From 67eedb32c83af701044681231c034b42867a6d31 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Rapha=C3=ABl=20Ass=C3=A9nat?= Date: Sun, 27 Oct 2013 22:39:33 +0000 Subject: [PATCH] Mouse support Re-enumeration support (for changing between joystick/mouse.etc --- dc_pad.c | 261 +++++++++++++++++++++++++++++++++++++++++++++++------- gamepad.h | 3 + main.c | 5 ++ 3 files changed, 237 insertions(+), 32 deletions(-) diff --git a/dc_pad.c b/dc_pad.c index 949be11..4027385 100644 --- a/dc_pad.c +++ b/dc_pad.c @@ -27,7 +27,10 @@ #include "dc_pad.h" #include "maplebus.h" +#define MOUSE_REPORT_SIZE 5 +#define CONTROLLER_REPORT_SIZE 6 #define MAX_REPORT_SIZE 6 + #define NUM_REPORTS 1 // report matching the most recent bytes from the controller @@ -36,7 +39,8 @@ static unsigned char last_built_report[NUM_REPORTS][MAX_REPORT_SIZE]; // the most recently reported bytes static unsigned char last_sent_report[NUM_REPORTS][MAX_REPORT_SIZE]; -static char report_sizes[NUM_REPORTS] = { 6 }; +static unsigned char cur_report_size = CONTROLLER_REPORT_SIZE; + static Gamepad dcGamepad; static void dcUpdate(void); @@ -76,6 +80,42 @@ static const unsigned char dcPadReport[] PROGMEM = { 0xc0, // END_COLLECTION }; +/* + * [0] Mouse buttons + * [1] Mouse X + * [2] Mouse X + * [3] Mouse Y + * [4] Mouse Y + */ +static const unsigned char dcMouseReport[] PROGMEM = { + 0x05, 0x01, // USAGE_PAGE (Generic Desktop) + 0x09, 0x02, // USAGE (Mouse) + 0xa1, 0x01, // COLLECTION (Application) + 0x09, 0x01, // USAGE (Pointer) + 0xa1, 0x00, // COLLECTION (Physical) + 0x05, 0x09, // USAGE_PAGE (Button) + 0x19, 0x01, // USAGE_MINIMUM (Button 1) + 0x29, 0x04, // USAGE_MAXIMUM (Button 4) + 0x15, 0x00, // LOGICAL_MINIMUM (0) + 0x25, 0x01, // LOGICAL_MAXIMUM (1) + 0x95, 0x04, // REPORT_COUNT (4) + 0x75, 0x01, // REPORT_SIZE (1) + 0x81, 0x02, // INPUT (Data,Var,Abs) + 0x95, 0x01, // REPORT_COUNT (1) + 0x75, 0x04, // REPORT_SIZE (4) + 0x81, 0x03, // INPUT (Cnst,Var,Abs) + 0x05, 0x01, // USAGE_PAGE (Generic Desktop) + 0x09, 0x30, // USAGE (X) + 0x09, 0x31, // USAGE (Y) + 0x16, 0x01, 0xFE, // LOGICAL_MINIMUM (-511) + 0x26, 0xFF, 0x01, // LOGICAL_MAXIMUM (511) + 0x75, 0x10, // REPORT_SIZE (16) + 0x95, 0x02, // REPORT_COUNT (2) + 0x81, 0x06, // INPUT (Data,Var,Rel) + 0xc0, // END_COLLECTION + 0xc0, // END_COLLECTION +}; + const unsigned char dcPadDevDesc[] PROGMEM = { /* USB device descriptor */ 18, /* sizeof(usbDescrDevice): length of descriptor in bytes */ USBDESCR_DEVICE, /* descriptor type */ @@ -93,68 +133,226 @@ const unsigned char dcPadDevDesc[] PROGMEM = { /* USB device descriptor */ 1, /* number of configurations */ }; +const unsigned char dcMouseDevDesc[] PROGMEM = { /* USB device descriptor */ + 18, /* sizeof(usbDescrDevice): length of descriptor in bytes */ + USBDESCR_DEVICE, /* descriptor type */ + 0x01, 0x01, /* USB version supported */ + USB_CFG_DEVICE_CLASS, + USB_CFG_DEVICE_SUBCLASS, + 0, /* protocol */ + 8, /* max packet size */ + 0x9B, 0x28, // Vendor ID + 0x09, 0x00, // Product ID + 0x00, 0x01, // Version: Minor, Major + 1, // Manufacturer String + 2, // Product string + 3, // Serial number string + 1, /* number of configurations */ +}; + +#define DEFAULT_FUNCTION MAPLE_FUNC_CONTROLLER + +static uint16_t cur_connected_device = DEFAULT_FUNCTION; + +/* Used to report the change of function to the main loop + * which will then re-init. */ +static char dcDescriptorsChanged(void) +{ + static uint16_t previous_function = DEFAULT_FUNCTION; + + if (cur_connected_device != previous_function) { + previous_function = cur_connected_device; + return 1; + } + return 