/** * War */ if(!isWarRunning()) { SendMessage("War mode currently not running!"); return; } NpcTalk("Would you like to join a team to battle in the war?"); option = PickOption("Yes, I'm ready to fight!", "No, I'm not ready yet", "I want to get out of the war!"); if(option == 1) { if(inATeam()) { SendMessage("You are apart of a team already. Talk to Captain Rovin!"); return; } joinTeam(); } else if(option == 3) { if(!inATeam()) { SendMessage("You are not part of a team!"); return; } leaveTeam(); } else { }