deep-c-rsc/jcgo_Out/World.c

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2021-07-16 18:07:51 -04:00
/* DO NOT EDIT THIS FILE - it is machine generated (JCGO_116) */
#ifdef JCGO_SEPARATED
#define JCGO_116
#include "jcgortl.h"
#include "Main.h"
#endif
#ifdef JCGO_116
#ifdef CHKALL_World
#include "jcgobchk.h"
#endif
JCGO_NOSEP_INLINE void CFASTCALL
package_World__void( package_World This )
{
JCGO_FIELD_NZACCESS(This, regionWidth)= (jint)96;
JCGO_FIELD_NZACCESS(This, regionHeight)= (jint)96;
JCGO_FIELD_NZACCESS(This, anInt585)= (jint)128;
}
JCGO_NOSEP_INLINE void CFASTCALL
package_World__reset__( package_World This )
{
{
if (JCGO_FIELD_NZACCESS(This, worldInitialised))
{
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, scene), JCGO_CALL_FINALF((package_Scene)jcgo_rcvrL1)
package_Scene__dispose__(
(package_Scene)jcgo_rcvrL1));
}
{
jint i;
i= 0;
for (; i < (jint)64; i++)
{
*(package_GameModel*)&JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainModels), i)= (package_GameModel)jnull;
{
jint j;
j= 0;
for (; j < (jint)4; j++)
{
*(package_GameModel*)&JCGO_ARRAY_LACCESS(((jObjectArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallModels), j)), i)= (package_GameModel)jnull;
}
}
{
jint k;
k= 0;
for (; k < (jint)4; k++)
{
*(package_GameModel*)&JCGO_ARRAY_LACCESS(((jObjectArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
roofModels), k)), i)= (package_GameModel)jnull;
}
}
}
}
(java_lang_System__gc__());
}
}
JCGO_NOSEP_INLINE void CFASTCALL
package_World__setObjectAdjacency__III( package_World This, jint i,
jint j, jint k )
{
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), i)), j)|= k;
}
}
JCGO_NOSEP_INLINE void CFASTCALL
package_World__method407__III( package_World This, jint i, jint j,
jint k )
{
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), i)), j)&= (jint)65535L - k;
}
}
JCGO_NOSEP_INLINE jint CFASTCALL
package_World__getTerrainColour__II( package_World This, jint x, jint
y )
{
{
jbyte byte0;
if (x < 0 || x >= (jint)96 || y < 0 || y >= (jint)96)
{
return 0;
}
byte0= (jbyte)0;
if (x >= (jint)48 && y < (jint)48)
{
byte0= (jbyte)(jint)1;
x-= (jint)48;
}
else
{
if (x < (jint)48 && y >= (jint)48)
{
byte0= (jbyte)(jint)2;
y-= (jint)48;
}
else
{
if (x >= (jint)48 && y >= (jint)48)
{
byte0= (jbyte)(jint)3;
x-= (jint)48;
y-= (jint)48;
}
}
}
return (jint)((unsigned char)(JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainColour), byte0)), x * (jint)48 + y)));
}
}
JCGO_NOSEP_INLINE package_World CFASTCALL
package_World__this__L03ibmL0s0x4( package_World This, package_Scene
scene, package_Surface surface )
{
{
;
package_World__void(This);
JCGO_FIELD_NZACCESS(This, worldInitialised)= (jboolean)jtrue;
JCGO_FIELD_NZACCESS(This, objectAdjacency)= (jcgo_new4DArray(JCGO_CORECLASS_FOR(OBJT_jint),
2, 0, (jint)96, (jint)96, 0, 0));
JCGO_FIELD_NZACCESS(This, tileDirection)= (jcgo_new4DArray(JCGO_CORECLASS_FOR(OBJT_jbyte),
2, 0, (jint)4, (jint)2304, 0, 0));
JCGO_FIELD_NZACCESS(This, wallModels)= (jcgo_new4DArray(JCGO_CLASSREF_OF(package_GameModel__class),
2, 0, (jint)4, (jint)64, 0, 0));
JCGO_FIELD_NZACCESS(This, terrainColours)= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)256);
JCGO_FIELD_NZACCESS(This, wallsNorthsouth)= (jcgo_new4DArray(JCGO_CORECLASS_FOR(OBJT_jbyte),
2, 0, (jint)4, (jint)2304, 0, 0));
JCGO_FIELD_NZACCESS(This, wallsRoof)= (jcgo_new4DArray(JCGO_CORECLASS_FOR(OBJT_jbyte),
2, 0, (jint)4, (jint)2304, 0, 0));
JCGO_FIELD_NZACCESS(This, terrainHeight)= (jcgo_new4DArray(JCGO_CORECLASS_FOR(OBJT_jbyte),
2, 0, (jint)4, (jint)2304, 0, 0));
JCGO_FIELD_NZACCESS(This, roofModels)= (jcgo_new4DArray(JCGO_CLASSREF_OF(package_GameModel__class),
2, 0, (jint)4, (jint)64, 0, 0));
JCGO_FIELD_NZACCESS(This, terrainColour)= (jcgo_new4DArray(JCGO_CORECLASS_FOR(OBJT_jbyte),
2, 0, (jint)4, (jint)2304, 0, 0));
JCGO_FIELD_NZACCESS(This, localY)= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)18432);
JCGO_FIELD_NZACCESS(This, tileDecoration)= (jcgo_new4DArray(JCGO_CORECLASS_FOR(OBJT_jbyte),
2, 0, (jint)4, (jint)2304, 0, 0));
JCGO_FIELD_NZACCESS(This, routeVia)= (jcgo_new4DArray(JCGO_CORECLASS_FOR(OBJT_jint),
2, 0, (jint)96, (jint)96, 0, 0));
JCGO_FIELD_NZACCESS(This, wallsDiagonal)= (jcgo_new4DArray(JCGO_CORECLASS_FOR(OBJT_jint),
2, 0, (jint)4, (jint)2304, 0, 0));
JCGO_FIELD_NZACCESS(This, wallsEastwest)= (jcgo_new4DArray(JCGO_CORECLASS_FOR(OBJT_jbyte),
2, 0, (jint)4, (jint)2304, 0, 0));
JCGO_FIELD_NZACCESS(This, aBoolean592)= (jboolean)jfalse;
JCGO_FIELD_NZACCESS(This, playerAlive)= (jboolean)jfalse;
JCGO_FIELD_NZACCESS(This, terrainHeightLocal)= (jcgo_new4DArray(JCGO_CORECLASS_FOR(OBJT_jint),
2, 0, (jint)96, (jint)96, 0, 0));
JCGO_FIELD_NZACCESS(This, terrainModels)= (jObjectArr)jcgo_newArray(JCGO_CLASSREF_OF(package_GameModel__class),
0, (jint)64);
JCGO_FIELD_NZACCESS(This, localX)= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)18432);
JCGO_FIELD_NZACCESS(This, baseMediaSprite)= (jint)750;
JCGO_FIELD_NZACCESS(This, scene)= scene;
JCGO_FIELD_NZACCESS(This, surface)= surface;
{
jint i;
i= 0;
for (; i < (jint)64; i++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
jint jcgo_rcvrI2;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, terrainColours),
jcgo_rcvrI1= i, jcgo_rcvrI2= (package_Scene__rgb__III(
(jint)255 - i * (jint)4, (jint)255 - JCGO_JDOUBLE_TOJINT(((jdouble)i *
(jdouble)1.75)), (jint)255 - i * (jint)4)), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
jcgo_rcvrI1)= jcgo_rcvrI2);
}
}
{
jint j;
j= 0;
for (; j < (jint)64; j++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
jint jcgo_rcvrI2;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, terrainColours),
jcgo_rcvrI1= j + (jint)64, jcgo_rcvrI2= (package_Scene__rgb__III(
j * (jint)3, (jint)144, 0)), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
jcgo_rcvrI1)= jcgo_rcvrI2);
}
}
{
jint k;
k= 0;
for (; k < (jint)64; k++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
jint jcgo_rcvrI2;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, terrainColours),
jcgo_rcvrI1= k + (jint)128, jcgo_rcvrI2= (package_Scene__rgb__III(
(jint)192 - JCGO_JDOUBLE_TOJINT(((jdouble)k * (jdouble)1.5)),
(jint)144 - JCGO_JDOUBLE_TOJINT(((jdouble)k * (jdouble)1.5)),
0)), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1, jcgo_rcvrI1)= jcgo_rcvrI2);
}
}
{
jint l;
l= 0;
for (; l < (jint)64; l++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
jint jcgo_rcvrI2;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, terrainColours),
jcgo_rcvrI1= l + (jint)192, jcgo_rcvrI2= (package_Scene__rgb__III(
(jint)96 - JCGO_JDOUBLE_TOJINT(((jdouble)l * (jdouble)1.5)), JCGO_JDOUBLE_TOJINT(((jdouble)l *
(jdouble)1.5)) + (jint)48, 0)), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
jcgo_rcvrI1)= jcgo_rcvrI2);
}
}
}
return This;
}
JCGO_NOSEP_FRWINL package_World CFASTCALL
package_World__new__L03ibmL0s0x4( package_Scene scene, package_Surface
surface )
{
return package_World__this__L03ibmL0s0x4(
(package_World)jcgo_newObject((jvtable)&package_World_methods), scene,
surface);
}
JCGO_NOSEP_STATIC jint CFASTCALL
package_World__getWallEastwest__II( package_World This, jint x, jint
y )
{
{
jbyte h;
if (x < 0 || x >= (jint)96 || y < 0 || y >= (jint)96)
{
return 0;
}
h= (jbyte)0;
if (x >= (jint)48 && y < (jint)48)
{
h= (jbyte)(jint)1;
x-= (jint)48;
}
else
{
if (x < (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)2;
y-= (jint)48;
}
else
{
if (x >= (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)3;
x-= (jint)48;
y-= (jint)48;
}
}
}
return (jint)((unsigned char)(JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsEastwest), h)), x * (jint)48 + y)));
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__setTerrainAmbience__IIIII( package_World This, jint
x, jint y, jint x2, jint y2, jint ambience )
{
{
package_GameModel gameModel;
gameModel= ((package_GameModel)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainModels), x + y * (jint)8));
{
jint j1;
j1= 0;
for (; j1 < JCGO_FIELD_ACCESS(package_GameModel, gameModel, numVertices);
j1++)
{
if (JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel, vertexX),
j1) == x2 * (jint)128 && JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel,
vertexZ), j1) == y2 * (jint)128)
{
(package_GameModel__setVertexAmbience__II(
gameModel, j1, ambience));
return;
}
}
}
}
}
JCGO_NOSEP_STATIC jint CFASTCALL
package_World__getWallRoof__II( package_World This, jint x, jint y
)
{
{
jbyte h;
if (x < 0 || x >= (jint)96 || y < 0 || y >= (jint)96)
{
return 0;
}
h= (jbyte)0;
if (x >= (jint)48 && y < (jint)48)
{
h= (jbyte)(jint)1;
x-= (jint)48;
}
else
{
if (x < (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)2;
y-= (jint)48;
}
else
{
if (x >= (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)3;
x-= (jint)48;
y-= (jint)48;
}
}
}
return (jint)(JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsRoof), h)), x * (jint)48 + y));
}
}
JCGO_NOSEP_STATIC jint CFASTCALL
package_World__getElevation__II( package_World This, jint x, jint
y )
{
{
jint sX;
jint sY;
jint aX;
jint aY;
jint h;
jint hx;
jint hy;
jint elevation;
sX= JCGO_SHR_F(x, (jint)7);
sY= JCGO_SHR_F(y, (jint)7);
aX= x & (jint)127;
aY= y & (jint)127;
if (sX < 0 || sY < 0 || sX >= (jint)95 || sY >= (jint)95)
{
return 0;
}
;
if (aX <= (jint)128 - aY)
{
h= (package_World__getTerrainHeight__II(
This, sX, sY));
hx= (package_World__getTerrainHeight__II(
This, sX + (jint)1, sY)) - h;
hy= (package_World__getTerrainHeight__II(
This, sX, sY + (jint)1)) - h;
}
else
{
h= (package_World__getTerrainHeight__II(
This, sX + (jint)1, sY + (jint)1));
hx= (package_World__getTerrainHeight__II(
This, sX, sY + (jint)1)) - h;
hy= (package_World__getTerrainHeight__II(
This, sX + (jint)1, sY)) - h;
aX= (jint)128 - aX;
aY= (jint)128 - aY;
}
elevation= h + (hx * aX) / (jint)128 + (hy * aY) / (jint)128;
return elevation;
}
}
JCGO_NOSEP_STATIC jint CFASTCALL
package_World__getWallDiagonal__II( package_World This, jint x, jint
y )
{
{
jbyte h;
if (x < 0 || x >= (jint)96 || y < 0 || y >= (jint)96)
{
return 0;
}
h= (jbyte)0;
if (x >= (jint)48 && y < (jint)48)
{
h= (jbyte)(jint)1;
x-= (jint)48;
}
else
{
if (x < (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)2;
y-= (jint)48;
}
else
{
if (x >= (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)3;
x-= (jint)48;
y-= (jint)48;
}
}
}
return JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsDiagonal), h)), x * (jint)48 + y);
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__removeObject2__III( package_World This, jint x, jint
y, jint id )
{
{
if (x < 0 || y < 0 || x >= (jint)95 || y >= (jint)95)
{
return;
}
if (JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__objectType), id) == (jint)1 || JCGO_ARRAY_IACCESS(package_GameData__objectType,
id) == (jint)2)
{
jint tileDir;
jint modelWidth;
jint modelHeight;
tileDir= (package_World__getTileDirection__II(
This, x, y));
if (tileDir == 0 || tileDir == (jint)4)
{
modelWidth= JCGO_ARRAY_IACCESS(package_GameData__objectWidth, id);
modelHeight= JCGO_ARRAY_IACCESS(package_GameData__objectHeight,
id);
}
else
{
modelHeight= JCGO_ARRAY_IACCESS(package_GameData__objectWidth,
id);
modelWidth= JCGO_ARRAY_IACCESS(package_GameData__objectHeight,
id);
}
{
jint mx;
mx= x;
for (; mx < x + modelWidth; mx++)
{
{
jint my;
my= y;
for (; my < y + modelHeight; my++)
{
if (JCGO_ARRAY_IACCESS(package_GameData__objectType, id) ==
(jint)1)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), mx)), my)|= (jint)64;
}
else
{
if (tileDir == 0)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), mx)), my)|= (jint)2;
if (mx > 0)
{
(package_World__setObjectAdjacency__III(
This, mx - (jint)1, my, (jint)8));
}
}
else
{
if (tileDir == (jint)2)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), mx)), my)|= (jint)4;
if (my < (jint)95)
{
(package_World__setObjectAdjacency__III(
This, mx, my + (jint)1, (jint)1));
}
}
else
{
if (tileDir == (jint)4)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), mx)), my)|= (jint)8;
if (mx < (jint)95)
{
(package_World__setObjectAdjacency__III(
This, mx + (jint)1, my, (jint)2));
}
}
else
{
if (tileDir == (jint)6)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), mx)), my)|= (jint)1;
if (my > 0)
{
(package_World__setObjectAdjacency__III(
This, mx, my - (jint)1, (jint)4));
}
}
}
}
}
}
}
}
}
}
(package_World__method404__IIII(
This, x, y, modelWidth, modelHeight));
}
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__removeWallObject__IIII( package_World This, jint x,
jint y, jint k, jint id )
{
{
if (x < 0 || y < 0 || x >= (jint)95 || y >= (jint)95)
{
return;
}
if (JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__wallObjectAdjacent), id) == (jint)1)
{
if (k == 0)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y)&= (jint)65534L;
if (y > 0)
{
(package_World__method407__III(
This, x, y - (jint)1, (jint)4));
}
}
else
{
