package org.moparscape.msc.gs.states;

public enum Action {

	AGILITYING("Performing an agility obstacle"), ATTACKING_MOB("Attacking an NPC or Player"), CASTING_GITEM("Casting a Spell on a Ground Item"), CASTING_MOB("Casting a Spell on an NPC or Player"), DROPPING_GITEM("Dropping an Item"), DUELING_PLAYER("Dueling with another player"), FIGHTING_MOB("In combat with an NPC or Player"), IDLE("Idle or Walking"), RANGING_MOB("Ranging an NPC or Player"), TAKING_GITEM("Picking up an Item"), TALKING_MOB("Talking to an NPC"), USING_DOOR("Using a Door"), USING_INVITEM_ON_DOOR("Using an Item on a Door"), USING_INVITEM_ON_GITEM("Using an Item on a Ground Item"), USING_INVITEM_ON_NPC("Using an Item on an NPC"), USING_INVITEM_ON_OBJECT("Using an Item on an Object"), USING_INVITEM_ON_PLAYER("Using an Item on a Player"), USING_OBJECT("Using an Object");
	private String description;

	Action(String description) {
		this.description = description;
	}

	public String toString() {
		return description;
	}
}
