS
help .............. Show this help menu.
ant, ant help
load-device ....... Builds and deploys project to a connected USB device.
ant load-device
load-simulator .... Builds and deploys project to default simulator.
ant load-simulator
build ............. Compiles and packages the project for deployment.
ant build
clean ............. Remove all files from the build/ directory.
ant clean
clean-device ...... Remove this project from the connected USB device.
ant clean-device
clean-simulator ... Remove this project from the simulator (takes a while).
ant clean-simulator
GETTING STARTED
1. Edit project.properties
2. &lt;ant &lt;TARGET&gt; load-simulator&gt; to run the project on the simulator
3. Customize your project by editing res/config.xml
4. To run the project on a BlackBerry device, you will need to obtain
code signing keys from RIM. Once you have the key, a project is
installed by connecting a BlackBerry via USB and running
&lt;ant &lt;TARGET&gt; load-device&gt;.
</echo>
</target>
</project>

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<?xml version="1.0" encoding="UTF-8"?>
<!--
Licensed to the Apache Software Foundation (ASF) under one
or more contributor license agreements. See the NOTICE file
distributed with this work for additional information
regarding copyright ownership. The ASF licenses this file
to you under the Apache License, Version 2.0 (the
"License"); you may not use this file except in compliance
with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing,
software distributed under the License is distributed on an
"AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
KIND, either express or implied. See the License for the
specific language governing permissions and limitations
under the License.
-->
<!--
Widget Configuration Reference:
http://docs.blackberry.com/en/developers/deliverables/15274/
-->
<widget xmlns="http://www.w3.org/ns/widgets"
xmlns:rim="http://www.blackberry.com/ns/widgets"
version="0.1" id="PointsWatcher">
<name>Points Watcher</name>
<description>
Points Watcher is the easiest way to keep track of your Weight Watcher's Points Plus system.
</description>
<author href="http://android.moparisthebest.org" email="android@moparisthebest.com">
Travis Burtrum (moparisthebest)
</author>
<license href="https://www.gnu.org/licenses/gpl.html">
Copyright (C) 2013 Travis Burtrum (moparisthebest)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see &lt;http://www.gnu.org/licenses/&gt;.
</license>
<!-- Cordova API -->
<feature id="blackberry.system" required="true" version="1.0.0.0" />
<feature id="org.apache.cordova" required="true" version="1.0.0" />
<feature id="blackberry.find" required="true" version="1.0.0.0" />
<feature id="blackberry.identity" required="true" version="1.0.0.0" />
<feature id="blackberry.identity.phone" required="true" version="1.0.0.0" />
<feature id="blackberry.pim.Address" required="true" version="1.0.0.0" />
<feature id="blackberry.pim.Contact" required="true" version="1.0.0.0" />
<feature id="blackberry.io.file" required="true" version="1.0.0.0" />
<feature id="blackberry.utils" required="true" version="1.0.0.0" />
<feature id="blackberry.io.dir" required="true" version="1.0.0.0" />
<feature id="blackberry.app" required="true" version="1.0.0.0" />
<feature id="blackberry.app.event" required="true" version="1.0.0.0" />
<feature id="blackberry.system.event" required="true" version="1.0.0.0"/>
<feature id="blackberry.widgetcache" required="true" version="1.0.0.0"/>
<feature id="blackberry.media.camera" />
<feature id="blackberry.ui.dialog" />
<feature id="blackberry.connection" />
<feature id="blackberry.bbm.platform" />
<feature id="blackberry.invoke.card" />
<feature id="blackberry.pim.contacts" />
<feature id="blackberry.ui.contextmenu" />
<feature id="blackberry.io.filetransfer" />
<feature id="blackberry.io" />
<feature id="blackberry.invoke" />
<feature id="blackberry.invoked" />
<feature id="blackberry.push" />
<feature id="blackberry.media.microphone" required="true" version="1.0.0.0"/>
<!-- Cordova API -->
<access subdomains="true" uri="file:///store/home" />
<access subdomains="true" uri="file:///SDCard" />
<!-- Expose access to all URIs, including the file and http protocols -->
<access subdomains="true" uri="*" />
<icon rim:hover="false" src="res/icon/blackberry/icon-80.png" />
<icon rim:hover="true" src="res/icon/blackberry/icon-80.png" />
<rim:loadingScreen backgroundColor="#CFCFCF"
foregroundImage="res/screen/blackberry/screen-225.png"
onFirstLaunch="true">
<rim:transitionEffect type="fadeOut" />
</rim:loadingScreen>
<content src="index.html" />
<rim:permissions>
<rim:permit>use_camera</rim:permit>
<rim:permit>read_device_identifying_information</rim:permit>
<rim:permit>access_shared</rim:permit>
<rim:permit>read_geolocation</rim:permit>
<rim:permit>record_audio</rim:permit>
<rim:permit>access_pimdomain_contacts</rim:permit>
</rim:permissions>
</widget>

1
blackberry/www Symbolic link
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@ -0,0 +1 @@
../www

71
images/convert.sh Executable file
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@ -0,0 +1,71 @@
#!/bin/bash
cd "$(dirname "$0")"
# create directory for market images
mkdir -p ./markets
convert -background none -resize 512x512\! ./icon.svg ./markets/512x512.png
# icons
# create required directories
mkdir -p ../www/res/icon/android ../www/res/icon/blackberry ../www/res/icon/ios ../www/res/icon/webos ../www/res/icon/windows-phone
# default
convert -background none -resize 96x96\! ./icon.svg ../www/icon.png
# android
convert -background none -resize 96x96\! ./icon.svg ../www/res/icon/android/icon-96-xhdpi.png
convert -background none -resize 72x72\! ./icon.svg ../www/res/icon/android/icon-72-hdpi.png
convert -background none -resize 48x48\! ./icon.svg ../www/res/icon/android/icon-48-mdpi.png
convert -background none -resize 36x36\! ./icon.svg ../www/res/icon/android/icon-36-ldpi.png
# blackberry
convert -background none -resize 80x80\! ./icon.svg ../www/res/icon/blackberry/icon-80.png
# ios
convert -background none -resize 57x57\! ./icon.svg ../www/res/icon/ios/icon-57.png
convert -background none -resize 72x72\! ./icon.svg ../www/res/icon/ios/icon-72.png
convert -background none -resize 114x114\! ./icon.svg ../www/res/icon/ios/icon-57-2x.png
convert -background none -resize 144x144\! ./icon.svg ../www/res/icon/ios/icon-72-2x.png
# webos
convert -background none -resize 64x64\! ./icon.svg ../www/res/icon/webos/icon-64.png
# windows phone
convert -background none -resize 48x48\! ./icon.svg ../www/res/icon/windows-phone/icon-48.png
convert -background none -resize 173x173\! ./icon.svg ../www/res/icon/windows-phone/icon-173.png
function splash_screen(){
x="$1"
y="$2"
in_file="$3"
out_file="$4"
gradient="gradient:gray-white"
gradient="gradient:#A7A7A7-#E4E4E4"
#gradient="radial-gradient:#555555-#222222"
convert -background none "$in_file" -resize 96x96\! \
\( -size 1x10 xc:none \) \
\( -size "${x}x" -background none -font Arial -pointsize 36 -fill "black" -gravity center caption:"Points Watcher" \) \
-gravity center -append \
\( -size "${x}x${y}" "$gradient" \) \
+swap -gravity center -compose over -composite "$out_file"
}
# splash screens
# create required directories
mkdir -p ../www/res/screen/android ../www/res/screen/blackberry ../www/res/screen/ios ../www/res/screen/windows-phone
# default
splash_screen 480 800 ./icon.svg ../www/screen.png
# android
splash_screen 200 320 ./icon.svg ../www/res/screen/android/screen-ldpi-portrait.png
splash_screen 320 480 ./icon.svg ../www/res/screen/android/screen-mdpi-portrait.png
splash_screen 480 800 ./icon.svg ../www/res/screen/android/screen-hdpi-portrait.png
splash_screen 720 1280 ./icon.svg ../www/res/screen/android/screen-xhdpi-portrait.png
splash_screen 200 320 ./icon.svg ../www/res/screen/android/screen-ldpi-portrait.png
# blackberry (appears to be just the icon)
#splash_screen 225 225 ./icon.svg ../www/res/screen/blackberry/screen-225.png
convert -background none -resize 225x225\! ./icon.svg ../www/res/screen/blackberry/screen-225.png
# ios
splash_screen 320 480 ./icon.svg ../www/res/screen/ios/screen-iphone-portrait.png
splash_screen 640 960 ./icon.svg ../www/res/screen/ios/screen-iphone-portrait-2x.png
splash_screen 768 1024 ./icon.svg ../www/res/screen/ios/screen-ipad-portrait.png
splash_screen 1024 768 ./icon.svg ../www/res/screen/ios/screen-ipad-landscape.png
# windows phone
splash_screen 480 800 ./icon.svg ../www/res/screen/windows-phone/screen-portrait.jpg
# screen shots
#convert -resize 480x854\! ./ss1.png ./markets/ss1.png

132
images/icon.svg Normal file
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
<title>Font Face Demo</title>
<link rel="stylesheet" href="stylesheet.css" type="text/css" charset="utf-8">
<style type="text/css" media="screen">
h1.fontface {font: 60px/68px 'SansationRegular', Arial, sans-serif;letter-spacing: 0;}
p.style1 {font: 18px/27px 'SansationRegular', Arial, sans-serif;}
p.style2 {font: 18px/27px 'SansationLight', Arial, sans-serif;}
p.style3 {font: 18px/27px 'SansationBold', Arial, sans-serif;}
p.style4 {font: 18px/27px 'SansationLightLightItalic', Arial, sans-serif;}
p.style5 {font: 18px/27px 'SansationItalic', Arial, sans-serif;}
p.style6 {font: 18px/27px 'SansationBoldItalic', Arial, sans-serif;}
#container {
width: 800px;
margin-left: auto;
margin-right: auto;
}
</style>
</head>
<body>
<div id="container">
<h1 class="fontface">Font-face Demo for the Sansation Font</h1>
<p class="style1">Sansation Regular - Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p>
<p class="style2">Sansation Light - Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p>
<p class="style3">Sansation Bold - Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p>
<p class="style4">Sansation Light Light Italic - Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p>
<p class="style5">Sansation Italic - Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p>
<p class="style6">Sansation Bold Italic - Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.</p>
</div>
</body>
</html>

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Sansation - freeware font family
Version 1.3
Bernd Montag © 2011 - All Rights Reserved
This font family is freeware and can be used for personal and commercial purposes.
Although a PayPal donation is much appreciated.
You may but this font on CDs, websites,... with the following restrictions:
-Editing is only allowed for personal use, don´t distribute an modiefied version of the font files!
-Do not rename the font files!
-Do not sell the font files!
-Do not pass the font files without this textfile!
-Make sure you have downloaded the latest update from www.dafont.com for best optical results.
If you have further questions - please contact me.
berndmontag@gmx.de

