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https://github.com/raphnet/gc_n64_usb-v3
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Merge pull request #8 from Mcharlsto/master
Fix & Improve ATmega32u4 support
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commit
c681f648a5
64
Makefile.32u4
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64
Makefile.32u4
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@ -0,0 +1,64 @@
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CC=avr-gcc
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AS=$(CC)
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LD=$(CC)
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include Makefile.inc
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PROGNAME=gcn64usb
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OBJDIR=objs-$(PROGNAME)
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CPU=atmega32u4
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CFLAGS=-Wall -mmcu=$(CPU) -DF_CPU=16000000L -Os -DUART1_STDOUT -DVERSIONSTR=$(VERSIONSTR) -DVERSIONSTR_SHORT=$(VERSIONSTR_SHORT) -DVERSIONBCD=$(VERSIONBCD) -std=gnu99
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LDFLAGS=-mmcu=$(CPU) -Wl,-Map=$(PROGNAME).map
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HEXFILE=$(PROGNAME).hex
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all: $(HEXFILE)
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clean:
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rm -f $(PROGNAME).elf $(PROGNAME).hex $(PROGNAME).map $(OBJS)
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gcn64txrx0.o: gcn64txrx.S
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$(CC) $(CFLAGS) -c $< -o $@ -DSUFFIX=0 -DGCN64_DATA_BIT=0
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gcn64txrx1.o: gcn64txrx.S
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$(CC) $(CFLAGS) -c $< -o $@ -DSUFFIX=1 -DGCN64_DATA_BIT=2
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gcn64txrx2.o: gcn64txrx.S
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$(CC) $(CFLAGS) -c $< -o $@ -DSUFFIX=2 -DGCN64_DATA_BIT=1
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gcn64txrx3.o: gcn64txrx.S
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$(CC) $(CFLAGS) -c $< -o $@ -DSUFFIX=3 -DGCN64_DATA_BIT=3
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%.o: %.S
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$(CC) $(CFLAGS) -c $< -o $@
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%.o: %.c
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$(CC) $(CFLAGS) -c $< -o $@
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%.o: %.c %.h
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$(CC) $(CFLAGS) -c $< -o $@
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$(PROGNAME).elf: $(OBJS)
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$(LD) $(OBJS) $(LDFLAGS) -o $(PROGNAME).elf
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$(PROGNAME).hex: $(PROGNAME).elf
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avr-objcopy -j .data -j .text -O ihex $(PROGNAME).elf $(PROGNAME).hex
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avr-size $(PROGNAME).elf -C --mcu=$(CPU)
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fuse:
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flash: $(HEXFILE)
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- ./scripts/enter_bootloader.sh
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./scripts/wait_then_flash.sh $(CPU) $(HEXFILE)
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justflash: $(HEXFILE)
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./scripts/wait_then_flash.sh $(CPU) $(HEXFILE)
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chip_erase:
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dfu-programmer $(CPU) erase
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reset:
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dfu-programmer $(CPU) reset
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restart:
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- ./scripts/enter_bootloader.sh
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./scripts/start.sh $(CPU)
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@ -18,6 +18,7 @@ The project is released under the General Public License version 3.
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You will need a working avr-gcc toolchain with avr-libc and standard utilities such as make. Just
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type 'make' and it should build just fine. Under Linux at least.
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If you are compiling for a custom board or Arduino running on an ATmega32u4, then run 'make -f Makefile.32u4' instead.
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## Programming the firmware
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@ -26,7 +26,7 @@ void enterBootLoader(void)
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usb_shutdown();
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_delay_ms(10);
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#if defined(__AVR_ATmega32U2__)
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#if defined(__AVR_ATmega32U2__) || defined(__AVR_ATmega32U4__)
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// ATmega32u2 : 0x3800
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asm volatile(
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"cli \n"
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@ -1,6 +1,5 @@
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- Future ideas / TODO
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- Add very basic N64 mouse support (detect and treat it like a controller)
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- Add support for Atmega32u4 MCU
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- March 5, 2021 : Version 3.6.1
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- Alter timing so the brawler64 wireless gamepad will work. Those will now
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