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https://github.com/pothos/arduino-n64-controller-library
synced 2024-11-21 16:25:11 -05:00
Directly return button states from N64_raw_dump
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2340e8057a
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b603217f47
@ -14,31 +14,10 @@
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#define N64_PINB_LOW DDRB |= pincode
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#define N64_PINB_QUERY (PINB & pincode)
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void N64Controller::set_up() {
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n64_PIN = 2; // might also be set/changed by constructor or begin() afterwards
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n64_key_Dup = false;
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n64_key_Ddown = false;
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n64_key_Dleft = false;
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n64_key_Dright = false;
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n64_key_Start = false;
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n64_key_Z = false;
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n64_key_A = false;
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n64_key_B = false;
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n64_key_Cup = false;
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n64_key_Cdown = false;
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n64_key_Cleft = false;
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n64_key_Cright = false;
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n64_key_L = false;
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n64_key_R = false;
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n64_key_X = 0;
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n64_key_Y = 0;
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N64Controller::N64Controller() {
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}
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N64Controller::N64Controller() {
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set_up();
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}
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N64Controller::N64Controller(int serialPin) {
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set_up();
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n64_PIN = serialPin;
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}
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void N64Controller::begin(int serialPin) {
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@ -89,7 +68,6 @@ void N64Controller::begin() {
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} else {
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N64_init_PINB(n64_pincode);
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}
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translate_raw_data();
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}
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void N64Controller::N64_init_PIND(char pincode) {
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@ -405,89 +383,44 @@ void N64Controller::print_N64_status()
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// bits: 0, 0, L, R, Cup, Cdown, Cleft, Cright
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Serial.println();
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Serial.print("Start: ");
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Serial.println(N64_status.data1 & 16 ? 1:0);
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Serial.println(Start());
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Serial.print("Z: ");
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Serial.println(N64_status.data1 & 32 ? 1:0);
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Serial.println(Z());
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Serial.print("B: ");
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Serial.println(N64_status.data1 & 64 ? 1:0);
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Serial.println(B());
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Serial.print("A: ");
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Serial.println(N64_status.data1 & 128 ? 1:0);
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Serial.println(A());
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Serial.print("L: ");
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Serial.println(N64_status.data2 & 32 ? 1:0);
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Serial.println(L());
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Serial.print("R: ");
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Serial.println(N64_status.data2 & 16 ? 1:0);
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Serial.println(R());
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Serial.print("Cup: ");
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Serial.println(N64_status.data2 & 0x08 ? 1:0);
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Serial.println(C_up());
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Serial.print("Cdown: ");
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Serial.println(N64_status.data2 & 0x04 ? 1:0);
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Serial.println(C_down());
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Serial.print("Cright:");
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Serial.println(N64_status.data2 & 0x01 ? 1:0);
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Serial.println(C_right());
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Serial.print("Cleft: ");
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Serial.println(N64_status.data2 & 0x02 ? 1:0);
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Serial.println(C_left());
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Serial.print("Dup: ");
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Serial.println(N64_status.data1 & 0x08 ? 1:0);
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Serial.println(D_up());
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Serial.print("Ddown: ");
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Serial.println(N64_status.data1 & 0x04 ? 1:0);
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Serial.println(D_down());
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Serial.print("Dright:");
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Serial.println(N64_status.data1 & 0x01 ? 1:0);
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Serial.println(D_right());
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Serial.print("Dleft: ");
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Serial.println(N64_status.data1 & 0x02 ? 1:0);
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Serial.println(D_left());
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Serial.print("Stick X:");
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Serial.println(N64_status.stick_x, DEC);
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Serial.println(axis_x(), DEC);
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Serial.print("Stick Y:");
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Serial.println(N64_status.stick_y, DEC);
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}
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void N64Controller::translate_raw_data()
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{
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// The get_N64_status function sloppily dumps its data 1 bit per byte
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// into the get_status_extended char array. It's our job to go through
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// that and put each piece neatly into the struct N64_status
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int i;
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memset(&N64_status, 0, sizeof(N64_status));
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// line 1
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// bits: A, B, Z, Start, Dup, Ddown, Dleft, Dright
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for (i=0; i<8; i++) {
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N64_status.data1 |= N64_raw_dump[i] ? (0x80 >> i) : 0;
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}
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// line 2
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// bits: 0, 0, L, R, Cup, Cdown, Cleft, Cright
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for (i=0; i<8; i++) {
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N64_status.data2 |= N64_raw_dump[8+i] ? (0x80 >> i) : 0;
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}
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// line 3
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// bits: joystick x value
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// These are 8 bit values centered at 0x80 (128)
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for (i=0; i<8; i++) {
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N64_status.stick_x |= N64_raw_dump[16+i] ? (0x80 >> i) : 0;
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}
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for (i=0; i<8; i++) {
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N64_status.stick_y |= N64_raw_dump[24+i] ? (0x80 >> i) : 0;
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}
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n64_key_A = (bool)N64_raw_dump[0];
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n64_key_B = (bool)N64_raw_dump[1];
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n64_key_Z = (bool)N64_raw_dump[2];
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n64_key_Start = (bool)N64_raw_dump[3];
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n64_key_Dup = (bool)N64_raw_dump[4];
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n64_key_Ddown = (bool)N64_raw_dump[5];
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n64_key_Dleft = (bool)N64_raw_dump[6];
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n64_key_Dright = (bool)N64_raw_dump[7];