if (k == (jint)1)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y)&= (jint)65533L;
if (x > 0)
{
(package_World__method407__III(
This, x - (jint)1, y, (jint)8));
}
}
else
{
if (k == (jint)2)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y)&= (jint)65519L;
}
else
{
if (k == (jint)3)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y)&= (jint)65503L;
}
}
}
}
(package_World__method404__IIII(
This, x, y, (jint)1, (jint)1));
}
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__method402__IIIII( package_World This, jint i, jint
j, jint k, jint l, jint i1 )
{
{
jint j1;
jint k1;
jint l1;
jint i2;
jObject jcgo_rcvrL1;
j1= i * (jint)3;
k1= j * (jint)3;
l1= (jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, scene), JCGO_CALL_FINALF((package_Scene)jcgo_rcvrL1)
package_Scene__method302__I(
(package_Scene)jcgo_rcvrL1, l));
i2= (jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, scene), JCGO_CALL_FINALF((package_Scene)jcgo_rcvrL1)
package_Scene__method302__I(
(package_Scene)jcgo_rcvrL1, i1));
l1= JCGO_SHR_F(l1, (jint)1) & (jint)8355711L;
i2= JCGO_SHR_F(i2, (jint)1) & (jint)8355711L;
if (k == 0)
{
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface), JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1)
package_Surface__drawLineHoriz__IIII(
(package_Surface)jcgo_rcvrL1, j1, k1, (jint)3, l1));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface), JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1)
package_Surface__drawLineHoriz__IIII(
(package_Surface)jcgo_rcvrL1, j1, k1 + (jint)1, (jint)2, l1));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface), JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1)
package_Surface__drawLineHoriz__IIII(
(package_Surface)jcgo_rcvrL1, j1, k1 + (jint)2, (jint)1, l1));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface), JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1)
package_Surface__drawLineHoriz__IIII(
(package_Surface)jcgo_rcvrL1, j1 + (jint)2, k1 + (jint)1, (jint)1,
i2));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface), JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1)
package_Surface__drawLineHoriz__IIII(
(package_Surface)jcgo_rcvrL1, j1 + (jint)1, k1 + (jint)2, (jint)2,
i2));
return;
}
if (k == (jint)1)
{
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface), JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1)
package_Surface__drawLineHoriz__IIII(
(package_Surface)jcgo_rcvrL1, j1, k1, (jint)3, i2));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface), JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1)
package_Surface__drawLineHoriz__IIII(
(package_Surface)jcgo_rcvrL1, j1 + (jint)1, k1 + (jint)1, (jint)2,
i2));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface), JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1)
package_Surface__drawLineHoriz__IIII(
(package_Surface)jcgo_rcvrL1, j1 + (jint)2, k1 + (jint)2, (jint)1,
i2));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface), JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1)
package_Surface__drawLineHoriz__IIII(
(package_Surface)jcgo_rcvrL1, j1, k1 + (jint)1, (jint)1, l1));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface), JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1)
package_Surface__drawLineHoriz__IIII(
(package_Surface)jcgo_rcvrL1, j1, k1 + (jint)2, (jint)2, l1));
}
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__loadSection__IIII( package_World This, jint x, jint
y, jint plane, jint chunk )
{
{
java_lang_String mapname;
jObject jcgo_rcvrL1;
struct java_lang_StringBuilder_s jcgo_stackobj1;
struct java_lang_String_s jcgo_stackobj2;
struct java_lang_String_s jcgo_stackobj3;
struct java_lang_String_s jcgo_stackobj4;
struct java_lang_String_s jcgo_stackobj5;
struct java_lang_String_s jcgo_stackobj6;
struct java_lang_String_s jcgo_stackobj7;
mapname= (jcgo_rcvrL1= (jObject)(jcgo_rcvrL1= (jObject)(jcgo_rcvrL1=
(jObject)(jcgo_rcvrL1= (jObject)java_lang_StringBuilder__append__Ls(
java_lang_StringBuilder__append__Ls(
java_lang_StringBuilder__this__(
JCGO_STACKOBJ_NEW(jcgo_stackobj1, java_lang_StringBuilder_methods)),
JCGO_STRREF_OF(jcgo_string2_World)), (java_lang_String__valueOf__IX(
plane, JCGO_STACKOBJ_NEW(jcgo_stackobj2, java_lang_String_methods)))),
java_lang_StringBuilder__append__Ls(
(java_lang_StringBuilder)jcgo_rcvrL1, (java_lang_String__valueOf__IX(
x / (jint)10, JCGO_STACKOBJ_NEW(jcgo_stackobj3, java_lang_String_methods))))),
java_lang_StringBuilder__append__Ls(
(java_lang_StringBuilder)jcgo_rcvrL1, (java_lang_String__valueOf__IX(
x % (jint)10, JCGO_STACKOBJ_NEW(jcgo_stackobj4, java_lang_String_methods))))),
java_lang_StringBuilder__append__Ls(
(java_lang_StringBuilder)jcgo_rcvrL1, (java_lang_String__valueOf__IX(
y / (jint)10, JCGO_STACKOBJ_NEW(jcgo_stackobj5, java_lang_String_methods))))),
java_lang_String__this__L5dy9e(
JCGO_STACKOBJ_NEW(jcgo_stackobj6, java_lang_String_methods), java_lang_StringBuilder__append__Ls(
(java_lang_StringBuilder)jcgo_rcvrL1, (java_lang_String__valueOf__IX(
y % (jint)10, JCGO_STACKOBJ_NEW(jcgo_stackobj7, java_lang_String_methods))))));
{
JCGO_TRY_BLOCK
{
if (JCGO_FIELD_NZACCESS(This, landscapePack) != jnull)
{
jbyteArr mapData;
jint off;
jint lastVal;
mapData= (package_Utility__loadData__LsIBA(
java_lang_VMSystem__concat0X__LsLs(
mapname, JCGO_STRREF_OF(jcgo_string3_World)), JCGO_FIELD_NZACCESS(This,
landscapePack), 0));
if (mapData == jnull && JCGO_FIELD_NZACCESS(This, memberLandscapePack) !=
jnull)
{
mapData= (package_Utility__loadData__LsIBA(
java_lang_VMSystem__concat0X__LsLs(
mapname, JCGO_STRREF_OF(jcgo_string3_World)), JCGO_FIELD_NZACCESS(This,
memberLandscapePack), 0));
}
if (mapData != jnull && JCGO_ARRAY_NZLENGTH(mapData) > 0)
{
jint off;
jint lastVal;
off= 0;
lastVal= 0;
{
jint tile;
tile= 0;
for (; tile < (jint)2304;)
{
jint val;
val= (jint)((unsigned char)(JCGO_ARRAY_NZBACCESS(mapData, off++)));
if (val < (jint)128)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeight), chunk)), jcgo_rcvrI1= tile++, JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1,
jcgo_rcvrI1)= ((jbyte)val));
lastVal= val;
}
if (val >= (jint)128)
{
{
jint i;
i= 0;
for (; i < val - (jint)128; i++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeight), chunk)), jcgo_rcvrI1= tile++, JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1,
jcgo_rcvrI1)= ((jbyte)lastVal));
}
}
}
}
}
lastVal= (jint)64;
{
jint tileY;
tileY= 0;
for (; tileY < (jint)48; tileY++)
{
{
jint tileX;
tileX= 0;
for (; tileX < (jint)48; tileX++)
{
lastVal= (JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeight), chunk)), tileX * (jint)48 + tileY) + lastVal) &
(jint)127;
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeight), chunk)), tileX * (jint)48 + tileY)= ((jbyte)(lastVal *
(jint)2));
}
}
}
}
lastVal= 0;
{
jint tile;
tile= 0;
for (; tile < (jint)2304;)
{
jint val;
val= (jint)((unsigned char)(JCGO_ARRAY_NZBACCESS(mapData, off++)));
if (val < (jint)128)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainColour), chunk)), jcgo_rcvrI1= tile++, JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1,
jcgo_rcvrI1)= ((jbyte)val));
lastVal= val;
}
if (val >= (jint)128)
{
{
jint i;
i= 0;
for (; i < val - (jint)128; i++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainColour), chunk)), jcgo_rcvrI1= tile++, JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1,
jcgo_rcvrI1)= ((jbyte)lastVal));
}
}
}
}
}
lastVal= (jint)35;
{
jint tileY;
tileY= 0;
for (; tileY < (jint)48; tileY++)
{
{
jint tileX;
tileX= 0;
for (; tileX < (jint)48; tileX++)
{
lastVal= (JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainColour), chunk)), tileX * (jint)48 + tileY) + lastVal) &
(jint)127;
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainColour), chunk)), tileX * (jint)48 + tileY)= ((jbyte)(lastVal *
(jint)2));
}
}
}
}
}
else
{
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeight), chunk)), tile)= (jbyte)0;
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainColour), chunk)), tile)= (jbyte)0;
}
}
}
mapData= (package_Utility__loadData__LsIBA(
java_lang_VMSystem__concat0X__LsLs(
mapname, JCGO_STRREF_OF(jcgo_string116_Mdclnt)), JCGO_FIELD_NZACCESS(This,
mapPack), 0));
if (mapData == jnull && JCGO_FIELD_NZACCESS(This, memberMapPack) !=
jnull)
{
mapData= (package_Utility__loadData__LsIBA(
java_lang_VMSystem__concat0X__LsLs(
mapname, JCGO_STRREF_OF(jcgo_string116_Mdclnt)), JCGO_FIELD_NZACCESS(This,
memberMapPack), 0));
}
if (mapData == jnull || JCGO_ARRAY_NZLENGTH(mapData) == 0)
{
JCGO_THROW_EXC(java_io_IOException__new__());
}
off= 0;
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
jbyte jcgo_rcvrB1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsNorthsouth), chunk)), jcgo_rcvrI1= tile, jcgo_rcvrB1=
JCGO_ARRAY_NZBACCESS(mapData, off++), JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1,
jcgo_rcvrI1)= jcgo_rcvrB1);
}
}
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
jbyte jcgo_rcvrB1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsEastwest), chunk)), jcgo_rcvrI1= tile, jcgo_rcvrB1= JCGO_ARRAY_NZBACCESS(mapData,
off++), JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1, jcgo_rcvrI1)=
jcgo_rcvrB1);
}
}
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
jint jcgo_rcvrI2;
(jcgo_rcvrL1= (jObject)((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsDiagonal), chunk)), jcgo_rcvrI1= tile, jcgo_rcvrI2= (jint)((unsigned char)(JCGO_ARRAY_NZBACCESS(mapData,
off++))), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1, jcgo_rcvrI1)=
jcgo_rcvrI2);
}
}
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
jint val;
val= (jint)((unsigned char)(JCGO_ARRAY_NZBACCESS(mapData, off++)));
if (val > 0)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsDiagonal), chunk)), tile)= (val + (jint)12000);
}
}
}
{
jint tile;
tile= 0;
for (; tile < (jint)2304;)
{
jint val;
val= (jint)((unsigned char)(JCGO_ARRAY_NZBACCESS(mapData, off++)));
if (val < (jint)128)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsRoof), chunk)), jcgo_rcvrI1= tile++, JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1,
jcgo_rcvrI1)= ((jbyte)val));
}
else
{
{
jint i;
i= 0;
for (; i < val - (jint)128; i++)
{
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsRoof), chunk)), JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1,
tile++)= (jbyte)0);
}
}
}
}
}
lastVal= 0;
{
jint tile;
tile= 0;
for (; tile < (jint)2304;)
{
jint val;
val= (jint)((unsigned char)(JCGO_ARRAY_NZBACCESS(mapData, off++)));
if (val < (jint)128)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
tileDecoration), chunk)), jcgo_rcvrI1= tile++, JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1,
jcgo_rcvrI1)= ((jbyte)val));
lastVal= val;
}
else
{
{
jint i;
i= 0;
for (; i < val - (jint)128; i++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
tileDecoration), chunk)), jcgo_rcvrI1= tile++, JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1,
jcgo_rcvrI1)= ((jbyte)lastVal));
}
}
}
}
}
{
jint tile;
tile= 0;
for (; tile < (jint)2304;)
{
jint val;
val= (jint)((unsigned char)(JCGO_ARRAY_NZBACCESS(mapData, off++)));
if (val < (jint)128)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
tileDirection), chunk)), jcgo_rcvrI1= tile++, JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1,
jcgo_rcvrI1)= ((jbyte)val));
}
else
{
{
jint i;
i= 0;
for (; i < val - (jint)128; i++)
{
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
tileDirection), chunk)), JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1,
tile++)= (jbyte)0);
}
}
}
}
}
mapData= (package_Utility__loadData__LsIBA(
java_lang_VMSystem__concat0X__LsLs(
mapname, JCGO_STRREF_OF(jcgo_string4_World)), JCGO_FIELD_NZACCESS(This,
mapPack), 0));
if (mapData != jnull && JCGO_ARRAY_NZLENGTH(mapData) > 0)
{
off= 0;
{
jint tile;
tile= 0;
for (; tile < (jint)2304;)
{
jint val;
val= (jint)((unsigned char)(JCGO_ARRAY_NZBACCESS(mapData, off++)));
if (val < (jint)128)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
(jcgo_rcvrL1= (jObject)((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsDiagonal), chunk)), jcgo_rcvrI1= tile++, JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
jcgo_rcvrI1)= (val + (jint)48000L));
}
else
{
tile+= val - (jint)128;
}
}
}
#ifndef JCGO_SEHTRY
jcgo_tryLeave();
#endif
return;
}
}
else
{
jbyteArr mapData;
jint val;
jint off;
struct java_lang_StringBuilder_s jcgo_stackobj8;
mapData= (jbyteArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jbyte),
0, (jint)20736);
(package_Utility__readFully__LsBAI(
java_lang_String__new__L5dy9e(
java_lang_StringBuilder__append__Ls(
java_lang_StringBuilder__append__Ls(
java_lang_StringBuilder__append__Ls(
java_lang_StringBuilder__this__(
JCGO_STACKOBJ_NEW(jcgo_stackobj8, java_lang_StringBuilder_methods)),
JCGO_STRREF_OF(jcgo_string5_World)), mapname), JCGO_STRREF_OF(jcgo_string6_World))),
