package org.moparscape.msc.gs.external;

/**
 * The definition wrapper for trees
 */
public class ObjectWoodcuttingDef {

    /**
     * How much experience identifying gives
     */
    public int exp;
    /**
     * Percent chance the tree will be felled
     */
    public int fell;
    /**
     * The id of the ore this turns into
     */
    private int logId;
    /**
     * Herblaw level required to identify
     */
    public int requiredLvl;
    /**
     * How long the tree takes to respawn afterwards
     */
    public int respawnTime;

    public int getExp() {
	return exp;
    }

    public int getFell() {
	return fell;
    }

    public int getLogId() {
	return logId;
    }

    public int getReqLevel() {
	return requiredLvl;
    }

    public int getRespawnTime() {
	return respawnTime;
    }

}
