diff --git a/build-emscripten.sh b/build-emscripten.sh index c1fb27e..fe89df1 100755 --- a/build-emscripten.sh +++ b/build-emscripten.sh @@ -1,12 +1,13 @@ java -jar ./JCGO/jcgo.jar mudclient -src ./mudclient204-threadless \ @JCGO/stdpaths.in -patch -p0 -i sdl.diff +patch -p0 -i emscripten-sdl.diff emcc -O2 -I ./JCGO/include -I ./JCGO/native -I \ -fno-strict-aliasing \ - -DJCGO_NOGC -DJCGO_FPFAST -DJCGO_FASTMATH -DJCGO_INET \ + -DJCGO_NOGC -DJCGO_FPFAST -DJCGO_FASTMATH \ -DJCGO_INTFIT -DJCGO_UNIX -D_FPU_CONTROL_H -D_IEEEFP_H -DJCGO_UNIFSYS \ -o mudclient.html jcgo_Out/Main.c -lm -lSDL2 \ -s ALLOW_MEMORY_GROWTH=1 -s USE_SDL=2 -s ASYNCIFY \ + -s 'ASYNCIFY_IMPORTS=["js_clientStream_new","js_clientStream_readStream","js_clientStream_availableStream","js_clientStream_readStreamBytes"]' \ --preload-file ./data204 diff --git a/emscripten-sdl.diff b/emscripten-sdl.diff index e69de29..497e2b9 100644 --- a/emscripten-sdl.diff +++ b/emscripten-sdl.diff @@ -0,0 +1,606 @@ +diff -uarN jcgo_Out/ClntStrm.c jcgo_Out_Patched/ClntStrm.c +--- jcgo_Out/ClntStrm.c 2021-07-19 13:56:54.496508856 -0500 ++++ jcgo_Out_Patched/ClntStrm.c 2021-07-19 13:58:22.185577736 -0500 +@@ -12,6 +12,36 @@ + #include "jcgobchk.h" + #endif + ++EM_JS(void, js_clientStream_new, (), { ++ const socket = new window.MUDCLIENT_Socket('localhost', 43595); ++ Asyncify.handleAsync(async () => { ++ await socket.connect(); ++ window.MUDCLIENT_socket = socket; ++ }); ++}); ++ ++EM_JS(void, js_clientStream_writeStreamBytes, (char* buff, int len), { ++ window.MUDCLIENT_socket.write(window.HEAP8.slice(buff, buff + len)); ++}); ++ ++EM_JS(int, js_clientStream_readStream, (), { ++ return Asyncify.handleAsync(async () => { ++ return await window.MUDCLIENT_socket.read(); ++ }); ++}); ++ ++EM_JS(int, js_clientStream_availableStream, (), { ++ return Asyncify.handleAsync(async () => { ++ return await window.MUDCLIENT_socket.available(); ++ }); ++}); ++ ++EM_JS(void, js_clientStream_readStreamBytes, (char* buff, int len), { ++ Asyncify.handleAsync(async () => { ++ await window.MUDCLIENT_socket.readBytes(window.HEAP8, buff, len); ++ }); ++}); ++ + JCGO_NOSEP_INLINE package_ClientStream CFASTCALL + package_ClientStream__this__L7rjha( package_ClientStream This, package_GameShell + applet ) +@@ -28,6 +58,7 @@ + package_ClientStream__new__L7rjha( package_GameShell applet ) + { + JCGO_CLINIT_TRIG(package_ClientStream__class); ++ js_clientStream_new(); + return package_ClientStream__this__L7rjha( + (package_ClientStream)jcgo_newObject((jvtable)&package_ClientStream_methods), + applet); +@@ -53,7 +84,7 @@ + { + return 0; + } +- return (jint)12345678L; ++ return (jint) js_clientStream_readStream(); + } + } + +@@ -66,7 +97,7 @@ + { + return 0; + } +- return (jint)12345678L; ++ return (jint) js_clientStream_availableStream(); + } + } + +@@ -79,11 +110,16 @@ + { + return; + } +- (java_io_PrintStream__println__Ls( ++ char bytes[len]; ++ js_clientStream_readStreamBytes(bytes, len); ++ for (int i = 0; i < len; i++) { ++ JCGO_ARRAY_BACCESS(buff, i + off) = (jbyte) bytes[i]; ++ } ++ /*(java_io_PrintStream__println__Ls( + JCGO_CLINIT_VARACC(java_lang_System__class, java_lang_System__out), + JCGO_STRREF_OF(jcgo_string2_ClntStrm))); + JCGO_THROW_EXC((java_io_IOException__new__Ls( +- JCGO_STRREF_OF(jcgo_string3_ClntStrm)))); ++ JCGO_STRREF_OF(jcgo_string3_ClntStrm))));*/ + } + } + +@@ -101,11 +137,16 @@ + JCGO_FIELD_NZACCESS(This, buffer)= (jbyteArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jbyte), + 0, (jint)5000); + } +- (java_io_PrintStream__println__Ls( ++ char bytes[len]; ++ for (int i = 0; i < len; i++) { ++ bytes[i] = JCGO_ARRAY_BACCESS(buff, off + i); ++ } ++ js_clientStream_writeStreamBytes(bytes, len); ++ /*(java_io_PrintStream__println__Ls( + JCGO_CLINIT_VARACC(java_lang_System__class, java_lang_System__out), + JCGO_STRREF_OF(jcgo_string4_ClntStrm))); + JCGO_THROW_EXC((java_io_IOException__new__Ls( +- JCGO_STRREF_OF(jcgo_string5_ClntStrm)))); ++ JCGO_STRREF_OF(jcgo_string5_ClntStrm))));*/ + } + } + +diff -uarN jcgo_Out/GameShll.c jcgo_Out_Patched/GameShll.c +--- jcgo_Out/GameShll.c 2021-07-19 13:56:54.400507684 -0500 ++++ jcgo_Out_Patched/GameShll.c 2021-07-19 13:57:19.720816667 -0500 +@@ -12,6 +12,126 @@ + #include "jcgobchk.h" + #endif + ++void get_keycodes(jchar* charCode, jint* code) { ++ switch (event.key.keysym.scancode) { ++ case SDL_SCANCODE_LEFT: ++ *code = 37; ++ *charCode = 65535; ++ break; ++ case SDL_SCANCODE_RIGHT: ++ *code = 39; ++ *charCode = 65535; ++ break; ++ case SDL_SCANCODE_UP: ++ *code = 38; ++ *charCode = 65535; ++ break; ++ case SDL_SCANCODE_DOWN: ++ *code = 40; ++ *charCode = 65535; ++ break; ++ default: ++ *charCode = event.key.keysym.sym; ++ const char* keyName = SDL_GetKeyName(event.key.keysym.sym); ++ ++ if (strlen(keyName) == 1) { ++ *code = keyName[0]; ++ } else { ++ *code = *charCode; ++ } ++ ++ // absolutely dumb hack but i don't want to use SDL's textinput ++ if (event.key.keysym.mod & KMOD_SHIFT) { ++ if (*charCode >= 'a' && *charCode <= 'z') { ++ *charCode -= 32; ++ } else { ++ switch (*charCode) { ++ case ';': ++ *charCode = ':'; ++ break; ++ case '`': ++ *charCode = '~'; ++ break; ++ case '1': ++ *charCode = '!'; ++ break; ++ case '2': ++ *charCode = '@'; ++ break; ++ case '3': ++ *charCode = '#'; ++ break; ++ case '4': ++ *charCode = '$'; ++ break; ++ case '5': ++ *charCode = '%'; ++ break; ++ case '6': ++ *charCode = '^'; ++ break; ++ case '7': ++ *charCode = '&'; ++ break; ++ case '8': ++ *charCode = '*'; ++ break; ++ case '9': ++ *charCode = '('; ++ break; ++ case '0': ++ *charCode = ')'; ++ break; ++ case '-': ++ *charCode = '_'; ++ break; ++ case '=': ++ *charCode = '+'; ++ break; ++ } ++ } ++ } ++ break; ++ } ++} ++ ++void handle_sdl_events(package_GameShell This) { ++ while (SDL_PollEvent(&event)) { ++ switch (event.type) { ++ case SDL_QUIT: ++ exit(0); ++ break; ++ case SDL_KEYDOWN: { ++ jchar charCode; ++ jint code; ++ get_keycodes(&charCode, &code); ++ (package_GameShell__keyPressed__CI(This, code, charCode)); ++ break; ++ } ++ case SDL_KEYUP: { ++ jchar charCode; ++ jint code; ++ get_keycodes(&charCode, &code); ++ (package_GameShell__keyReleased__I(This, code)); ++ break; ++ } ++ case SDL_MOUSEMOTION: ++ (package_GameShell__mouseMoved__II(This, event.motion.x, event.motion.y)); ++ break; ++ case SDL_MOUSEBUTTONDOWN: { ++ jint button = event.button.button == 3 ? 