mapData, (jint)20736));
val= 0;
off= 0;
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
val= (val + JCGO_ARRAY_NZBACCESS(mapData, off++)) & (jint)255;
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeight), chunk)), tile)= ((jbyte)val);
}
}
val= 0;
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
val= (val + JCGO_ARRAY_NZBACCESS(mapData, off++)) & (jint)255;
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainColour), chunk)), tile)= ((jbyte)val);
}
}
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
jbyte jcgo_rcvrB1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsNorthsouth), chunk)), jcgo_rcvrI1= tile, jcgo_rcvrB1=
JCGO_ARRAY_NZBACCESS(mapData, off++), JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1,
jcgo_rcvrI1)= jcgo_rcvrB1);
}
}
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
jbyte jcgo_rcvrB1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsEastwest), chunk)), jcgo_rcvrI1= tile, jcgo_rcvrB1= JCGO_ARRAY_NZBACCESS(mapData,
off++), JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1, jcgo_rcvrI1)=
jcgo_rcvrB1);
}
}
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
jint jcgo_rcvrI1;
jint jcgo_rcvrI2;
(jcgo_rcvrI1= (jcgo_rcvrI2= ((jint)((unsigned char)(JCGO_ARRAY_NZBACCESS(mapData,
off)))) * (jint)256, jcgo_rcvrI2 + ((jint)((unsigned char)(JCGO_ARRAY_NZBACCESS(mapData,
off + (jint)1))))), JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsDiagonal), chunk)), tile)= jcgo_rcvrI1);
off+= (jint)2;
}
}
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
jbyte jcgo_rcvrB1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsRoof), chunk)), jcgo_rcvrI1= tile, jcgo_rcvrB1= JCGO_ARRAY_NZBACCESS(mapData,
off++), JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1, jcgo_rcvrI1)=
jcgo_rcvrB1);
}
}
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
jbyte jcgo_rcvrB1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
tileDecoration), chunk)), jcgo_rcvrI1= tile, jcgo_rcvrB1= JCGO_ARRAY_NZBACCESS(mapData,
off++), JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1, jcgo_rcvrI1)=
jcgo_rcvrB1);
}
}
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
jbyte jcgo_rcvrB1;
(jcgo_rcvrL1= (jObject)((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
tileDirection), chunk)), jcgo_rcvrI1= tile, jcgo_rcvrB1= JCGO_ARRAY_NZBACCESS(mapData,
off++), JCGO_ARRAY_BACCESS((jbyteArr)jcgo_rcvrL1, jcgo_rcvrI1)=
jcgo_rcvrB1);
}
}
}
#ifndef JCGO_SEHTRY
jcgo_tryLeave();
#endif
return;
}
JCGO_TRY_LEAVE
JCGO_TRY_CATCHES(1)
JCGO_TRY_CATCH(OBJT_java_io_IOException, MAXT_java_io_IOException)
{
}
JCGO_TRY_RETHROW(1)
}
{
jint tile;
tile= 0;
for (; tile < (jint)2304; tile++)
{
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeight), chunk)), tile)= (jbyte)0;
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainColour), chunk)), tile)= (jbyte)0;
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsNorthsouth), chunk)), tile)= (jbyte)0;
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsEastwest), chunk)), tile)= (jbyte)0;
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsDiagonal), chunk)), tile)= 0;
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsRoof), chunk)), tile)= (jbyte)0;
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
tileDecoration), chunk)), tile)= (jbyte)0;
if (plane == 0)
{
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
tileDecoration), chunk)), tile)= (jbyte)(-(jint)6);
}
if (plane == (jint)3)
{
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
tileDecoration), chunk)), tile)= (jbyte)(jint)8;
}
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
tileDirection), chunk)), tile)= (jbyte)0;
}
}
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__method404__IIII( package_World This, jint x, jint y,
jint k, jint l )
{
{
if (x < (jint)1 || y < (jint)1 || x + k >= (jint)96 || y + l >= (jint)96)
{
return;
}
{
jint xx;
xx= x;
for (; xx <= x + k; xx++)
{
{
jint yy;
yy= y;
for (; yy <= y + l; yy++)
{
if (((package_World__getObjectAdjacency__II(
This, xx, yy)) & (jint)99) != 0 || ((package_World__getObjectAdjacency__II(
This, xx - (jint)1, yy)) & (jint)89) != 0 || ((package_World__getObjectAdjacency__II(
This, xx, yy - (jint)1)) & (jint)86) != 0 || ((package_World__getObjectAdjacency__II(
This, xx - (jint)1, yy - (jint)1)) & (jint)108) != 0)
{
(package_World__method425__III(
This, xx, yy, (jint)35));
}
else
{
(package_World__method425__III(
This, xx, yy, 0));
}
}
}
}
}
}
}
JCGO_NOSEP_STATIC jint CFASTCALL
package_World__getObjectAdjacency__II( package_World This, jint x,
jint y )
{
{
if (x < 0 || y < 0 || x >= (jint)96 || y >= (jint)96)
{
return 0;
}
else
{
return JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y);
}
}
}
JCGO_NOSEP_STATIC jboolean CFASTCALL
package_World__hasRoof__II( package_World This, jint x, jint y )
{
{
return (jboolean)((package_World__getWallRoof__II(
This, x, y)) > 0 && (package_World__getWallRoof__II(
This, x - (jint)1, y)) > 0 && (package_World__getWallRoof__II(
This, x - (jint)1, y - (jint)1)) > 0 && (package_World__getWallRoof__II(
This, x, y - (jint)1)) > 0);
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__setTiles__( package_World This )
{
{
{
jint x;
x= 0;
for (; x < (jint)96; x++)
{
{
jint y;
y= 0;
for (; y < (jint)96; y++)
{
if ((package_World__getTileDecoration__III(
This, x, y, 0)) == (jint)250)
{
if (x == (jint)47 && (package_World__getTileDecoration__III(
This, x + (jint)1, y, 0)) != (jint)250 && (package_World__getTileDecoration__III(
This, x + (jint)1, y, 0)) != (jint)2)
{
(package_World__setTileDecoration__III(
This, x, y, (jint)9));
}
else
{
if (y == (jint)47 && (package_World__getTileDecoration__III(
This, x, y + (jint)1, 0)) != (jint)250 && (package_World__getTileDecoration__III(
This, x, y + (jint)1, 0)) != (jint)2)
{
(package_World__setTileDecoration__III(
This, x, y, (jint)9));
}
else
{
(package_World__setTileDecoration__III(
This, x, y, (jint)2));
}
}
}
}
}
}
}
}
}
JCGO_NOSEP_STATIC jint CFASTCALL
package_World__getWallNorthsouth__II( package_World This, jint x,
jint y )
{
{
jbyte h;
if (x < 0 || x >= (jint)96 || y < 0 || y >= (jint)96)
{
return 0;
}
h= (jbyte)0;
if (x >= (jint)48 && y < (jint)48)
{
h= (jbyte)(jint)1;
x-= (jint)48;
}
else
{
if (x < (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)2;
y-= (jint)48;
}
else
{
if (x >= (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)3;
x-= (jint)48;
y-= (jint)48;
}
}
}
return (jint)((unsigned char)(JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsNorthsouth), h)), x * (jint)48 + y)));
}
}
JCGO_NOSEP_STATIC jint CFASTCALL
package_World__getTileDirection__II( package_World This, jint x, jint
y )
{
{
jbyte h;
if (x < 0 || x >= (jint)96 || y < 0 || y >= (jint)96)
{
return 0;
}
h= (jbyte)0;
if (x >= (jint)48 && y < (jint)48)
{
h= (jbyte)(jint)1;
x-= (jint)48;
}
else
{
if (x < (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)2;
y-= (jint)48;
}
else
{
if (x >= (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)3;
x-= (jint)48;
y-= (jint)48;
}
}
}
return (jint)(JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
tileDirection), h)), x * (jint)48 + y));
}
}
JCGO_NOSEP_STATIC jint CFASTCALL
package_World__getTileDecoration__IIII( package_World This, jint x,
jint y, jint unused, jint def )
{
{
jint deco;
deco= (package_World__getTileDecoration__III(
This, x, y, unused));
if (deco == 0)
{
return def;
}
else
{
return JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileDecoration), deco - (jint)1);
}
}
}
JCGO_NOSEP_STATIC jint CFASTCALL
package_World__getTileDecoration__III( package_World This, jint x,
jint y, jint unused )
{
{
jbyte h;
if (x < 0 || x >= (jint)96 || y < 0 || y >= (jint)96)
{
return 0;
}
h= (jbyte)0;
if (x >= (jint)48 && y < (jint)48)
{
h= (jbyte)(jint)1;
x-= (jint)48;
}
else
{
if (x < (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)2;
y-= (jint)48;
}
else
{
if (x >= (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)3;
x-= (jint)48;
y-= (jint)48;
}
}
}
return (jint)((unsigned char)(JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
tileDecoration), h)), x * (jint)48 + y)));
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__setTileDecoration__III( package_World This, jint x,
jint y, jint v )
{
{
jbyte h;
if (x < 0 || x >= (jint)96 || y < 0 || y >= (jint)96)
{
return;
}
h= (jbyte)0;
if (x >= (jint)48 && y < (jint)48)
{
h= (jbyte)(jint)1;
x-= (jint)48;
}
else
{
if (x < (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)2;
y-= (jint)48;
}
else
{
if (x >= (jint)48 && y >= (jint)48)
{
h= (jbyte)(jint)3;
x-= (jint)48;
y-= (jint)48;
}
}
}
JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
tileDecoration), h)), x * (jint)48 + y)= ((jbyte)v);
}
}
JCGO_NOSEP_STATIC jint CFASTCALL
package_World__route__IIIIIIIAIAZ( package_World This, jintArr routeX,
jintArr routeY, jint startX, jint startY, jint endX1, jint endY1,
jint endX2, jint endY2, jboolean objects )
{
{
jint writePtr;
jint readPtr;
jint x;
jint y;
jint size;
jint stride;
jboolean reached;
{
jint x;
x= 0;
for (; x < (jint)96; x++)
{
{
jint y;
y= 0;
for (; y < (jint)96; y++)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x)), y)= 0;
}
}
}
}
writePtr= 0;
readPtr= 0;
x= startX;
y= startY;
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), startX)), startY)= (jint)99;
JCGO_ARRAY_IACCESS(routeX, writePtr)= startX;
JCGO_ARRAY_IACCESS(routeY, writePtr++)= startY;
size= JCGO_ARRAY_NZLENGTH(routeX);
reached= jfalse;
while (readPtr != writePtr)
{
x= JCGO_ARRAY_NZIACCESS(routeX, readPtr);
y= JCGO_ARRAY_NZIACCESS(routeY, readPtr);
readPtr= jcgo_mod((readPtr + (jint)1), size);
if (x >= endX1 && x <= endX2 && y >= endY1 && y <= endY2)
{
reached= (jboolean)jtrue;
break;
}
if (objects)
{
if (x > 0 && x - (jint)1 >= endX1 && x - (jint)1 <= endX2 && y >=
endY1 && y <= endY2 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x - (jint)1)), y) & (jint)8) == 0)
{
reached= (jboolean)jtrue;
break;
}
if (x < (jint)95 && x + (jint)1 >= endX1 && x + (jint)1 <= endX2 &&
y >= endY1 && y <= endY2 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x + (jint)1)), y) & (jint)2) == 0)
{
reached= (jboolean)jtrue;
break;
}
if (y > 0 && x >= endX1 && x <= endX2 && y - (jint)1 >= endY1 &&
y - (jint)1 <= endY2 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y - (jint)1) & (jint)4) == 0)
{
reached= (jboolean)jtrue;
break;
}
if (y < (jint)95 && x >= endX1 && x <= endX2 && y + (jint)1 >=
endY1 && y + (jint)1 <= endY2 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y + (jint)1) & (jint)1) == 0)
{
reached= (jboolean)jtrue;
break;
}
}
if (x > 0 && JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x - (jint)1)), y) == 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x - (jint)1)), y) & (jint)120) == 0)
{
JCGO_ARRAY_NZIACCESS(routeX, writePtr)= (x - (jint)1);
JCGO_ARRAY_NZIACCESS(routeY, writePtr)= y;
writePtr= jcgo_mod((writePtr + (jint)1), size);
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x - (jint)1)), y)= (jint)2;
}
if (x < (jint)95 && JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x + (jint)1)), y) == 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x + (jint)1)), y) & (jint)114) == 0)
{
JCGO_ARRAY_NZIACCESS(routeX, writePtr)= (x + (jint)1);
JCGO_ARRAY_NZIACCESS(routeY, writePtr)= y;
writePtr= jcgo_mod((writePtr + (jint)1), size);
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x + (jint)1)), y)= (jint)8;
}
if (y > 0 && JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x)), y - (jint)1) == 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y - (jint)1) & (jint)116) == 0)
{
JCGO_ARRAY_NZIACCESS(routeX, writePtr)= x;
JCGO_ARRAY_NZIACCESS(routeY, writePtr)= (y - (jint)1);
writePtr= jcgo_mod((writePtr + (jint)1), size);
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x)), y - (jint)1)= (jint)1;
}
if (y < (jint)95 && JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x)), y + (jint)1) == 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y + (jint)1) & (jint)113) == 0)
{
JCGO_ARRAY_NZIACCESS(routeX, writePtr)= x;
JCGO_ARRAY_NZIACCESS(routeY, writePtr)= (y + (jint)1);
writePtr= jcgo_mod((writePtr + (jint)1), size);
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x)), y + (jint)1)= (jint)4;
}
if (x > 0 && y > 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y - (jint)1) & (jint)116) == 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x - (jint)1)), y) & (jint)120) == 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x - (jint)1)), y - (jint)1) & (jint)124) == 0 &&
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x - (jint)1)), y - (jint)1) == 0)
{
JCGO_ARRAY_NZIACCESS(routeX, writePtr)= (x - (jint)1);
JCGO_ARRAY_NZIACCESS(routeY, writePtr)= (y - (jint)1);
writePtr= jcgo_mod((writePtr + (jint)1), size);
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x - (jint)1)), y - (jint)1)= (jint)3;