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/* Generated by Font Squirrel (http://www.fontsquirrel.com) on May 11, 2012 12:44:10 PM America/New_York */
@font-face {
font-family: 'SansationRegular';
src: url('SansationRegularWebfont.eot');
src: url('SansationRegularWebfont.eot?#iefix') format('embedded-opentype'),
url('SansationRegularWebfont.woff') format('woff'),
url('SansationRegularWebfont.ttf') format('truetype'),
url('SansationRegularWebfont.svg#SansationRegular') format('svg');
font-weight: normal;
font-style: normal;
}
@font-face {
font-family: 'SansationLight';
src: url('SansationLightWebfont.eot');
src: url('SansationLightWebfont.eot?#iefix') format('embedded-opentype'),
url('SansationLightWebfont.woff') format('woff'),
url('SansationLightWebfont.ttf') format('truetype'),
url('SansationLightWebfont.svg#SansationLight') format('svg');
font-weight: normal;
font-style: normal;
}
@font-face {
font-family: 'SansationBold';
src: url('SansationBoldWebfont.eot');
src: url('SansationBoldWebfont.eot?#iefix') format('embedded-opentype'),
url('SansationBoldWebfont.woff') format('woff'),
url('SansationBoldWebfont.ttf') format('truetype'),
url('SansationBoldWebfont.svg#SansationBold') format('svg');
font-weight: normal;
font-style: normal;
}
@font-face {
font-family: 'SansationLightLightItalic';
src: url('SansationLightItalicWebfont.eot');
src: url('SansationLightItalicWebfont.eot?#iefix') format('embedded-opentype'),
url('SansationLightItalicWebfont.woff') format('woff'),
url('SansationLightItalicWebfont.ttf') format('truetype'),
url('SansationLightItalicWebfont.svg#SansationLightLightItalic') format('svg');
font-weight: normal;
font-style: normal;
}
@font-face {
font-family: 'SansationItalic';
src: url('SansationItalicWebfont.eot');
src: url('SansationItalicWebfont.eot?#iefix') format('embedded-opentype'),
url('SansationItalicWebfont.woff') format('woff'),
url('SansationItalicWebfont.ttf') format('truetype'),
url('SansationItalicWebfont.svg#SansationItalic') format('svg');
font-weight: normal;
font-style: normal;
}
@font-face {
font-family: 'SansationBoldItalic';
src: url('SansationBoldItalicWebfont.eot');
src: url('SansationBoldItalicWebfont.eot?#iefix') format('embedded-opentype'),
url('SansationBoldItalicWebfont.woff') format('woff'),
url('SansationBoldItalicWebfont.ttf') format('truetype'),
url('SansationBoldItalicWebfont.svg#SansationBoldItalic') format('svg');
font-weight: normal;
font-style: normal;
}

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402
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* {
-webkit-touch-callout: none;
-webkit-user-select: none;
}
input,
textarea {
-webkit-touch-callout: auto;
-webkit-user-select: auto;
}
body {
position:absolute;
top:0px;
bottom:0px;
left:0px;
right:0px;
overflow: hidden;
padding: 0px;
margin: 0px;
background-color:#555;
}
* {
font-family:'SansationRegular', Arial, sans-serif;
letter-spacing: 0;
-webkit-tap-highlight-color: rgba(0, 0, 0, 0);
}
.subtext {
font-size:0.85em;
font-color: #888;
}
.data-list {
-webkit-touch-callout: none;
-webkit-user-select: none;
-khtml-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
user-select: none;
overflow: hidden;
position:relative;
background-color: #EDEDED;
min-height:100%;
backface-visibility: hidden;
-webkit-backface-visibility: hidden;
}
.data-list ul,
.data-list li {
padding:0;
margin:0;
border:none;
}
.data-list ul {
display:block;
width:100%;
width:100%;
max-width:100%;
}
.data-list li {
cursor:pointer;
font-size:1em;
padding:1em;
padding-left:1em;
padding-right:1px;
display:block;
border-top:1px solid #fff;
border-bottom:1px solid #CCC;
background-image:url('graphics/moreDisclosure.png');
background-position:right center;
background-repeat:no-repeat;
}
.listSelected {
color:#333;
border-top:1px solid #094C99;
background-color: #D9D900;
}
/*ViewNavigator Styles*/
.viewNavigator_header {
background:#444;
color:#444;
}
.viewNavigator_header_title {
color: white;
font-size:1.5em;
max-width:65%;
}
.viewNavigator_backButton {
position:absolute;
top:5px;
left:5px;
width:40px;
color: rgba(0,0,0,0);
height:35px;
box-shadow: 0 0 0 0;
background: #DEDEDE;
border:1px solid #999;
padding:0px;
border-radius:0px;
background-image:url('graphics/backArrow.png');
background-position: 3px center;
background-repeat:no-repeat;
}
@media only screen and (min-width:760px) {
.viewNavigator_backButton {
text-align:right;
vertical-align:middle;
padding-right:10px;
padding-left:50px;
padding-top:9px;
height:26px;
color: #444;
}
}
.viewNavigator_backButton:active {
background-color: #D9D900;
}
.viewNavigator_content {
border-top:1px solid #999;
background:#999;
color:#444;
}
.viewNavigator_contentHolder {
color:#444;
background:#999;
border-left:1px solid #999;
border-right:1px solid #999;
}
.viewNavigator_contentHolder > div:first-child {
min-height:100%;
background:#EDEDED;
/*background-image:url('graphics/wheatBg.png');
background-position: top left;
background-repeat:repeat;*/
border-bottom:1px solid #444;
border-top:1px solid #444;
}
/*APPLICATION VIEWS*/
.right {
position:absolute;
right:0.75em;
top:0.5em;
}
.padded {
padding:1em;
}
.button {
padding:.5em;
cursor:pointer;
border:1px solid #999;
background-color: #AAA;
color: white;
text-decoration:none;
}
.button:active {
background-color: #D9D900;
}
.heading {
background-color: #fff;
color:#444;
border-bottom:1px solid #999;
backface-visibility: hidden;
-webkit-backface-visibility: hidden;
-webkit-transform:translate3d(0,0,0);
}
.warning {
background-color: #F2DEDE;
color:#B94A48;
border:1px solid #EED3D7;
}
#defaultView {
background-image:url('graphics/wheatBgNoColor.png');
background-position: bottom center;
background-repeat:no-repeat;
}
@media only screen and (min-width:760px) {
#defaultView {
background-image:url('graphics/wheatBg.png');
}
}
#aboutView h2,
#defaultView h2 {
display:block;
padding:0em;
text-align:center;
}
#aboutView div,
#defaultView div {
display:block;
padding:1em;
padding-top:0em;
}
#defaultView a {
height:100%;
display:block;
border:1px solid #999;
padding:1.25em;
text-decoration: none;
color:#444;
font-size:1em;
background:rgba(230,230,230,0.85);
}
#defaultView a:active {
background-color:#D9D900;
}
#defaultView #points {
padding-left:75px;
background-image:url('graphics/notebook.svg');
background-size:45px 45px;
background-position: 15px center;
background-repeat:no-repeat;
}
#defaultView #search {
padding-left:75px;
background-image:url('graphics/search.png');
background-position: 5px center;
background-repeat:no-repeat;
}
#defaultView #calculate {
padding-left:75px;
background-image:url('graphics/bread.png');
background-size:45px 45px;
background-position: 5px center;
background-repeat:no-repeat;
}
#defaultView #calculateAllowance {
padding-left:75px;
background-image:url('graphics/calculator.svg');
background-size:45px 45px;
background-position: 5px center;
background-repeat:no-repeat;
}
#defaultView #settings {
padding-left:75px;
background-image:url('graphics/settings.svg');
background-size:45px 45px;
background-position: 5px center;
background-repeat:no-repeat;
}
#defaultView #about {
padding-left:75px;
background-image:url('graphics/info.png');
background-position: 10px center;
background-repeat:no-repeat;
}
#aboutView {
padding:1em;
padding-top:0em;
backface-visibility: hidden;
-webkit-backface-visibility: hidden;
transform: translate3d(0,0,0);
-webkit-transform: translate3d(0,0,0);
}
#searchView {
padding:1.25em;
}
#foodDetailsView {
padding:1.0em;
}
#foodDetailsView h2 {
padding:0em;
margin:0em;
}
.paragraph {
margin:0px;
margin-bottom:1em;
border-top:1px solid #CCC;
padding-top:1em;
}
.paragraph_noborder {
margin:0px;
margin-bottom:1em;
border: none;
padding-top:1em;
}
.amenities {
min-height:30px;
font-size: 1.25em;
padding-top:0.25em;
padding-left:62px;
background-repeat:no-repeat;
}
#foodMapView {
width:100%;
height:100%;
position:absolute;
}
#foodMapView #foodMapContainer{
top:0px;
bottom:0px;
left:0px;
right:0px;
position:absolute;
}
#foodMapView #footer{
top:0px;
height:18px;
right:0px;
position:absolute;
padding:1em;
padding-right:0.5em;
z-index:99;
}
#search_state {
font-size:1.25em;
width:100%;
}
#search_searchPhrase {
width:96%;
font-size:1.25em;
}
#searchButton {
padding-left:2em;
padding-right:2em;
}
input[type='checkbox'] {
width:2em;
height:2em;
}
label {
font-size: .8em;
padding:.25em;
}
.searchfilter{
padding:.25em;
}
.searchfilter .amenities {
font-size: 1em;
}
#geoError{
padding:1.25em;
}
#geoError div {
padding:1.25em;
padding-top:0px;
}

