Commit Graph

18 Commits

Author SHA1 Message Date
xEnt22
6b162222f1 imthenull: remove the @ran@ message upon login, and add a MOTD
xEnt: new characters - all current stats start at 0.
xEnt: make dueling p2p
xEnt: add restriction for npcs dropping member items
xEnt: removed random npc talking text.
Rodgerwilco: change fletching and other messages to 'This feature is only available on a members server'
Rov: disable dart, arrow head & throwing knife smithing.
xEnt: telegrab block in certain areas needs to be removed
Rov: disallow alching of member items (if you happen to get one)
xEnt: disable lv 5 enchant
Rov: disable camelot teleport and other p2p magic spells
All day: disable entrana monks from taking you to entrana
hikkili: changed mining guild text to say 60, not 66
xEnt: champs guild door can not be opened right now (due to not having all quests)


-- ALPHA COMMANDS ONLY --
Added ::say <msg>
Added ::item <id>
Added ::goto <playername>
Added ::town <townname>
2012-01-08 15:30:34 +10:30
xEnt22
7f0d0c4ca4 fixed smithing, lightly tested with bronze and works fine 2012-01-02 20:50:00 +10:30
Joe0
46d13c60cf Closes issue #30. 2011-12-18 12:18:31 -06:00
Joe0
d4e040611f Abstracted auth system a bit. Worked on BUN implementation, 2011-12-16 08:36:37 -06:00
Joe0
1f064e322a Partial fix for issue #23. Objects that are still 'walkable' should be
excluded from the additional distance.
2011-12-02 09:13:22 -06:00
CodeForFame
428c3ec7cb Added reloadipbans command.
Dumped current database structure. (needs some cleanup)
2011-06-25 21:38:50 -05:00
CodeForFame
7ccbc743b9 Added ip ban and unban commands.
Fixed formatting of LSPacketHandlers.xml
2011-06-25 16:42:55 -05:00
CodeForFame
93a5385f10 Fixed spelling error. 2011-06-25 01:09:09 -05:00
CodeForFame
d7e4583d3b Formatted all code.
Removed unused imports.
Addressed all warnings.
Made all fields in Player class private (added getters and setters where needed).
Removed dead code.
2011-06-25 00:44:53 -05:00
CodeForFame
eac2ad9f88 Fixed run-time classpath to include Scala.
Redid CommandHandler in Scala, and added permissions for each command.
Changed groupIDs to be more logical.
Added configs for other config files.
Refactored structure of config files (moved them out of server and ls folders respectively because they're already in a folder that denotes server/ls)
Cleared logs.
Deleted LS configs from server (they are completely unused there).
Moved configs to the config folder.
2011-06-24 17:18:51 -05:00
CodeForFame
dfbc8e8637 Added mail.jar to build path...
Removed IRC stuff in Constants...
Made the configs load before any logs being printed out (caused errors).
Fixed issue specified in pull request 9.
Fixed issue with being logged out (due to an error) caused by an old mistake (by the RSCA team) that created dead code.  So, I moved the dead code, so it's not dead, and fixes the bug.
2011-06-22 11:32:03 -05:00
CodeForFame
b76d909658 Added 'runeblast' pm, and reports to the alert system. 2011-06-21 22:39:49 -05:00
CodeForFame
1d7ded4829 Removed hard-coded client version... 2011-05-16 19:31:12 -05:00
CodeForFame
bee6a45477 Moved some variables from Constants to Config, and made them configurable via XML. 2011-05-16 19:15:24 -05:00
CodeForFame
ea0509b8f8 Redid the 'damage pooling' system (removed memory leak).
Found bugs in XP distribution--
When the last hit was from magic players gained only 3/4ths of the ranged xp they should have - fixed
Players get no XP from killing other players with range
2011-05-14 07:34:42 -05:00
CodeForFame
acf0ad8e80 Removed IRC 2011-05-14 06:29:25 -05:00
CodeForFame
5331458dc2 Re-wrote the 'CacheHandler' and made it generic, and made it actually work... (added the Apache Collections library)
Replaced non-time-critical currentTimeMillis with a call to GameEngine.getTime which is updated multiple times per server tick.
2011-05-14 06:18:14 -05:00
CodeForFame
ea668ae747 Changed some configs, and changed the package. 2011-05-13 03:24:42 -05:00