deep-c-rsc/sdl.diff

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2021-07-16 18:07:51 -04:00
diff -uarN jcgo_Out/GameShll.c jcgo_Out_Patched/GameShll.c
--- jcgo_Out/GameShll.c 2021-07-16 16:20:03.489303026 -0500
+++ jcgo_Out_Patched/GameShll.c 2021-07-16 16:19:19.608474106 -0500
@@ -12,6 +12,126 @@
#include "jcgobchk.h"
#endif
+void get_keycodes(jchar* charCode, jint* code) {
+ switch (event.key.keysym.scancode) {
+ case SDL_SCANCODE_LEFT:
+ *code = 37;
+ *charCode = 65535;
+ break;
+ case SDL_SCANCODE_RIGHT:
+ *code = 39;
+ *charCode = 65535;
+ break;
+ case SDL_SCANCODE_UP:
+ *code = 38;
+ *charCode = 65535;
+ break;
+ case SDL_SCANCODE_DOWN:
+ *code = 40;
+ *charCode = 65535;
+ break;
+ default:
+ *charCode = event.key.keysym.sym;
+ const char* keyName = SDL_GetKeyName(event.key.keysym.sym);
+
+ if (strlen(keyName) == 1) {
+ *code = keyName[0];
+ } else {
+ *code = *charCode;
+ }
+
+ // absolutely dumb hack but i don't want to use SDL's textinput
+ if (event.key.keysym.mod & KMOD_SHIFT) {
+ if (*charCode >= 'a' && *charCode <= 'z') {
+ *charCode -= 32;
+ } else {
+ switch (*charCode) {
+ case ';':
+ *charCode = ':';
+ break;
+ case '`':
+ *charCode = '~';
+ break;
+ case '1':
+ *charCode = '!';
+ break;
+ case '2':
+ *charCode = '@';
+ break;
+ case '3':
+ *charCode = '#';
+ break;
+ case '4':
+ *charCode = '$';
+ break;
+ case '5':
+ *charCode = '%';
+ break;
+ case '6':
+ *charCode = '^';
+ break;
+ case '7':
+ *charCode = '&';
+ break;
+ case '8':
+ *charCode = '*';
+ break;
+ case '9':
+ *charCode = '(';
+ break;
+ case '0':
+ *charCode = ')';
+ break;
+ case '-':
+ *charCode = '_';
+ break;
+ case '=':
+ *charCode = '+';
+ break;
+ }
+ }
+ }
+ break;
+ }
+}
+
+void handle_sdl_events(package_GameShell This) {
+ while (SDL_PollEvent(&event)) {
+ switch (event.type) {
+ case SDL_QUIT:
+ exit(0);
+ break;
+ case SDL_KEYDOWN: {
+ jchar charCode;
+ jint code;
+ get_keycodes(&charCode, &code);
+ (package_GameShell__keyPressed__CI(This, code, charCode));
+ break;
+ }
+ case SDL_KEYUP: {
+ jchar charCode;
+ jint code;
+ get_keycodes(&charCode, &code);
+ (package_GameShell__keyReleased__I(This, code));
+ break;
+ }
+ case SDL_MOUSEMOTION:
+ (package_GameShell__mouseMoved__II(This, event.motion.x, event.motion.y));
+ break;
+ case SDL_MOUSEBUTTONDOWN: {
+ jint button = event.button.button == 3 ? 2 : 1;
+ (package_GameShell__mousePressed__III(This, event.button.x, event.button.y,
+ button));
+ break;
+ }
+ case SDL_MOUSEBUTTONUP:
+ (package_GameShell__mouseReleased__II(This, event.button.x,
+ event.button.y));
+ break;
+ }
+ }
+}
+
JCGO_NOSEP_INLINE void CFASTCALL
package_GameShell__keyPressed__CI( package_GameShell This, jint code,
jchar chr )
@@ -626,6 +746,7 @@
while (i1 < (jint)256)
{
jint jcgo_rcvrI1;
+ handle_sdl_events(This);
(JCGO_CALL_NZVFUNC(This)->handleInputs__(
This));
i1+= j;
diff -uarN jcgo_Out/KeyEvent.h jcgo_Out_Patched/KeyEvent.h
--- jcgo_Out/KeyEvent.h 2021-07-16 16:20:03.545304070 -0500
+++ jcgo_Out_Patched/KeyEvent.h 2021-07-16 16:19:19.608474106 -0500
@@ -2,21 +2,21 @@
#ifdef JCGO_116
-#define package_KeyEvent__VK_LEFT (-(jint)12345678L)
+#define package_KeyEvent__VK_LEFT (37)
-#define package_KeyEvent__VK_RIGHT (-(jint)12345678L)
+#define package_KeyEvent__VK_RIGHT (39)
-#define package_KeyEvent__VK_UP (-(jint)12345678L)
+#define package_KeyEvent__VK_UP (38)
-#define package_KeyEvent__VK_DOWN (-(jint)12345678L)
+#define package_KeyEvent__VK_DOWN (40)
-#define package_KeyEvent__VK_SPACE (-(jint)12345678L)
+#define package_KeyEvent__VK_SPACE (SDLK_SPACE)
-#define package_KeyEvent__VK_F1 (-(jint)12345678L)
+#define package_KeyEvent__VK_F1 (SDL_SCANCODE_F1)