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<?xml version="1.0" encoding="UTF-8"?>
<!-- config.xml reference: https://build.phonegap.com/docs/config-xml -->
<widget xmlns = "http://www.w3.org/ns/widgets"
xmlns:gap = "http://phonegap.com/ns/1.0"
id = "com.moparisthebest.pointswatcher"
version = "0.1">
<name>Points Watcher</name>
<description>
Points Watcher is the easiest way to keep track of your Weight Watcher's Points Plus system.
</description>
<author href="http://android.moparisthebest.org" email="android@moparisthebest.com">
Travis Burtrum (moparisthebest)
</author>
<license href="https://www.gnu.org/licenses/gpl.html">
Copyright (C) 2013 Travis Burtrum (moparisthebest)
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see &lt;http://www.gnu.org/licenses/&gt;.
</license>
<!--
Enable individual API permissions by defining each here.
The 'device' permission is required for the 'deviceready' event.
-->
<feature name="http://api.phonegap.com/1.0/device" />
<!--
If you do not want any permissions to be added to your app, add the
following tag to your config.xml; you will still have the INTERNET
permission on your app, which PhoneGap requires.
-->
<preference name="permissions" value="none"/>
<!-- Customize your app and platform with the preference element. -->
<preference name="phonegap-version" value="2.3.0" /> <!-- all: current version of PhoneGap -->
<preference name="orientation" value="default" /> <!-- all: default means both landscape and portrait are enabled -->
<preference name="target-device" value="universal" /> <!-- all: possible values handset, tablet, or universal -->
<preference name="fullscreen" value="false" /> <!-- all: hides the status bar at the top of the screen -->
<preference name="webviewbounce" value="true" /> <!-- ios: control whether the screen 'bounces' when scrolled beyond the top -->
<preference name="prerendered-icon" value="true" /> <!-- ios: if icon is prerendered, iOS will not apply it's gloss to the app's icon on the user's home screen -->
<preference name="stay-in-webview" value="false" /> <!-- ios: external links should open in the default browser, 'true' would use the webview the app lives in -->
<preference name="ios-statusbarstyle" value="black-opaque" /> <!-- ios: black-translucent will appear black because the PhoneGap webview doesn't go beneath the status bar -->
<preference name="detect-data-types" value="true" /> <!-- ios: controls whether data types (such as phone no. and dates) are automatically turned into links by the system -->
<preference name="exit-on-suspend" value="false" /> <!-- ios: if set to true, app will terminate when home button is pressed -->
<preference name="show-splash-screen-spinner" value="true" /> <!-- ios: if set to false, the spinner won't appear on the splash screen during app loading -->
<preference name="auto-hide-splash-screen" value="true" /> <!-- ios: if set to false, the splash screen must be hidden using a JavaScript API -->
<preference name="disable-cursor" value="false" /> <!-- blackberry: prevents a mouse-icon/cursor from being displayed on the app -->
<preference name="android-minSdkVersion" value="7" /> <!-- android: MIN SDK version supported on the target device. -->
<preference name="android-maxSdkVersion" value="17" /> <!-- android: MAX SDK version supported on the target device. -->
<preference name="android-installLocation" value="auto" /> <!-- android: app install location. 'auto' will choose. 'internalOnly' is device memory. 'preferExternal' is SDCard. -->
<!-- Plugins can also be added here. -->
<!--
<gap:plugin name="Example" />
A list of available plugins are available at https://build.phonegap.com/docs/plugins
-->
<!-- Define app icon for each platform. -->
<icon src="icon.png" />
<icon src="res/icon/android/icon-36-ldpi.png" gap:platform="android" gap:density="ldpi" />
<icon src="res/icon/android/icon-48-mdpi.png" gap:platform="android" gap:density="mdpi" />
<icon src="res/icon/android/icon-72-hdpi.png" gap:platform="android" gap:density="hdpi" />
<icon src="res/icon/android/icon-96-xhdpi.png" gap:platform="android" gap:density="xhdpi" />
<icon src="res/icon/blackberry/icon-80.png" gap:platform="blackberry" />
<icon src="res/icon/blackberry/icon-80.png" gap:platform="blackberry" gap:state="hover"/>
<icon src="res/icon/ios/icon-57.png" gap:platform="ios" width="57" height="57" />
<icon src="res/icon/ios/icon-72.png" gap:platform="ios" width="72" height="72" />
<icon src="res/icon/ios/icon-57-2x.png" gap:platform="ios" width="114" height="114" />
<icon src="res/icon/ios/icon-72-2x.png" gap:platform="ios" width="144" height="144" />
<icon src="res/icon/webos/icon-64.png" gap:platform="webos" />
<icon src="res/icon/windows-phone/icon-48.png" gap:platform="winphone" />
<icon src="res/icon/windows-phone/icon-173.png" gap:platform="winphone" gap:role="background" />
<!-- Define app splash screen for each platform. -->
<gap:splash src="screen.png" />
<gap:splash src="res/screen/android/screen-ldpi-portrait.png" gap:platform="android" gap:density="ldpi" />
<gap:splash src="res/screen/android/screen-mdpi-portrait.png" gap:platform="android" gap:density="mdpi" />
<gap:splash src="res/screen/android/screen-hdpi-portrait.png" gap:platform="android" gap:density="hdpi" />
<gap:splash src="res/screen/android/screen-xhdpi-portrait.png" gap:platform="android" gap:density="xhdpi" />
<gap:splash src="res/screen/blackberry/screen-225.png" gap:platform="blackberry" />
<gap:splash src="res/screen/ios/screen-iphone-portrait.png" gap:platform="ios" width="320" height="480" />
<gap:splash src="res/screen/ios/screen-iphone-portrait-2x.png" gap:platform="ios" width="640" height="960" />
<gap:splash src="res/screen/ios/screen-ipad-portrait.png" gap:platform="ios" width="768" height="1024" />
<gap:splash src="res/screen/ios/screen-ipad-landscape.png" gap:platform="ios" width="1024" height="768" />
<gap:splash src="res/screen/windows-phone/screen-portrait.jpg" gap:platform="winphone" />
<content src="index.html" />
<!--
Define access to external domains.
<access /> - a blank access tag denies access to all external resources.
<access origin="*" /> - a wildcard access tag allows access to all external resource.
Otherwise, you can specify specific domains:
-->
<access origin="http://127.0.0.1*"/> <!-- allow local pages -->
<!--
<access origin="http://phonegap.com" /> - allow any secure requests to http://honegap.com/
<access origin="http://phonegap.com" subdomains="true" /> - same as above, but including subdomains, such as http://build.phonegap.com/
<access origin="http://phonegap.com" browserOnly="true" /> - only allows http://phonegap.com to be opened by the child browser.
-->
</widget>

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<!DOCTYPE html>
<html>
<head>
<title>Points Watcher</title>
<meta name="viewport" content="initial-scale=1.0; maximum-scale=1.0; minimum-scale=1.0; user-scalable=no;" />
<script src="js/libs/jquery1.7.1.js"></script>
<script src="js/libs/jquery.animateEnhanced.js"></script>
<script src="js/libs/iscroll.js"></script>
<script src="js/libs/noClickDelay.js"></script>
<script src="js/libs/mustache.js"></script>
<link rel="stylesheet" href="js/viewnavigator/viewnavigator.css" type="text/css" />
<script src="js/viewnavigator/viewnavigator.js"></script>
<link rel="stylesheet" href="js/libs/css/activityIndicator.css" type="text/css" />
<script src="cordova.js"></script>
<script src="js/viewAssembler.js"></script>
<script src="js/application.js"></script>
<link rel="stylesheet" href="assets/fonts/sansation/stylesheet.css" type="text/css" charset="utf-8">
<link rel="stylesheet" href="assets/styles.css" type="text/css" charset="utf-8">
</head>
<body></body>
</html>

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/*HTMLElement.prototype.originalRemoveEventListener
= HTMLElement.prototype.removeEventListener;
HTMLElement.prototype.removeEventListener = function(type, listener, useCapture)
{
console.log('remove: ' + type);
this.originalRemoveEventListener(type, listener, useCapture);
};
*/
var maxSearchLength = 50;
var weeklyPointsAllowed = 49;
var values = [];
var database;
var viewAssembler = new ViewAssembler();
var backButtonLabel = " ";
$(document).ready(function () {
loadTemplates(setupDefaultView);
});
function setupDefaultView() {
var bodyView = viewAssembler.defaultView();
//Setup the default view
var defaultView = { title: "Welcome!",
view: bodyView
};
//Setup the ViewNavigator
window.viewNavigator = new ViewNavigator('body');
window.viewNavigator.pushView(defaultView);
backButtonLabel = (isTablet() ? "Back" : " ");
database = window.localStorage;
$.ajaxSetup({
cache: true
});
$.getScript("values.js", scriptSuccess);
}
function onNearbyListItemClick(event) {
$("li").removeClass("listSelected");
var target = $(event.target)
if (target.get(0).nodeName.toUpperCase() != "LI") {
target = target.parent();
}
target.addClass("listSelected");
var index = target.attr("index");
index = parseInt(index);
database.setItem("amount", values[index][3]);
showPointsPage(true);
}
function scriptSuccess(data, textStatus, jqXHR) {
//for (var i = 0; i < values.length; i++) {
// values[i].push(i.toString());
//}
//console.log( "scriptSuccess: " + values.length );
}
function pushPointsPage() {
showPointsPage(true);
}
function showPointsPage(push) {
var view = { title: "My Points",
backLabel: backButtonLabel,
view: viewAssembler.pointsView()
};
if(push == undefined || !push)
window.viewNavigator.replaceView(view);
else
window.viewNavigator.pushView(view);
}
function onSearchButtonClick(event) {
var $input = $("#search_searchPhrase");
var searchPhrase = $input.val();
if (searchPhrase != undefined && searchPhrase.length > 0) {
var values = filterValuesBySearchCriteria(searchPhrase);
var view = { title: "Search Results",
backLabel: backButtonLabel,
view: viewAssembler.searchResultsView(values, searchPhrase)
};
window.viewNavigator.pushView(view);
}
}
function filterValuesBySearchCriteria(searchPhrase) {
var result = [];
//var startTime = new Date().getTime();
var tokens = searchPhrase.toLowerCase().split(" ");
var regexps = new Array(tokens.length);
for (var x = 0; x < regexps.length; ++x)
regexps[x] = new RegExp(tokens[x]);
var numFound = 0;
for (var y = 0; y < values.length; ++y) {
var found = true;
for (var z = 0; z < regexps.length; ++z) {
if (!regexps[z].test(values[y][0])) {
found = false;
break;
}
}
if (found) {
result.push(y);
if (++numFound == maxSearchLength)
break;
}
}
//console.log( new Date().getTime() - startTime );
return result;
}
function isNumber(n) {
return !isNaN(parseFloat(n)) && isFinite(n);
}
function isPositiveNumber(n) {
return isNumber(n) && n > 0;
}
function roundPoints(points){
return Math.round(points * 10) / 10;
}
function onCalcPointsButtonClick(event) {
var protein = $("#calcProtein").val();
var carbs = $("#calcCarbs").val();
var fat = $("#calcFat").val();
var fiber = $("#calcFiber").val();
if (isPositiveNumber(protein) && isPositiveNumber(carbs) && isPositiveNumber(fat) && isPositiveNumber(fiber)) {
var amount = calcPointsPlusFood(protein, carbs, fat, fiber);
database.setItem("amount", amount);
database.setItem("calcPointsAmount", amount);
database.setItem("protein", protein);
database.setItem("carbs", carbs);
database.setItem("fat", fat);
database.setItem("fiber", fiber);
var view = { title: "Calculate Points",
backLabel: backButtonLabel,
view: viewAssembler.calcPointsView()
};
window.viewNavigator.replaceView(view);
}
}
function calcPointsPlusFood(protein, carbs, fat, fiber) {
var points = (protein / 10.9375) + (carbs / 9.2105) + (fat / 3.8889) - (fiber / 12.5);
return roundPoints(points);
}
function onCalcAllowanceButtonClick(event) {
var weight = $("#calcWeight").val();
var height = $("#calcHeight").val();
var age = $("#calcAge").val();
var maleNotFemale = "male" == $("#calcGender").val();
var poundsNotKg = "pounds" == $("#calcWeightType").val();
var inchNotMeters = "inches" == $("#calcHeightType").val();
if (isPositiveNumber(weight) && isPositiveNumber(height) && isPositiveNumber(age)) {
var allowance = calcPointsPlusAllowance(weight, height, age, maleNotFemale, poundsNotKg, inchNotMeters);
database.setItem("allowance", allowance);
database.setItem("weight", weight);
database.setItem("height", height);
database.setItem("age", age);
database.setItem("maleNotFemale", maleNotFemale);
var view = { title: "Calculate Allowance",
backLabel: backButtonLabel,
view: viewAssembler.calcAllowanceView(allowance, weight, height, age, maleNotFemale, poundsNotKg, inchNotMeters)
};
window.viewNavigator.replaceView(view);
}
}
function calcPointsPlusAllowance(weight, height, age, maleNotFemale, poundsNotKg, inchNotMeters) {
var wmult = poundsNotKg ? .454 : 1;
var hmult = inchNotMeters ? .0254 : 1;
var base1, age1, activity, wgt1, ht1;
if (maleNotFemale) {
base1 = 864;
age1 = 9.72;
activity = 1.12;
wgt1 = 14.2;
ht1 = 503;
} else {
base1 = 387;
age1 = 7.31;
activity = 1.14;
wgt1 = 10.9;
ht1 = 660.7;
}
var totage = Math.round((age1 * age) * 100) / 100;
var totwgt = Math.round(((wmult * weight) * wgt1) * 100) / 100;
var totht = Math.round(((hmult * height) * ht1) * 100) / 100;
var tee1 = Math.round((activity * (totwgt + totht)) * 100) / 100;
var tee2 = Math.round((base1 - totage + tee1) * 100) / 100;
var atee1 = tee2 - (tee2 * .10) + 200;
var target1 = (atee1 - 1000) / 35;
var modtar = Math.round(target1 - 11);
if (modtar <= 26)
modtar = 26;
else if (modtar >= 71)
modtar = 71;
return modtar;
}
function onSubtractPointsButtonClick(event) {
var amount = $("#pointSubtract").val();
var dailyNotWeekly = "daily" == $("#pointType").val();
if (isNumber(amount)) {
var keyName = dailyNotWeekly ? "dailyPoints" : "weeklyPointsAllowed";
var points = database.getItem(keyName);
points -= amount;
database.setItem(keyName, roundPoints(points));
showPointsPage();
}
}
function onResetPointsButtonClick(dailyNotWeekly) {
var keyName = dailyNotWeekly ? "dailyPoints" : "weeklyPointsAllowed";
var points = dailyNotWeekly ? dbGet("allowance", 0) : weeklyPointsAllowed;
database.setItem(keyName, points);
showPointsPage();
}
function arrayToFoodObject(index) {
var result = {};
var row = values[index];
result.name = row[1];
result.amount = row[2];
result.points = row[3];
result.index = index;
return result;
}
function openExternalURL(url) {
var result = confirm("You will leave the Points Watcher App. Continue?");
if (result == true) {
window.open(url, '_blank');
}
}
function dbGetNum(key) {
var ret = dbGet(key, 0);
return ret < 1 ? undefined : ret;
}
function dbGet(key, defaultVal) {
var ret = database.getItem(key);
if (ret == undefined) {
ret = defaultVal;
database.setItem(key, ret);
}
return ret;
}
document.addEventListener("deviceready", onDeviceReady, false);
function onDeviceReady() {
document.addEventListener("backbutton", onBackKey, false);
}
function onBackKey(event) {
if (window.viewNavigator.history.length > 1) {
event.preventDefault();
window.viewNavigator.popView();
return false;
}
navigator.app.exitApp();
}
document.addEventListener('touchmove', function (e) {
e.preventDefault();
}, false);

