2014-10-07 20:13:04 -04:00
|
|
|
|
|
|
|
#include "N64Controller.h"
|
|
|
|
#include <Arduino.h>
|
|
|
|
#include "pins_arduino.h"
|
|
|
|
|
|
|
|
// these two macros set arduino pin 2 to input or output, which with an
|
|
|
|
// external 1K pull-up resistor to the 3.3V rail, is like pulling it high or
|
|
|
|
// low. These operations translate to 1 op code, which takes 2 cycles
|
|
|
|
#define N64_PIND_HIGH DDRD &= ~pincode
|
|
|
|
#define N64_PIND_LOW DDRD |= pincode
|
|
|
|
#define N64_PIND_QUERY (PIND & pincode)
|
|
|
|
|
|
|
|
#define N64_PINB_HIGH DDRB &= ~pincode
|
|
|
|
#define N64_PINB_LOW DDRB |= pincode
|
|
|
|
#define N64_PINB_QUERY (PINB & pincode)
|
|
|
|
|
|
|
|
N64Controller::N64Controller() {
|
|
|
|
}
|
2017-05-01 05:22:33 -04:00
|
|
|
|
2014-10-07 20:13:04 -04:00
|
|
|
N64Controller::N64Controller(int serialPin) {
|
|
|
|
n64_PIN = serialPin;
|
|
|
|
}
|
|
|
|
void N64Controller::begin(int serialPin) {
|
|
|
|
n64_PIN = serialPin;
|
|
|
|
begin();
|
|
|
|
}
|
|
|
|
void N64Controller::begin() {
|
|
|
|
// Communication with N64 controller controller on this pin
|
|
|
|
// Don't remove these lines, we don't want to push +5V to the controller
|
|
|
|
digitalWrite(n64_PIN, LOW);
|
|
|
|
pinMode(n64_PIN, INPUT);
|
|
|
|
n64_first_register = true;
|
|
|
|
switch (n64_PIN) {
|
|
|
|
case 0: n64_pincode = 0x01;
|
|
|
|
break;
|
|
|
|
case 1: n64_pincode = 0x02;
|
|
|
|
break;
|
|
|
|
case 2: n64_pincode = 0x04;
|
|
|
|
break;
|
|
|
|
case 3: n64_pincode = 0x08;
|
|
|
|
break;
|
|
|
|
case 4: n64_pincode = 0x10;
|
|
|
|
break;
|
|
|
|
case 5: n64_pincode = 0x20;
|
|
|
|
break;
|
|
|
|
case 6: n64_pincode = 0x40;
|
|
|
|
break;
|
|
|
|
case 7: n64_pincode = 0x80;
|
|
|
|
break;
|
|
|
|
case 8: n64_pincode = 0x01; n64_first_register = false;
|
|
|
|
break;
|
|
|
|
case 9: n64_pincode = 0x02; n64_first_register = false;
|
|
|
|
break;
|
|
|
|
case 10: n64_pincode = 0x04; n64_first_register = false;
|
|
|
|
break;
|
|
|
|
case 11: n64_pincode = 0x08; n64_first_register = false;
|
|
|
|
break;
|
|
|
|
case 12: n64_pincode = 0x10; n64_first_register = false;
|
|
|
|
break;
|
|
|
|
case 13: n64_pincode = 0x20; n64_first_register = false;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
n64_pincode = 0x04; n64_PIN = 2;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
if (n64_first_register) {
|
|
|
|
N64_init_PIND(n64_pincode);
|
|
|
|
} else {
|
|
|
|
N64_init_PINB(n64_pincode);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void N64Controller::N64_init_PIND(char pincode) {
|
|
|
|
// Initialize the gamecube controller by sending it a null byte.
|
|
|
|
// This is unnecessary for a standard controller, but is required for the
|
|
|
|
// Wavebird.
|
|
|
|
unsigned char initialize = 0x00;
|
|
|
|
noInterrupts();
|
|
|
|
N64_PIND_send(pincode, &initialize, 1);
|
|
|
|
|
|
|
|
// Stupid routine to wait for the gamecube controller to stop
|
|
|
|
// sending its response. We don't care what it is, but we
|
|
|
|
// can't start asking for status if it's still responding
|
|
|
|
int x;
|
|
|
|
for (x=0; x<64; x++) {
|
|
|
|
// make sure the line is idle for 64 iterations, should
|
|
|
|
// be plenty.
