MoparClassic/GameServer/scripts/142 - Barmaid.bsh

46 lines
1.6 KiB
Plaintext
Raw Normal View History

/**
* ID 142 - Barmaid
*
* @author Ecko @msc
*/
PlayerTalk("Hi, what ales are you serving?");
NpcTalk("Well you can either have a nice asgarnian ale or a wizards mind bomb");
NpcTalk("Or a dwarven stout");
option = PickOption("One Asgarnian Ale please", "I'll try the mind bomb", "Can i have a dwarven stout?", "I don't feel like any of those");
if(option == 1) {
NpcTalk("That'll be two gold");
if(HasItem(10, 2)) { // 2 gold
SendMessage("You buy an Asgarnian Ale");
RemoveItem(10, 2);
AddItem(267, 1); // 1 Asgarnian Ale
} else {
PlayerTalk("Oh dear. I don't seem to have enough money");
}
}
if(option == 2) {
Wait(250);
NpcTalk("That'll be two gold");
if(HasItem(10, 2)) { // 2 gold
SendMessage("You buy a pint of Wizard's Mind Bomb");
RemoveItem(10, 2);
AddItem(268, 1); // 1 Wizard's Mind Bomb
} else {
PlayerTalk("Oh dear. I don't seem to have enough money");
}
}
if(option == 3) {
Wait(250);
NpcTalk("That'll be three gold");
if(HasItem(10, 3)) { // 2 gold
SendMessage("You buy a pint of Dwarven Stout");
RemoveItem(10, 3);
AddItem(269, 1); // 1 Dwarven Stout
} else {
PlayerTalk("Oh dear. I don't seem to have enough money");
}
}
if(option == 4) {
PlayerTalk("I don't feel like any of those");
}