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/*
jquery.animate-enhanced plugin v0.91
---
http://github.com/benbarnett/jQuery-Animate-Enhanced
http://benbarnett.net
@benpbarnett
---
Copyright (c) 2012 Ben Barnett
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
---
Extends jQuery.animate() to automatically use CSS3 transformations where applicable.
Tested with jQuery 1.3.2+
Supports -moz-transition, -webkit-transition, -o-transition, transition
Targetted properties (for now):
- left
- top
- opacity
- width
- height
Usage (exactly the same as it would be normally):
jQuery(element).animate({left: 200}, 500, function() {
// callback
});
Changelog:
0.91 (2/4/2012):
- Merge Pull Request #74 - Unit Management
0.90 (7/3/2012):
- Adding public $.toggleDisabledByDefault() feature to disable entire plugin by default (Issue #73)
0.89 (24/1/2012):
- Adding 'avoidCSSTransitions' property. Set to true to disable entire plugin. (Issue #47)
0.88 (24/1/2012):
- Fix Issue #67 for HighchartsJS compatibility
0.87 (24/1/2012):
- Fix Issue #66 selfCSSData.original is undefined
0.86 (9/1/2012):
- Strict JS fix for undefined variable
0.85 (20/12/2011):
- Merge Pull request #57 from Kronuz
- Codebase cleaned and now passes jshint.
- Fixed a few bugs (it now saves and restores the original css transition properties).
- fadeOut() is fixed, it wasn't restoring the opacity after hiding it.
0.80 (13/09/2011):
- Issue #28 - Report $(el).is(':animated') fix
0.79 (06/09/2011):
- Issue #42 - Right negative position animation: please see issue notes on Github.
0.78 (02/09/2011):
- Issue #18 - jQuery/$ reference joys
0.77 (02/09/2011):
- Adding feature on Github issue #44 - Use 3D Transitions by default
0.76 (28/06/2011):
- Fixing issue #37 - fixed stop() method (with gotoEnd == false)
0.75 (15/06/2011):
- Fixing issue #35 to pass actual object back as context for callback
0.74 (28/05/2011):
- Fixing issue #29 to play nice with 1.6+
0.73 (05/03/2011):
- Merged Pull Request #26: Fixed issue with fadeOut() / "hide" shortcut
0.72 (05/03/2011):
- Merged Pull Request #23: Added Penner equation approximations from Matthew Lein's Ceaser, and added failsafe fallbacks
0.71 (05/03/2011):
- Merged Pull Request #24: Changes translation object to integers instead of strings to fix relative values bug with leaveTransforms = true
0.70 (17/03/2011):
- Merged Pull Request from amlw-nyt to add bottom/right handling
0.68 (15/02/2011):
- width/height fixes & queue issues resolved.
0.67 (15/02/2011):
- Code cleanups & file size improvements for compression.
0.66 (15/02/2011):
- Zero second fadeOut(), fadeIn() fixes
0.65 (01/02/2011):
- Callbacks with queue() support refactored to support element arrays
0.64 (27/01/2011):
- BUGFIX #13: .slideUp(), .slideToggle(), .slideDown() bugfixes in Webkit
0.63 (12/01/2011):
- BUGFIX #11: callbacks not firing when new value == old value
0.62 (10/01/2011):
- BUGFIX #11: queue is not a function issue fixed
0.61 (10/01/2011):
- BUGFIX #10: Negative positions converting to positive
0.60 (06/01/2011):
- Animate function rewrite in accordance with new queue system
- BUGFIX #8: Left/top position values always assumed relative rather than absolute
- BUGFIX #9: animation as last item in a chain - the chain is ignored?
- BUGFIX: width/height CSS3 transformation with left/top working
0.55 (22/12/2010):
- isEmptyObject function for <jQuery 1.4 (requires 1.3.2)
0.54a (22/12/2010):
- License changed to MIT (http://www.opensource.org/licenses/mit-license.php)
0.54 (22/12/2010):
- Removed silly check for 'jQuery UI' bailouts. Sorry.
- Scoping issues fixed - Issue #4: $(this) should give you a reference to the selector being animated.. per jquery's core animation funciton.
0.53 (17/11/2010):
- New $.translate() method to easily calculate current transformed translation
- Repeater callback bug fix for leaveTransforms:true (was constantly appending properties)
0.52 (16/11/2010):
- leaveTransforms: true bug fixes
- 'Applying' user callback function to retain 'this' context
0.51 (08/11/2010):
- Bailing out with jQuery UI. This is only so the plugin plays nice with others and is TEMPORARY.
0.50 (08/11/2010):
- Support for $.fn.stop()
- Fewer jQuery.fn entries to preserve namespace
- All references $ converted to jQuery
- jsDoc Toolkit style commenting for docs (coming soon)
0.49 (19/10/2010):
- Handling of 'undefined' errors for secondary CSS objects
- Support to enhance 'width' and 'height' properties (except shortcuts involving jQuery.fx.step, e.g slideToggle)
- Bugfix: Positioning when using avoidTransforms: true (thanks Ralf Santbergen reports)
- Bugfix: Callbacks and Scope issues
0.48 (13/10/2010):
- Checks for 3d support before applying
0.47 (12/10/2010);
- Compatible with .fadeIn(), .fadeOut()
- Use shortcuts, no duration for jQuery default or "fast" and "slow"
- Clean up callback event listeners on complete (preventing multiple callbacks)
0.46 (07/10/2010);
- Compatible with .slideUp(), .slideDown(), .slideToggle()
0.45 (06/10/2010):
- 'Zero' position bug fix (was originally translating by 0 zero pixels, i.e. no movement)
0.4 (05/10/2010):
- Iterate over multiple elements and store transforms in jQuery.data per element
- Include support for relative values (+= / -=)
- Better unit sanitization
- Performance tweaks
- Fix for optional callback function (was required)
- Applies data[translateX] and data[translateY] to elements for easy access
- Added 'easeInOutQuint' easing function for CSS transitions (requires jQuery UI for JS anims)
- Less need for leaveTransforms = true due to better position detections
*/
(function(jQuery, originalAnimateMethod, originalStopMethod) {
// ----------
// Plugin variables
// ----------
var cssTransitionProperties = ['top', 'right', 'bottom', 'left', 'opacity', 'height', 'width'],
directions = ['top', 'right', 'bottom', 'left'],
cssPrefixes = ['', '-webkit-', '-moz-', '-o-'],
pluginOptions = ['avoidTransforms', 'useTranslate3d', 'leaveTransforms'],
rfxnum = /^([+-]=)?([\d+-.]+)(.*)$/,
rupper = /([A-Z])/g,
defaultEnhanceData = {
secondary: {},
meta: {
top : 0,
right : 0,
bottom : 0,
left : 0
}
},
valUnit = 'px',
DATA_KEY = 'jQe',
CUBIC_BEZIER_OPEN = 'cubic-bezier(',
CUBIC_BEZIER_CLOSE = ')',
originalAnimatedFilter = null,
pluginDisabledDefault = false;
// ----------
// Check if this browser supports CSS3 transitions
// ----------
var thisBody = document.body || document.documentElement,
thisStyle = thisBody.style,
transitionEndEvent = (thisStyle.WebkitTransition !== undefined) ? 'webkitTransitionEnd' : (thisStyle.OTransition !== undefined) ? 'oTransitionEnd' : 'transitionend',
cssTransitionsSupported = thisStyle.WebkitTransition !== undefined || thisStyle.MozTransition !== undefined || thisStyle.OTransition !== undefined || thisStyle.transition !== undefined,
has3D = ('WebKitCSSMatrix' in window && 'm11' in new WebKitCSSMatrix()),
use3DByDefault = has3D;
// ----------
// Extended :animated filter
// ----------
if ( jQuery.expr && jQuery.expr.filters ) {
originalAnimatedFilter = jQuery.expr.filters.animated;
jQuery.expr.filters.animated = function(elem) {
return jQuery(elem).data('events') && jQuery(elem).data('events')[transitionEndEvent] ? true : originalAnimatedFilter.call(this, elem);
};
}
/**
@private
@name _getUnit
@function
@description Return unit value ("px", "%", "em" for re-use correct one when translating)
@param {variant} [val] Target value
*/
function _getUnit(val){
return val.match(/\D+$/);
}
/**
@private
@name _interpretValue
@function
@description Interpret value ("px", "+=" and "-=" sanitisation)
@param {object} [element] The Element for current CSS analysis
@param {variant} [val] Target value
@param {string} [prop] The property we're looking at
@param {boolean} [isTransform] Is this a CSS3 transform?
*/
function _interpretValue(e, val, prop, isTransform) {
// this is a nasty fix, but we check for prop == 'd' to see if we're dealing with SVG, and abort
if (prop == "d") return;
var parts = rfxnum.exec(val),
start = e.css(prop) === 'auto' ? 0 : e.css(prop),
cleanCSSStart = typeof start == 'string' ? _cleanValue(start) : start,
cleanTarget = typeof val == 'string' ? _cleanValue(val) : val,
cleanStart = isTransform === true ? 0 : cleanCSSStart,
hidden = e.is(':hidden'),
translation = e.translation();
if (prop == 'left') cleanStart = parseInt(cleanCSSStart, 10) + translation.x;
if (prop == 'right') cleanStart = parseInt(cleanCSSStart, 10) + translation.x;
if (prop == 'top') cleanStart = parseInt(cleanCSSStart, 10) + translation.y;
if (prop == 'bottom') cleanStart = parseInt(cleanCSSStart, 10) + translation.y;
// deal with shortcuts
if (!parts && val == 'show') {
cleanStart = 1;
if (hidden) e.css({'display':'block', 'opacity': 0});
} else if (!parts && val == "hide") {
cleanStart = 0;
}
if (parts) {
var end = parseFloat(parts[2]);
// If a +=/-= token was provided, we're doing a relative animation
if (parts[1]) end = ((parts[1] === '-=' ? -1 : 1) * end) + parseInt(cleanStart, 10);
return end;
} else {
return cleanStart;
}
}
/**
@private
@name _getTranslation
@function
@description Make a translate or translate3d string
@param {integer} [x]
@param {integer} [y]
@param {boolean} [use3D] Use translate3d if available?
*/
function _getTranslation(x, y, use3D) {
return ((use3D === true || (use3DByDefault === true && use3D !== false)) && has3D) ? 'translate3d(' + x + 'px, ' + y + 'px, 0)' : 'translate(' + x + 'px,' + y + 'px)';
}
/**
@private
@name _applyCSSTransition
@function
@description Build up the CSS object
@param {object} [e] Element
@param {string} [property] Property we're dealing with
@param {integer} [duration] Duration
@param {string} [easing] Easing function
@param {variant} [value] String/integer for target value
@param {boolean} [isTransform] Is this a CSS transformation?
@param {boolean} [isTranslatable] Is this a CSS translation?
@param {boolean} [use3D] Use translate3d if available?
*/
function _applyCSSTransition(e, property, duration, easing, value, isTransform, isTranslatable, use3D) {
var eCSSData = e.data(DATA_KEY),
enhanceData = eCSSData && !_isEmptyObject(eCSSData) ? eCSSData : jQuery.extend(true, {}, defaultEnhanceData),
offsetPosition = value,
isDirection = jQuery.inArray(property, directions) > -1;
if (isDirection) {
var meta = enhanceData.meta,
cleanPropertyValue = _cleanValue(e.css(property)) || 0,
stashedProperty = property + '_o';
offsetPosition = value - cleanPropertyValue;
meta[property] = offsetPosition;
meta[stashedProperty] = e.css(property) == 'auto' ? 0 + offsetPosition : cleanPropertyValue + offsetPosition || 0;
enhanceData.meta = meta;
// fix 0 issue (transition by 0 = nothing)
if (isTranslatable && offsetPosition === 0) {
offsetPosition = 0 - meta[stashedProperty];
meta[property] = offsetPosition;
meta[stashedProperty] = 0;
}
}
// reapply data and return
return e.data(DATA_KEY, _applyCSSWithPrefix(e, enhanceData, property, duration, easing, offsetPosition, isTransform, isTranslatable, use3D));
}
/**
@private
@name _applyCSSWithPrefix
@function
@description Helper function to build up CSS properties using the various prefixes
@param {object} [cssProperties] Current CSS object to merge with
@param {string} [property]
@param {integer} [duration]
@param {string} [easing]
@param {variant} [value]
@param {boolean} [isTransform] Is this a CSS transformation?
@param {boolean} [isTranslatable] Is this a CSS translation?
@param {boolean} [use3D] Use translate3d if available?
*/
function _applyCSSWithPrefix(e, cssProperties, property, duration, easing, value, isTransform, isTranslatable, use3D) {
var saveOriginal = false,
transform = isTransform === true && isTranslatable === true;
cssProperties = cssProperties || {};
if (!cssProperties.original) {
cssProperties.original = {};
saveOriginal = true;
}
cssProperties.properties = cssProperties.properties || {};
cssProperties.secondary = cssProperties.secondary || {};
var meta = cssProperties.meta,
original = cssProperties.original,
properties = cssProperties.properties,
secondary = cssProperties.secondary;
for (var i = cssPrefixes.length - 1; i >= 0; i--) {
var tp = cssPrefixes[i] + 'transition-property',
td = cssPrefixes[i] + 'transition-duration',
tf = cssPrefixes[i] + 'transition-timing-function';
property = (transform ? cssPrefixes[i] + 'transform' : property);
if (saveOriginal) {
original[tp] = e.css(tp) || '';
original[td] = e.css(td) || '';
original[tf] = e.css(tf) || '';
}
secondary[property] = transform ? _getTranslation(meta.left, meta.top, use3D) : value;
properties[tp] = (properties[tp] ? properties[tp] + ',' : '') + property;
properties[td] = (properties[td] ? properties[td] + ',' : '') + duration + 'ms';
properties[tf] = (properties[tf] ? properties[tf] + ',' : '') + easing;
}
return cssProperties;
}
/**
@private
@name _isBoxShortcut
@function
@description Shortcut to detect if we need to step away from slideToggle, CSS accelerated transitions (to come later with fx.step support)
@param {object} [prop]
*/
function _isBoxShortcut(prop) {
for (var property in prop) {
if ((property == 'width' || property == 'height') && (prop[property] == 'show' || prop[property] == 'hide' || prop[property] == 'toggle')) {
return true;
}
}
return false;
}
/**
@private
@name _isEmptyObject
@function
@description Check if object is empty (<1.4 compatibility)
@param {object} [obj]
*/
function _isEmptyObject(obj) {
for (var i in obj) {
return false;
}
return true;
}
/**
@private
@name _cleanValue
@function
@description Remove 'px' and other artifacts
@param {variant} [val]
*/
function _cleanValue(val) {
valUnit = _getUnit(val);
return parseFloat(val.replace(/px/i, ''));
}
/**
@private
@name _appropriateProperty
@function
@description Function to check if property should be handled by plugin
@param {string} [prop]
@param {variant} [value]
*/
function _appropriateProperty(prop, value, element) {
var is = jQuery.inArray(prop, cssTransitionProperties) > -1;
if ((prop == 'width' || prop == 'height') && (value === parseFloat(element.css(prop)))) is = false;
return is;
}
jQuery.extend({
/**
@public
@name toggle3DByDefault
@function
@description Toggle for plugin settings to automatically use translate3d (where available). Usage: $.toggle3DByDefault
*/
toggle3DByDefault: function() {
return use3DByDefault = !use3DByDefault;
},
/**
@public
@name toggleEnabledByDefault
@function
@description Toggle the plugin to be disabled by default (can be overridden per animation with avoidCSSTransitions)
*/
toggleDisabledByDefault: function() {
return pluginDisabledDefault = !pluginDisabledDefault;
}
});
/**
@public
@name translation
@function
@description Get current X and Y translations
*/
jQuery.fn.translation = function() {
if (!this[0]) {
return null;
}
var elem = this[0],
cStyle = window.getComputedStyle(elem, null),
translation = {
x: 0,
y: 0
};
if (cStyle) {
for (var i = cssPrefixes.length - 1; i >= 0; i--) {
var transform = cStyle.getPropertyValue(cssPrefixes[i] + 'transform');
if (transform && (/matrix/i).test(transform)) {
var explodedMatrix = transform.replace(/^matrix\(/i, '').split(/, |\)$/g);
translation = {
x: parseInt(explodedMatrix[4], 10),
y: parseInt(explodedMatrix[5], 10)
};
break;
}
}
}
return translation;
};
/**
@public
@name jQuery.fn.animate
@function
@description The enhanced jQuery.animate function
@param {string} [property]
@param {string} [speed]
@param {string} [easing]
@param {function} [callback]
*/
jQuery.fn.animate = function(prop, speed, easing, callback) {
prop = prop || {};
var isTranslatable = !(typeof prop['bottom'] !== 'undefined' || typeof prop['right'] !== 'undefined'),
optall = jQuery.speed(speed, easing, callback),
elements = this,
callbackQueue = 0,
propertyCallback = function() {
callbackQueue--;
if (callbackQueue === 0) {
// we're done, trigger the user callback
if (typeof optall.complete === 'function') {
optall.complete.apply(elements[0], arguments);
}
}
},
bypassPlugin = (typeof prop['avoidCSSTransitions'] !== 'undefined') ? prop['avoidCSSTransitions'] : pluginDisabledDefault;
if (bypassPlugin === true || !cssTransitionsSupported || _isEmptyObject(prop) || _isBoxShortcut(prop) || optall.duration <= 0 || (jQuery.fn.animate.defaults.avoidTransforms === true && prop['avoidTransforms'] !== false)) {
return originalAnimateMethod.apply(this, arguments);
}
return this[ optall.queue === true ? 'queue' : 'each' ](function() {
var self = jQuery(this),
opt = jQuery.extend({}, optall),
cssCallback = function() {
var selfCSSData = self.data(DATA_KEY) || { original: {} },
restore = {};
// convert translations to left & top for layout
if (prop.leaveTransforms !== true) {
for (var i = cssPrefixes.length - 1; i >= 0; i--) {
restore[cssPrefixes[i] + 'transform'] = '';
}
if (isTranslatable && typeof selfCSSData.meta !== 'undefined') {
for (var j = 0, dir; (dir = directions[j]); ++j) {
restore[dir] = selfCSSData.meta[dir + '_o'] + valUnit;
}
}
}
// remove transition timing functions
self.
unbind(transitionEndEvent).
css(selfCSSData.original).
css(restore).
data(DATA_KEY, null);
// if we used the fadeOut shortcut make sure elements are display:none
if (prop.opacity === 'hide') {
self.css({'display': 'none', 'opacity': ''});
}
// run the main callback function
propertyCallback.call(self);
},
easings = {
bounce: CUBIC_BEZIER_OPEN + '0.0, 0.35, .5, 1.3' + CUBIC_BEZIER_CLOSE,
linear: 'linear',
swing: 'ease-in-out',
// Penner equation approximations from Matthew Lein's Ceaser: http://matthewlein.com/ceaser/
easeInQuad: CUBIC_BEZIER_OPEN + '0.550, 0.085, 0.680, 0.530' + CUBIC_BEZIER_CLOSE,
easeInCubic: CUBIC_BEZIER_OPEN + '0.550, 0.055, 0.675, 0.190' + CUBIC_BEZIER_CLOSE,
easeInQuart: CUBIC_BEZIER_OPEN + '0.895, 0.030, 0.685, 0.220' + CUBIC_BEZIER_CLOSE,
easeInQuint: CUBIC_BEZIER_OPEN + '0.755, 0.050, 0.855, 0.060' + CUBIC_BEZIER_CLOSE,
easeInSine: CUBIC_BEZIER_OPEN + '0.470, 0.000, 0.745, 0.715' + CUBIC_BEZIER_CLOSE,
easeInExpo: CUBIC_BEZIER_OPEN + '0.950, 0.050, 0.795, 0.035' + CUBIC_BEZIER_CLOSE,
easeInCirc: CUBIC_BEZIER_OPEN + '0.600, 0.040, 0.980, 0.335' + CUBIC_BEZIER_CLOSE,
easeInBack: CUBIC_BEZIER_OPEN + '0.600, -0.280, 0.735, 0.045' + CUBIC_BEZIER_CLOSE,
easeOutQuad: CUBIC_BEZIER_OPEN + '0.250, 0.460, 0.450, 0.940' + CUBIC_BEZIER_CLOSE,
easeOutCubic: CUBIC_BEZIER_OPEN + '0.215, 0.610, 0.355, 1.000' + CUBIC_BEZIER_CLOSE,
easeOutQuart: CUBIC_BEZIER_OPEN + '0.165, 0.840, 0.440, 1.000' + CUBIC_BEZIER_CLOSE,
easeOutQuint: CUBIC_BEZIER_OPEN + '0.230, 1.000, 0.320, 1.000' + CUBIC_BEZIER_CLOSE,
easeOutSine: CUBIC_BEZIER_OPEN + '0.390, 0.575, 0.565, 1.000' + CUBIC_BEZIER_CLOSE,
easeOutExpo: CUBIC_BEZIER_OPEN + '0.190, 1.000, 0.220, 1.000' + CUBIC_BEZIER_CLOSE,
easeOutCirc: CUBIC_BEZIER_OPEN + '0.075, 0.820, 0.165, 1.000' + CUBIC_BEZIER_CLOSE,
easeOutBack: CUBIC_BEZIER_OPEN + '0.175, 0.885, 0.320, 1.275' + CUBIC_BEZIER_CLOSE,
easeInOutQuad: CUBIC_BEZIER_OPEN + '0.455, 0.030, 0.515, 0.955' + CUBIC_BEZIER_CLOSE,
easeInOutCubic: CUBIC_BEZIER_OPEN + '0.645, 0.045, 0.355, 1.000' + CUBIC_BEZIER_CLOSE,
easeInOutQuart: CUBIC_BEZIER_OPEN + '0.770, 0.000, 0.175, 1.000' + CUBIC_BEZIER_CLOSE,
easeInOutQuint: CUBIC_BEZIER_OPEN + '0.860, 0.000, 0.070, 1.000' + CUBIC_BEZIER_CLOSE,
easeInOutSine: CUBIC_BEZIER_OPEN + '0.445, 0.050, 0.550, 0.950' + CUBIC_BEZIER_CLOSE,
easeInOutExpo: CUBIC_BEZIER_OPEN + '1.000, 0.000, 0.000, 1.000' + CUBIC_BEZIER_CLOSE,
easeInOutCirc: CUBIC_BEZIER_OPEN + '0.785, 0.135, 0.150, 0.860' + CUBIC_BEZIER_CLOSE,
easeInOutBack: CUBIC_BEZIER_OPEN + '0.680, -0.550, 0.265, 1.550' + CUBIC_BEZIER_CLOSE
},
domProperties = {},
cssEasing = easings[opt.easing || 'swing'] ? easings[opt.easing || 'swing'] : opt.easing || 'swing';
// seperate out the properties for the relevant animation functions
for (var p in prop) {
if (jQuery.inArray(p, pluginOptions) === -1) {
var isDirection = jQuery.inArray(p, directions) > -1,
cleanVal = _interpretValue(self, prop[p], p, (isDirection && prop.avoidTransforms !== true));
if (prop.avoidTransforms !== true && _appropriateProperty(p, cleanVal, self)) {
_applyCSSTransition(
self,
p,
opt.duration,
cssEasing,
isDirection && prop.avoidTransforms === true ? cleanVal + valUnit : cleanVal,
isDirection && prop.avoidTransforms !== true,
isTranslatable,
prop.useTranslate3d === true);
}
else {
domProperties[p] = prop[p];
}
}
}
self.unbind(transitionEndEvent);
var selfCSSData = self.data(DATA_KEY);
if (selfCSSData && !_isEmptyObject(selfCSSData) && !_isEmptyObject(selfCSSData.secondary)) {
callbackQueue++;
self.css(selfCSSData.properties);
// store in a var to avoid any timing issues, depending on animation duration
var secondary = selfCSSData.secondary;
// has to be done in a timeout to ensure transition properties are set
setTimeout(function() {
self.bind(transitionEndEvent, cssCallback).css(secondary);
});
}
else {
// it won't get fired otherwise
opt.queue = false;
}
// fire up DOM based animations
if (!_isEmptyObject(domProperties)) {
callbackQueue++;
originalAnimateMethod.apply(self, [domProperties, {
duration: opt.duration,
easing: jQuery.easing[opt.easing] ? opt.easing : (jQuery.easing.swing ? 'swing' : 'linear'),
complete: propertyCallback,
queue: opt.queue
}]);
}
// strict JS compliance
return true;
});
};
jQuery.fn.animate.defaults = {};
/**
@public
@name jQuery.fn.stop
@function
@description The enhanced jQuery.stop function (resets transforms to left/top)
@param {boolean} [clearQueue]
@param {boolean} [gotoEnd]
@param {boolean} [leaveTransforms] Leave transforms/translations as they are? Default: false (reset translations to calculated explicit left/top props)
*/
jQuery.fn.stop = function(clearQueue, gotoEnd, leaveTransforms) {
if (!cssTransitionsSupported) return originalStopMethod.apply(this, [clearQueue, gotoEnd]);
// clear the queue?
if (clearQueue) this.queue([]);
// route to appropriate stop methods
this.each(function() {
var self = jQuery(this),
selfCSSData = self.data(DATA_KEY);
// is this a CSS transition?
if (selfCSSData && !_isEmptyObject(selfCSSData)) {
var i, restore = {};
if (gotoEnd) {
// grab end state properties
restore = selfCSSData.secondary;
if (!leaveTransforms && typeof selfCSSData.meta['left_o'] !== undefined || typeof selfCSSData.meta['top_o'] !== undefined) {
restore['left'] = typeof selfCSSData.meta['left_o'] !== undefined ? selfCSSData.meta['left_o'] : 'auto';
restore['top'] = typeof selfCSSData.meta['top_o'] !== undefined ? selfCSSData.meta['top_o'] : 'auto';
// remove the transformations
for (i = cssPrefixes.length - 1; i >= 0; i--) {
restore[cssPrefixes[i]+'transform'] = '';
}
}
} else if (!_isEmptyObject(selfCSSData.secondary)) {
var cStyle = window.getComputedStyle(self[0], null);
if (cStyle) {
// grab current properties
for (var prop in selfCSSData.secondary) {
if(selfCSSData.secondary.hasOwnProperty(prop)) {
prop = prop.replace(rupper, '-$1').toLowerCase();
restore[prop] = cStyle.getPropertyValue(prop);
// is this a matrix property? extract left and top and apply
if (!leaveTransforms && (/matrix/i).test(restore[prop])) {
var explodedMatrix = restore[prop].replace(/^matrix\(/i, '').split(/, |\)$/g);
// apply the explicit left/top props
restore['left'] = (parseFloat(explodedMatrix[4]) + parseFloat(self.css('left')) + valUnit) || 'auto';
restore['top'] = (parseFloat(explodedMatrix[5]) + parseFloat(self.css('top')) + valUnit) || 'auto';
// remove the transformations
for (i = cssPrefixes.length - 1; i >= 0; i--) {
restore[cssPrefixes[i]+'transform'] = '';
}
}
}
}
}
}
// remove transition timing functions
self.
unbind(transitionEndEvent).
css(selfCSSData.original).
css(restore).
data(DATA_KEY, null);
}
else {
// dom transition
originalStopMethod.apply(self, [clearQueue, gotoEnd]);
}
});
return this;
};
})(jQuery, jQuery.fn.animate, jQuery.fn.stop);