|
|
|
|
if (!N64_PIND_QUERY)
|
|
|
|
x = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Query for the gamecube controller's status. We do this
|
|
|
|
// to get the 0 point for the control stick.
|
|
|
|
unsigned char command[] = {0x01};
|
|
|
|
N64_PIND_send(pincode, command, 1);
|
|
|
|
// read in data and dump it to N64_raw_dump
|
|
|
|
N64_PIND_get(pincode);
|
|
|
|
interrupts();
|
|
|
|
}
|
|
|
|
|
|
|
|
void N64Controller::N64_init_PINB(char pincode) {
|
|
|
|
unsigned char initialize = 0x00;
|
|
|
|
noInterrupts();
|
|
|
|
N64_PINB_send(pincode, &initialize, 1);
|
|
|
|
int x;
|
|
|
|
for (x=0; x<64; x++) {
|
|
|
|
if (!N64_PINB_QUERY)
|
|
|
|
x = 0;
|
|
|
|
}
|
|
|
|
unsigned char command[] = {0x01};
|
|
|
|
N64_PINB_send(pincode, command, 1);
|
|
|
|
N64_PINB_get(pincode);
|
|
|
|
interrupts();
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* This sends the given byte sequence to the controller
|
|
|
|
* length must be at least 1
|
|
|
|
* Oh, it destroys the buffer passed in as it writes it
|
|
|
|
*/
|
|
|
|
void N64Controller::N64_PIND_send(char pincode, unsigned char *buffer, char length) {
|
|
|
|
// Send these bytes
|
|
|
|
char bits;
|
|
|
|
|
|
|
|
// This routine is very carefully timed by examining the assembly output.
|
|
|
|
// Do not change any statements, it could throw the timings off
|
|
|
|
//
|
|
|
|
// We get 16 cycles per microsecond, which should be plenty, but we need to
|
|
|
|
// be conservative. Most assembly ops take 1 cycle, but a few take 2
|
|
|
|
//
|
|
|
|
// I use manually constructed for-loops out of gotos so I have more control
|
|
|
|
// over the outputted assembly. I can insert nops where it was impossible
|
|
|
|
// with a for loop
|
|
|
|
|
|
|
|
asm volatile (";Starting outer for loop");
|
|
|
|
outer_loop:
|
|
|
|
{
|
|
|
|
asm volatile (";Starting inner for loop");
|
|
|
|
bits=8;
|
|
|
|
inner_loop:
|
|
|
|
{
|
|
|
|
// Starting a bit, set the line low
|
|
|
|
asm volatile (";Setting line to low");
|
|
|
|
N64_PIND_LOW; // 1 op, 2 cycles
|
|
|
|
|
|
|
|
asm volatile (";branching");
|
|
|
|
if (*buffer >> 7) {
|
|
|
|
asm volatile (";Bit is a 1");
|
|
|
|
// 1 bit
|
|
|
|
// remain low for 1us, then go high for 3us
|
|
|
|
// nop block 1
|
|
|
|
asm volatile ("nop\nnop\nnop\nnop\nnop\n");
|
|
|
|
|
|
|
|
asm volatile (";Setting line to high");
|
|
|
|
N64_PIND_HIGH;
|
|
|
|
|
|
|
|
// nop block 2
|
|
|
|
// we'll wait only 2us to sync up with both conditions
|
|
|
|
// at the bottom of the if statement
|
|
|
|
asm volatile ("nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
);
|
|
|
|
|
|
|
|
} else {
|
|
|
|
asm volatile (";Bit is a 0");
|
|
|
|
// 0 bit
|
|
|
|
// remain low for 3us, then go high for 1us
|
|
|
|
// nop block 3
|
|
|
|
asm volatile ("nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\n");
|
|
|
|
|
|
|
|
asm volatile (";Setting line to high");
|
|
|
|
N64_PIND_HIGH;
|
|
|
|
|
|
|
|
// wait for 1us
|
|
|
|
asm volatile ("; end of conditional branch, need to wait 1us more before next bit");
|
|
|
|
|
|
|
|
}
|
|
|
|
// end of the if, the line is high and needs to remain
|
|
|
|
// high for exactly 16 more cycles, regardless of the previous
|
|
|
|
// branch path
|
|
|
|
|
|
|
|
asm volatile (";finishing inner loop body");
|
|
|
|
--bits;
|
|
|
|
if (bits != 0) {
|
|
|
|
// nop block 4
|
|
|
|
// this block is why a for loop was impossible
|
|
|
|
asm volatile ("nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\n");
|
|
|
|
// rotate bits
|
|
|
|
asm volatile (";rotating out bits");
|
|
|
|
*buffer <<= 1;
|
|
|
|
|
|
|
|
goto inner_loop;
|
|
|
|
} // fall out of inner loop
|
|
|
|
}
|
|
|
|
asm volatile (";continuing outer loop");
|
|
|
|
// In this case: the inner loop exits and the outer loop iterates,
|
|
|
|
// there are /exactly/ 16 cycles taken up by the necessary operations.
