package org.moparscape.msc.gs.external; public class GameObjectLoc { /** * The direction it faces */ public int direction; /** * The id of the gameObject */ public int id; /** * Type of object - 0: Object, 1: WallObject */ public int type; /** * The objects x coord */ public int x; /** * The objects y coord */ public int y; public GameObjectLoc(int id, int x, int y, int direction, int type) { this.id = id; this.x = x; this.y = y; this.direction = direction; this.type = type; } public int getDirection() { return direction; } public int getId() { return id; } public int getType() { return type; } public int getX() { return x; } public int getY() { return y; } }