0; +} + +static void setConnectedDevice(uint16_t func) +{ + cur_connected_device = func; + + switch (func) + { + case MAPLE_FUNC_CONTROLLER: + dcGamepad.reportDescriptor = (void*)dcPadReport; + dcGamepad.reportDescriptorSize = sizeof(dcPadReport); + dcGamepad.deviceDescriptor = (void*)dcPadDevDesc; + dcGamepad.deviceDescriptorSize = sizeof(dcPadDevDesc); + cur_report_size = CONTROLLER_REPORT_SIZE; + break; + + case MAPLE_FUNC_MOUSE: + dcGamepad.reportDescriptor = (void*)dcMouseReport; + dcGamepad.reportDescriptorSize = sizeof(dcMouseReport); + dcGamepad.deviceDescriptor = (void*)dcMouseDevDesc; + dcGamepad.deviceDescriptorSize = sizeof(dcMouseDevDesc); + cur_report_size = MOUSE_REPORT_SIZE; + break; + } +} + + static void dcInit(void) { dcUpdate(); - - dcGamepad.reportDescriptor = (void*)dcPadReport; - dcGamepad.reportDescriptorSize = sizeof(dcPadReport); - - dcGamepad.deviceDescriptor = (void*)dcPadDevDesc; - dcGamepad.deviceDescriptorSize = sizeof(dcPadDevDesc); - + setConnectedDevice(DEFAULT_FUNCTION); } -#define MAX_ERRORS 10 +#define MAX_ERRORS 100 -#define STATE_GET_INFO 0 -#define STATE_READ_PAD 1 +#define STATE_RESET_DEVICE 0 +#define STATE_GET_INFO 1 +#define STATE_READ_PAD 2 +#define STATE_READ_MOUSE 3 +#define STATE_GET_EXT_INFO 4 static void dcReadPad(void) { - static unsigned char state = STATE_GET_INFO; + static unsigned char state = STATE_RESET_DEVICE; static unsigned char err_count = 0; unsigned char tmp[30]; + static unsigned char func_data[4]; int v; switch (state) { + case STATE_RESET_DEVICE: + { + maple_sendFrame(MAPLE_CMD_RESET_DEVICE, + MAPLE_ADDR_MAIN | MAPLE_ADDR_PORTA, + MAPLE_DC_ADDR, 0, NULL); + + state = STATE_GET_INFO; + } + break; + case STATE_GET_INFO: { - uint32_t request_device_info[1] = { MAPLE_HEADER(MAPLE_CMD_RQ_DEV_INFO, MAPLE_ADDR_MAIN | MAPLE_ADDR_PORTA, MAPLE_DC_ADDR, 0) }; - maple_sendFrame(request_device_info, 1); - v = maple_receivePacket(tmp, 30); + maple_sendFrame(MAPLE_CMD_RQ_DEV_INFO, + MAPLE_ADDR_MAIN | MAPLE_ADDR_PORTB, + MAPLE_DC_ADDR | MAPLE_ADDR_PORTB, 0, NULL); + + v = maple_receiveFrame(tmp, 30); + // Too many data arrives and we stop listening before the controller stop transmitting. The delay // here is to wait until the bus is idle again before continuing. _delay_ms(2); if (v==-2) { - state = STATE_READ_PAD; + uint16_t func; + + // 0-3 Header + // 4-7 Func + // ... + + func = tmp[4] | tmp[5]<<8; + + if (func & MAPLE_FUNC_CONTROLLER) { + state = STATE_READ_PAD; + setConnectedDevice(MAPLE_FUNC_CONTROLLER); + } else if (func & MAPLE_FUNC_MOUSE) { + state = STATE_READ_MOUSE; + memcpy(func_data, tmp + 5, 4); + setConnectedDevice(MAPLE_FUNC_MOUSE); + } } + + err_count = 0; + } + break; + + case STATE_READ_MOUSE: + { + int16_t rel_x, rel_y; + uint8_t btns; + + maple_sendFrame1W(MAPLE_CMD_GET_CONDITION, + MAPLE_ADDR_PORTB | MAPLE_ADDR_MAIN, + MAPLE_ADDR_PORTB | MAPLE_DC_ADDR, + MAPLE_FUNC_MOUSE); + + v = maple_receiveFrame(tmp, 30); + + // The mouse sends too much data, it fills the receive buffer. Also, + // there is a pause in the transmission that does not help. + // The wheel drata and the the LRC are missed. + // + // As such, mouse support is incomplete and a hack. + // +/* if (v==-2) { + err_count++; + if (err_count > MAX_ERRORS) { + state = STATE_RESET_DEVICE; + } + return; + } + err_count = 0; +*/ + // 8 : Buttons + // 9 : Buttons + // 10 : Buttons + // 11 : Buttons + // 12 : Y axis MSB + // 13 : Y axis LSB + // 14 : X axis MSB + // 15 : X axis LSB + // + // 16 : Wheel MSB + // 17 : Wheel LSB + + + // bit 0 : Middle button + // bit 1 : Right button + // bit 2 : Left button + // bit 3 : Thumb button + tmp[11] ^= 0xf; + btns = 0; + + if (tmp[11] & 2) btns = 0x02; // DC Right -> USB btn 1 + if (tmp[11] & 4) btns = 0x01; // DC Left -> USB btn 0 + + // If the mouse has a physical middle button, let it work + // normally. Otherwise, use the thumb button. + if (func_data[2] & 0x01) { + if (tmp[11] & 1) btns = 0x04; // DC Middle -> USB btn 2 + if (tmp[11] & 8) btns = 0x08; // DC Thumb -> USB btn 3 + } else { + if (tmp[11] & 8) btns = 0x04; // DC Thumb -> btn 2 + } + + rel_x = (tmp[15] | tmp[14]<<8) - 0x200; + rel_y = (tmp[13] | tmp[12]<<8) - 0x200; + + last_built_report[0][0] = btns; + last_built_report[0][1] = rel_x & 0xff; + last_built_report[0][2] = rel_x >> 8; + last_built_report[0][3] = rel_y & 0xff; + last_built_report[0][4] = rel_y >> 8; } break; case STATE_READ_PAD: { - uint32_t get_condition[2] = { - MAPLE_HEADER(MAPLE_CMD_GET_CONDITION, MAPLE_ADDR_MAIN | MAPLE_ADDR_PORTA, MAPLE_DC_ADDR, 1), - MAPLE_FUNC_CONTROLLER - }; - - maple_sendFrame(get_condition, 2); - v = maple_receivePacket(tmp, 30); + maple_sendFrame1W(MAPLE_CMD_GET_CONDITION, + MAPLE_ADDR_PORTB | MAPLE_ADDR_MAIN, + MAPLE_DC_ADDR | MAPLE_ADDR_PORTB, + MAPLE_FUNC_CONTROLLER); + + v = maple_receiveFrame(tmp, 30); + if (v<=0) { err_count++; - if (err_count > MAX_ERRORS) + if (err_count > MAX_ERRORS) { state = STATE_GET_INFO; + } return; } err_count = 0; if (v < 16) return; - + // 8 : Buttons // 9 : Buttons // 10 : R trig @@ -185,20 +383,18 @@ static char dcBuildReport(unsigned char *reportBuffer, unsigned char report_id) if (reportBuffer != NULL) { - memcpy(reportBuffer, last_built_report[report_id], report_sizes[report_id]); + memcpy(reportBuffer, last_built_report[report_id], cur_report_size); } - memcpy(last_sent_report[report_id], last_built_report[report_id], - report_sizes[report_id]); + memcpy(last_sent_report[report_id], last_built_report[report_id], cur_report_size); - return report_sizes[report_id]; + return cur_report_size; } static char dcChanged(unsigned char report_id) { report_id = 0; - return memcmp(last_built_report[report_id], last_sent_report[report_id], - report_sizes[report_id]); + return memcmp(last_built_report[report_id], last_sent_report[report_id], cur_report_size); } static Gamepad dcGamepad = { @@ -206,7 +402,8 @@ static Gamepad dcGamepad = { init: dcInit, update: dcUpdate, changed: dcChanged, - buildReport: dcBuildReport + buildReport: dcBuildReport, + descriptorsChanged: dcDescriptorsChanged, }; Gamepad *dcGetGamepad(void) diff --git a/gamepad.h b/gamepad.h index 9fb2058..af769fa 100644 --- a/gamepad.h +++ b/gamepad.h @@ -11,6 +11,8 @@ typedef struct { int deviceDescriptorSize; // if 0, use default void *deviceDescriptor; // must be in flash + char (*descriptorsChanged)(void); // return true if descriptor above changed. + void (*init)(void); void (*update)(void); @@ -20,6 +22,7 @@ typedef struct { * \return The number of bytes written to buf. * */ char (*buildReport)(unsigned char *buf, unsigned char id); + } Gamepad; #endif // _gamepad_h__ diff --git a/main.c b/main.c index 01af616..d7a2ad0 100644 --- a/main.c +++ b/main.c @@ -245,6 +245,7 @@ int main(void) curGamepad = dcGetGamepad(); curGamepad->init(); +reconnect: // configure report descriptor according to // the current gamepad rt_usbHidReportDescriptor = (usbMsgPtr_t)curGamepad->reportDescriptor; @@ -263,6 +264,10 @@ int main(void) for(;;){ /* main event loop */ wdt_reset(); + if (curGamepad->descriptorsChanged && curGamepad->descriptorsChanged()) { + goto reconnect; + } + // this must be called at each 50 ms or less usbPoll();