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#ifndef _SFG_CONSTANTS_H
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#define _SFG_CONSTANTS_H
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/**
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How quickly player turns left/right, in degrees per second.
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*/
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#define SFG_PLAYER_TURN_SPEED 180
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/**
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How quickly player moves, in squares per second.
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*/
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#define SFG_PLAYER_MOVE_SPEED 5
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#endif // guard
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