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https://github.com/pothos/arduino-n64-controller-library
synced 2024-11-24 17:52:21 -05:00
define macros for nop blocks
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@ -3,6 +3,15 @@
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#include <Arduino.h>
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#include <Arduino.h>
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#include "pins_arduino.h"
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#include "pins_arduino.h"
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#define NOP asm volatile ("nop")
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#define NOP5 asm volatile ("nop\nnop\nnop\nnop\nnop\n")
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#define NOP30 asm volatile ("nop\nnop\nnop\nnop\nnop\n" \
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"nop\nnop\nnop\nnop\nnop\n" \
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"nop\nnop\nnop\nnop\nnop\n" \
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"nop\nnop\nnop\nnop\nnop\n" \
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"nop\nnop\nnop\nnop\nnop\n" \
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"nop\nnop\nnop\nnop\nnop\n")
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// these two macros set arduino pin 2 to input or output, which with an
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// these two macros set arduino pin 2 to input or output, which with an
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// external 1K pull-up resistor to the 3.3V rail, is like pulling it high or
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// external 1K pull-up resistor to the 3.3V rail, is like pulling it high or
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// low. These operations translate to 1 op code, which takes 2 cycles
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// low. These operations translate to 1 op code, which takes 2 cycles
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@ -149,7 +158,7 @@ inner_loop:
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// 1 bit
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// 1 bit
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// remain low for 1us, then go high for 3us
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// remain low for 1us, then go high for 3us
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// nop block 1
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// nop block 1
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asm volatile ("nop\nnop\nnop\nnop\nnop\n");
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NOP5;
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asm volatile (";Setting line to high");
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asm volatile (";Setting line to high");
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N64_PIND_HIGH;
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N64_PIND_HIGH;
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@ -157,27 +166,14 @@ inner_loop:
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// nop block 2
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// nop block 2
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// we'll wait only 2us to sync up with both conditions
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// we'll wait only 2us to sync up with both conditions
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// at the bottom of the if statement
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// at the bottom of the if statement
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asm volatile ("nop\nnop\nnop\nnop\nnop\n"
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NOP30;
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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);
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} else {
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} else {
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asm volatile (";Bit is a 0");
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asm volatile (";Bit is a 0");
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// 0 bit
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// 0 bit
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// remain low for 3us, then go high for 1us
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// remain low for 3us, then go high for 1us
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// nop block 3
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// nop block 3
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asm volatile ("nop\nnop\nnop\nnop\nnop\n"
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NOP30; NOP5; NOP;
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\n");
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asm volatile (";Setting line to high");
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asm volatile (";Setting line to high");
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N64_PIND_HIGH;
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N64_PIND_HIGH;
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@ -195,8 +191,8 @@ inner_loop:
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if (bits != 0) {
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if (bits != 0) {
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// nop block 4
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// nop block 4
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// this block is why a for loop was impossible
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// this block is why a for loop was impossible
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asm volatile ("nop\nnop\nnop\nnop\nnop\n"
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NOP5; NOP; NOP; NOP; NOP;
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"nop\nnop\nnop\nnop\n");
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// rotate bits
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// rotate bits
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asm volatile (";rotating out bits");
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asm volatile (";rotating out bits");
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*buffer <<= 1;
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*buffer <<= 1;
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@ -222,9 +218,8 @@ inner_loop:
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// wait 1 us, 16 cycles, then raise the line
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// wait 1 us, 16 cycles, then raise the line
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// 16-2=14
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// 16-2=14
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// nop block 6
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// nop block 6
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asm volatile ("nop\nnop\nnop\nnop\nnop\n"
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NOP5; NOP5; NOP; NOP; NOP; NOP;
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\n");
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N64_PIND_HIGH;
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N64_PIND_HIGH;
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}
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}
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@ -244,26 +239,13 @@ inner_loop:
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asm volatile (";branching");
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asm volatile (";branching");
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if (*buffer >> 7) {
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if (*buffer >> 7) {
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asm volatile (";Bit is a 1");
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asm volatile (";Bit is a 1");
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asm volatile ("nop\nnop\nnop\nnop\nnop\n");
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NOP5;
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asm volatile (";Setting line to high");
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asm volatile (";Setting line to high");
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N64_PINB_HIGH;
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N64_PINB_HIGH;
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asm volatile ("nop\nnop\nnop\nnop\nnop\n"
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NOP30;
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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);
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} else {
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} else {
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asm volatile (";Bit is a 0");
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asm volatile (";Bit is a 0");
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asm volatile ("nop\nnop\nnop\nnop\nnop\n"
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NOP30; NOP5; NOP;
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\n");
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asm volatile (";Setting line to high");
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asm volatile (";Setting line to high");
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N64_PINB_HIGH;
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N64_PINB_HIGH;
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@ -272,8 +254,7 @@ inner_loop:
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asm volatile (";finishing inner loop body");
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asm volatile (";finishing inner loop body");
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--bits;
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--bits;
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if (bits != 0) {
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if (bits != 0) {
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asm volatile ("nop\nnop\nnop\nnop\nnop\n"
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NOP5; NOP; NOP; NOP; NOP;
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"nop\nnop\nnop\nnop\n");
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asm volatile (";rotating out bits");
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asm volatile (";rotating out bits");
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*buffer <<= 1;
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*buffer <<= 1;
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goto inner_loop;
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goto inner_loop;
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@ -286,11 +267,9 @@ inner_loop:
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goto outer_loop;
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goto outer_loop;
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}
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}
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}
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}
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asm volatile ("nop\nnop\nnop\nnop\n");
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NOP; NOP; NOP; NOP;
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N64_PINB_LOW;
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N64_PINB_LOW;
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asm volatile ("nop\nnop\nnop\nnop\nnop\n"
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NOP5; NOP5; NOP; NOP; NOP; NOP;
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\n");
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N64_PINB_HIGH;
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N64_PINB_HIGH;
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}
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}
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@ -316,14 +295,7 @@ read_loop:
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return;
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return;
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}
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}
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// wait approx 2us and poll the line
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// wait approx 2us and poll the line
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asm volatile (
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NOP30;
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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);
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*bitbin = N64_PIND_QUERY;
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*bitbin = N64_PIND_QUERY;
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++bitbin;
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++bitbin;
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--bitcount;
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--bitcount;
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@ -355,14 +327,7 @@ read_loop:
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if (!--timeout)
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if (!--timeout)
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return;
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return;
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}
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}
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asm volatile (
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NOP30;
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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"nop\nnop\nnop\nnop\nnop\n"
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);
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*bitbin = N64_PINB_QUERY;
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*bitbin = N64_PINB_QUERY;
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++bitbin;
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++bitbin;
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--bitcount;
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--bitcount;
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