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https://gitea.mizah.xyz/mizah/dergchat
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Cleaned up and documented the login screen code.
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@ -28,6 +28,10 @@ pub enum LoginStatus {
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Error(String),
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}
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/// A struct that represents a login attempt, containing a username, a default nick, and a password.
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/// None are validated in any way.
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///
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/// Warning: this struct contains the user's password; keep it in memory only as short as possible.
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#[derive(Clone)]
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pub struct LoginAttempt {
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pub username: String,
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@ -45,6 +49,11 @@ impl Debug for LoginAttempt {
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}
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}
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/// The props for the login screen widget, including:
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/// * The xmpp address to pre-fill in the username field.
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/// * The default nick to pre-fill in the default nick field.
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/// * The current login state, which will change as the user attempts to log in.
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/// * The event handler for when the user clicks the login button.
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#[derive(Props)]
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pub struct LoginScreenProps<'a> {
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cached_username: String,
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@ -53,10 +62,32 @@ pub struct LoginScreenProps<'a> {
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on_login_attempt: EventHandler<'a, LoginAttempt>,
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}
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/// A login screen widget.
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///
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/// This widget is used to query the user for their login credentials, namely:
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/// * Username (XMPP address/Jid)
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/// * Default nick
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/// * Password
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///
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/// The default nick and username may be pre-filled from the cache.
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///
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/// The widget itself only contains the UI, and does not know how to validate the credentials
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/// or log the user in; the parent context is responsible for that.
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///
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/// As a small UX improvement, the widget will automatically fill in the default nick
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/// based on the username, if the user has not changed the default nick.
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pub fn LoginScreen<'a>(cx: Scope<'a, LoginScreenProps>) -> Element<'a> {
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// The username.
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let username = use_state(cx, || cx.props.cached_username.clone());
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// The default nick.
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let default_nick = use_state(cx, || cx.props.cached_nick.clone());
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// The password.
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let password = use_state(cx, || "".to_string());
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// Track whether the default nick was directly changed by the user.
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let default_nick_was_changed = use_state(cx, || false);
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render! {
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@ -64,13 +95,17 @@ pub fn LoginScreen<'a>(cx: Scope<'a, LoginScreenProps>) -> Element<'a> {
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div {
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class: "login-form",
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// The username input.
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input {
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"type": "text",
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placeholder: "Username",
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placeholder: "XMPP Address",
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value: "{username}",
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oninput: move |x| {
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// Set the username state variable.
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username.set(x.value.clone());
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// If the default nick was not changed by the user, set it to the part before the @.
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if !default_nick_was_changed.get() {
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if let Some(before_at) = x.value.split('@').next() {
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default_nick.set(before_at.to_string());
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@ -79,16 +114,21 @@ pub fn LoginScreen<'a>(cx: Scope<'a, LoginScreenProps>) -> Element<'a> {
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},
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}
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// The default nick input.
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input {
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placeholder: "Default nick",
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"type": "text",
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value: "{default_nick}",
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oninput: move |x| {
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// Store the nick in the state variable.
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default_nick.set(x.value.clone());
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// Mark the nick as changed, so that it won't be overwritten by the username.
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default_nick_was_changed.set(true);
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},
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}
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// The password input.
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input {
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placeholder: "Password",
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"type": "password",
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@ -109,11 +149,11 @@ pub fn LoginScreen<'a>(cx: Scope<'a, LoginScreenProps>) -> Element<'a> {
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rsx! {
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button {
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class: match cx.props.login_state {
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LoginStatus::LoggedOut => "login-button logged-out",
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LoginStatus::LoggingIn => "login-button logging-in",
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LoginStatus::LoggedIn => "login-button logged-in",
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LoginStatus::Error(_) => "error",
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disabled: match cx.props.login_state {
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LoginStatus::LoggedIn => true,
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LoginStatus::LoggedOut => false,
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LoginStatus::LoggingIn => true,
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LoginStatus::Error(_) => false,
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},
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onclick: move |_| {
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@ -124,7 +164,12 @@ pub fn LoginScreen<'a>(cx: Scope<'a, LoginScreenProps>) -> Element<'a> {
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});
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},
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"Login"
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match cx.props.login_state {
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LoginStatus::LoggedOut => "Log in",
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LoginStatus::LoggingIn => "Logging in...",
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LoginStatus::LoggedIn => "Logged in",
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LoginStatus::Error(_) => "Log in",
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}
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}
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}
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