mirror of
https://github.com/raphnet/gc_n64_usb-v3
synced 2024-11-14 21:25:00 -05:00
58 lines
1.1 KiB
C
58 lines
1.1 KiB
C
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#include <stdio.h>
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#include "mempak.h"
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int main(int argc, char **argv)
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{
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const char *infile;
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mempak_structure_t *mpk;
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int note;
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int res;
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if (argc < 2) {
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printf("Usage: ./mempak_ls file\n");
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printf("\n");
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printf("Raw files (.MPK, .BIN) and Dexdrive (.N64) formats accepted.\n");
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return 1;
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}
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infile = argv[1];
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mpk = mempak_loadFromFile(infile);
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if (!mpk) {
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return 1;
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}
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printf("Mempak image loaded. Image type %d\n", mpk->source);
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if (0 != validate_mempak(mpk)) {
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printf("Mempak invalid (not formatted or corrupted)\n");
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goto done;
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}
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printf("Mempak content is valid\n");
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for (note = 0; note<MEMPAK_NUM_NOTES; note++) {
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entry_structure_t note_data;
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printf("Note %d: ", note);
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res = get_mempak_entry(mpk, note, ¬e_data);
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if (res) {
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printf("Error!\n");
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} else {
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if (note_data.valid) {
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printf("%s (%d blocks) ", note_data.name, note_data.blocks);
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printf("%08x ", note_data.vendor);
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printf("%04x ", note_data.game_id);
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printf("%02x ", note_data.region);
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printf("\n");
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} else {
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printf("Invalid\n");
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}
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}
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}
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done:
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mempak_free(mpk);
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return 0;
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}
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