2 : 1; ++ (package_GameShell__mousePressed__III(This, event.button.x, event.button.y, ++ button)); ++ break; ++ } ++ case SDL_MOUSEBUTTONUP: ++ (package_GameShell__mouseReleased__II(This, event.button.x, ++ event.button.y)); ++ break; ++ } ++ } ++} ++ + JCGO_NOSEP_INLINE void CFASTCALL + package_GameShell__keyPressed__CI( package_GameShell This, jint code, + jchar chr ) +@@ -287,6 +407,34 @@ + package_GameShell__run__( package_GameShell This ) + { + { ++ jint width = JCGO_FIELD_NZACCESS(This, appletWidth); ++ jint height = JCGO_FIELD_NZACCESS(This, appletHeight) + 2; ++ ++ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) { ++ fprintf(stderr, "SDL_Init(): %s\n", SDL_GetError()); ++ exit(1); ++ } ++ ++ wanted_audio.freq = 8000; ++ wanted_audio.format = AUDIO_S16; ++ wanted_audio.channels = 1; ++ wanted_audio.silence = 0; ++ wanted_audio.samples = 1024; ++ wanted_audio.callback = NULL; ++ ++ if (SDL_OpenAudio(&wanted_audio, NULL) < 0) { ++ fprintf(stderr, "SDL_OpenAudio(): %s\n", SDL_GetError()); ++ exit(1); ++ } ++ ++ SDL_PauseAudio(0); ++ ++ window = SDL_CreateWindow("Runescape by Andrew Gower", SDL_WINDOWPOS_CENTERED, ++ SDL_WINDOWPOS_CENTERED, width, height, SDL_WINDOW_SHOWN); ++ screen = SDL_GetWindowSurface(window); ++ pixel_surface = SDL_CreateRGBSurface(0, width, height, 32, 0xff0000, 0x00ff00, ++ 0x0000ff, 0); ++ + jint i; + jint j; + jint sleep; +@@ -370,8 +518,7 @@ + sleep= JCGO_FIELD_NZACCESS(This, threadSleep); + } + } +- (java_io_PrintStream__println__I( +- java_lang_System__out, sleep + (jint)51339L)); ++ emscripten_sleep(sleep); + JCGO_ARRAY_JACCESS(JCGO_FIELD_NZACCESS(This, timings), i)= time; + i= (i + (jint)1) % (jint)10; + if (sleep > (jint)1) +@@ -394,6 +541,7 @@ + while (i1 < (jint)256) + { + jint jcgo_rcvrI1; ++ handle_sdl_events(This); + (JCGO_CALL_NZVFUNC(This)->handleInputs__( + This)); + i1+= j; +@@ -633,8 +781,7 @@ + JCGO_STRREF_OF(jcgo_string19_GameShll))); + (JCGO_CALL_NZVFUNC(This)->onClosing__( + This)); +- (java_io_PrintStream__println__I( +- java_lang_System__out, (jint)51339L + (jint)1000)); ++ emscripten_sleep(1000); + (java_lang_System__exit__I( + 0)); + } +diff -uarN jcgo_Out/GmCnnctn.c jcgo_Out_Patched/GmCnnctn.c +--- jcgo_Out/GmCnnctn.c 2021-07-19 13:56:54.404507733 -0500 ++++ jcgo_Out_Patched/GmCnnctn.c 2021-07-19 13:57:19.720816667 -0500 +@@ -348,9 +348,7 @@ + { + (JCGO_CALL_NZVFUNC(This)->showLoginScreenStatus__LsLs( + This, JCGO_STRREF_OF(jcgo_string11_GmCnnctn), JCGO_STRREF_OF(jcgo_string12_GmCnnctn))); +- (java_io_PrintStream__println__I( +- JCGO_CLINIT_VARACC(java_lang_System__class, java_lang_System__out), +- (jint)51339L + (jint)2000)); ++ emscripten_sleep(2000); + (JCGO_CALL_NZVFUNC(This)->showLoginScreenStatus__LsLs( + This, JCGO_STRREF_OF(jcgo_string13_GmCnnctn), JCGO_STRREF_OF(jcgo_string14_GmCnnctn))); + return; +@@ -742,9 +740,7 @@ + } + if (JCGO_FIELD_NZACCESS(This, autoLoginTimeout) > 