|
|
|
|
// So no nops are needed here (that was lucky!)
|
|
|
|
--length;
|
|
|
|
if (length != 0) {
|
|
|
|
++buffer;
|
|
|
|
goto outer_loop;
|
|
|
|
} // fall out of outer loop
|
|
|
|
}
|
|
|
|
|
|
|
|
// send a single stop (1) bit
|
|
|
|
// nop block 5
|
|
|
|
asm volatile ("nop\nnop\nnop\nnop\n");
|
|
|
|
N64_PIND_LOW;
|
|
|
|
// wait 1 us, 16 cycles, then raise the line
|
|
|
|
// 16-2=14
|
|
|
|
// nop block 6
|
|
|
|
asm volatile ("nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\n");
|
|
|
|
N64_PIND_HIGH;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void N64Controller::N64_PINB_send(char pincode, unsigned char *buffer, char length) {
|
|
|
|
char bits;
|
|
|
|
asm volatile (";Starting outer for loop");
|
|
|
|
outer_loop:
|
|
|
|
{
|
|
|
|
asm volatile (";Starting inner for loop");
|
|
|
|
bits=8;
|
|
|
|
inner_loop:
|
|
|
|
{
|
|
|
|
asm volatile (";Setting line to low");
|
|
|
|
N64_PINB_LOW;
|
|
|
|
asm volatile (";branching");
|
|
|
|
if (*buffer >> 7) {
|
|
|
|
asm volatile (";Bit is a 1");
|
|
|
|
asm volatile ("nop\nnop\nnop\nnop\nnop\n");
|
|
|
|
asm volatile (";Setting line to high");
|
|
|
|
N64_PINB_HIGH;
|
|
|
|
asm volatile ("nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
);
|
|
|
|
} else {
|
|
|
|
asm volatile (";Bit is a 0");
|
|
|
|
asm volatile ("nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\n");
|
|
|
|
|
|
|
|
asm volatile (";Setting line to high");
|
|
|
|
N64_PINB_HIGH;
|
|
|
|
asm volatile ("; end of conditional branch, need to wait 1us more before next bit");
|
|
|
|
}
|
|
|
|
asm volatile (";finishing inner loop body");
|
|
|
|
--bits;
|
|
|
|
if (bits != 0) {
|
|
|
|
asm volatile ("nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\n");
|
|
|
|
asm volatile (";rotating out bits");
|
|
|
|
*buffer <<= 1;
|
|
|
|
goto inner_loop;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
asm volatile (";continuing outer loop");
|
|
|
|
--length;
|
|
|
|
if (length != 0) {
|
|
|
|
++buffer;
|
|
|
|
goto outer_loop;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
asm volatile ("nop\nnop\nnop\nnop\n");
|
|
|
|
N64_PINB_LOW;
|
|
|
|
asm volatile ("nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\n");
|
|
|
|
N64_PINB_HIGH;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void N64Controller::N64_PIND_get(char pincode)
|
|
|
|
{
|
|
|
|
// listen for the expected 8 bytes of data back from the controller and
|
|
|
|
// blast it out to the N64_raw_dump array, one bit per byte for extra speed.
|
|
|
|
// Afterwards, call translate_raw_data() to interpret the raw data and pack
|
|
|
|
// it into the N64_status struct.