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/*!
* mustache.js - Logic-less {{mustache}} templates with JavaScript
* http://github.com/janl/mustache.js
*/
var Mustache = (typeof module !== "undefined" && module.exports) || {};
(function (exports) {
exports.name = "mustache.js";
exports.version = "0.5.0-dev";
exports.tags = ["{{", "}}"];
exports.parse = parse;
exports.compile = compile;
exports.render = render;
exports.clearCache = clearCache;
// This is here for backwards compatibility with 0.4.x.
exports.to_html = function (template, view, partials, send) {
var result = render(template, view, partials);
if (typeof send === "function") {
send(result);
} else {
return result;
}
};
var _toString = Object.prototype.toString;
var _isArray = Array.isArray;
var _forEach = Array.prototype.forEach;
var _trim = String.prototype.trim;
var isArray;
if (_isArray) {
isArray = _isArray;
} else {
isArray = function (obj) {
return _toString.call(obj) === "[object Array]";
};
}
var forEach;
if (_forEach) {
forEach = function (obj, callback, scope) {
return _forEach.call(obj, callback, scope);
};
} else {
forEach = function (obj, callback, scope) {
for (var i = 0, len = obj.length; i < len; ++i) {
callback.call(scope, obj[i], i, obj);
}
};
}
var spaceRe = /^\s*$/;
function isWhitespace(string) {
return spaceRe.test(string);
}
var trim;
if (_trim) {
trim = function (string) {
return string == null ? "" : _trim.call(string);
};
} else {
var trimLeft, trimRight;
if (isWhitespace("\xA0")) {
trimLeft = /^\s+/;
trimRight = /\s+$/;
} else {
// IE doesn't match non-breaking spaces with \s, thanks jQuery.
trimLeft = /^[\s\xA0]+/;
trimRight = /[\s\xA0]+$/;
}
trim = function (string) {
return string == null ? "" :
String(string).replace(trimLeft, "").replace(trimRight, "");
};
}
var escapeMap = {
"&": "&amp;",
"<": "&lt;",
">": "&gt;",
'"': '&quot;',
"'": '&#39;'
};
function escapeHTML(string) {
return String(string).replace(/&(?!\w+;)|[<>"']/g, function (s) {
return escapeMap[s] || s;
});
}
/**
* Adds the `template`, `line`, and `file` properties to the given error
* object and alters the message to provide more useful debugging information.
*/
function debug(e, template, line, file) {
file = file || "<template>";
var lines = template.split("\n"),
start = Math.max(line - 3, 0),
end = Math.min(lines.length, line + 3),
context = lines.slice(start, end);
var c;
for (var i = 0, len = context.length; i < len; ++i) {
c = i + start + 1;
context[i] = (c === line ? " >> " : " ") + context[i];
}
e.template = template;
e.line = line;
e.file = file;
e.message = [file + ":" + line, context.join("\n"), "", e.message].join("\n");
return e;
}
/**
* Looks up the value of the given `name` in the given context `stack`.
*/
function lookup(name, stack, defaultValue) {
if (name === ".") {
return stack[stack.length - 1];
}
var names = name.split(".");
var lastIndex = names.length - 1;
var target = names[lastIndex];
var value, context, i = stack.length, j, localStack;
while (i) {
localStack = stack.slice(0);
context = stack[--i];
j = 0;
while (j < lastIndex) {
context = context[names[j++]];
if (context == null) {
break;
}
localStack.push(context);
}
if (context && typeof context === "object" && target in context) {
value = context[target];
break;
}
}
// If the value is a function, call it in the current context.
if (typeof value === "function") {
value = value.call(localStack[localStack.length - 1]);
}
if (value == null) {
return defaultValue;
}
return value;
}
function renderSection(name, stack, callback, inverted) {
var buffer = "";
var value = lookup(name, stack);
if (inverted) {
// From the spec: inverted sections may render text once based on the
// inverse value of the key. That is, they will be rendered if the key
// doesn't exist, is false, or is an empty list.
if (value == null || value === false || (isArray(value) && value.length === 0)) {
buffer += callback();
}
} else if (isArray(value)) {
forEach(value, function (value) {
stack.push(value);
buffer += callback();
stack.pop();
});
} else if (typeof value === "object") {
stack.push(value);
buffer += callback();
stack.pop();
} else if (typeof value === "function") {
var scope = stack[stack.length - 1];
var scopedRender = function (template) {
return render(template, scope);
};
buffer += value.call(scope, callback(), scopedRender) || "";
} else if (value) {
buffer += callback();
}
return buffer;
}
/**
* Parses the given `template` and returns the source of a function that,
* with the proper arguments, will render the template. Recognized options
* include the following:
*
* - file The name of the file the template comes from (displayed in
* error messages)
* - tags An array of open and close tags the `template` uses. Defaults
* to the value of Mustache.tags
* - debug Set `true` to log the body of the generated function to the
* console
* - space Set `true` to preserve whitespace from lines that otherwise
* contain only a {{tag}}. Defaults to `false`
*/
function parse(template, options) {
options = options || {};
var tags = options.tags || exports.tags,
openTag = tags[0],
closeTag = tags[tags.length - 1];
var code = [
'var buffer = "";', // output buffer
"\nvar line = 1;", // keep track of source line number
"\ntry {",
'\nbuffer += "'
];
var spaces = [], // indices of whitespace in code on the current line
hasTag = false, // is there a {{tag}} on the current line?
nonSpace = false; // is there a non-space char on the current line?
// Strips all space characters from the code array for the current line
// if there was a {{tag}} on it and otherwise only spaces.
var stripSpace = function () {
if (hasTag && !nonSpace && !options.space) {
while (spaces.length) {
code.splice(spaces.pop(), 1);
}
} else {
spaces = [];
}
hasTag = false;
nonSpace = false;
};
var sectionStack = [], updateLine, nextOpenTag, nextCloseTag;
var setTags = function (source) {
tags = trim(source).split(/\s+/);
nextOpenTag = tags[0];
nextCloseTag = tags[tags.length - 1];
};
var includePartial = function (source) {
code.push(
'";',
updateLine,
'\nvar partial = partials["' + trim(source) + '"];',
'\nif (partial) {',
'\n buffer += render(partial,stack[stack.length - 1],partials);',
'\n}',
'\nbuffer += "'
);
};
var openSection = function (source, inverted) {
var name = trim(source);
if (name === "") {
throw debug(new Error("Section name may not be empty"), template, line, options.file);
}
sectionStack.push({name: name, inverted: inverted});
code.push(
'";',
updateLine,
'\nvar name = "' + name + '";',
'\nvar callback = (function () {',
'\n return function () {',
'\n var buffer = "";',
'\nbuffer += "'
);
};
var openInvertedSection = function (source) {
openSection(source, true);
};
var closeSection = function (source) {
var name = trim(source);
var openName = sectionStack.length != 0 && sectionStack[sectionStack.length - 1].name;
if (!openName || name != openName) {
throw debug(new Error('Section named "' + name + '" was never opened'), template, line, options.file);
}
var section = sectionStack.pop();
code.push(
'";',
'\n return buffer;',
'\n };',
'\n})();'
);
if (section.inverted) {
code.push("\nbuffer += renderSection(name,stack,callback,true);");
} else {
code.push("\nbuffer += renderSection(name,stack,callback);");
}
code.push('\nbuffer += "');
};
var sendPlain = function (source) {
code.push(
'";',
updateLine,
'\nbuffer += lookup("' + trim(source) + '",stack,"");',
'\nbuffer += "'
);
};
var sendEscaped = function (source) {
code.push(
'";',
updateLine,
'\nbuffer += escapeHTML(lookup("' + trim(source) + '",stack,""));',
'\nbuffer += "'
);
};
var line = 1, c, callback;
for (var i = 0, len = template.length; i < len; ++i) {
if (template.slice(i, i + openTag.length) === openTag) {
i += openTag.length;
c = template.substr(i, 1);
updateLine = '\nline = ' + line + ';';
nextOpenTag = openTag;
nextCloseTag = closeTag;
hasTag = true;
switch (c) {
case "!": // comment
i++;
callback = null;
break;
case "=": // change open/close tags, e.g. {{=<% %>=}}
i++;
closeTag = "=" + closeTag;
callback = setTags;
break;
case ">": // include partial
i++;
callback = includePartial;
break;
case "#": // start section
i++;
callback = openSection;
break;
case "^": // start inverted section
i++;
callback = openInvertedSection;
break;
case "/": // end section
i++;
callback = closeSection;
break;
case "{": // plain variable
closeTag = "}" + closeTag;
// fall through
case "&": // plain variable
i++;
nonSpace = true;
callback = sendPlain;
break;
default: // escaped variable
nonSpace = true;
callback = sendEscaped;
}
var end = template.indexOf(closeTag, i);
if (end === -1) {
throw debug(new Error('Tag "' + openTag + '" was not closed properly'), template, line, options.file);
}
var source = template.substring(i, end);
if (callback) {
callback(source);
}
// Maintain line count for \n in source.
var n = 0;
while (~(n = source.indexOf("\n", n))) {
line++;
n++;
}
i = end + closeTag.length - 1;
openTag = nextOpenTag;
closeTag = nextCloseTag;
} else {
c = template.substr(i, 1);
switch (c) {
case '"':
case "\\":
nonSpace = true;
code.push("\\" + c);
break;
case "\r":
// Ignore carriage returns.
break;
case "\n":
spaces.push(code.length);
code.push("\\n");
stripSpace(); // Check for whitespace on the current line.
line++;
break;
default:
if (isWhitespace(c)) {
spaces.push(code.length);
} else {
nonSpace = true;
}
code.push(c);
}
}
}
if (sectionStack.length != 0) {
throw debug(new Error('Section "' + sectionStack[sectionStack.length - 1].name + '" was not closed properly'), template, line, options.file);
}
// Clean up any whitespace from a closing {{tag}} that was at the end
// of the template without a trailing \n.
stripSpace();
code.push(
'";',
"\nreturn buffer;",
"\n} catch (e) { throw {error: e, line: line}; }"
);
// Ignore `buffer += "";` statements.
var body = code.join("").replace(/buffer \+= "";\n/g, "");
if (options.debug) {
if (typeof console != "undefined" && console.log) {
console.log(body);
} else if (typeof print === "function") {
print(body);
}
}
return body;
}
/**
* Used by `compile` to generate a reusable function for the given `template`.
*/
function _compile(template, options) {
var args = "view,partials,stack,lookup,escapeHTML,renderSection,render";
var body = parse(template, options);
var fn = new Function(args, body);
// This anonymous function wraps the generated function so we can do
// argument coercion, setup some variables, and handle any errors
// encountered while executing it.
return function (view, partials) {
partials = partials || {};
var stack = [view]; // context stack
try {
return fn(view, partials, stack, lookup, escapeHTML, renderSection, render);
} catch (e) {
throw debug(e.error, template, e.line, options.file);
}
};
}
// Cache of pre-compiled templates.
var _cache = {};
/**
* Clear the cache of compiled templates.
*/
function clearCache() {
_cache = {};
}
/**
* Compiles the given `template` into a reusable function using the given
* `options`. In addition to the options accepted by Mustache.parse,
* recognized options include the following:
*
* - cache Set `false` to bypass any pre-compiled version of the given
* template. Otherwise, a given `template` string will be cached
* the first time it is parsed
*/
function compile(template, options) {
options = options || {};
// Use a pre-compiled version from the cache if we have one.
if (options.cache !== false) {
if (!_cache[template]) {
_cache[template] = _compile(template, options);
}
return _cache[template];
}
return _compile(template, options);
}
/**
* High-level function that renders the given `template` using the given
* `view` and `partials`. If you need to use any of the template options (see
* `compile` above), you must compile in a separate step, and then call that
* compiled function.
*/
function render(template, view, partials) {
return compile(template)(view, partials);
}
})(Mustache);

