You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
43 lines
1.5 KiB
43 lines
1.5 KiB
- November 27, 2016 : Version 3.3.2 |
|
- Fix the get controller type command |
|
|
|
- November 2, 2016 : Version 3.3.1 |
|
- Fix freeze when only one joystick was used in dual controller mode. |
|
|
|
- October 25, 2016 : Version 3.3.0 |
|
- Implement multi player support (maximum two on Atmega32u2 due to endpoint |
|
limit). New personalities, each with unique USB PID and product name: |
|
- Dual GC/N64 to USB mode |
|
- Dual N64-only to USB mode |
|
- Dual GC-only to USB mode |
|
- Core communication code updated to support up to four channels. |
|
|
|
- August 22, 2016 : Version 3.2.1 |
|
- Implement N64-only and GC-only personalities (Different product ID and |
|
device name) |
|
|
|
- May 22, 2016 : Version 3.2.0 |
|
- Fix reconnecting loop in MacOS X |
|
- Change gamecube trigger HID usage (Slider became Z). Now it works fine in openEMU. |
|
- Version and product string updated. |
|
- USB product ID changed. |
|
|
|
- February 29, 2016 : Version 3.1.1 |
|
- Fix vibration code for x360ce (Was always on) |
|
|
|
- February 24, 2016 : Version 3.1.0 |
|
- Add a test rumble command (for GUI tool, or for simple rumble control) |
|
- Adjust Gamecube/N64 wire protocol timing (Fixes Mad Catz controller) |
|
- Automatically perform center calibration when connecting a gamecube controller |
|
- Fix Wavebird detection |
|
- Stability improvements (prevent buffer overflows when receiving) |
|
|
|
- October 2, 2015 : Version 3.0.0 |
|
Initial release: |
|
- Gamecube and N64 controller support |
|
- Rumble support |
|
- Raw N64/GC controller bus access |
|
- N64 mempak support |
|
- Firmware update support |
|
- Adjustable polling rate (down to 1ms) |
|
|
|
|