}
if (x < (jint)95 && y > 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y - (jint)1) & (jint)116) == 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x + (jint)1)), y) & (jint)114) == 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x + (jint)1)), y - (jint)1) & (jint)118) == 0 &&
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x + (jint)1)), y - (jint)1) == 0)
{
JCGO_ARRAY_NZIACCESS(routeX, writePtr)= (x + (jint)1);
JCGO_ARRAY_NZIACCESS(routeY, writePtr)= (y - (jint)1);
writePtr= jcgo_mod((writePtr + (jint)1), size);
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x + (jint)1)), y - (jint)1)= (jint)9;
}
if (x > 0 && y < (jint)95 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y + (jint)1) & (jint)113) == 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x - (jint)1)), y) & (jint)120) == 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x - (jint)1)), y + (jint)1) & (jint)121) == 0 &&
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x - (jint)1)), y + (jint)1) == 0)
{
JCGO_ARRAY_NZIACCESS(routeX, writePtr)= (x - (jint)1);
JCGO_ARRAY_NZIACCESS(routeY, writePtr)= (y + (jint)1);
writePtr= jcgo_mod((writePtr + (jint)1), size);
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x - (jint)1)), y + (jint)1)= (jint)6;
}
if (x < (jint)95 && y < (jint)95 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y + (jint)1) & (jint)113) == 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x + (jint)1)), y) & (jint)114) == 0 && (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x + (jint)1)), y + (jint)1) & (jint)115) == 0 &&
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x + (jint)1)), y + (jint)1) == 0)
{
JCGO_ARRAY_NZIACCESS(routeX, writePtr)= (x + (jint)1);
JCGO_ARRAY_NZIACCESS(routeY, writePtr)= (y + (jint)1);
writePtr= jcgo_mod((writePtr + (jint)1), size);
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x + (jint)1)), y + (jint)1)= (jint)12;
}
}
if (!reached)
{
return (-(jint)1);
}
readPtr= 0;
JCGO_ARRAY_NZIACCESS(routeX, readPtr)= x;
JCGO_ARRAY_NZIACCESS(routeY, readPtr++)= y;
{
jint step;
step= stride= JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x)), y);
for (; x != startX || y != startY; step= JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
routeVia), x)), y))
{
if (step != stride)
{
stride= step;
JCGO_ARRAY_NZIACCESS(routeX, readPtr)= x;
JCGO_ARRAY_NZIACCESS(routeY, readPtr++)= y;
}
if ((step & (jint)2) != 0)
{
x++;
}
else
{
if ((step & (jint)8) != 0)
{
x--;
}
}
if ((step & (jint)1) != 0)
{
y++;
}
else
{
if ((step & (jint)4) != 0)
{
y--;
}
}
}
}
return readPtr;
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__setObjectAdjacency__IIII( package_World This, jint
x, jint y, jint dir, jint id )
{
{
if (x < 0 || y < 0 || x >= (jint)95 || y >= (jint)95)
{
return;
}
if (JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__wallObjectAdjacent), id) == (jint)1)
{
if (dir == 0)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y)|= (jint)1;
if (y > 0)
{
(package_World__setObjectAdjacency__III(
This, x, y - (jint)1, (jint)4));
}
}
else
{
if (dir == (jint)1)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y)|= (jint)2;
if (x > 0)
{
(package_World__setObjectAdjacency__III(
This, x - (jint)1, y, (jint)8));
}
}
else
{
if (dir == (jint)2)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y)|= (jint)16;
}
else
{
if (dir == (jint)3)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), x)), y)|= (jint)32;
}
}
}
}
(package_World__method404__IIII(
This, x, y, (jint)1, (jint)1));
}
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__loadSection__IIIZ( package_World This, jint x, jint
y, jint plane, jboolean flag )
{
{
jint l;
jint i1;
jint k1;
jObject jcgo_rcvrL1;
jObject jcgo_rcvrL2;
jObject jcgo_rcvrL3;
jint jcgo_rcvrI1;
l= (x + (jint)24) / (jint)48;
i1= (y + (jint)24) / (jint)48;
(package_World__loadSection__IIII(
This, l - (jint)1, i1 - (jint)1, plane, 0));
(package_World__loadSection__IIII(
This, l, i1 - (jint)1, plane, (jint)1));
(package_World__loadSection__IIII(
This, l - (jint)1, i1, plane, (jint)2));
(package_World__loadSection__IIII(
This, l, i1, plane, (jint)3));
(package_World__setTiles__(
This));
if (JCGO_FIELD_NZACCESS(This, parentModel) == jnull)
{
JCGO_FIELD_NZACCESS(This, parentModel)= (package_GameModel__new__IIZZZZZ(
(jint)18688, (jint)18688, (jboolean)jtrue, (jboolean)jtrue, (jboolean)jfalse,
(jboolean)jfalse, (jboolean)jtrue));
}
if (flag)
{
package_GameModel gameModel;
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface), JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1)
package_Surface__blackScreen__(
(package_Surface)jcgo_rcvrL1));
{
jint j1;
j1= 0;
for (; j1 < (jint)96; j1++)
{
{
jint l1;
l1= 0;
for (; l1 < (jint)96; l1++)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), j1)), l1)= 0;
}
}
}
}
gameModel= JCGO_FIELD_NZACCESS(This, parentModel);
(JCGO_CALL_FINALF(gameModel) package_GameModel__clear__(
gameModel));
{
jint j2;
j2= 0;
for (; j2 < (jint)96; j2++)
{
{
jint i3;
i3= 0;
for (; i3 < (jint)96; i3++)
{
jint i4;
jint j5;
jint j7;
jObject jcgo_rcvrL1;
i4= (-(package_World__getTerrainHeight__II(
This, j2, i3)));
if ((package_World__getTileDecoration__III(
This, j2, i3, plane)) > 0 && (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileType), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, j2, i3, plane)) - (jint)1)) == (jint)4)
{
i4= 0;
}
if ((package_World__getTileDecoration__III(
This, j2 - (jint)1, i3, plane)) > 0 && (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileType), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, j2 - (jint)1, i3, plane)) - (jint)1)) == (jint)4)
{
i4= 0;
}
if ((package_World__getTileDecoration__III(
This, j2, i3 - (jint)1, plane)) > 0 && (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileType), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, j2, i3 - (jint)1, plane)) - (jint)1)) == (jint)4)
{
i4= 0;
}
if ((package_World__getTileDecoration__III(
This, j2 - (jint)1, i3 - (jint)1, plane)) > 0 && (jcgo_rcvrL1=
(jObject)JCGO_CLINIT_VARACC(package_GameData__class, package_GameData__tileType),
JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1, (package_World__getTileDecoration__III(
This, j2 - (jint)1, i3 - (jint)1, plane)) - (jint)1)) == (jint)4)
{
i4= 0;
}
j5= (package_GameModel__vertexAt__III(
gameModel, j2 * (jint)128, i4, i3 * (jint)128));
j7= JCGO_JDOUBLE_TOJINT(((java_lang_Math__random__()) * (jdouble)10.0)) -
(jint)5;
(package_GameModel__setVertexAmbience__II(
gameModel, j5, j7));
}
}
}
}
{
jint lx;
lx= 0;
for (; lx < (jint)95; lx++)
{
{
jint ly;
ly= 0;
for (; ly < (jint)95; ly++)
{
jint colourindex;
jint colour;
jint colour_1;
jint colour_2;
jint l14;
jint i17;
jint jcgo_rcvrI1;
colourindex= (package_World__getTerrainColour__II(
This, lx, ly));
colour= JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, terrainColours),
colourindex);
colour_1= colour;
colour_2= colour;
l14= 0;
if (plane == (jint)1 || plane == (jint)2)
{
colour= package_World__colourTransparent;
colour_1= package_World__colourTransparent;
colour_2= package_World__colourTransparent;
}
if ((package_World__getTileDecoration__III(
This, lx, ly, plane)) > 0)
{
jint decoration_type;
jint decoration_tile_type;
jint tile_type;
decoration_type= (package_World__getTileDecoration__III(
This, lx, ly, plane));
decoration_tile_type= JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileType), decoration_type - (jint)1);
tile_type= (package_World__getTileType__III(
This, lx, ly, plane));
colour= colour_1= JCGO_ARRAY_IACCESS(package_GameData__tileDecoration,
decoration_type - (jint)1);
if (decoration_tile_type == (jint)4)
{
colour= (jint)1;
colour_1= (jint)1;
if (decoration_type == (jint)12)
{
colour= (jint)31;
colour_1= (jint)31;
}
}
if (decoration_tile_type == (jint)5)
{
if ((package_World__getWallDiagonal__II(
This, lx, ly)) > 0 && (package_World__getWallDiagonal__II(
This, lx, ly)) < (jint)24000)
{
if ((package_World__getTileDecoration__IIII(
This, lx - (jint)1, ly, plane, colour_2)) != package_World__colourTransparent &&
(package_World__getTileDecoration__IIII(
This, lx, ly - (jint)1, plane, colour_2)) != package_World__colourTransparent)
{
colour= (package_World__getTileDecoration__IIII(
This, lx - (jint)1, ly, plane, colour_2));
l14= 0;
}
else
{
if ((package_World__getTileDecoration__IIII(
This, lx + (jint)1, ly, plane, colour_2)) != package_World__colourTransparent &&
(package_World__getTileDecoration__IIII(
This, lx, ly + (jint)1, plane, colour_2)) != package_World__colourTransparent)
{
colour_1= (package_World__getTileDecoration__IIII(
This, lx + (jint)1, ly, plane, colour_2));
l14= 0;
}
else
{
if ((package_World__getTileDecoration__IIII(
This, lx + (jint)1, ly, plane, colour_2)) != package_World__colourTransparent &&
(package_World__getTileDecoration__IIII(
This, lx, ly - (jint)1, plane, colour_2)) != package_World__colourTransparent)
{
colour_1= (package_World__getTileDecoration__IIII(
This, lx + (jint)1, ly, plane, colour_2));
l14= (jint)1;
}
else
{
if ((package_World__getTileDecoration__IIII(
This, lx - (jint)1, ly, plane, colour_2)) != package_World__colourTransparent &&
(package_World__getTileDecoration__IIII(
This, lx, ly + (jint)1, plane, colour_2)) != package_World__colourTransparent)
{
colour= (package_World__getTileDecoration__IIII(
This, lx - (jint)1, ly, plane, colour_2));
l14= (jint)1;
}
}
}
}
}
}
else
{
if (decoration_tile_type != (jint)2 || ((package_World__getWallDiagonal__II(
This, lx, ly)) > 0 && (package_World__getWallDiagonal__II(
This, lx, ly)) < (jint)24000))
{
if ((package_World__getTileType__III(
This, lx - (jint)1, ly, plane)) != tile_type && (package_World__getTileType__III(
This, lx, ly - (jint)1, plane)) != tile_type)
{
colour= colour_2;
l14= 0;
}
else
{
if ((package_World__getTileType__III(
This, lx + (jint)1, ly, plane)) != tile_type && (package_World__getTileType__III(
This, lx, ly + (jint)1, plane)) != tile_type)
{
colour_1= colour_2;
l14= 0;
}
else
{
if ((package_World__getTileType__III(
This, lx + (jint)1, ly, plane)) != tile_type && (package_World__getTileType__III(
This, lx, ly - (jint)1, plane)) != tile_type)
{
colour_1= colour_2;
l14= (jint)1;
}
else
{
if ((package_World__getTileType__III(
This, lx - (jint)1, ly, plane)) != tile_type && (package_World__getTileType__III(
This, lx, ly + (jint)1, plane)) != tile_type)
{
colour= colour_2;
l14= (jint)1;
}
}
}
}
}
}
if (JCGO_ARRAY_IACCESS(package_GameData__tileAdjacent, decoration_type -
(jint)1) != 0)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), lx)), ly)|= (jint)64;
}
if (JCGO_ARRAY_IACCESS(package_GameData__tileType, decoration_type -
(jint)1) == (jint)2)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), lx)), ly)|= (jint)128;
}
}
(package_World__method402__IIIII(
This, lx, ly, l14, colour, colour_1));
i17= (jcgo_rcvrI1= (jcgo_rcvrI1= (jcgo_rcvrI1= (package_World__getTerrainHeight__II(
This, lx + (jint)1, ly + (jint)1)), jcgo_rcvrI1 - (package_World__getTerrainHeight__II(
This, lx + (jint)1, ly))), jcgo_rcvrI1 + (package_World__getTerrainHeight__II(
This, lx, ly + (jint)1))), jcgo_rcvrI1 - (package_World__getTerrainHeight__II(
This, lx, ly)));
if (colour != colour_1 || i17 != 0)
{
jintArr ai;
jintArr ai7;
ai= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint), 0,
(jint)3);
ai7= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)3);
if (l14 == 0)
{
if (colour != package_World__colourTransparent)
{
jint l21;
JCGO_ARRAY_NZIACCESS(ai, 0)= (ly + lx * (jint)96 + (jint)96);
JCGO_ARRAY_NZIACCESS(ai, (jint)1)= (ly + lx * (jint)96);
JCGO_ARRAY_NZIACCESS(ai, (jint)2)= (ly + lx * (jint)96 +
(jint)1);
l21= (package_GameModel__createFace__IIAII(
gameModel, ai, (jint)3, package_World__colourTransparent,
colour));
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localX), l21)=
lx;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localY), l21)=
ly;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel, faceTag),
l21)= (l21 + (jint)200000L);
}
if (colour_1 != package_World__colourTransparent)
{
jint i22;
JCGO_ARRAY_NZIACCESS(ai7, 0)= (ly + lx * (jint)96 + (jint)1);
JCGO_ARRAY_NZIACCESS(ai7, (jint)1)= (ly + lx * (jint)96 +
(jint)96 + (jint)1);
JCGO_ARRAY_NZIACCESS(ai7, (jint)2)= (ly + lx * (jint)96 +
(jint)96);
i22= (package_GameModel__createFace__IIAII(
gameModel, ai7, (jint)3, package_World__colourTransparent,
colour_1));
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localX), i22)=
lx;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localY), i22)=
ly;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel, faceTag),
i22)= (i22 + (jint)200000L);
}
}
else
{
if (colour != package_World__colourTransparent)
{
jint j22;
JCGO_ARRAY_NZIACCESS(ai, 0)= (ly + lx * (jint)96 + (jint)1);
JCGO_ARRAY_NZIACCESS(ai, (jint)1)= (ly + lx * (jint)96 +
(jint)96 + (jint)1);
