mirror of
https://github.com/raphnet/gc_n64_usb-v3
synced 2024-12-21 06:48:52 -05:00
7b01a454d4
3.4.1 was never formally released so the changelog entry is reused.
51 lines
1.8 KiB
Plaintext
51 lines
1.8 KiB
Plaintext
- Novembre ??, 2017 : Version 3.5.0
|
|
- Add a "triggers as buttons" mode for Gamecube controllers
|
|
|
|
- January 8, 2017 : Version 3.4.0
|
|
- New IO request for even lower latency when using the raphnetraw plugins
|
|
- Reduced memory footprint
|
|
|
|
- November 27, 2016 : Version 3.3.2
|
|
- Fix the get controller type command
|
|
|
|
- November 2, 2016 : Version 3.3.1
|
|
- Fix freeze when only one joystick was used in dual controller mode.
|
|
|
|
- October 25, 2016 : Version 3.3.0
|
|
- Implement multi player support (maximum two on Atmega32u2 due to endpoint
|
|
limit). New personalities, each with unique USB PID and product name:
|
|
- Dual GC/N64 to USB mode
|
|
- Dual N64-only to USB mode
|
|
- Dual GC-only to USB mode
|
|
- Core communication code updated to support up to four channels.
|
|
|
|
- August 22, 2016 : Version 3.2.1
|
|
- Implement N64-only and GC-only personalities (Different product ID and
|
|
device name)
|
|
|
|
- May 22, 2016 : Version 3.2.0
|
|
- Fix reconnecting loop in MacOS X
|
|
- Change gamecube trigger HID usage (Slider became Z). Now it works fine in openEMU.
|
|
- Version and product string updated.
|
|
- USB product ID changed.
|
|
|
|
- February 29, 2016 : Version 3.1.1
|
|
- Fix vibration code for x360ce (Was always on)
|
|
|
|
- February 24, 2016 : Version 3.1.0
|
|
- Add a test rumble command (for GUI tool, or for simple rumble control)
|
|
- Adjust Gamecube/N64 wire protocol timing (Fixes Mad Catz controller)
|
|
- Automatically perform center calibration when connecting a gamecube controller
|
|
- Fix Wavebird detection
|
|
- Stability improvements (prevent buffer overflows when receiving)
|
|
|
|
- October 2, 2015 : Version 3.0.0
|
|
Initial release:
|
|
- Gamecube and N64 controller support
|
|
- Rumble support
|
|
- Raw N64/GC controller bus access
|
|
- N64 mempak support
|
|
- Firmware update support
|
|
- Adjustable polling rate (down to 1ms)
|
|
|