0) + { +- (java_io_PrintStream__println__I( +- JCGO_CLINIT_VARACC(java_lang_System__class, java_lang_System__out), +- (jint)51339L + (jint)5000)); ++ emscripten_sleep(5000); + JCGO_FIELD_NZACCESS(This, autoLoginTimeout)--; + (package_GameConnection__login__LsLsZ( + This, JCGO_FIELD_NZACCESS(This, username), JCGO_FIELD_NZACCESS(This, +diff -uarN jcgo_Out/KeyEvent.h jcgo_Out_Patched/KeyEvent.h +--- jcgo_Out/KeyEvent.h 2021-07-19 13:56:54.448508270 -0500 ++++ jcgo_Out_Patched/KeyEvent.h 2021-07-19 13:57:19.732816813 -0500 +@@ -2,21 +2,21 @@ + + #ifdef JCGO_116 + +-#define package_KeyEvent__VK_LEFT (-(jint)12345678L) ++#define package_KeyEvent__VK_LEFT (37) + +-#define package_KeyEvent__VK_RIGHT (-(jint)12345678L) ++#define package_KeyEvent__VK_RIGHT (39) + +-#define package_KeyEvent__VK_UP (-(jint)12345678L) ++#define package_KeyEvent__VK_UP (38) + +-#define package_KeyEvent__VK_DOWN (-(jint)12345678L) ++#define package_KeyEvent__VK_DOWN (40) + +-#define package_KeyEvent__VK_SPACE (-(jint)12345678L) ++#define package_KeyEvent__VK_SPACE (SDLK_SPACE) + +-#define package_KeyEvent__VK_F1 (-(jint)12345678L) ++#define package_KeyEvent__VK_F1 (SDL_SCANCODE_F1) + +-#define package_KeyEvent__VK_BACK_SPACE (-(jint)12345678L) ++#define package_KeyEvent__VK_BACK_SPACE (SDLK_BACKSPACE) + +-#define package_KeyEvent__VK_ENTER (-(jint)12345678L) ++#define package_KeyEvent__VK_ENTER (SDLK_RETURN) + + JCGO_NOSEP_STATIC package_KeyEvent CFASTCALL + package_KeyEvent__this__( package_KeyEvent This ); +diff -uarN jcgo_Out/Main.c jcgo_Out_Patched/Main.c +--- jcgo_Out/Main.c 2021-07-19 13:56:54.552509540 -0500 ++++ jcgo_Out_Patched/Main.c 2021-07-19 13:57:19.748817008 -0500 +@@ -1120,6 +1120,204 @@ + MAINENTRY + ( int argc, JCGO_MAIN_TCHAR **targv ) + { ++ EM_ASM( ++ const CLOSE_TIMEOUT = 5000; ++ ++ class Socket { ++ constructor(host, port) { ++ this.host = host; ++ this.port = port; ++ ++ this.client = null; ++ this.connected = false; ++ ++ // amount of bytes are left to read since last read call (in total) ++ this.bytesAvailable = 0; ++ ++ // the message buffers that arrive from the websocket ++ this.buffers = []; ++ ++ // the current buffer we're reading ++ this.currentBuffer = null; ++ ++ // amount of bytes we read in current buffer ++ this.offset = 0; ++ ++ // amount of bytes left in current buffer ++ this.bytesLeft = 0; ++ } ++ ++ connect() { ++ return new Promise((resolve, reject) => { ++ this.client = new WebSocket( ++ 'ws://' + this.host + ':' + this.port, ++ 'binary' ++ ); ++ ++ const closeTimeout = setTimeout(() => { ++ if (!this.connected) { ++ this.client.close(); ++ reject(new Error('websocket connect timeout')); ++ } ++ }, CLOSE_TIMEOUT); ++ ++ this.client.binaryType = 'arraybuffer'; ++ ++ const onError = (err) => { ++ if (this.onError) { ++ this.onError(err); ++ this.onError = undefined; ++ } ++ ++ reject(err); ++ }; ++ ++ this.client.addEventListener('error', onError); ++ ++ this.client.addEventListener('close', () => { ++ if (this.onClose) { ++ this.onClose(-1); ++ this.onClose = undefined; ++ } ++ ++ this.connected = false; ++ this.clear(); ++ }); ++ ++ this.client.addEventListener('message', (msg) => { ++ this.buffers.push(new Int8Array(msg.data)); ++ this.bytesAvailable += msg.data.byteLength; ++ this.refreshCurrentBuffer(); ++ ++ if (this.onNextMessage) { ++ this.onNextMessage(msg.data.byteLength); ++ this.onNextMessage = undefined; ++ } ++ }); ++ ++ this.client.addEventListener('open', () => { ++ this.connected = true; ++ clearTimeout(closeTimeout); ++ resolve(); ++ }); ++ }); ++ } ++ ++ write(bytes, offset = 0, length = -1) { ++ if (!this.connected) { ++ throw new Error('attempting to write to closed socket'); ++ } ++ ++ length = length === -1 ? bytes.length : length; ++ ++ this.client.send(bytes.slice(offset, offset + length)); ++ } ++ ++ refreshCurrentBuffer() { ++ if (this.bytesLeft === 0 && this.bytesAvailable > 0) { ++ this.currentBuffer = this.buffers.shift(); ++ this.offset = 0; ++ ++ if (this.currentBuffer && this.currentBuffer.length) { ++ this.bytesLeft = this.currentBuffer.length; ++ } else { ++ this.bytesLeft = 0; ++ } ++ } ++ } ++ ++ // read the first byte available in the buffer, or wait for one to be sent ++ // if none are available. ++ async read() { ++ if (!this.connected) { ++ return -1; ++ } ++ ++ if (this.bytesLeft > 0) { ++ this.bytesLeft--; ++ this.bytesAvailable--; ++ ++ return this.currentBuffer[this.offset++] & 0xff; ++ } ++ ++ const bytesRead = await new Promise((resolve, reject) => { ++ this.onClose = resolve; ++ this.onError = reject; ++ this.onNextMessage = resolve; ++ }); ++ ++ if (bytesRead === -1) { ++ return -1; ++ } ++ ++ return await this.read(); ++ } ++ ++ // read multiple bytes (specified by `length`) and put them into the ++ // `destination` array at specified `offset` (0 by default). ++ async readBytes(destination, offset = 0, length = -1) { ++ if (!this.connected) { ++ return -1; ++ } ++ ++ length = length === -1 ? destination.length : length; ++ ++ if (this.bytesAvailable >= length) { ++ while (length > 0) { ++ destination[offset++] = ++ this.currentBuffer[this.offset++] & 0xff; ++ ++ this.bytesLeft -= 1; ++ this.bytesAvailable -= 1; ++ length -= 1; ++ ++ if (this.bytesLeft === 0) { ++ this.refreshCurrentBuffer(); ++ } ++ } ++ ++ return; ++ } ++ ++ const bytesRead = await new Promise((resolve, reject) => { ++ this.onClose = resolve; ++ this.onError = reject; ++ this.onNextMessage = resolve; ++ }); ++ ++ if (bytesRead === -1) { ++ return -1; ++ } ++ ++ return await this.readBytes(destination, offset, length); ++ } ++ ++ close() { ++ if (!this.connected) { ++ return; ++ } ++ ++ this.client.close(); ++ } ++ ++ available() { ++ return this.bytesAvailable; ++ } ++ ++ clear() { ++ if (this.connected) { ++ this.client.close(); ++ } ++ ++ this.currentBuffer = null; ++ this.buffers.length = 0; ++ this.bytesLeft = 0; ++ } ++ } ++ ++ window.MUDCLIENT_Socket = Socket; ++ ); ++ + JCGO_MAIN_LAUNCH(argc, targv); + return 0; + } +diff -uarN jcgo_Out/Main.h jcgo_Out_Patched/Main.h +--- jcgo_Out/Main.h 2021-07-19 13:56:54.508509003 -0500 ++++ jcgo_Out_Patched/Main.h 2021-07-19 13:57:19.748817008 -0500 +@@ -1376,4 +1376,15 @@ + JCGO_SEP_EXTERN CONST struct