mirror of
https://gitlab.com/drummyfish/anarch.git
synced 2024-11-23 17:32:16 -05:00
193 lines
3.8 KiB
C++
193 lines
3.8 KiB
C++
/**
|
|
@file main_espboy.ino
|
|
|
|
This is ESPboy implementation of the game front end, using Arduino
|
|
libraries.
|
|
|
|
by Miloslav Ciz (drummyfish), 2021
|
|
|
|
Sadly compiling can't be done with any other optimization flag than -Os.
|
|
|
|
Released under CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/)
|
|
plus a waiver of all other intellectual property. The goal of this work is to
|
|
be and remain completely in the public domain forever, available for any use
|
|
whatsoever.
|
|
*/
|
|
|
|
#define SFG_CAN_SAVE 1 // for version without saving, set this to 0
|
|
|
|
#define SFG_FOV_HORIZONTAL 240
|
|
|
|
#define SFG_SCREEN_RESOLUTION_X 128
|
|
#define SFG_SCREEN_RESOLUTION_Y 128
|
|
#define SFG_FPS 22
|
|
#define SFG_RAYCASTING_MAX_STEPS 20
|
|
#define SFG_RAYCASTING_SUBSAMPLE 2
|
|
#define SFG_DIMINISH_SPRITES 1
|
|
#define SFG_CAN_EXIT 0
|
|
#define SFG_DITHERED_SHADOW 1
|
|
|
|
#define SFG_AVR 1
|
|
|
|
#include <Arduino.h>
|
|
#include <Adafruit_MCP23017.h>
|
|
#include <Adafruit_MCP4725.h>
|
|
#include <TFT_eSPI.h>
|
|
|
|
#if SFG_CAN_SAVE
|
|
#include <ESP_EEPROM.h>
|
|
#define SAVE_VALID_VALUE 173
|
|
EEPROMClass eeprom;
|
|
#endif
|
|
|
|
#define MCP23017address 0
|
|
#define MCP4725address 0x60
|
|
|
|
Adafruit_MCP23017 mcp;
|
|
Adafruit_MCP4725 dac;
|
|
TFT_eSPI tft;
|
|
|
|
#include "game.h"
|
|
|
|
#define SAVE_VALID_VALUE 73
|
|
|
|
uint8_t gamescreen[SFG_SCREEN_RESOLUTION_X * SFG_SCREEN_RESOLUTION_Y];
|
|
uint8_t keys;
|
|
|
|
void SFG_setPixel(uint16_t x, uint16_t y, uint8_t colorIndex)
|
|
{
|
|
gamescreen[y * SFG_SCREEN_RESOLUTION_X + x] = colorIndex;
|
|
}
|
|
|
|
void SFG_sleepMs(uint16_t timeMs)
|
|
{
|
|
}
|
|
|
|
uint32_t SFG_getTimeMs()
|
|
{
|
|
return millis();
|
|
}
|
|
|
|
int8_t SFG_keyPressed(uint8_t key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case SFG_KEY_UP: return keys & 0x02; break;
|
|
case SFG_KEY_DOWN: return keys & 0x04; break;
|
|
case SFG_KEY_RIGHT: return keys & 0x08; break;
|
|
case SFG_KEY_LEFT: return keys & 0x01; break;
|
|
case SFG_KEY_A: return keys & 0x10; break;
|
|
case SFG_KEY_B: return keys & 0x20; break;
|
|
case SFG_KEY_C: return keys & 0x80; break;
|
|
case SFG_KEY_MAP: return keys & 0x40; break;
|
|
default: return 0; break;
|
|
}
|
|
}
|
|
|
|
void SFG_getMouseOffset(int16_t *x, int16_t *y)
|
|
{
|
|
}
|
|
|
|
void SFG_setMusic(uint8_t value)
|
|
{
|
|
}
|
|
|
|
void SFG_save(uint8_t data[SFG_SAVE_SIZE])
|
|
{
|
|
#if SFG_CAN_SAVE
|
|
eeprom.write(0,SAVE_VALID_VALUE);
|
|
|
|
for (uint8_t i = 0; i < SFG_SAVE_SIZE; ++i)
|
|
eeprom.write(i + 1,data[i]);
|
|
|
|
eeprom.commit();
|
|
#endif
|
|
}
|
|
|
|
void SFG_processEvent(uint8_t event, uint8_t data)
|
|
{
|
|
}
|
|
|
|
uint8_t SFG_load(uint8_t data[SFG_SAVE_SIZE])
|
|
{
|
|
#if SFG_CAN_SAVE
|
|
if (eeprom.read(0) == SAVE_VALID_VALUE)
|
|
for (uint8_t i = 0; i < SFG_SAVE_SIZE; ++i)
|
|
data[i] = eeprom.read(i + 1);
|
|
|
|
return 1;
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
void SFG_playSound(uint8_t soundIndex, uint8_t volume)
|
|
{
|
|
int freq = 400;
|
|
int dur = 75;
|
|
|
|
switch (soundIndex)
|
|
{
|
|
case 0: freq = 120; dur = 250; break; // shot
|
|
case 1: freq = 200; dur = 260; break; // door
|
|
case 2: freq = 80; dur = 200; break; // explosion
|
|
case 3: freq = 220; dur = 50; break; // click
|
|
case 4: freq = 180; dur = 200; break; // plasma
|
|
case 5: freq = 300; dur = 100; break; // monster
|
|
default: break;
|
|
}
|
|
|
|
tone(D3,freq,dur);
|
|
}
|
|
|
|
void setup()
|
|
{
|
|
dac.begin(MCP4725address);
|
|
delay (100);
|
|
dac.setVoltage(0,false);
|
|
mcp.begin(MCP23017address);
|
|
delay(100);
|
|
|
|
// buttons
|
|
for (uint8_t i = 0; i < 8; i++)
|
|
{
|
|
mcp.pinMode(i,INPUT);
|
|
mcp.pullUp(i,HIGH);
|
|
}
|
|
|
|
mcp.pinMode(8,OUTPUT);
|
|
mcp.digitalWrite(8,LOW);
|
|
|
|
tft.begin();
|
|
delay(100);
|
|
tft.setRotation(0);
|
|
|
|
tft.setAddrWindow(0,128,0,128);
|
|
tft.fillScreen(TFT_BLACK);
|
|
|
|
dac.setVoltage(4095,true); // backlight
|
|
|
|
pinMode(D3,OUTPUT); // sound
|
|
|
|
#if SFG_CAN_SAVE
|
|
eeprom.begin(SFG_SAVE_SIZE + 1);
|
|
#endif
|
|
|
|
SFG_init();
|
|
}
|
|
|
|
void loop()
|
|
{
|
|
keys = ~mcp.readGPIOAB() & 255;
|
|
|
|
SFG_mainLoopBody();
|
|
|
|
uint8_t *pixel = gamescreen;
|
|
|
|
for (int i = 0; i < SFG_SCREEN_RESOLUTION_X * SFG_SCREEN_RESOLUTION_Y; ++i)
|
|
{
|
|
tft.pushColor(pgm_read_word(paletteRGB565 + *pixel));
|
|
pixel++;
|
|
}
|
|
}
|