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/*!
* http://cubiq.org/remove-onclick-delay-on-webkit-for-iphone
* Released under MIT license, http://cubiq.org/license
*/
function NoClickDelay(el) {
this.element = typeof el == 'object' ? el : document.getElementById(el);
var self = this;
if( 'ontouchstart' in window )
this.element.addEventListener('touchstart', self, true);
}
NoClickDelay.prototype = {
handleEvent: function(e) {
switch(e.type) {
case 'touchstart': this.onTouchStart(e); break;
case 'touchmove': this.onTouchMove(e); break;
case 'touchend': this.onTouchEnd(e); break;
}
},
onTouchStart: function(e) {
e.preventDefault();
this.moved = false;
this.theTarget = document.elementFromPoint(e.targetTouches[0].clientX, e.targetTouches[0].clientY);
if(this.theTarget.nodeType == 3) this.theTarget = theTarget.parentNode;
this.theTarget.className+= ' pressed';
//alert( this.theTarget.className );
this.element.addEventListener('touchmove', this, false);
this.element.addEventListener('touchend', this, false);
},
onTouchMove: function(e) {
this.moved = true;
this.theTarget.className = this.theTarget.className.replace(/ ?pressed/gi, '');
},
onTouchEnd: function(e) {
this.element.removeEventListener('touchmove', this, false);
this.element.removeEventListener('touchend', this, false);
if( !this.moved && this.theTarget ) {
this.theTarget.className = this.theTarget.className.replace(/ ?pressed/gi, '');
var theEvent = document.createEvent('MouseEvents');
theEvent.initEvent('click', true, true);
this.theTarget.dispatchEvent(theEvent);
}
this.theTarget = undefined;
}
};

