deep-c-rsc/jcgo_Out/GameFrm.h

50 lines
1.5 KiB
C

/* DO NOT EDIT THIS FILE - it is machine generated (JCGO_116) */
#ifdef JCGO_116
JCGO_NOSEP_INLINE package_GameFrame CFASTCALL
package_GameFrame__this__L7rjhaIILsZZ( package_GameFrame This, package_GameShell
game, java_lang_String title, jint width, jint height, jboolean resizable,
jboolean flag1 );
JCGO_NOSEP_FRWINL package_GameFrame CFASTCALL
package_GameFrame__new__L7rjhaIILsZZ( package_GameShell game, java_lang_String
title, jint width, jint height, jboolean resizable, jboolean flag1
);
struct package_GameFrame_methods_s
{
java_lang_Class jcgo_class;
JCGO_GCJDESCR_DEFN
JCGO_TYPEID_T jcgo_typeid;
JCGO_OBJSIZE_T jcgo_objsize;
CONST struct jcgo_reflect_s *jcgo_reflect;
JCGO_CLINIT_DEFN
package_GameFrame (CFASTCALL *jcgo_thisRtn)( package_GameFrame This
);
jboolean (CFASTCALL *equals__Lo)( java_lang_Object This, java_lang_Object
obj );
jint (CFASTCALL *hashCode__)( java_lang_Object This );
java_lang_String (CFASTCALL *toString__)( java_lang_Object This );
void (CFASTCALL *finalize__)( java_lang_Object This );
};
struct package_GameFrame_class_s
{
struct java_lang_Class_s jcgo_class;
};
JCGO_SEP_EXTERN CONST struct package_GameFrame_methods_s package_GameFrame_methods;
JCGO_SEP_EXTERN JCGO_NOTHR_CONST struct package_GameFrame_class_s package_GameFrame__class;
struct package_GameFrame_s
{
CONST struct package_GameFrame_methods_s *JCGO_IMMFLD_CONST jcgo_methods;
JCGO_MON_DEFN
};
JCGO_SEP_EXTERN CONST jcgo_arrtype28_GameShll jcgo_array2_GameFrm;
JCGO_SEP_EXTERN JCGO_NOTHR_CONST struct java_lang_String_s jcgo_string1_GameFrm;
#endif