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n64_key_L = (bool)N64_raw_dump[10];
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n64_key_R = (bool)N64_raw_dump[11];
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n64_key_Cup = (bool)N64_raw_dump[12];
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n64_key_Cdown = (bool)N64_raw_dump[13];
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n64_key_Cleft = (bool)N64_raw_dump[14];
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n64_key_Cright = (bool)N64_raw_dump[15];
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n64_key_X = (int) N64_status.stick_x;
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n64_key_Y = (int) N64_status.stick_y;
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Serial.println(axis_y(), DEC);
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}
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void N64Controller::update() {
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@ -503,5 +436,4 @@ void N64Controller::update() {
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N64_PINB_get(n64_pincode);
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interrupts();
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}
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translate_raw_data();
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}
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@ -22,6 +22,22 @@
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#ifndef N64Controller_h
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#define N64Controller_h
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#define A_IDX 0
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#define B_IDX 1
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#define Z_IDX 2
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#define START_IDX 3
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#define D_UP_IDX 4
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#define D_DOWN_IDX 5
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#define D_LEFT_IDX 6
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#define D_RIGHT_IDX 7
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#define L_IDX 10
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#define R_IDX 11
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#define C_UP_IDX 12
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#define C_DOWN_IDX 13
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#define C_LEFT_IDX 14
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#define C_RIGHT_IDX 15
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#define X_IDX 16
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#define Y_IDX 24
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class N64Controller {
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public:
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@ -32,22 +48,22 @@ class N64Controller {
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void update(); // then update always and get button info
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// consider to have a delay instead of
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// calling update all the time in a loop
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inline bool button_D_up() { return n64_key_Dup; };
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inline bool button_D_down() { return n64_key_Ddown; };
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inline bool button_D_left() { return n64_key_Dleft; };
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inline bool button_D_right() { return n64_key_Dright; };
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inline bool button_Start() { return n64_key_Start; };
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inline bool button_A() { return n64_key_A; };
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inline bool button_B() { return n64_key_B; };
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inline bool button_Z() { return n64_key_Z; };
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inline bool button_L() { return n64_key_L; };
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inline bool button_R() { return n64_key_R; };
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inline bool button_C_up() { return n64_key_Cup; };
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inline bool button_C_down() { return n64_key_Cdown; };
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inline bool button_C_left() { return n64_key_Cleft; };
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inline bool button_C_right() { return n64_key_Cright; };
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inline int axis_x() { return n64_key_X; };
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inline int axis_y() { return n64_key_Y; };
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inline bool D_up() { return (N64_raw_dump[D_UP_IDX]) > 0; };
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inline bool D_down() { return (N64_raw_dump[D_DOWN_IDX]) > 0; };
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inline bool D_left() { return (N64_raw_dump[D_LEFT_IDX]) > 0; };
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inline bool D_right() { return (N64_raw_dump[D_RIGHT_IDX]) > 0; };
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inline bool Start() { return (N64_raw_dump[START_IDX]) > 0; };
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inline bool A() { return (N64_raw_dump[A_IDX]) > 0; };
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inline bool B() { return (N64_raw_dump[B_IDX]) > 0; };
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inline bool Z() { return (N64_raw_dump[Z_IDX]) > 0; };
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inline bool L() { return (N64_raw_dump[L_IDX]) > 0; };
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inline bool R() { return (N64_raw_dump[R_IDX]) > 0; };
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inline bool C_up() { return (N64_raw_dump[C_UP_IDX]) > 0; };
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inline bool C_down() { return (N64_raw_dump[C_DOWN_IDX]) > 0; };
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inline bool C_left() { return (N64_raw_dump[C_LEFT_IDX]) > 0; };
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inline bool C_right() { return (N64_raw_dump[C_RIGHT_IDX]) > 0; };
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inline char axis_x() { return axis(X_IDX); };
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inline char axis_y() { return axis(Y_IDX); };
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void print_N64_status();
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private:
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@ -55,22 +71,6 @@ class N64Controller {
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int n64_PIN; // might also be set by constructor or begin()
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char n64_pincode;
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bool n64_first_register; // PIN0-7: DDRD PIN8-13: DDRB
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bool n64_key_Dup;
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bool n64_key_Ddown;
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bool n64_key_Dleft;
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bool n64_key_Dright;
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bool n64_key_Start;
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bool n64_key_Z;
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bool n64_key_A;
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bool n64_key_B;
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bool n64_key_Cup;
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bool n64_key_Cdown;
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bool n64_key_Cleft;
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bool n64_key_Cright;
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bool n64_key_L;
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bool n64_key_R;
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int n64_key_X;
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int n64_key_Y;
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void N64_init_PIND(char pincode);
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void N64_PIND_send(char pincode, unsigned char *buffer, char length);
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@ -80,17 +80,13 @@ class N64Controller {
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void N64_PINB_send(char pincode, unsigned char *buffer, char length);
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void N64_PINB_get(char pincode);
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void translate_raw_data();
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// 8 bytes of data that we get from the controller
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struct {
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// bits: 0, 0, 0, start, y, x, b, a
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unsigned char data1;
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// bits: 1, L, R, Z, Dup, Ddown, Dright, Dleft
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unsigned char data2;
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char stick_x;
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char stick_y;
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} N64_status;
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inline char axis(int index) {
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char value = 0;
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for (char i=0; i<8; i++) {
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value |= N64_raw_dump[index+i] ? (0x80 >> i) : 0;
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}
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return value;
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}
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char N64_raw_dump[33]; // 1 received bit per byte
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};
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