JCGO_ARRAY_NZIACCESS(ai, (jint)2)= (ly + lx * (jint)96);
j22= (package_GameModel__createFace__IIAII(
gameModel, ai, (jint)3, package_World__colourTransparent,
colour));
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localX), j22)=
lx;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localY), j22)=
ly;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel, faceTag),
j22)= (j22 + (jint)200000L);
}
if (colour_1 != package_World__colourTransparent)
{
jint k22;
JCGO_ARRAY_NZIACCESS(ai7, 0)= (ly + lx * (jint)96 + (jint)96);
JCGO_ARRAY_NZIACCESS(ai7, (jint)1)= (ly + lx * (jint)96);
JCGO_ARRAY_NZIACCESS(ai7, (jint)2)= (ly + lx * (jint)96 +
(jint)96 + (jint)1);
k22= (package_GameModel__createFace__IIAII(
gameModel, ai7, (jint)3, package_World__colourTransparent,
colour_1));
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localX), k22)=
lx;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localY), k22)=
ly;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel, faceTag),
k22)= (k22 + (jint)200000L);
}
}
}
else
{
if (colour != package_World__colourTransparent)
{
jintArr ai1;
jint l19;
ai1= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)4);
JCGO_ARRAY_NZIACCESS(ai1, 0)= (ly + lx * (jint)96 + (jint)96);
JCGO_ARRAY_NZIACCESS(ai1, (jint)1)= (ly + lx * (jint)96);
JCGO_ARRAY_NZIACCESS(ai1, (jint)2)= (ly + lx * (jint)96 +
(jint)1);
JCGO_ARRAY_NZIACCESS(ai1, (jint)3)= (ly + lx * (jint)96 +
(jint)96 + (jint)1);
l19= (package_GameModel__createFace__IIAII(
gameModel, ai1, (jint)4, package_World__colourTransparent,
colour));
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localX), l19)=
lx;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localY), l19)=
ly;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel, faceTag),
l19)= (l19 + (jint)200000L);
}
}
}
}
}
}
{
jint k4;
k4= (jint)1;
for (; k4 < (jint)95; k4++)
{
{
jint i6;
i6= (jint)1;
for (; i6 < (jint)95; i6++)
{
jObject jcgo_rcvrL1;
if ((package_World__getTileDecoration__III(
This, k4, i6, plane)) > 0 && (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileType), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, k4, i6, plane)) - (jint)1)) == (jint)4)
{
jintArr ai2;
jint l7;
jint j10;
jint l12;
jint i15;
jint j17;
jint i20;
jObject jcgo_rcvrL1;
l7= (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileDecoration), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, k4, i6, plane)) - (jint)1));
j10= (package_GameModel__vertexAt__III(
gameModel, k4 * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4, i6))), i6 * (jint)128));
l12= (package_GameModel__vertexAt__III(
gameModel, (k4 + (jint)1) * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4 + (jint)1, i6))), i6 * (jint)128));
i15= (package_GameModel__vertexAt__III(
gameModel, (k4 + (jint)1) * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4 + (jint)1, i6 + (jint)1))), (i6 + (jint)1) * (jint)128));
j17= (package_GameModel__vertexAt__III(
gameModel, k4 * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4, i6 + (jint)1))), (i6 + (jint)1) * (jint)128));
ai2= (jcgo_rcvrL1= jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, 4),
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 0)= j10,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 1)= l12,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 2)= i15,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 3)= j17,
(jintArr)jcgo_rcvrL1);
i20= (package_GameModel__createFace__IIAII(
gameModel, ai2, (jint)4, l7, package_World__colourTransparent));
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localX), i20)=
k4;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localY), i20)=
i6;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel, faceTag),
i20)= (i20 + (jint)200000L);
(package_World__method402__IIIII(
This, k4, i6, 0, l7, l7));
}
else
{
jObject jcgo_rcvrL1;
if ((package_World__getTileDecoration__III(
This, k4, i6, plane)) == 0 || (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileType), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, k4, i6, plane)) - (jint)1)) != (jint)3)
{
jObject jcgo_rcvrL1;
if ((package_World__getTileDecoration__III(
This, k4, i6 + (jint)1, plane)) > 0 && (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileType), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, k4, i6 + (jint)1, plane)) - (jint)1)) == (jint)4)
{
jintArr ai3;
jint i8;
jint k10;
jint i13;
jint j15;
jint k17;
jint j20;
jObject jcgo_rcvrL1;
i8= (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileDecoration), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, k4, i6 + (jint)1, plane)) - (jint)1));
k10= (package_GameModel__vertexAt__III(
gameModel, k4 * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4, i6))), i6 * (jint)128));
i13= (package_GameModel__vertexAt__III(
gameModel, (k4 + (jint)1) * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4 + (jint)1, i6))), i6 * (jint)128));
j15= (package_GameModel__vertexAt__III(
gameModel, (k4 + (jint)1) * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4 + (jint)1, i6 + (jint)1))), (i6 + (jint)1) * (jint)128));
k17= (package_GameModel__vertexAt__III(
gameModel, k4 * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4, i6 + (jint)1))), (i6 + (jint)1) * (jint)128));
ai3= (jcgo_rcvrL1= jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, 4),
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 0)= k10,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 1)= i13,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 2)= j15,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 3)= k17,
(jintArr)jcgo_rcvrL1);
j20= (package_GameModel__createFace__IIAII(
gameModel, ai3, (jint)4, i8, package_World__colourTransparent));
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localX), j20)=
k4;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localY), j20)=
i6;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel, faceTag),
j20)= (j20 + (jint)200000L);
(package_World__method402__IIIII(
This, k4, i6, 0, i8, i8));
}
if ((package_World__getTileDecoration__III(
This, k4, i6 - (jint)1, plane)) > 0 && (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileType), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, k4, i6 - (jint)1, plane)) - (jint)1)) == (jint)4)
{
jintArr ai4;
jint j8;
jint l10;
jint j13;
jint k15;
jint l17;
jint k20;
jObject jcgo_rcvrL1;
j8= (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileDecoration), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, k4, i6 - (jint)1, plane)) - (jint)1));
l10= (package_GameModel__vertexAt__III(
gameModel, k4 * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4, i6))), i6 * (jint)128));
j13= (package_GameModel__vertexAt__III(
gameModel, (k4 + (jint)1) * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4 + (jint)1, i6))), i6 * (jint)128));
k15= (package_GameModel__vertexAt__III(
gameModel, (k4 + (jint)1) * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4 + (jint)1, i6 + (jint)1))), (i6 + (jint)1) * (jint)128));
l17= (package_GameModel__vertexAt__III(
gameModel, k4 * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4, i6 + (jint)1))), (i6 + (jint)1) * (jint)128));
ai4= (jcgo_rcvrL1= jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, 4),
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 0)= l10,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 1)= j13,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 2)= k15,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 3)= l17,
(jintArr)jcgo_rcvrL1);
k20= (package_GameModel__createFace__IIAII(
gameModel, ai4, (jint)4, j8, package_World__colourTransparent));
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localX), k20)=
k4;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localY), k20)=
i6;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel, faceTag),
k20)= (k20 + (jint)200000L);
(package_World__method402__IIIII(
This, k4, i6, 0, j8, j8));
}
if ((package_World__getTileDecoration__III(
This, k4 + (jint)1, i6, plane)) > 0 && (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileType), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, k4 + (jint)1, i6, plane)) - (jint)1)) == (jint)4)
{
jintArr ai5;
jint k8;
jint i11;
jint k13;
jint l15;
jint i18;
jint l20;
jObject jcgo_rcvrL1;
k8= (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileDecoration), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, k4 + (jint)1, i6, plane)) - (jint)1));
i11= (package_GameModel__vertexAt__III(
gameModel, k4 * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4, i6))), i6 * (jint)128));
k13= (package_GameModel__vertexAt__III(
gameModel, (k4 + (jint)1) * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4 + (jint)1, i6))), i6 * (jint)128));
l15= (package_GameModel__vertexAt__III(
gameModel, (k4 + (jint)1) * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4 + (jint)1, i6 + (jint)1))), (i6 + (jint)1) * (jint)128));
i18= (package_GameModel__vertexAt__III(
gameModel, k4 * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4, i6 + (jint)1))), (i6 + (jint)1) * (jint)128));
ai5= (jcgo_rcvrL1= jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, 4),
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 0)= i11,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 1)= k13,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 2)= l15,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 3)= i18,
(jintArr)jcgo_rcvrL1);
l20= (package_GameModel__createFace__IIAII(
gameModel, ai5, (jint)4, k8, package_World__colourTransparent));
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localX), l20)=
k4;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localY), l20)=
i6;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel, faceTag),
l20)= (l20 + (jint)200000L);
(package_World__method402__IIIII(
This, k4, i6, 0, k8, k8));
}
if ((package_World__getTileDecoration__III(
This, k4 - (jint)1, i6, plane)) > 0 && (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileType), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, k4 - (jint)1, i6, plane)) - (jint)1)) == (jint)4)
{
jintArr ai6;
jint l8;
jint j11;
jint l13;
jint i16;
jint j18;
jint i21;
jObject jcgo_rcvrL1;
l8= (jcgo_rcvrL1= (jObject)JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileDecoration), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1,
(package_World__getTileDecoration__III(
This, k4 - (jint)1, i6, plane)) - (jint)1));
j11= (package_GameModel__vertexAt__III(
gameModel, k4 * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4, i6))), i6 * (jint)128));
l13= (package_GameModel__vertexAt__III(
gameModel, (k4 + (jint)1) * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4 + (jint)1, i6))), i6 * (jint)128));
i16= (package_GameModel__vertexAt__III(
gameModel, (k4 + (jint)1) * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4 + (jint)1, i6 + (jint)1))), (i6 + (jint)1) * (jint)128));
j18= (package_GameModel__vertexAt__III(
gameModel, k4 * (jint)128, (-(package_World__getTerrainHeight__II(
This, k4, i6 + (jint)1))), (i6 + (jint)1) * (jint)128));
ai6= (jcgo_rcvrL1= jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, 4),
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 0)= j11,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 1)= l13,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 2)= i16,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 3)= j18,
(jintArr)jcgo_rcvrL1);
i21= (package_GameModel__createFace__IIAII(
gameModel, ai6, (jint)4, l8, package_World__colourTransparent));
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localX), i21)=
k4;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(This, localY), i21)=
i6;
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel, faceTag),
i21)= (i21 + (jint)200000L);
(package_World__method402__IIIII(
This, k4, i6, 0, l8, l8));
}
}
}
}
}
}
}
(package_GameModel__setLight__ZIIIII(
gameModel, (jint)40, (jint)48, (-(jint)50), (-(jint)10), (-(jint)50),
(jboolean)jtrue));
JCGO_FIELD_NZACCESS(This, terrainModels)= (jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This,
parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1)
package_GameModel__split__IIIIIIIZ(
(package_GameModel)jcgo_rcvrL1, 0, 0, (jint)1536, (jint)1536, (jint)8,
(jint)64, (jint)233, (jboolean)jfalse));
{
jint j6;
j6= 0;
for (; j6 < (jint)64; j6++)
{
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, scene), JCGO_CALL_FINALF((package_Scene)jcgo_rcvrL1)
package_Scene__addModel__L98u34(
(package_Scene)jcgo_rcvrL1, ((package_GameModel)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainModels), j6))));
}
}
{
jint X;
X= 0;
for (; X < (jint)96; X++)
{
{
jint Y;
Y= 0;
for (; Y < (jint)96; Y++)
{
jObject jcgo_rcvrL1;
jint jcgo_rcvrI1;
jint jcgo_rcvrI2;
