MoparClassic/GameServer/src/org/moparscape/msc/config/Constants.java

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package org.moparscape.msc.config;
import org.moparscape.msc.gs.Instance;
/**
* Holds all important, commonly tweaked variables.
*
* @author xEnt
*
*/
public class Constants {
/**
* @category GameServer
*/
public static class GameServer {
/**
* Used throughout strings ingame, this is your Server's name.
*/
public static final String SERVER_NAME = "MoparScape Classic";
/**
* Set by runtime arguments. Is this World a Members/Subscriber (P2P)
* world?
*/
public static boolean MEMBER_WORLD = false;
/**
* Is this wilderness fully f2p (no p2p weapons, items etc)
*/
public static boolean F2P_WILDY = true;
/**
* Our World's Number, Gets set upon launch.
*/
public static int WORLD_NUMBER = 0;
/**
* Message of the Day (Seen as you log in)
*/
public static String MOTD = "";
/**
* Exp Rate multiplier per kill.
*/
public static final double EXP_RATE = 4.0;
/**
* Subscribed Exp Rate multiplier per kill.
*/
public static final double SUB_EXP_RATE = 4.0;
/**
* The amount of players on this server.
*/
public static int ONLINE_COUNT = Instance.getWorld().getPlayers()
.size();
/**
* Each time a connection is made to the server, this is incremented.
*/
public static int ACCEPTED_CONNECTIONS = 0;
/**
* Strikes, Bolts & Blast Spells.
*
* Remember, 30+ Magic damage gives you +1 damage, so these damages are
* -1 the absolute max. Level Requirement, Max Damage
*/
public static final int[][] SPELLS = { { 1, 1 }, { 4, 2 }, { 9, 2 },
{ 13, 3 }, { 17, 3 }, { 23, 4 }, { 29, 4 }, { 35, 5 },
{ 41, 5 }, { 47, 6 }, { 53, 6 }, { 59, 7 }, { 62, 8 },
{ 65, 9 }, { 70, 10 }, { 75, 11 } };
/**
* k ID's of all Undead-type of NPC's. (Used for crumble undead &
* sounds)
*/
public static final int[] UNDEAD_NPCS = { 15, 53, 80, 178, 664, 41, 52,
68, 180, 214, 319, 40, 45, 46, 50, 179, 195 };
/**
* ID's of all ARMOR type NPC's. (Used for armor hitting sounds)
*/
public static final int[] ARMOR_NPCS = { 66, 102, 189, 277, 322,
401324, 323, 632, 633 };
/**
* Maximum hit for Crumble Undead (Magic) spell. (Against undead)
*/
public static final int CRUMBLE_UNDEAD_MAX = 12;
/**
* These NPCs are NPCs that are attackable, but do not run on low health
* such as Guards etc.
*/
public static final int[] NPCS_THAT_DONT_RETREAT = { 65, 102, 100, 127,
258 };
public static final String[] PMODS = { "There are currently no PMODS" };
public static final String[] MODS = { "Mod Jake", "Mod Robert",
"Mod x0x0", "Mod Andrew", "Mod Trauma", "Mod Andrew",
"Mod Miku" };
public static final String[] ADMINS = { "Mod Necroth", "KO9" };
}
/**
* @category IRC
*/
public static class IRC {
/**
* to enable IRC integration or not.
*/
public static boolean USE_IRC = false;
/**
* Hosts of the IRC channels
*/
public static final String[] HOSTS = { "irc.shakeababy.net" };
/**
* Channels for the IRC bot to join Passwords in the second dimention
*/
public static final String[][] CHANNELS = { {
"#org.moparscape.msc.staff", "staffonly" } };
/**
* Channel for the IRC bot to join
*/
public static final String NICK = "msc_"
+ (GameServer.MEMBER_WORLD ? "P2P" : "F2P") + "_"
+ Formulae.Rand(0, 900);
/**
* the login/full name thing IRC wants. [NOT NICKNAME]
*/
public static final String USER = "org.moparscape.msc";
/**
* Each person in here is their IRC name, if they are in here ALL
* Moderator in-game activities will be sent to them via PM.
*/
public static final String[] ADMINISTRATORS = { "KO9", "ollie",
"Necroth", "Melshef" };
/**
* Banned words you don't want your IRCBot to say (Optional) {Banned
* word, new mask}
*/
public static final String[][] BANNED_WORDS = { { "stork",
"org.moparscape.msc" } };
}
/**
* @category LoginServer
*/
public static class LoginServer {
}
}