|
|
|
|
asm volatile (";Starting to listen");
|
|
|
|
unsigned char timeout;
|
|
|
|
char bitcount = 32;
|
|
|
|
char *bitbin = N64_raw_dump;
|
|
|
|
|
|
|
|
// Again, using gotos here to make the assembly more predictable and
|
|
|
|
// optimization easier (please don't kill me)
|
|
|
|
read_loop:
|
|
|
|
timeout = 0x3f;
|
|
|
|
// wait for line to go low
|
|
|
|
while (N64_PIND_QUERY) {
|
|
|
|
if (!--timeout)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
// wait approx 2us and poll the line
|
|
|
|
asm volatile (
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
);
|
|
|
|
*bitbin = N64_PIND_QUERY;
|
|
|
|
++bitbin;
|
|
|
|
--bitcount;
|
|
|
|
if (bitcount == 0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
// wait for line to go high again
|
|
|
|
// it may already be high, so this should just drop through
|
|
|
|
timeout = 0x3f;
|
|
|
|
while (!N64_PIND_QUERY) {
|
|
|
|
if (!--timeout)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
goto read_loop;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
void N64Controller::N64_PINB_get(char pincode)
|
|
|
|
{
|
|
|
|
asm volatile (";Starting to listen");
|
|
|
|
unsigned char timeout;
|
|
|
|
char bitcount = 32;
|
|
|
|
char *bitbin = N64_raw_dump;
|
|
|
|
read_loop:
|
|
|
|
timeout = 0x3f;
|
|
|
|
while (N64_PINB_QUERY) {
|
|
|
|
if (!--timeout)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
asm volatile (
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
"nop\nnop\nnop\nnop\nnop\n"
|
|
|
|
);
|
|
|
|
*bitbin = N64_PINB_QUERY;
|
|
|
|
++bitbin;
|
|
|
|
--bitcount;
|
|
|
|
if (bitcount == 0)
|
|
|
|
return;
|
|
|
|
timeout = 0x3f;
|
|
|
|
while (!N64_PINB_QUERY) {
|
|
|
|
if (!--timeout)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
goto read_loop;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void N64Controller::print_N64_status()
|
|
|
|
{
|
|
|
|
// bits: A, B, Z, Start, Dup, Ddown, Dleft, Dright
|
|
|
|
// bits: 0, 0, L, R, Cup, Cdown, Cleft, Cright
|
|
|
|
Serial.println();
|
|
|
|
Serial.print("Start: ");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(Start());
|
2014-10-07 20:13:04 -04:00
|
|
|
|
|
|
|
Serial.print("Z: ");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(Z());
|
2014-10-07 20:13:04 -04:00
|
|
|
|
|
|
|
Serial.print("B: ");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(B());
|
2014-10-07 20:13:04 -04:00
|
|
|
|
|
|
|
Serial.print("A: ");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(A());
|
2014-10-07 20:13:04 -04:00
|
|
|
|
|
|
|
Serial.print("L: ");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(L());
|
2014-10-07 20:13:04 -04:00
|
|
|
Serial.print("R: ");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(R());
|
2014-10-07 20:13:04 -04:00
|
|
|
|
|
|
|
Serial.print("Cup: ");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(C_up());
|
2014-10-07 20:13:04 -04:00
|
|
|
Serial.print("Cdown: ");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(C_down());
|
2014-10-07 20:13:04 -04:00
|
|
|
Serial.print("Cright:");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(C_right());
|
2014-10-07 20:13:04 -04:00
|
|
|
Serial.print("Cleft: ");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(C_left());
|
2014-10-07 20:13:04 -04:00
|
|
|
|
|
|
|
Serial.print("Dup: ");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(D_up());
|
2014-10-07 20:13:04 -04:00
|
|
|
Serial.print("Ddown: ");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(D_down());
|
2014-10-07 20:13:04 -04:00
|
|
|
Serial.print("Dright:");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(D_right());
|
2014-10-07 20:13:04 -04:00
|
|
|
Serial.print("Dleft: ");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(D_left());
|
2014-10-07 20:13:04 -04:00
|
|
|
|
|
|
|
Serial.print("Stick X:");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(axis_x(), DEC);
|
2014-10-07 20:13:04 -04:00
|
|
|
Serial.print("Stick Y:");
|
2017-05-01 05:22:33 -04:00
|
|
|
Serial.println(axis_y(), DEC);
|
2014-10-07 20:13:04 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
void N64Controller::update() {
|
|
|
|
unsigned char command[] = {0x01};
|
|
|
|
if (n64_first_register) {
|
|
|
|
noInterrupts();
|
|
|
|
N64_PIND_send(n64_pincode, command, 1);
|
|
|
|
N64_PIND_get(n64_pincode);
|
|
|
|
interrupts();
|
|
|
|
} else {
|
|
|
|
noInterrupts();
|
|
|
|
N64_PINB_send(n64_pincode, command, 1);
|
|
|
|
N64_PINB_get(n64_pincode);
|
|
|
|
interrupts();
|
|
|
|
}
|
|
|
|
}
|