(jcgo_rcvrL1= (jObject)((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), X)), jcgo_rcvrI1= Y, jcgo_rcvrI2= (package_World__getTerrainHeight__II(
This, X, Y)), JCGO_ARRAY_IACCESS((jintArr)jcgo_rcvrL1, jcgo_rcvrI1)=
jcgo_rcvrI2);
}
}
}
}
}
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1)
package_GameModel__clear__(
(package_GameModel)jcgo_rcvrL1));
k1= (jint)6316128L;
{
jint i2;
i2= 0;
for (; i2 < (jint)95; i2++)
{
{
jint k2;
k2= 0;
for (; k2 < (jint)95; k2++)
{
jint k3;
k3= (package_World__getWallEastwest__II(
This, i2, k2));
if (k3 > 0 && (JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__wallObjectInvisible), k3 - (jint)1) == 0 ||
JCGO_FIELD_NZACCESS(This, aBoolean592)))
{
(package_World__method422__L98u34IIIII(
This, JCGO_FIELD_NZACCESS(This, parentModel), k3 - (jint)1,
i2, k2, i2 + (jint)1, k2));
if (flag && JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__wallObjectAdjacent), k3 - (jint)1) != 0)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), i2)), k2)|= (jint)1;
if (k2 > 0)
{
(package_World__setObjectAdjacency__III(
This, i2, k2 - (jint)1, (jint)4));
}
}
if (flag)
{
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface),
JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1) package_Surface__drawLineHoriz__IIII(
(package_Surface)jcgo_rcvrL1, i2 * (jint)3, k2 * (jint)3,
(jint)3, k1));
}
}
k3= (package_World__getWallNorthsouth__II(
This, i2, k2));
if (k3 > 0 && (JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__wallObjectInvisible), k3 - (jint)1) == 0 ||
JCGO_FIELD_NZACCESS(This, aBoolean592)))
{
(package_World__method422__L98u34IIIII(
This, JCGO_FIELD_NZACCESS(This, parentModel), k3 - (jint)1,
i2, k2, i2, k2 + (jint)1));
if (flag && JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__wallObjectAdjacent), k3 - (jint)1) != 0)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), i2)), k2)|= (jint)2;
if (i2 > 0)
{
(package_World__setObjectAdjacency__III(
This, i2 - (jint)1, k2, (jint)8));
}
}
if (flag)
{
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface),
JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1) package_Surface__drawLineVert__IIII(
(package_Surface)jcgo_rcvrL1, i2 * (jint)3, k2 * (jint)3,
(jint)3, k1));
}
}
k3= (package_World__getWallDiagonal__II(
This, i2, k2));
if (k3 > 0 && k3 < (jint)12000 && (JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__wallObjectInvisible), k3 - (jint)1) == 0 ||
JCGO_FIELD_NZACCESS(This, aBoolean592)))
{
(package_World__method422__L98u34IIIII(
This, JCGO_FIELD_NZACCESS(This, parentModel), k3 - (jint)1,
i2, k2, i2 + (jint)1, k2 + (jint)1));
if (flag && JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__wallObjectAdjacent), k3 - (jint)1) != 0)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), i2)), k2)|= (jint)32;
}
if (flag)
{
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface),
JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1) package_Surface__setPixel__III(
(package_Surface)jcgo_rcvrL1, i2 * (jint)3, k2 * (jint)3,
k1));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface),
JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1) package_Surface__setPixel__III(
(package_Surface)jcgo_rcvrL1, i2 * (jint)3 + (jint)1, k2 *
(jint)3 + (jint)1, k1));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface),
JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1) package_Surface__setPixel__III(
(package_Surface)jcgo_rcvrL1, i2 * (jint)3 + (jint)2, k2 *
(jint)3 + (jint)2, k1));
}
}
if (k3 > (jint)12000 && k3 < (jint)24000 && (JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__wallObjectInvisible), k3 - (jint)12001) ==
0 || JCGO_FIELD_NZACCESS(This, aBoolean592)))
{
(package_World__method422__L98u34IIIII(
This, JCGO_FIELD_NZACCESS(This, parentModel), k3 - (jint)12001,
i2 + (jint)1, k2, i2, k2 + (jint)1));
if (flag && JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__wallObjectAdjacent), k3 - (jint)12001) !=
0)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), i2)), k2)|= (jint)16;
}
if (flag)
{
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface),
JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1) package_Surface__setPixel__III(
(package_Surface)jcgo_rcvrL1, i2 * (jint)3 + (jint)2, k2 *
(jint)3, k1));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface),
JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1) package_Surface__setPixel__III(
(package_Surface)jcgo_rcvrL1, i2 * (jint)3 + (jint)1, k2 *
(jint)3 + (jint)1, k1));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface),
JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1) package_Surface__setPixel__III(
(package_Surface)jcgo_rcvrL1, i2 * (jint)3, k2 * (jint)3 +
(jint)2, k1));
}
}
}
}
}
}
if (flag)
{
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, surface), JCGO_CALL_FINALF((package_Surface)jcgo_rcvrL1)
package_Surface__drawSpriteMinimap__IIIII(
(package_Surface)jcgo_rcvrL1, JCGO_FIELD_NZACCESS(This, baseMediaSprite) -
(jint)1, 0, 0, (jint)285, (jint)285));
}
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1)
package_GameModel__setLight__ZIIIII(
(package_GameModel)jcgo_rcvrL1, (jint)60, (jint)24, (-(jint)50),
(-(jint)10), (-(jint)50), (jboolean)jfalse));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, wallModels), jcgo_rcvrI1=
plane, jcgo_rcvrL2= (jObject)(jcgo_rcvrL3= (jObject)JCGO_FIELD_NZACCESS(This,
parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL3) package_GameModel__split__IIIIIIIZ(
(package_GameModel)jcgo_rcvrL3, 0, 0, (jint)1536, (jint)1536, (jint)8,
(jint)64, (jint)338, (jboolean)jtrue)), *(jObjectArr*)&JCGO_ARRAY_LACCESS((jObjectArr)jcgo_rcvrL1,
jcgo_rcvrI1)= (jObjectArr)jcgo_rcvrL2);
{
jint l2;
l2= 0;
for (; l2 < (jint)64; l2++)
{
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, scene), JCGO_CALL_FINALF((package_Scene)jcgo_rcvrL1)
package_Scene__addModel__L98u34(
(package_Scene)jcgo_rcvrL1, ((package_GameModel)JCGO_ARRAY_LACCESS(((jObjectArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallModels), plane)), l2))));
}
}
{
jint l3;
l3= 0;
for (; l3 < (jint)95; l3++)
{
{
jint l4;
l4= 0;
for (; l4 < (jint)95; l4++)
{
jint k6;
k6= (package_World__getWallEastwest__II(
This, l3, l4));
if (k6 > 0)
{
(package_World__method428__IIIII(
This, k6 - (jint)1, l3, l4, l3 + (jint)1, l4));
}
k6= (package_World__getWallNorthsouth__II(
This, l3, l4));
if (k6 > 0)
{
(package_World__method428__IIIII(
This, k6 - (jint)1, l3, l4, l3, l4 + (jint)1));
}
k6= (package_World__getWallDiagonal__II(
This, l3, l4));
if (k6 > 0 && k6 < (jint)12000)
{
(package_World__method428__IIIII(
This, k6 - (jint)1, l3, l4, l3 + (jint)1, l4 + (jint)1));
}
if (k6 > (jint)12000 && k6 < (jint)24000)
{
(package_World__method428__IIIII(
This, k6 - (jint)12001, l3 + (jint)1, l4, l3, l4 + (jint)1));
}
}
}
}
}
{
jint i5;
i5= (jint)1;
for (; i5 < (jint)95; i5++)
{
{
jint l6;
l6= (jint)1;
for (; l6 < (jint)95; l6++)
{
jint j9;
j9= (package_World__getWallRoof__II(
This, i5, l6));
if (j9 > 0)
{
jint l11;
jint i14;
jint j16;
jint k18;
jint j19;
jint j21;
jint l22;
jint j23;
jint l23;
jint j24;
jint l24;
jint j25;
jint l25;
l11= i5;
i14= l6;
j16= i5 + (jint)1;
k18= l6;
j19= i5 + (jint)1;
j21= l6 + (jint)1;
l22= i5;
j23= l6 + (jint)1;
l23= 0;
j24= JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), l11)), i14);
l24= JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j16)), k18);
j25= JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j19)), j21);
l25= JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), l22)), j23);
if (j24 > (jint)80000L)
{
j24-= (jint)80000L;
}
if (l24 > (jint)80000L)
{
l24-= (jint)80000L;
}
if (j25 > (jint)80000L)
{
j25-= (jint)80000L;
}
if (l25 > (jint)80000L)
{
l25-= (jint)80000L;
}
if (j24 > l23)
{
l23= j24;
}
if (l24 > l23)
{
l23= l24;
}
if (j25 > l23)
{
l23= j25;
}
if (l25 > l23)
{
l23= l25;
}
if (l23 >= (jint)80000L)
{
l23-= (jint)80000L;
}
if (j24 < (jint)80000L)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), l11)), i14)= l23;
}
else
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), l11)), i14)-= (jint)80000L;
}
if (l24 < (jint)80000L)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j16)), k18)= l23;
}
else
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j16)), k18)-= (jint)80000L;
}
if (j25 < (jint)80000L)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j19)), j21)= l23;
}
else
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j19)), j21)-= (jint)80000L;
}
if (l25 < (jint)80000L)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), l22)), j23)= l23;
}
else
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), l22)), j23)-= (jint)80000L;
}
}
}
}
}
}
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1)
package_GameModel__clear__(
(package_GameModel)jcgo_rcvrL1));
{
jint i7;
i7= (jint)1;
for (; i7 < (jint)95; i7++)
{
{
jint k9;
k9= (jint)1;
for (; k9 < (jint)95; k9++)
{
jint roof_nvs;
roof_nvs= (package_World__getWallRoof__II(
This, i7, k9));
if (roof_nvs > 0)
{
jint j14;
jint k16;
jint l18;
jint k19;
jint k21;
jint i23;
jint k23;
jint i24;
jint k24;
jint i25;
jint k25;
jint i26;
jint j26;
jint k26;
jint l26;
jint i27;
jint j27;
jint k27;
jint l27;
jint i28;
jint unknown;
jbyte byte0;
j14= i7;
k16= k9;
l18= i7 + (jint)1;
k19= k9;
k21= i7 + (jint)1;
i23= k9 + (jint)1;
k23= i7;
i24= k9 + (jint)1;
k24= i7 * (jint)128;
i25= k9 * (jint)128;
k25= k24 + (jint)128;
i26= i25 + (jint)128;
j26= k24;
k26= i25;
l26= k25;
i27= i26;
j27= JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j14)), k16);
k27= JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), l18)), k19);
l27= JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), k21)), i23);
i28= JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), k23)), i24);
unknown= JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__roofHeight), roof_nvs - (jint)1);
if ((package_World__hasRoof__II(
This, j14, k16)) && j27 < (jint)80000L)
{
j27+= unknown + (jint)80000L;
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j14)), k16)= j27;
}
if ((package_World__hasRoof__II(
This, l18, k19)) && k27 < (jint)80000L)
{
k27+= unknown + (jint)80000L;
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), l18)), k19)= k27;
}
if ((package_World__hasRoof__II(
This, k21, i23)) && l27 < (jint)80000L)
{
l27+= unknown + (jint)80000L;
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), k21)), i23)= l27;
}
if ((package_World__hasRoof__II(
This, k23, i24)) && i28 < (jint)80000L)
{
i28+= unknown + (jint)80000L;
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), k23)), i24)= i28;
}
if (j27 >= (jint)80000L)
{
j27-= (jint)80000L;
}
if (k27 >= (jint)80000L)
{
k27-= (jint)80000L;
}
if (l27 >= (jint)80000L)
{
l27-= (jint)80000L;
}
if (i28 >= (jint)80000L)
{
i28-= (jint)80000L;
}
byte0= (jbyte)(jint)16;
if (!(package_World__method427__II(
This, j14 - (jint)1, k16)))
{
k24-= (jint)byte0;
}
if (!(package_World__method427__II(
This, j14 + (jint)1, k16)))
{
k24+= (jint)byte0;
}
if (!(package_World__method427__II(
This, j14, k16 - (jint)1)))
{
i25-= (jint)byte0;
}
if (!(package_World__method427__II(
This, j14, k16 + (jint)1)))
{
i25+= (jint)byte0;
}
if (!(package_World__method427__II(
This, l18 - (jint)1, k19)))
{
k25-= (jint)byte0;
}
if (!(package_World__method427__II(
This, l18 + (jint)1, k19)))
{
k25+= (jint)byte0;
}
if (!(package_World__method427__II(
This, l18, k19 - (jint)1)))
{
k26-= (jint)byte0;
}
if (!(package_World__method427__II(
This, l18, k19 + (jint)1)))
{
k26+= (jint)byte0;
}
if (!(package_World__method427__II(
This, k21 - (jint)1, i23)))
{
l26-= (jint)byte0;
}
if (!(package_World__method427__II(
This, k21 + (jint)1, i23)))
{
l26+= (jint)byte0;
}
if (!(package_World__method427__II(
This, k21, i23 - (jint)1)))
{
i26-= (jint)byte0;
}
if (!(package_World__method427__II(
This, k21, i23 + (jint)1)))
{
i26+= (jint)byte0;
}
if (!(package_World__method427__II(
This, k23 - (jint)1, i24)))
{
j26-= (jint)byte0;
}
if (!(package_World__method427__II(
This, k23 + (jint)1, i24)))
{
j26+= (jint)byte0;
}
if (!(package_World__method427__II(
This, k23, i24 - (jint)1)))
{
i27-= (jint)byte0;
}
if (!(package_World__method427__II(
This, k23, i24 + (jint)1)))
{
i27+= (jint)byte0;
}
roof_nvs= JCGO_ARRAY_IACCESS(package_GameData__roofNumVertices,
roof_nvs - (jint)1);
j27= (-j27);
k27= (-k27);
l27= (-l27);
i28= (-i28);
if ((package_World__getWallDiagonal__II(
This, i7, k9)) > (jint)12000 && (package_World__getWallDiagonal__II(
This, i7, k9)) < (jint)24000 && (package_World__getWallRoof__II(
This, i7 - (jint)1, k9 - (jint)1)) == 0)
{
jintArr ai8;
jObject jcgo_rcvrL1;
jObject jcgo_rcvrL2;
jint jcgo_rcvrI1;
ai8= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)3);
(jcgo_rcvrL1= (jObject)ai8, jcgo_rcvrI1= (jcgo_rcvrL2= (jObject)JCGO_FIELD_NZACCESS(This,
parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, l26, l27, i26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