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/*
THIS SOFTWARE IS PROVIDED BY ANDREW M. TRICE ''AS IS'' AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ANDREW M. TRICE OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
.splitViewNavigator_root {
position:absolute;
top:0px;
bottom:0px;
left:0px;
right:0px;
}
.splitViewNavigator_sidebar {
position:absolute;
overflow:hidden;
-webkit-backface-visibility: hidden;
transform: translate3d(0,0,0);
-webkit-transform: translate3d(0,0,0);
border-right:1px solid #999;
}
.splitViewNavigator_body {
position:absolute;
background:white;
overflow:hidden;
-webkit-backface-visibility: hidden;
transform: translate3d(0,0,0);
-webkit-transform: translate3d(0,0,0);
}
.content_overlay_visible {
position:absolute;
top:0px;
bottom:0px;
left:0px;
right:0px;
}
.content_overlay_hidden {
position:absolute;
top:-1px;
left:-1px;
width:0px;
height:0px;
display:none;
}
.sidebar_portrait {
top:0px;
bottom:0px;
left:-240px;
width:240px;
}
.body_portrait {
top:0px;
bottom:0px;
right:0px;
left:0px;
}
.sidebar_landscape {
top:0px;
bottom:0px;
left:0px;
width:240px;
}
.body_landscape {
top:0px;
bottom:0px;
right:0px;
left:240px;
}