java_lang_Object_methods_s jObjectArr15_methods; + JCGO_SEP_EXTERN CONST struct java_lang_Object_methods_s jObjectArr16_methods; + ++#include ++#include ++ ++SDL_Window *window; ++SDL_Surface *screen; ++SDL_Surface *pixel_surface; ++SDL_Event event; ++SDL_AudioSpec wanted_audio; ++ ++short pcm_out[1024 * 1024]; ++ + #endif +diff -uarN jcgo_Out/Surface.c jcgo_Out_Patched/Surface.c +--- jcgo_Out/Surface.c 2021-07-19 13:56:54.448508270 -0500 ++++ jcgo_Out_Patched/Surface.c 2021-07-19 13:57:19.732816813 -0500 +@@ -786,9 +786,17 @@ + { + (package_Surface__setcomplete__( + This)); +- (java_io_PrintStream__println__Ls( +- JCGO_CLINIT_VARACC(java_lang_System__class, java_lang_System__out), +- JCGO_STRREF_OF(jcgo_string5_Surface))); ++ ++ if (!window) { ++ return; ++ } ++ ++ jint* pixel_bytes = (jint*) JCGO_FIELD_NZACCESS(This, pixels); ++ jint area = JCGO_FIELD_NZACCESS(This, width2) * JCGO_FIELD_NZACCESS(This, ++ height2); ++ memcpy(pixel_surface->pixels, pixel_bytes + 5, area * sizeof(jint)); ++ SDL_BlitSurface(pixel_surface, NULL, screen, NULL); ++ SDL_UpdateWindowSurface(window); + } + } + diff --git a/mudclient204-threadless/ClientStream.java b/mudclient204-threadless/ClientStream.java index b0cbba5..09fdc8c 100644 --- a/mudclient204-threadless/ClientStream.java +++ b/mudclient204-threadless/ClientStream.java @@ -1,130 +1,80 @@ import java.io.IOException; -import java.io.InputStream; -import java.io.OutputStream; -import java.net.Socket; public class ClientStream extends Packet { - - private InputStream instream; - private OutputStream outstream; - private Socket socket; private boolean closing; private byte buffer[]; private int endoffset; private int offset; private boolean closed; - public ClientStream(Socket socket, GameShell applet) throws IOException { + public ClientStream(GameShell applet) throws IOException { closing = false; closed = true; - this.socket = socket; - instream = socket.getInputStream(); - outstream = socket.getOutputStream(); - closed = false; - //applet.startThread(this); + //closed = false; } public void closeStream() { super.closeStream(); closing = true; - try { - if (instream != null) - instream.close(); - if (outstream != null) - outstream.close(); - if (socket != null) - socket.close(); - } catch (IOException Ex) { - System.out.println("Error closing stream"); - } closed = true; - //synchronized (this) { - notify(); - //} buffer = null; } - public int readStream() - throws IOException { - if (closing) + public int readStream() throws IOException { + if (closing) { return 0; - else - return instream.read(); + } + + return 12345678; + //return instream.read(); } - public int availableStream() - throws IOException { - if (closing) + public int availableStream() throws IOException { + if (closing) { return 0; - else - return instream.available(); + } + + return 12345678; } - public void readStreamBytes(int len, int off, byte buff[]) - throws IOException { - if (closing) + public void readStreamBytes(int len, int off, byte buff[]) throws IOException { + if (closing) { return; + } + + /* int k = 0; boolean flag = false; int l; for (; k < len; k += l) if ((l = instream.read(buff, k + off, len - k)) <= 0) throw new IOException("EOF"); + */ + System.out.println("readStreamBytes"); + throw new IOException("EOF"); } - public void writeStreamBytes(byte buff[], int off, int len) - throws IOException { - if (closing) + public void writeStreamBytes(byte buff[], int off, int len) throws IOException { + if (closing) { return; - if (buffer == null) - buffer = new byte[5000]; - //synchronized (this) { - for (int l = 0; l < len; l++) { - buffer[offset] = buff[l + off]; - offset = (offset + 1) % 5000; - if (offset == (endoffset + 4900) % 5000) - throw new IOException("buffer overflow"); - } - - notify(); - //} - } - - public void run() { - while (!closed) { - int len; - int off; - //synchronized (this) { - if (offset == endoffset) - try { - wait(); - } catch (InterruptedException Ex) { - } - if (closed) - return; - off = endoffset; - if (offset >= endoffset) - len = offset - endoffset; - else - len = 5000 - endoffset; - //} - if (len > 0) { - try { - outstream.write(buffer, off, len); - } catch (IOException ioexception) { - super.socketException = true; - super.socketExceptionMessage = "Twriter:" + ioexception; - } - endoffset = (endoffset + len) % 5000; - try { - if (offset == endoffset) - outstream.flush(); - } catch (IOException ioexception1) { - super.socketException = true; - super.socketExceptionMessage = "Twriter:" + ioexception1; - } - } } + + if (buffer == null) { + buffer = new byte[5000]; + } + + System.out.println("writeStreamBytes"); + throw new IOException("buffer overflow"); + + /* + for (int l = 0; l < len; l++) { + buffer[offset] = buff[l + off]; + offset = (offset + 1) % 5000; + + if (offset == (endoffset + 4900) % 5000) { + throw new IOException("buffer overflow"); + } + }*/ } } diff --git a/mudclient204-threadless/GameConnection.java b/mudclient204-threadless/GameConnection.java index d62b15e..96a63dd 100644 --- a/mudclient204-threadless/GameConnection.java +++ b/mudclient204-threadless/GameConnection.java @@ -47,10 +47,12 @@ public class GameConnection extends GameShell { protected void login(String u, String p, boolean reconnecting) { if (worldFullTimeout > 0) { showLoginScreenStatus("Please wait...", "Connecting to server"); + System.out.println(51339 + 2000); + /* try { Thread.sleep(2000L); } catch (Exception Ex) { - } + }*/ showLoginScreenStatus("Sorry! The server is currently full.", "Please try again later"); return; } @@ -67,7 +69,7 @@ public class GameConnection extends GameShell { drawTextBox("Connection lost! Please wait...", "Attempting to re-establish"); else showLoginScreenStatus("Please wait...", "Connecting to server"); - clientStream = new ClientStream(createSocket(server, port), this); + clientStream = new ClientStream(/*createSocket(server, port),*/this); clientStream.maxReadTries = maxReadTries; long l = Utility.username2hash(u); clientStream.newPacket((Command.CL_SESSION)); @@ -241,14 +243,18 @@ public class GameConnection extends GameShell { } catch (Exception exception) { System.out.println(String.valueOf(exception)); } + if (autoLoginTimeout > 0) { + /* try { Thread.sleep(5000L); } catch (Exception Ex) { - } + }*/ + System.out.println(51339 + 5000); autoLoginTimeout--; login(username, password, reconnecting); } + if (reconnecting) { username = ""; password = ""; diff --git a/mudclient204-threadless/GameShell.java b/mudclient204-threadless/GameShell.java index 28f54fa..4a7a00d 100644 --- a/mudclient204-threadless/GameShell.java +++ b/mudclient204-threadless/GameShell.java @@ -252,10 +252,14 @@ public class GameShell { public void destroy() { stopTimeout = -1; + /* try { Thread.sleep(5000L); } catch (Exception ignored) { - } + + }*/ + + System.out.println(51339 + 5000); if (stopTimeout == -1) { System.out.println("5 seconds expired, forcing kill"); @@ -268,10 +272,13 @@ public class GameShell { System.out.println("Closing program"); onClosing(); + System.out.println(51339 + 1000); + + /* try { Thread.sleep(1000L); } catch (Exception ignored) { - } + }*/ System.exit(0); } @@ -322,10 +329,12 @@ public class GameShell { if (sleep < threadSleep) sleep = threadSleep; } + /* try { Thread.sleep(sleep); } catch (InterruptedException ignored) { - } + }*/ + System.out.println(51339 + sleep); timings[i] = time; i = (i + 1) % 10; if (sleep > 1) { diff --git a/mudclient204-threadless/Packet.java b/mudclient204-threadless/Packet.java index c245460..524cbdc 100644 --- a/mudclient204-threadless/Packet.java +++ b/mudclient204-threadless/Packet.java @@ -2,31 +2,12 @@ import java.io.IOException; public class Packet { - //static char charMap[]; public static int anIntArray537[] = new int[256]; public static int anIntArray541[] = new int[256]; public int readTries; public int maxReadTries; public int packetStart; public byte packetData[]; - /*private static int anIntArray521[] = { - 0, 1, 3, 7, 15, 31, 63, 127, 255, 511, - 1023, 2047, 4095, 8191, 16383, 32767, 65535, 0x1ffff, 0x3ffff, 0x7ffff, - 0xfffff, 0x1fffff, 0x3fffff, 0x7fffff, 0xffffff, 0x1ffffff, 0x3ffffff, 0x7ffffff, 0xfffffff, 0x1fffffff, - 0x3fffffff, 0x7fffffff, -1 - }; - int anInt522 = 61; - int anInt523 = 59; - int anInt524 = 42; - int anInt525 = 43; - int anInt526 = 44; // index list for charMap - int anInt527 = 45; - int anInt528 = 46; - int anInt529 = 47; - int anInt530 = 92; - int anInt531 = 32; - int anInt532 = 124; - int anInt533 = 34; */ public ISAAC isaacIncoming; public ISAAC isaacOutgoing; protected int length; @@ -98,8 +79,7 @@ public class Packet { return 0; } - public void readStreamBytes(int i, int j, byte abyte0[]) - throws IOException { + public void readStreamBytes(int i, int j, byte abyte0[]) throws IOException { } public boolean hasPacket() { @@ -242,25 +222,4 @@ public class Packet { sendPacket(); writePacket(0); } - // public static int anInt543; - - /*static - { - charMap = new char[256]; - for(int i = 0; i < 256; i++) - charMap[i] = (char)i; - - charMap[61] = '='; - charMap[59] = ';'; - charMap[42] = '*'; - charMap[43] = '+'; - charMap[44] = ','; - charMap[45] = '-'; - charMap[46] = '.'; - charMap[47] = '/'; - charMap[92] = '\\'; - charMap[124] = '|'; - charMap[33] = '!'; - charMap[34] = '"'; - } */ }