mirror of
https://github.com/raphnet/gc_n64_usb-v3
synced 2024-12-21 23:08:53 -05:00
201 lines
4.5 KiB
C
201 lines
4.5 KiB
C
/* gc_n64_usb : Gamecube or N64 controller to USB adapter firmware
|
|
Copyright (C) 2007-2015 Raphael Assenat <raph@raphnet.net>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#include <avr/io.h>
|
|
#include <avr/interrupt.h>
|
|
#include <util/delay.h>
|
|
#include <string.h>
|
|
#include "gamepads.h"
|
|
#include "gamecube.h"
|
|
#include "gcn64_protocol.h"
|
|
|
|
/*********** prototypes *************/
|
|
static void gamecubeInit(void);
|
|
static char gamecubeUpdate(void);
|
|
static char gamecubeChanged(void);
|
|
|
|
static char gc_rumbling = 0;
|
|
static char origins_set = 0;
|
|
static unsigned char orig_x, orig_y, orig_cx, orig_cy;
|
|
|
|
static void gamecubeInit(void)
|
|
{
|
|
gamecubeUpdate();
|
|
}
|
|
|
|
void gc_decodeAnswer(unsigned char data[8])
|
|
{
|
|
unsigned char x,y,cx,cy;
|
|
|
|
// Note: Checking seems a good idea, adds protection
|
|
// against corruption (if the "constant" bits are invalid,
|
|
// maybe others are : Drop the packet).
|
|
//
|
|
// However, I have seen bit 2 in a high state. To be as compatible
|
|
// as possible, I decided NOT to look at these bits since instead
|
|
// of being "constant" bits they might have a meaning I don't know.
|
|
|
|
// Check the always 0 and always 1 bits
|
|
#if 0
|
|
if (gcn64_workbuf[0] || gcn64_workbuf[1] || gcn64_workbuf[2])
|
|
return 1;
|
|
|
|
if (!gcn64_workbuf[8])
|
|
return 1;
|
|
#endif
|
|
|
|
/*
|
|
(Source: Nintendo Gamecube Controller Protocol
|
|
updated 8th March 2004, by James.)
|
|
|
|
Bit Function
|
|
0-2 Always 0 << RAPH: Not true, I see 001!
|
|
3 Start
|
|
4 Y
|
|
5 X
|
|
6 B
|
|
7 A
|
|
8 Always 1
|
|
9 L
|
|
10 R
|
|
11 Z
|
|
12-15 Up,Down,Right,Left
|
|
16-23 Joy X
|
|
24-31 Joy Y
|
|
32-39 C Joystick X
|
|
40-47 C Joystick Y
|
|
48-55 Left Btn Val
|
|
56-63 Right Btn Val
|
|
*/
|
|
|
|
last_built_report.pad_type = PAD_TYPE_GAMECUBE;
|
|
last_built_report.gc.buttons = data[0] | data[1] << 8;
|
|
x = data[2];
|
|
y = data[3];
|
|
cx = data[4];
|
|
cy = data[5];
|
|
last_built_report.gc.lt = data[6];
|
|
last_built_report.gc.rt = data[7];
|
|
memcpy(last_built_report.gc.raw_data, data, 8);
|
|
|
|
if (origins_set) {
|
|
last_built_report.gc.x = ((int)x-(int)orig_x);
|
|
last_built_report.gc.y = ((int)y-(int)orig_y);
|
|
last_built_report.gc.cx = ((int)cx-(int)orig_cx);
|
|
last_built_report.gc.cy = ((int)cy-(int)orig_cy);
|
|
} else {
|
|
orig_x = x;
|
|
orig_y = y;
|
|
orig_cx = cx;
|
|
orig_cy = cy;
|
|
last_built_report.gc.x = 0;
|
|
last_built_report.gc.y = 0;
|
|
last_built_report.gc.cx = 0;
|
|
last_built_report.gc.cy = 0;
|
|
origins_set = 1;
|
|
}
|
|
}
|
|
|
|
|
|
static char gamecubeUpdate()
|
|
{
|
|
unsigned char tmpdata[GC_GETSTATUS_REPLY_LENGTH];
|
|
unsigned char count;
|
|
|
|
#if 0
|
|
/* The GetID command. This is required for the Nintendo Wavebird to work... */
|
|
tmp = GC_GETID;
|
|
count = gcn64_transaction(&tmp, 1);
|
|
if (count != GC_GETID_REPLY_LENGTH) {
|
|
return 1;
|
|
}
|
|
|
|
/*
|
|
* The wavebird needs time. It does not answer the
|
|
* folowwing get status command if we don't wait here.
|
|
*
|
|
* A good 2:1 safety margin has been chosen.
|
|
*
|
|
*/
|
|
// 10 : does not work
|
|
// 20 : does not work
|
|
// 25 : works
|
|
// 30 : works
|
|
_delay_us(50);
|
|
#endif
|
|
|
|
tmpdata[0] = GC_GETSTATUS1;
|
|
tmpdata[1] = GC_GETSTATUS2;
|
|
tmpdata[2] = GC_GETSTATUS3(gc_rumbling);
|
|
|
|
count = gcn64_transaction(tmpdata, 3, tmpdata, GC_GETSTATUS_REPLY_LENGTH);
|
|
if (count != GC_GETSTATUS_REPLY_LENGTH) {
|
|
return 1;
|
|
}
|
|
|
|
gc_decodeAnswer(tmpdata);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void gamecubeHotplug(void)
|
|
{
|
|
// Make sure next read becomes the refence center values
|
|
origins_set = 0;
|
|
}
|
|
|
|
static char gamecubeProbe(void)
|
|
{
|
|
origins_set = 0;
|
|
|
|
if (gamecubeUpdate()) {
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
static char gamecubeChanged(void)
|
|
{
|
|
return memcmp(&last_built_report, &last_sent_report, sizeof(gamepad_data));
|
|
}
|
|
|
|
static void gamecubeGetReport(gamepad_data *dst)
|
|
{
|
|
if (dst)
|
|
memcpy(dst, &last_built_report, sizeof(gamepad_data));
|
|
}
|
|
|
|
static void gamecubeVibration(char enable)
|
|
{
|
|
gc_rumbling = enable;
|
|
}
|
|
|
|
Gamepad GamecubeGamepad = {
|
|
.init = gamecubeInit,
|
|
.update = gamecubeUpdate,
|
|
.changed = gamecubeChanged,
|
|
.getReport = gamecubeGetReport,
|
|
.probe = gamecubeProbe,
|
|
.setVibration = gamecubeVibration,
|
|
.hotplug = gamecubeHotplug,
|
|
};
|
|
|
|
Gamepad *gamecubeGetGamepad(void)
|
|
{
|
|
return &GamecubeGamepad;
|
|
}
|