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/*
THIS SOFTWARE IS PROVIDED BY ANDREW M. TRICE ''AS IS'' AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ANDREW M. TRICE OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
var SplitViewNavigator = function( target, toggleButtonLabel, backLinkCSS, bindToWindow ) {
this.animating = false;
this.animationDuration = 350;
this.animationPerformed = false;
this.uniqueId = this.guid();
this.parent = $( target );
var regexp = new RegExp("Windows Phone OS 7");
this.winPhone = (navigator.userAgent.search(regexp) >= 0);
this.rootElement = $('<div class="splitViewNavigator_root"></div>');
this.sidebarContainer = $('<div class="splitViewNavigator_sidebar"></div>');
this.contentOverlay = $('<div class="content_overlay_hidden" id="overlay'+this.uniqueId+'"></div>');
this.bodyContainer = $('<div class="splitViewNavigator_body"></div>');
this.sidebarViewNavigator = new ViewNavigator( this.sidebarContainer.get()[0], backLinkCSS, false );
this.bodyViewNavigator = new ViewNavigator( this.bodyContainer.get()[0], backLinkCSS, false );
this.backLinkCSS = backLinkCSS ? backLinkCSS : "viewNavigator_backButton";
this.toggleSidebarButton = $('<li class="viewNavigator_backButton viewNavigator_backButtonPosition ' + backLinkCSS + '" id="toggle' + this.uniqueId + '" onclick="window.splitViewNavigator.showSidebar()">'+toggleButtonLabel+'</li>');
this.rootElement.append( this.bodyContainer );
this.rootElement.append( this.contentOverlay );
this.rootElement.append( this.sidebarContainer );
var self = this;
/*if ( "onorientationchange" in window ) {
$(window).bind( "orientationchange", function(event){ self.resizeContent() } )
}
else {*/
//$(window).resize( function(event){ self.resizeContent() } );
//alert( this.parent.attr( "id" ) );
this.parent.resize( function(event){ self.resizeContent() } );
//}
if ( bindToWindow != false ) {
$(window).resize( function(event){ self.resizeContent() } );
}
else {
this.parent.resize( function(event){ self.resizeContent() } );
}
this.resizeContent();
this.parent.append( this.rootElement );
this.contentOverlay.click( function(event){ self.hideSidebar() } );
new NoClickDelay( this.contentOverlay.get()[0] );
new NoClickDelay( this.toggleSidebarButton.get()[0] );
window.splitViewNavigator = this;
}
SplitViewNavigator.prototype.resizeContent = function() {
this.applyStylesByOrientation();
this.sidebarViewNavigator.resizeContent();
this.bodyViewNavigator.resizeContent()
}
SplitViewNavigator.prototype.applyStylesByOrientation = function() {
var $window = $(window)
var w = $window.width();
var h = $window.height();
var orientation = (w >= h) ? "landscape" : "portrait";
this.contentOverlay.removeClass( "content_overlay_visible" ).addClass( "content_overlay_hidden" );
//landscape
if ( orientation == "landscape" && this.orientation != orientation ) {
this.sidebarContainer.removeClass( "sidebar_portrait" ).addClass( "sidebar_landscape" );
this.bodyViewNavigator.setHeaderPadding( 0 );
this.toggleSidebarButton.remove();
if ( this.animationPerformed ) {
this.sidebarContainer.css( "left", 0 );
}
this.bodyContainer.removeClass( "body_portrait" ).addClass( "body_landscape" );
}
//portrait
else if ( this.orientation != orientation ) {
this.sidebarContainer.removeClass( "sidebar_landscape" ).addClass( "sidebar_portrait" );
this.bodyViewNavigator.setHeaderPadding( "70px" );
this.bodyContainer.append( this.toggleSidebarButton );
if ( this.animationPerformed ) {
this.sidebarContainer.css( "left", -this.sidebarContainer.width() );
}
this.bodyContainer.removeClass( "body_landscape" ).addClass( "body_portrait" );
}
this.orientation = orientation;
}
SplitViewNavigator.prototype.showSidebar = function() {
this.animationPerformed = true;
if ( this.orientation == "portrait" ) {
this.contentOverlay.removeClass( "content_overlay_hidden" ).addClass( "content_overlay_visible" );
this.animating = true;
this.sidebarContainer.animate({
left:0,
avoidTransforms:false,
useTranslate3d: true
}, this.animationDuration, this.animationCompleteHandler());
}
}
SplitViewNavigator.prototype.hideSidebar = function() {
if ( this.orientation == "portrait" ) {
this.contentOverlay.removeClass( "content_overlay_visible" ).addClass( "content_overlay_hidden" );
this.animating = true;
this.sidebarContainer.animate({
left:-this.sidebarContainer.width(),
avoidTransforms:false,
useTranslate3d: true
}, this.animationDuration, this.animationCompleteHandler());
}
}
SplitViewNavigator.prototype.animationCompleteHandler = function() {
var self = this;
return function() {
self.animating = false;
//self.resetScroller();
}
}
SplitViewNavigator.prototype.pushSidebarView = function( viewDescriptor ) {
this.sidebarViewNavigator.pushView( viewDescriptor );
}
SplitViewNavigator.prototype.popSidebarView = function() {
this.sidebarViewNavigator.popView();
}
SplitViewNavigator.prototype.replaceSidebarView = function( viewDescriptor ) {
this.sidebarViewNavigator.replaceView( viewDescriptor );
}
SplitViewNavigator.prototype.pushBodyView = function( viewDescriptor ) {
this.bodyViewNavigator.pushView( viewDescriptor );
}
SplitViewNavigator.prototype.popBodyView = function() {
this.bodyViewNavigator.popView();
}
SplitViewNavigator.prototype.replaceBodyView = function( viewDescriptor ) {
this.bodyViewNavigator.replaceView( viewDescriptor );
}
//GUID logic from http://stackoverflow.com/questions/105034/how-to-create-a-guid-uuid-in-javascript
SplitViewNavigator.prototype.S4 = function() {
return (((1+Math.random())*0x10000)|0).toString(16).substring(1);
}
SplitViewNavigator.prototype.guid = function() {
return (this.S4() + this.S4() + "-" + this.S4() + "-4" + this.S4().substr(0,3) + "-" + this.S4() + "-" + this.S4() + this.S4() + this.S4()).toLowerCase();
}

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www/js/viewAssembler.js Normal file
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var templates = {
pointsViewTemplate:"views/pointsViewTemplate.html",
aboutViewTemplate:"views/aboutViewTemplate.html",
defaultViewTemplate:"views/defaultViewTemplate.html",
searchResultsViewTemplate:"views/searchResultsViewTemplate.html",
searchViewTemplate:"views/searchViewTemplate.html",
calcPointsViewTemplate:"views/calcPointsViewTemplate.html",
calcAllowanceViewTemplate:"views/calcAllowanceViewTemplate.html",
loaded: 0,
requested: 0
};
var ___templatesLoadedCallback;
function loadTemplates(callback) {
___templatesLoadedCallback = callback;
//load Mousetache HTML templates
for (var key in templates) {
(function() {
var _key = key.toString();
if ( _key != "loaded" && _key != "requested" ){
templates.requested ++;
var templateLoaded = function( template ){
onTemplateLoaded( template, _key );
}
$.get( templates[ _key ], templateLoaded, "html" );
}
})();
}
}
function onTemplateLoaded(template, key) {
//alert( key + ": " + template);
templates[ key ] = template;
templates.loaded ++;
if ( templates.loaded == templates.requested ) {
___templatesLoadedCallback();
}
}
function isTablet() {
var _w = $(window).width();
var _h = $(window).height();
return (Math.min(_w,_h) >= 600);
}
function onViewClick(event, title, viewTxt) {
var view = { title: title,
backLabel: backButtonLabel,
view: viewTxt
};
window.viewNavigator.pushView(view);
event.stopPropagation();
return false;
}
function registerClick(el, id, title, view){
el.find(id).on( this.CLICK_EVENT, function(evt){onViewClick(evt, title, view);});
}
function ViewAssembler() {
this.touchSupported = 'ontouchstart' in window;
//this.CLICK_EVENT = this.touchSupported ? 'touchend' : 'click';
this.CLICK_EVENT = 'click';
return this;
}
ViewAssembler.prototype.defaultView = function() {
var el = $( templates.defaultViewTemplate );
el.find("#points").on( this.CLICK_EVENT, function(evt){onViewClick(evt, "My Points", viewAssembler.pointsView());} );
el.find("#search").on( this.CLICK_EVENT, function(evt){onViewClick(evt, "Food Search", viewAssembler.searchView());} );
el.find("#calculate").on( this.CLICK_EVENT, function(evt){onViewClick(evt, "Calculate Points", viewAssembler.calcPointsView());});
el.find("#calculateAllowance").on( this.CLICK_EVENT, function(evt){onViewClick(evt, "Calculate Allowance", viewAssembler.calcAllowanceView());});
el.find("#about").on( this.CLICK_EVENT, function(evt){onViewClick(evt, "About", viewAssembler.aboutView());} );
//registerClick(el, "#about", "About", viewAssembler.aboutView());
return el;
}
ViewAssembler.prototype.pointsView = function () {
var viewModel = {};
viewModel.allowance = dbGet("allowance", 0);
viewModel.dailyPoints = dbGet("dailyPoints", viewModel.allowance);
viewModel.dailyUsed = roundPoints(viewModel.allowance - viewModel.dailyPoints);
viewModel.weeklyPointsAllowed = weeklyPointsAllowed;
viewModel.weeklyPoints = dbGet("weeklyPointsAllowed", viewModel.weeklyPointsAllowed);
viewModel.weeklyUsed = roundPoints(viewModel.weeklyPointsAllowed - viewModel.weeklyPoints);
viewModel.amount = dbGetNum("amount");
var el = $( Mustache.to_html(templates.pointsViewTemplate, viewModel) );
el.find( "#subtractButton" ).on( this.CLICK_EVENT, onSubtractPointsButtonClick );
el.find( "#resetDayButton" ).on( this.CLICK_EVENT, function(evt){onResetPointsButtonClick(true);} );
el.find( "#resetWeekButton" ).on( this.CLICK_EVENT, function(evt){onResetPointsButtonClick(false);} );
return el;
}
ViewAssembler.prototype.aboutView = function() {
var el = $( templates.aboutViewTemplate );
return el;
}
ViewAssembler.prototype.foodDetailsView = function( food ) {
var template = templates.foodDetailsViewTemplate;
return $( Mustache.to_html(template, food) );
}
ViewAssembler.prototype.searchView = function () {
var el = $( templates.searchViewTemplate );
el.find( "#searchButton" ).on( this.CLICK_EVENT, onSearchButtonClick );
return el;
}
ViewAssembler.prototype.calcPointsView = function () {
var viewModel = {};
viewModel.amount = dbGetNum("calcPointsAmount");
viewModel.protein = dbGetNum("protein");
viewModel.carbs = dbGetNum("carbs");
viewModel.fat = dbGetNum("fat");
viewModel.fiber = dbGetNum("fiber");
var el = $( Mustache.to_html(templates.calcPointsViewTemplate, viewModel) );
el.find( "#calcButton" ).on( this.CLICK_EVENT, onCalcPointsButtonClick );
el.find("#calcSubtractButton").on( this.CLICK_EVENT, pushPointsPage );
return el;
}
ViewAssembler.prototype.calcAllowanceView = function () {
var viewModel = {};
viewModel.allowance = dbGetNum("allowance");
viewModel.weight = dbGetNum("weight");
viewModel.height = dbGetNum("height");
viewModel.age = dbGetNum("age");
var maleNotFemale = dbGet("maleNotFemale", "false") == "true";
if(maleNotFemale){
viewModel.gender = "male";
viewModel.otherGender = "female";
}else{
viewModel.gender = "female";
viewModel.otherGender = "male";
}
var el = $( Mustache.to_html(templates.calcAllowanceViewTemplate, viewModel) );
el.find( "#calcButton" ).on( this.CLICK_EVENT, onCalcAllowanceButtonClick );
return el;
}
ViewAssembler.prototype.searchResultsView = function( indices, searchPhrase ) {
var viewModel = {values:[]};
for (var i=0; i< indices.length; ++i) {
var food = arrayToFoodObject( indices[i] );
viewModel.values.push( food );
}
/*
viewModel.values.sort( function(a, b){
if ( a.foodName < b.foodName ) { return -1; }
else if (a.foodName > b.foodName ) { return 1; }
else return 0;
});
*/
if(viewModel.values.length >= maxSearchLength)
viewModel.maxSearchLength = maxSearchLength;
viewModel.criteria = searchPhrase;
var template = templates.searchResultsViewTemplate;
var el = $( Mustache.to_html(template, viewModel) );
el.find( "li" ).on( this.CLICK_EVENT, onNearbyListItemClick );
return el;
}

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