0)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai8, jcgo_rcvrI1= (jcgo_rcvrL2= (jObject)JCGO_FIELD_NZACCESS(This,
parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, j26, i28, i27)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)1)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai8, jcgo_rcvrI1= (jcgo_rcvrL2= (jObject)JCGO_FIELD_NZACCESS(This,
parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k25, k27, k26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)2)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel),
JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1) package_GameModel__createFace__IIAII(
(package_GameModel)jcgo_rcvrL1, ai8, (jint)3, roof_nvs, package_World__colourTransparent));
}
else
{
if ((package_World__getWallDiagonal__II(
This, i7, k9)) > (jint)12000 && (package_World__getWallDiagonal__II(
This, i7, k9)) < (jint)24000 && (package_World__getWallRoof__II(
This, i7 + (jint)1, k9 + (jint)1)) == 0)
{
jintArr ai9;
jObject jcgo_rcvrL1;
jObject jcgo_rcvrL2;
jint jcgo_rcvrI1;
ai9= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)3);
(jcgo_rcvrL1= (jObject)ai9, jcgo_rcvrI1= (jcgo_rcvrL2= (jObject)JCGO_FIELD_NZACCESS(This,
parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k24, j27, i25)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
0)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai9, jcgo_rcvrI1= (jcgo_rcvrL2= (jObject)JCGO_FIELD_NZACCESS(This,
parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k25, k27, k26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)1)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai9, jcgo_rcvrI1= (jcgo_rcvrL2= (jObject)JCGO_FIELD_NZACCESS(This,
parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, j26, i28, i27)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)2)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel),
JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1) package_GameModel__createFace__IIAII(
(package_GameModel)jcgo_rcvrL1, ai9, (jint)3, roof_nvs, package_World__colourTransparent));
}
else
{
if ((package_World__getWallDiagonal__II(
This, i7, k9)) > 0 && (package_World__getWallDiagonal__II(
This, i7, k9)) < (jint)12000 && (package_World__getWallRoof__II(
This, i7 + (jint)1, k9 - (jint)1)) == 0)
{
jintArr ai10;
jObject jcgo_rcvrL1;
jObject jcgo_rcvrL2;
jint jcgo_rcvrI1;
ai10= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)3);
(jcgo_rcvrL1= (jObject)ai10, jcgo_rcvrI1= (jcgo_rcvrL2= (jObject)JCGO_FIELD_NZACCESS(This,
parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, j26, i28, i27)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
0)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai10, jcgo_rcvrI1= (jcgo_rcvrL2= (jObject)JCGO_FIELD_NZACCESS(This,
parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k24, j27, i25)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)1)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai10, jcgo_rcvrI1= (jcgo_rcvrL2= (jObject)JCGO_FIELD_NZACCESS(This,
parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, l26, l27, i26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)2)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel),
JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1) package_GameModel__createFace__IIAII(
(package_GameModel)jcgo_rcvrL1, ai10, (jint)3, roof_nvs,
package_World__colourTransparent));
}
else
{
if ((package_World__getWallDiagonal__II(
This, i7, k9)) > 0 && (package_World__getWallDiagonal__II(
This, i7, k9)) < (jint)12000 && (package_World__getWallRoof__II(
This, i7 - (jint)1, k9 + (jint)1)) == 0)
{
jintArr ai11;
jObject jcgo_rcvrL1;
jObject jcgo_rcvrL2;
jint jcgo_rcvrI1;
ai11= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)3);
(jcgo_rcvrL1= (jObject)ai11, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k25, k27, k26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
0)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai11, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, l26, l27, i26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)1)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai11, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k24, j27, i25)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)2)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel),
JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1) package_GameModel__createFace__IIAII(
(package_GameModel)jcgo_rcvrL1, ai11, (jint)3, roof_nvs,
package_World__colourTransparent));
}
else
{
if (j27 == k27 && l27 == i28)
{
jintArr ai12;
jObject jcgo_rcvrL1;
jObject jcgo_rcvrL2;
jint jcgo_rcvrI1;
ai12= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)4);
(jcgo_rcvrL1= (jObject)ai12, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k24, j27, i25)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
0)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai12, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k25, k27, k26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)1)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai12, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, l26, l27, i26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)2)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai12, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, j26, i28, i27)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)3)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel),
JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1) package_GameModel__createFace__IIAII(
(package_GameModel)jcgo_rcvrL1, ai12, (jint)4, roof_nvs,
package_World__colourTransparent));
}
else
{
if (j27 == i28 && k27 == l27)
{
jintArr ai13;
jObject jcgo_rcvrL1;
jObject jcgo_rcvrL2;
jint jcgo_rcvrI1;
ai13= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)4);
(jcgo_rcvrL1= (jObject)ai13, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, j26, i28, i27)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
0)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai13, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k24, j27, i25)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)1)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai13, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k25, k27, k26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)2)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai13, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, l26, l27, i26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)3)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel),
JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1) package_GameModel__createFace__IIAII(
(package_GameModel)jcgo_rcvrL1, ai13, (jint)4, roof_nvs,
package_World__colourTransparent));
}
else
{
jboolean flag1;
flag1= jtrue;
if ((package_World__getWallRoof__II(
This, i7 - (jint)1, k9 - (jint)1)) > 0)
{
flag1= (jboolean)jfalse;
}
if ((package_World__getWallRoof__II(
This, i7 + (jint)1, k9 + (jint)1)) > 0)
{
flag1= (jboolean)jfalse;
}
if (!flag1)
{
jintArr ai14;
jintArr ai16;
jObject jcgo_rcvrL1;
jObject jcgo_rcvrL2;
jint jcgo_rcvrI1;
ai14= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)3);
(jcgo_rcvrL1= (jObject)ai14, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k25, k27, k26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
0)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai14, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, l26, l27, i26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)1)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai14, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k24, j27, i25)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)2)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel),
JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1) package_GameModel__createFace__IIAII(
(package_GameModel)jcgo_rcvrL1, ai14, (jint)3, roof_nvs,
package_World__colourTransparent));
ai16= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)3);
(jcgo_rcvrL1= (jObject)ai16, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, j26, i28, i27)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
0)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai16, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k24, j27, i25)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)1)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai16, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, l26, l27, i26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)2)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel),
JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1) package_GameModel__createFace__IIAII(
(package_GameModel)jcgo_rcvrL1, ai16, (jint)3, roof_nvs,
package_World__colourTransparent));
}
else
{
jintArr ai15;
jintArr ai17;
jObject jcgo_rcvrL1;
jObject jcgo_rcvrL2;
jint jcgo_rcvrI1;
ai15= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)3);
(jcgo_rcvrL1= (jObject)ai15, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k24, j27, i25)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
0)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai15, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k25, k27, k26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)1)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai15, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, j26, i28, i27)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)2)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel),
JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1) package_GameModel__createFace__IIAII(
(package_GameModel)jcgo_rcvrL1, ai15, (jint)3, roof_nvs,
package_World__colourTransparent));
ai17= (jintArr)jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint),
0, (jint)3);
(jcgo_rcvrL1= (jObject)ai17, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, l26, l27, i26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
0)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai17, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, j26, i28, i27)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)1)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)ai17, jcgo_rcvrI1= (jcgo_rcvrL2=
(jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL2)
package_GameModel__vertexAt__III(
(package_GameModel)jcgo_rcvrL2, k25, k27, k26)), JCGO_ARRAY_NZIACCESS((jintArr)jcgo_rcvrL1,
(jint)2)= jcgo_rcvrI1);
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel),
JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1) package_GameModel__createFace__IIAII(
(package_GameModel)jcgo_rcvrL1, ai17, (jint)3, roof_nvs,
package_World__colourTransparent));
}
}
}
}
}
}
}
}
}
}
}
}
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1)
package_GameModel__setLight__ZIIIII(
(package_GameModel)jcgo_rcvrL1, (jint)50, (jint)50, (-(jint)50),
(-(jint)10), (-(jint)50), (jboolean)jtrue));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, roofModels), jcgo_rcvrI1=
plane, jcgo_rcvrL2= (jObject)(jcgo_rcvrL3= (jObject)JCGO_FIELD_NZACCESS(This,
parentModel), JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL3) package_GameModel__split__IIIIIIIZ(
(package_GameModel)jcgo_rcvrL3, 0, 0, (jint)1536, (jint)1536, (jint)8,
(jint)64, (jint)169, (jboolean)jtrue)), *(jObjectArr*)&JCGO_ARRAY_LACCESS((jObjectArr)jcgo_rcvrL1,
jcgo_rcvrI1)= (jObjectArr)jcgo_rcvrL2);
{
jint l9;
l9= 0;
for (; l9 < (jint)64; l9++)
{
jObject jcgo_rcvrL1;
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, scene), JCGO_CALL_FINALF((package_Scene)jcgo_rcvrL1)
package_Scene__addModel__L98u34(
(package_Scene)jcgo_rcvrL1, ((package_GameModel)JCGO_ARRAY_LACCESS(((jObjectArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
roofModels), plane)), l9))));
}
}
if (((package_GameModel)JCGO_ARRAY_LACCESS(((jObjectArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
roofModels), plane)), 0)) == jnull)
{
JCGO_THROW_EXC((java_lang_RuntimeException__new__Ls(
JCGO_STRREF_OF(jcgo_string7_World))));
}
{
jint j12;
j12= 0;
for (; j12 < (jint)96; j12++)
{
{
jint k14;
k14= 0;
for (; k14 < (jint)96; k14++)
{
if (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j12)), k14) >= (jint)80000L)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j12)), k14)-= (jint)80000L;
}
}
}
}
}
}
}
JCGO_NOSEP_STATIC jint CFASTCALL
package_World__getTileType__III( package_World This, jint i, jint
j, jint k )
{
{
jint l;
jint i1;
l= (package_World__getTileDecoration__III(
This, i, j, k));
if (l == 0)
{
return (-(jint)1);
}
i1= JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__tileType), l - (jint)1);
return i1 != (jint)2? 0 : (jint)1;
}
}
JCGO_NOSEP_FRWINL void CFASTCALL
package_World__addModels__L98u34A( package_World This, jObjectArr
aclass5 )
{
{
{
jint i;
i= 0;
for (; i < (jint)94; i++)
{
{
jint j;
j= 0;
for (; j < (jint)94; j++)
{
