/* DO NOT EDIT THIS FILE - it is machine generated (JCGO_116) */ #ifdef JCGO_116 JCGO_NOSEP_STATIC package_GameCharacter CFASTCALL package_GameCharacter__this__( package_GameCharacter This ); JCGO_NOSEP_FRWINL package_GameCharacter CFASTCALL package_GameCharacter__new__( void ); struct package_GameCharacter_methods_s { java_lang_Class jcgo_class; JCGO_GCJDESCR_DEFN JCGO_TYPEID_T jcgo_typeid; JCGO_OBJSIZE_T jcgo_objsize; CONST struct jcgo_reflect_s *jcgo_reflect; JCGO_CLINIT_DEFN package_GameCharacter (CFASTCALL *jcgo_thisRtn)( package_GameCharacter This ); jboolean (CFASTCALL *equals__Lo)( java_lang_Object This, java_lang_Object obj ); jint (CFASTCALL *hashCode__)( java_lang_Object This ); java_lang_String (CFASTCALL *toString__)( java_lang_Object This ); void (CFASTCALL *finalize__)( java_lang_Object This ); }; struct package_GameCharacter_class_s { struct java_lang_Class_s jcgo_class; }; JCGO_SEP_EXTERN CONST struct package_GameCharacter_methods_s package_GameCharacter_methods; JCGO_SEP_EXTERN JCGO_NOTHR_CONST struct package_GameCharacter_class_s package_GameCharacter__class; struct package_GameCharacter_s { CONST struct package_GameCharacter_methods_s *JCGO_IMMFLD_CONST jcgo_methods; JCGO_MON_DEFN java_lang_String name; jintArr waypointsX; jintArr waypointsY; jintArr equippedItem; java_lang_String message; jlong hash; jint serverIndex; jint serverId; jint currentX; jint currentY; jint npcId; jint stepCount; jint animationCurrent; jint animationNext; jint movingStep; jint waypointCurrent; jint messageTimeout; jint bubbleItem; jint bubbleTimeout; jint damageTaken; jint healthCurrent; jint healthMax; jint combatTimer; jint level; jint colourHair; jint colourTop; jint colourBottom; jint colourSkin; jint incomingProjectileSprite; jint attackingPlayerServerIndex; jint attackingNpcServerIndex; jint projectileRange; jint skullVisible; }; JCGO_SEP_EXTERN CONST jcgo_arrtype30_GameShll jcgo_array2_GmChrctr; JCGO_SEP_EXTERN JCGO_NOTHR_CONST struct java_lang_String_s jcgo_string1_GmChrctr; #endif