2023-12-09 15:24:57 -05:00
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// Dergchat, a free XMPP client.
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// Copyright (C) 2023 Werner Kroneman
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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2023-12-09 10:40:03 -05:00
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use crate::types::{LoginCredentials, Message};
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use dioxus::hooks::{UnboundedReceiver, UseRef, UseState};
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use futures_util::stream::StreamExt;
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use jid::BareJid;
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use log::{error, info};
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use std::collections::HashMap;
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use std::future::Future;
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use crate::widgets::login_screen::LoginStatus;
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use tokio::select;
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use xmpp::parsers::message::MessageType;
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use xmpp::{Agent, ClientBuilder, ClientType};
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/// An enum of commands that can be sent to the XMPP interface.
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///
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/// These very loosely correspond to XMPP stanzas, but are more high level.
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#[derive(Debug)]
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pub enum NetworkCommand {
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/// Start a new login attempt, resulting in either a successful login or an error.
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TryLogin { credentials: LoginCredentials },
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/// Join a room.
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JoinRoom { room: BareJid },
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/// Leave a room.
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LeaveRoom { room: BareJid },
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/// Send a message to a recipient.
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SendMessage { recipient: BareJid, message: String },
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Logout,
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}
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async fn handle_event(
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event: xmpp::Event,
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agent: &mut xmpp::Agent,
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messages: &mut UseRef<HashMap<BareJid, Vec<Message>>>,
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) {
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match event {
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xmpp::Event::JoinRoom(jid, _conference) => {
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println!("Will auto-join room: {}", &jid);
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agent.join_room(jid, None, None, "en/us", "online").await;
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}
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xmpp::Event::RoomJoined(room_jid) => {
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println!("Joined room: {}", &room_jid);
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messages.with_mut(move |m| {
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m.entry(room_jid.clone()).or_insert(vec![]);
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});
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}
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xmpp::Event::RoomLeft(room_jid) => {
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println!("Left room: {}", &room_jid);
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messages.with_mut(move |m| {
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m.remove(&room_jid);
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});
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}
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xmpp::Event::ChatMessage(_id, sender, body) => {
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println!("Message from {}: {}", &sender, &body.0);
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messages.with_mut(move |m| {
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m.entry(sender.clone()).or_insert(vec![]).push(Message {
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sender: sender.to_string(),
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body: body.0,
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});
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});
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}
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xmpp::Event::RoomMessage(_id, room_jid, sender_nick, body) => {
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println!(
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"Message in {} from {}: {}",
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&room_jid, &sender_nick, &body.0
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);
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messages.with_mut(move |m| {
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m.entry(room_jid.clone()).or_insert(vec![]).push(Message {
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sender: sender_nick,
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body: body.0,
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})
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});
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}
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xmpp::Event::RoomPrivateMessage(_id, room_jid, sender_nick, body) => {
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println!(
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"Private message in {} from {}: {}",
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&room_jid, &sender_nick, &body.0
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);
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messages.with_mut(move |m| {
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m.entry(room_jid.clone()).or_insert(vec![]).push(Message {
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sender: sender_nick,
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body: body.0,
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})
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});
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}
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_ => {
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log::debug!("Received unsupported event {:?}", event);
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}
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}
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}
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pub fn xmpp_mainloop<'a>(
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agent: &'a mut Agent,
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mut room_data: &'a mut UseRef<HashMap<BareJid, Vec<Message>>>,
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commands: &'a mut UnboundedReceiver<NetworkCommand>,
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) -> impl Future<Output = ()> + Sized + 'a {
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async move {
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loop {
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select! {
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events = agent.wait_for_events() => {
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if let Some(events) = events {
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for event in events {
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handle_event(event, agent, &mut room_data).await;
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}
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} else {
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info!("Disconnected");
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}
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},
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command = commands.next() => {
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if let Some(command) = command {
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match command {
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NetworkCommand::JoinRoom { room } => {
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agent.join_room(room.clone(), None, None, "en-us", "online").await;
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},
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NetworkCommand::LeaveRoom { room } => {
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agent.leave_room(
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room,
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"dergchat".to_string(),
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"en-us",
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"User left the room.").await;
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},
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NetworkCommand::SendMessage { recipient, message } => {
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agent.send_message(recipient.into(), MessageType::Groupchat, "en-us", &message).await;
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},
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NetworkCommand::TryLogin { credentials: _ } => {
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panic!("Already logged in.");
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},
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NetworkCommand::Logout => {
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if let Err(e) = agent.disconnect().await {
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error!("Error while disconnecting: {}", e);
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}
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break;
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}
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}
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} else {
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info!("Command channel closed");
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break;
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}
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},
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}
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}
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}
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}
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/// Wait for the agent to go online.
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///
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/// This function mutably borrows an Agent and waits for either an Online or Disconnected event.
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///
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/// The future resolves to Ok(()) if the agent went online, or Err(String) if the agent disconnected.
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async fn await_online(agent: &mut Agent) -> Result<(), String> {
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// Wait for the next batch of events.
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let events = agent
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.wait_for_events()
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.await
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.ok_or("Stream closed unexpectedly".to_string())?;
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// We expect exactly one event; we operate under the assumption that xmpp-rs emits
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// exactly one events when it receives a connect/disconnect stanza from the server,
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// and that that is the first stanza it receives.
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// TODO: This is brittle; need to talk to the xmpp-rs to get stronger guarantees.
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assert_eq!(events.len(), 1);
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// We expect the first event to be either Online or Disconnected.
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match events.into_iter().next().expect("No events") {
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xmpp::Event::Online => {
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info!("Login attempt successful; connected.");
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Ok(())
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}
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xmpp::Event::Disconnected => {
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error!("Login attempt resulted in disconnect.");
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Err("Disconnected".to_string())
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}
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// We don't expect any other events; if we get one, we panic. (The assumption we made must be wrong.)
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// TODO: This is ugly.
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e => {
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panic!("Unexpected event: {:?}", e);
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}
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}
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}
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pub async fn run_xmpp_toplevel(
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connection_status: UseState<LoginStatus>,
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mut messages: UseRef<HashMap<BareJid, Vec<Message>>>,
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mut commands: UnboundedReceiver<NetworkCommand>,
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) {
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// Await a login attempt:
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loop {
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let cmd = commands.next().await;
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if let Some(NetworkCommand::TryLogin { credentials }) = cmd {
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println!("Received credentials: {:?}", credentials);
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let LoginCredentials {
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username,
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default_nick,
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password,
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} = credentials;
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connection_status.set(LoginStatus::LoggingIn);
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let mut agent = ClientBuilder::new(username.clone(), &password.0)
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.set_client(ClientType::Pc, "dergchat")
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.build();
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match await_online(&mut agent).await {
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Ok(_) => {
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connection_status.set(LoginStatus::LoggedIn(username.clone()));
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info!("Connected");
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xmpp_mainloop(&mut agent, &mut messages, &mut commands).await;
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}
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Err(e) => {
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error!("Failed to connect: {}", e);
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connection_status.set(LoginStatus::Error("Failed to connect".to_string()));
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}
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}
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} else {
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panic!("Expected TryLogin command");
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}
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}
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}
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