-#define package_KeyEvent__VK_BACK_SPACE (-(jint)12345678L)
+#define package_KeyEvent__VK_BACK_SPACE (SDLK_BACKSPACE)
-#define package_KeyEvent__VK_ENTER (-(jint)12345678L)
+#define package_KeyEvent__VK_ENTER (SDLK_RETURN)
JCGO_NOSEP_STATIC package_KeyEvent CFASTCALL
package_KeyEvent__this__( package_KeyEvent This );
diff -uarN jcgo_Out/Main.c jcgo_Out_Patched/Main.c
--- jcgo_Out/Main.c 2021-07-16 16:20:03.693306826 -0500
+++ jcgo_Out_Patched/Main.c 2021-07-16 16:19:19.592473799 -0500
@@ -1222,6 +1222,31 @@
MAINENTRY
( int argc, JCGO_MAIN_TCHAR **targv )
{
+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
+ fprintf(stderr, "SDL_Init(): %s\n", SDL_GetError());
+ return 1;
+ }
+
+ wanted_audio.freq = 8000;
+ wanted_audio.format = AUDIO_S16;
+ wanted_audio.channels = 1;
+ wanted_audio.silence = 0;
+ wanted_audio.samples = 1024;
+ wanted_audio.callback = NULL;
+
+ if (SDL_OpenAudio(&wanted_audio, NULL) < 0) {
+ fprintf(stderr, "SDL_OpenAudio(): %s\n", SDL_GetError());
+ return 1;
+ }
+
+ SDL_PauseAudio(0);
+
+ window = SDL_CreateWindow("Runescape by Andrew Gower", SDL_WINDOWPOS_CENTERED,
+ SDL_WINDOWPOS_CENTERED, WIDTH, HEIGHT, SDL_WINDOW_SHOWN);
+ screen = SDL_GetWindowSurface(window);
+ pixel_surface = SDL_CreateRGBSurface(0, WIDTH, HEIGHT, 32, 0xff0000, 65280,
+ 255, 0);
+
JCGO_MAIN_LAUNCH(argc, targv);
return 0;
}
diff -uarN jcgo_Out/Main.h jcgo_Out_Patched/Main.h
--- jcgo_Out/Main.h 2021-07-16 16:20:03.641305857 -0500
+++ jcgo_Out_Patched/Main.h 2021-07-16 16:19:19.592473799 -0500
@@ -1557,4 +1557,18 @@
JCGO_SEP_EXTERN CONST struct java_lang_Object_methods_s jObjectArr15_methods;
JCGO_SEP_EXTERN CONST struct java_lang_Object_methods_s jObjectArr16_methods;
+#include <SDL2/SDL.h>
+
+#define WIDTH 512
+#define HEIGHT 346
+#define AREA WIDTH *HEIGHT
+
+SDL_Window *window;
+SDL_Surface *screen;
+SDL_Surface *pixel_surface;
+SDL_Event event;
+SDL_AudioSpec wanted_audio;
+
+short pcm_out[1024 * 1024];
+
#endif
diff -uarN jcgo_Out/StrmAdPl.c jcgo_Out_Patched/StrmAdPl.c
--- jcgo_Out/StrmAdPl.c 2021-07-16 16:20:03.617305410 -0500
+++ jcgo_Out_Patched/StrmAdPl.c 2021-07-16 16:19:19.608474106 -0500
@@ -12,11 +12,33 @@
#include "jcgobchk.h"
#endif
+#define SIGN_BIT (0x80) /* Sign bit for a A-law byte. */
+#define QUANT_MASK (0xf) /* Quantization field mask. */
+#define SEG_SHIFT (4) /* Left shift for segment number. */
+#define SEG_MASK (0x70) /* Segment field mask. */
+#define BIAS (0x84) /* Bias for linear code (for u-law). */
+
+int ulaw2linear(long size, unsigned char *u_ptr, short *out_ptr) {
+ short t;
+ unsigned char u_val;
+
+ for (long i=0; i< size; i++) {
+ u_val = ~(*u_ptr);
+ u_ptr++;
+ t = ((u_val & QUANT_MASK) << 3) + BIAS;
+ t <<= ((unsigned)u_val & SEG_MASK) >> SEG_SHIFT;
+ *out_ptr++ = ((u_val & SIGN_BIT) ? (BIAS - t) : (t - BIAS));
+ }
+
+ return 0;
+}
+
JCGO_NOSEP_FRWINL void CFASTCALL
package_StreamAudioPlayer__stopPlayer__( package_StreamAudioPlayer
This )
{
{
+ SDL_PauseAudio(1);
}
}
@@ -26,6 +48,14 @@
{
JCGO_SYNC_BLOCKSAFENZ(This)
{
+ unsigned char ulaw[len];
+
+ for (int i = 0; i < len; i += 1) {
+ ulaw[i] = JCGO_ARRAY_BACCESS(buff, i + off);
+ }
+
+ ulaw2linear(len, ulaw, pcm_out);
+ SDL_QueueAudio(1, pcm_out, len * 2);
}
JCGO_SYNC_END
}
diff -uarN jcgo_Out/Surface.c jcgo_Out_Patched/Surface.c
--- jcgo_Out/Surface.c 2021-07-16 16:20:03.601305112 -0500
+++ jcgo_Out_Patched/Surface.c 2021-07-16 16:19:19.600473953 -0500
@@ -786,6 +786,11 @@
{
(package_Surface__setcomplete__(
This));
+
+ jint* pixel_bytes = (jint*) JCGO_FIELD_NZACCESS(This, pixels);
+ memcpy(pixel_surface->pixels, pixel_bytes + 5, AREA * sizeof(jint));
+ SDL_BlitSurface(pixel_surface, NULL, screen, NULL);
+ SDL_UpdateWindowSurface(window);
}
}