//npc speaks //---------id---type----nextdia-dialoguetext1-------------------------------------------dialoguetext2-------------------dialoguetext3 dialogue = 1 1 2 Good_day,_how_can_I_help_you? EMPTY EMPTY dialogue = 3 1 4 Do_you_want_to_buy_some_runes? EMPTY EMPTY dialogue = 6 1 0 Well,_if_you_find_somone_who_does_want_runes,_please send_them_my_way. EMPTY //player speaks (same as 1) //---------id---type----nextdia-dialoguetext1-------------------------------------------dialoguetext2-------------------dialoguetext3 dialogue = 5 3 6 Oh_it's_a_rune_shop._No_thank_you,_then. EMPTY EMPTY //player must choose //---------id---type----nexto1--nexto2--nexto3--swclose-swfar---question------------------------option1-----------------------------------------option2-----------------------------------------option3 dialogue = 2 2 -1 -2 0 1 0 What_would_you_like_to_say? I'd_like_to_access_my_bank_account,_please. I'd_like_to_check_my_PIN_settings. EMPTY dialogue = 4 2 -3 5 0 1 0 Select_an_Option Yes_please! Oh_it's_a_rune_shop._No_thank_you,_then. EMPTY [ENDOFDIALOGUELIST]