Raphael Assenat
4999f07c14
Add support for Gamecube keyboards
2018-11-06 10:38:39 -05:00
Raphael Assenat
c7992e5334
Improve PID (force feedback) implementation
...
Honor the effect duration
2018-09-18 14:34:38 -04:00
Raphael Assenat
03ebfde089
Force feedback: Don't ignore the loop count
...
The PID Effect Operation output report contains a 'loop count'
field that has an influence on how long the effect runs. Ignoring
it can lead to never stopping vibration for software that use
the loop count to let effects stop automatically instead of
issuing a stop command.
2018-04-10 15:13:25 -04:00
Raphael Assenat
4ecc3f571e
Multi-player support complete
...
Works, but very light testing so far
2016-10-10 14:20:14 -04:00
Raphael Assenat
c73cbb439b
Fix warning
2015-12-06 23:13:43 -05:00
Raphael Assenat
3757250833
Force rumble through command
2015-11-06 23:27:30 -05:00
Raphael Assenat
54196a0d76
Move more logic from main to usbpad, implement serial from eeprom
2015-10-17 17:21:22 -04:00
Raphael Assenat
c07beb0734
Button mapping framework
2015-08-22 00:44:51 -04:00
Raphael Assenat
6e0dd383b3
Generic gamepad structure and USB gamepad
2015-08-20 23:38:52 -04:00