if ((package_World__getWallDiagonal__II(
This, i, j)) > (jint)48000L && (package_World__getWallDiagonal__II(
This, i, j)) < (jint)60000L)
{
package_GameModel gameModel;
jint k;
jint l;
jint i1;
jint j1;
jint k1;
jint i2;
jObject jcgo_rcvrL1;
k= (package_World__getWallDiagonal__II(
This, i, j)) - (jint)48001L;
l= (package_World__getTileDirection__II(
This, i, j));
if (l == 0 || l == (jint)4)
{
i1= JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__objectWidth), k);
j1= JCGO_ARRAY_IACCESS(package_GameData__objectHeight, k);
}
else
{
j1= JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__objectWidth), k);
i1= JCGO_ARRAY_IACCESS(package_GameData__objectHeight, k);
}
(package_World__removeObject2__III(
This, i, j, k));
gameModel= (jcgo_rcvrL1= (jObject)((package_GameModel)JCGO_ARRAY_LACCESS(aclass5,
JCGO_ARRAY_IACCESS(package_GameData__objectModelIndex, k))),
JCGO_CALL_FINALF((package_GameModel)jcgo_rcvrL1) package_GameModel__copy__ZZZZ(
(package_GameModel)jcgo_rcvrL1, (jboolean)jfalse, (jboolean)jtrue,
(jboolean)jfalse, (jboolean)jfalse));
k1= ((i + i + i1) * (jint)128) / (jint)2;
i2= ((j + j + j1) * (jint)128) / (jint)2;
(JCGO_CALL_FINALF(gameModel) package_GameModel__translate__III(
gameModel, k1, (-(package_World__getElevation__II(
This, k1, i2))), i2));
(package_GameModel__orient__III(
gameModel, 0, (package_World__getTileDirection__II(
This, i, j)) * (jint)32, 0));
(jcgo_rcvrL1= (jObject)JCGO_FIELD_NZACCESS(This, scene), JCGO_CALL_FINALF((package_Scene)jcgo_rcvrL1)
package_Scene__addModel__L98u34(
(package_Scene)jcgo_rcvrL1, gameModel));
(package_GameModel__setLight__IIIII(
gameModel, (jint)48, (jint)48, (-(jint)50), (-(jint)10), (-(jint)50)));
if (i1 > (jint)1 || j1 > (jint)1)
{
{
jint k2;
k2= i;
for (; k2 < i + i1; k2++)
{
{
jint l2;
l2= j;
for (; l2 < j + j1; l2++)
{
if ((k2 > i || l2 > j) && (package_World__getWallDiagonal__II(
This, k2, l2)) - (jint)48001L == k)
{
jint l1;
jint j2;
jbyte byte0;
l1= k2;
j2= l2;
byte0= (jbyte)0;
if (l1 >= (jint)48 && j2 < (jint)48)
{
byte0= (jbyte)(jint)1;
l1-= (jint)48;
}
else
{
if (l1 < (jint)48 && j2 >= (jint)48)
{
byte0= (jbyte)(jint)2;
j2-= (jint)48;
}
else
{
if (l1 >= (jint)48 && j2 >= (jint)48)
{
byte0= (jbyte)(jint)3;
l1-= (jint)48;
j2-= (jint)48;
}
}
}
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
wallsDiagonal), byte0)), l1 * (jint)48 + j2)= 0;
}
}
}
}
}
}
}
}
}
}
}
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__method422__L98u34IIIII( package_World This, package_GameModel
gameModel, jint i, jint j, jint k, jint l, jint i1 )
{
{
jintArr ai;
jint h;
jint front;
jint back;
jint i2;
jint j2;
jint k2;
jint l2;
jint i3;
jint j3;
jint k3;
jint l3;
jint i4;
jObject jcgo_rcvrL1;
(package_World__method425__III(
This, j, k, (jint)40));
(package_World__method425__III(
This, l, i1, (jint)40));
h= JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__wallObjectHeight), i);
front= JCGO_ARRAY_IACCESS(package_GameData__wallObjectTextureFront,
i);
back= JCGO_ARRAY_IACCESS(package_GameData__wallObjectTextureBack,
i);
i2= j * (jint)128;
j2= k * (jint)128;
k2= l * (jint)128;
l2= i1 * (jint)128;
i3= (JCGO_CALL_FINALF(gameModel) package_GameModel__vertexAt__III(
gameModel, i2, (-(JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j)), k))), j2));
j3= (package_GameModel__vertexAt__III(
gameModel, i2, (-(JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j)), k))) - h, j2));
k3= (package_GameModel__vertexAt__III(
gameModel, k2, (-(JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), l)), i1))) - h, l2));
l3= (package_GameModel__vertexAt__III(
gameModel, k2, (-(JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), l)), i1))), l2));
ai= (jcgo_rcvrL1= jcgo_newArray(JCGO_CORECLASS_FOR(OBJT_jint), 0,
4),
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 0)= i3,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 1)= j3,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 2)= k3,
JCGO_ARR_INTERNALACC(jint, (jintArr)jcgo_rcvrL1, 3)= l3,
(jintArr)jcgo_rcvrL1);
i4= (package_GameModel__createFace__IIAII(
gameModel, ai, (jint)4, front, back));
if (JCGO_ARRAY_IACCESS(package_GameData__wallObjectInvisible, i) ==
(jint)5)
{
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel, faceTag), i4)=
(i + (jint)30000L);
return;
}
else
{
JCGO_ARRAY_IACCESS(JCGO_FIELD_NZACCESS(gameModel, faceTag), i4)=
0;
return;
}
}
}
JCGO_NOSEP_STATIC jint CFASTCALL
package_World__getTerrainHeight__II( package_World This, jint x, jint
y )
{
{
jbyte d;
if (x < 0 || x >= (jint)96 || y < 0 || y >= (jint)96)
{
return 0;
}
d= (jbyte)0;
if (x >= (jint)48 && y < (jint)48)
{
d= (jbyte)(jint)1;
x-= (jint)48;
}
else
{
if (x < (jint)48 && y >= (jint)48)
{
d= (jbyte)(jint)2;
y-= (jint)48;
}
else
{
if (x >= (jint)48 && y >= (jint)48)
{
d= (jbyte)(jint)3;
x-= (jint)48;
y-= (jint)48;
}
}
}
return ((jint)((unsigned char)(JCGO_ARRAY_BACCESS(((jbyteArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeight), d)), x * (jint)48 + y)))) * (jint)3;
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__loadSection__III( package_World This, jint x, jint
y, jint plane )
{
{
jint l;
jint i1;
(package_World__reset__(
This));
l= (x + (jint)24) / (jint)48;
i1= (y + (jint)24) / (jint)48;
(package_World__loadSection__IIIZ(
This, x, y, plane, (jboolean)jtrue));
if (plane == 0)
{
(package_World__loadSection__IIIZ(
This, x, y, (jint)1, (jboolean)jfalse));
(package_World__loadSection__IIIZ(
This, x, y, (jint)2, (jboolean)jfalse));
(package_World__loadSection__IIII(
This, l - (jint)1, i1 - (jint)1, plane, 0));
(package_World__loadSection__IIII(
This, l, i1 - (jint)1, plane, (jint)1));
(package_World__loadSection__IIII(
This, l - (jint)1, i1, plane, (jint)2));
(package_World__loadSection__IIII(
This, l, i1, plane, (jint)3));
(package_World__setTiles__(
This));
}
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__method425__III( package_World This, jint i, jint j,
jint k )
{
{
jint l;
jint i1;
jint j1;
jint k1;
l= i / (jint)12;
i1= j / (jint)12;
j1= (i - (jint)1) / (jint)12;
k1= (j - (jint)1) / (jint)12;
(package_World__setTerrainAmbience__IIIII(
This, l, i1, i, j, k));
if (l != j1)
{
(package_World__setTerrainAmbience__IIIII(
This, j1, i1, i, j, k));
}
if (i1 != k1)
{
(package_World__setTerrainAmbience__IIIII(
This, l, k1, i, j, k));
}
if (l != j1 && i1 != k1)
{
(package_World__setTerrainAmbience__IIIII(
This, j1, k1, i, j, k));
}
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__removeObject__III( package_World This, jint x, jint
y, jint id )
{
{
if (x < 0 || y < 0 || x >= (jint)95 || y >= (jint)95)
{
return;
}
if (JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__objectType), id) == (jint)1 || JCGO_ARRAY_IACCESS(package_GameData__objectType,
id) == (jint)2)
{
jint l;
jint i1;
jint j1;
l= (package_World__getTileDirection__II(
This, x, y));
if (l == 0 || l == (jint)4)
{
i1= JCGO_ARRAY_IACCESS(package_GameData__objectWidth, id);
j1= JCGO_ARRAY_IACCESS(package_GameData__objectHeight, id);
}
else
{
j1= JCGO_ARRAY_IACCESS(package_GameData__objectWidth, id);
i1= JCGO_ARRAY_IACCESS(package_GameData__objectHeight, id);
}
{
jint k1;
k1= x;
for (; k1 < x + i1; k1++)
{
{
jint l1;
l1= y;
for (; l1 < y + j1; l1++)
{
if (JCGO_ARRAY_IACCESS(package_GameData__objectType, id) ==
(jint)1)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), k1)), l1)&= (jint)65471L;
}
else
{
if (l == 0)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), k1)), l1)&= (jint)65533L;
if (k1 > 0)
{
(package_World__method407__III(
This, k1 - (jint)1, l1, (jint)8));
}
}
else
{
if (l == (jint)2)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), k1)), l1)&= (jint)65531L;
if (l1 < (jint)95)
{
(package_World__method407__III(
This, k1, l1 + (jint)1, (jint)1));
}
}
else
{
if (l == (jint)4)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), k1)), l1)&= (jint)65527L;
if (k1 < (jint)95)
{
(package_World__method407__III(
This, k1 + (jint)1, l1, (jint)2));
}
}
else
{
if (l == (jint)6)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
objectAdjacency), k1)), l1)&= (jint)65534L;
if (l1 > 0)
{
(package_World__method407__III(
This, k1, l1 - (jint)1, (jint)4));
}
}
}
}
}
}
}
}
}
}
(package_World__method404__IIII(
This, x, y, i1, j1));
}
}
}
JCGO_NOSEP_STATIC jboolean CFASTCALL
package_World__method427__II( package_World This, jint i, jint j )
{
{
return (jboolean)((package_World__getWallRoof__II(
This, i, j)) > 0 || (package_World__getWallRoof__II(
This, i - (jint)1, j)) > 0 || (package_World__getWallRoof__II(
This, i - (jint)1, j - (jint)1)) > 0 || (package_World__getWallRoof__II(
This, i, j - (jint)1)) > 0);
}
}
JCGO_NOSEP_STATIC void CFASTCALL
package_World__method428__IIIII( package_World This, jint i, jint
j, jint k, jint l, jint i1 )
{
{
jint j1;
j1= JCGO_ARRAY_IACCESS(JCGO_CLINIT_VARACC(package_GameData__class,
package_GameData__wallObjectHeight), i);
if (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j)), k) < (jint)80000L)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), j)), k)+= j1 + (jint)80000L;
}
if (JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), l)), i1) < (jint)80000L)
{
JCGO_ARRAY_IACCESS(((jintArr)JCGO_ARRAY_LACCESS(JCGO_FIELD_NZACCESS(This,
terrainHeightLocal), l)), i1)+= j1 + (jint)80000L;
}
}
}
JCGO_NOSEP_DATA CONST struct package_World_methods_s package_World_methods=
{
JCGO_CLASSREF_OF(package_World__class),
JCGO_GCJDESCR_INIT(package_World_s, memberMapPack)
OBJT_package_World,
(JCGO_OBJSIZE_T)sizeof(struct package_World_s),
NULL,
JCGO_CLINIT_INIT(0)
0,
java_lang_Object__equals__Lo,
java_lang_Object__hashCode__,
java_lang_Object__toString__,
java_lang_Object__finalize__
};
JCGO_NOSEP_DATA JCGO_NOTHR_CONST struct package_World_class_s package_World__class
JCGO_THRD_ATTRNONGC=
{
{
&java_lang_Class_methods,
JCGO_MON_INIT
JCGO_OBJREF_OF(*(java_lang_Object)&package_World_methods),
JCGO_STRREF_OF(jcgo_string1_World),
JCGO_CLASSREF_OF(java_lang_Object__class),
((jObjectArr)JCGO_OBJREF_OF(jcgo_array3_Object)),
0x1
}
};
JCGO_NOSEP_DATA CONST jcgo_arrtype30_Object jcgo_array8_World=
{
(jvtable)&jbyteArr_methods,
JCGO_MON_INIT
5,
{
(jbyte)(jchar)87/*'W'*/, (jbyte)(jchar)111/*'o'*/, (jbyte)(jchar)114/*'r'*/,
(jbyte)(jchar)108/*'l'*/, (jbyte)(jchar)100/*'d'*/
}
};
JCGO_NOSEP_DATA CONST jcgo_arrtype4_IntAddrs jcgo_array9_World=
{
(jvtable)&jbyteArr_methods,
JCGO_MON_INIT
4,
{
(jbyte)(jchar)46/*'.'*/, (jbyte)(jchar)104/*'h'*/, (jbyte)(jchar)101/*'e'*/,
(jbyte)(jchar)105/*'i'*/
}
};
JCGO_NOSEP_DATA CONST jcgo_arrtype4_IntAddrs jcgo_array10_World=
{
(jvtable)&jbyteArr_methods,
JCGO_MON_INIT
4,
{
(jbyte)(jchar)46/*'.'*/, (jbyte)(jchar)108/*'l'*/, (jbyte)(jchar)111/*'o'*/,
(jbyte)(jchar)99/*'c'*/
}
};
JCGO_NOSEP_DATA CONST jcgo_arrtype640_Mdclnt jcgo_array11_World=
{
(jvtable)&jbyteArr_methods,
JCGO_MON_INIT
3,
{
(jbyte)(jchar)46/*'.'*/, (jbyte)(jchar)106/*'j'*/, (jbyte)(jchar)109/*'m'*/
}
};
JCGO_NOSEP_DATA CONST jcgo_arrtype32_GameShll jcgo_array12_World=
{
(jvtable)&jbyteArr_methods,
JCGO_MON_INIT
10,
{
(jbyte)(jchar)110/*'n'*/, (jbyte)(jchar)117/*'u'*/, (jbyte)(jchar)108/*'l'*/,
(jbyte)(jchar)108/*'l'*/, (jbyte)(jchar)32/*' '*/, (jbyte)(jchar)114/*'r'*/,
(jbyte)(jchar)111/*'o'*/, (jbyte)(jchar)111/*'o'*/, (jbyte)(jchar)102/*'f'*/,
(jbyte)(jchar)33/*'!'*/
}
};
JCGO_NOSEP_DATA JCGO_NOTHR_CONST struct java_lang_String_s jcgo_string1_World
JCGO_THRD_ATTRNONGC=
{
&java_lang_String_methods,
JCGO_MON_INIT
(java_lang_Object)JCGO_OBJREF_OF(jcgo_array8_World),
0, 5, (jint)0x4fe2b72L
};
JCGO_NOSEP_DATA JCGO_NOTHR_CONST struct java_lang_String_s jcgo_string2_World
JCGO_THRD_ATTRNONGC=
{
&java_lang_String_methods,
JCGO_MON_INIT
(java_lang_Object)JCGO_OBJREF_OF(jcgo_array569_VMSstmPr),
1, 1, (jint)0x6dL
};
JCGO_NOSEP_DATA JCGO_NOTHR_CONST struct java_lang_String_s jcgo_string3_World
JCGO_THRD_ATTRNONGC=
{
&java_lang_String_methods,
JCGO_MON_INIT
(java_lang_Object)JCGO_OBJREF_OF(jcgo_array9_World),
0, 4, (jint)0x167c1eL
};
JCGO_NOSEP_DATA JCGO_NOTHR_CONST struct java_lang_String_s jcgo_string4_World
JCGO_THRD_ATTRNONGC=
{
&java_lang_String_methods,
JCGO_MON_INIT
(java_lang_Object)JCGO_OBJREF_OF(jcgo_array10_World),
0, 4, (jint)0x168c52L
};
JCGO_NOSEP_DATA JCGO_NOTHR_CONST struct java_lang_String_s jcgo_string5_World
JCGO_THRD_ATTRNONGC=
{
&java_lang_String_methods,
JCGO_MON_INIT
(java_lang_Object)JCGO_OBJREF_OF(jcgo_array608_Mdclnt),
0, 17, (jint)0xd9086374L
};
JCGO_NOSEP_DATA JCGO_NOTHR_CONST struct java_lang_String_s jcgo_string6_World
JCGO_THRD_ATTRNONGC=
{
&java_lang_String_methods,
JCGO_MON_INIT
(java_lang_Object)JCGO_OBJREF_OF(jcgo_array11_World),
0, 3, (jint)0xb9f1L
};
JCGO_NOSEP_DATA JCGO_NOTHR_CONST struct java_lang_String_s jcgo_string7_World
JCGO_THRD_ATTRNONGC=
{
&java_lang_String_methods,
JCGO_MON_INIT
(java_lang_Object)JCGO_OBJREF_OF(jcgo_array12_World),
0, 10, (jint)0x1c0af1f4L
};
#ifdef CHKALL_World
#include "jcgochke.h"
#endif
#endif