Gamecube: Read from the specified channel...
This commit is contained in:
parent
21ebef2ed3
commit
1c05ad1326
|
@ -121,7 +121,7 @@ static char gamecubeUpdate(unsigned char chn)
|
||||||
tmpdata[1] = GC_GETSTATUS2;
|
tmpdata[1] = GC_GETSTATUS2;
|
||||||
tmpdata[2] = GC_GETSTATUS3(gc_rumbling[chn]);
|
tmpdata[2] = GC_GETSTATUS3(gc_rumbling[chn]);
|
||||||
|
|
||||||
count = gcn64_transaction(GCN64_CHANNEL_0, tmpdata, 3, tmpdata, GC_GETSTATUS_REPLY_LENGTH);
|
count = gcn64_transaction(chn, tmpdata, 3, tmpdata, GC_GETSTATUS_REPLY_LENGTH);
|
||||||
if (count != GC_GETSTATUS_REPLY_LENGTH) {
|
if (count != GC_GETSTATUS_REPLY_LENGTH) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue