anarch/platform_pokitto.h
2020-02-27 20:18:35 +01:00

177 lines
3.8 KiB
C

/**
@file platform_pokitto.h
This is Pokitto implementation of the game front end, using the official
PokittoLib.
by Miloslav Ciz (drummyfish), 2019
Released under CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/)
plus a waiver of all other intellectual property. The goal of this work is
be and remain completely in the public domain forever, available for any use
whatsoever.
*/
#ifndef _SFG_PLATFORM_H
#define _SFG_PLATFORM_H
#include "settings.h"
#undef SFG_FPS
#define SFG_FPS 50
#undef SFG_SCREEN_RESOLUTION_X
#define SFG_SCREEN_RESOLUTION_X 110
#undef SFG_SCREEN_RESOLUTION_Y
#define SFG_SCREEN_RESOLUTION_Y 88
#undef SFG_RESOLUTION_SCALEDOWN
#define SFG_RESOLUTION_SCALEDOWN 1
#undef SFG_DITHERED_SHADOW
#define SFG_DITHERED_SHADOW 0
#undef SFG_FOG_DIMINISH_STEP
#define SFG_FOG_DIMINISH_STEP 2048
#undef SFG_RAYCASTING_MAX_STEPS
#define SFG_RAYCASTING_MAX_STEPS 20
#undef SFG_RAYCASTING_MAX_HITS
#define SFG_RAYCASTING_MAX_HITS 6
#undef SFG_RAYCASTING_SUBSAMPLE
#define SFG_RAYCASTING_SUBSAMPLE 2
#include "Pokitto.h"
#include "clock_11u6x.h"
#include "timer_11u6x.h"
#include "palette.h"
#include "sounds.h"
Pokitto::Core pokitto;
uint8_t *pokittoScreen;
void SFG_setPixel(uint16_t x, uint16_t y, uint8_t colorIndex)
{
pokittoScreen[y * SFG_SCREEN_RESOLUTION_X + x] = colorIndex;
}
uint32_t SFG_getTimeMs()
{
return pokitto.getTime();
}
void SFG_sleepMs(uint16_t timeMs)
{
}
int8_t SFG_keyPressed(uint8_t key)
{
switch (key)
{
case SFG_KEY_UP: return pokitto.upBtn(); break;
case SFG_KEY_RIGHT: return pokitto.rightBtn(); break;
case SFG_KEY_DOWN: return pokitto.downBtn(); break;
case SFG_KEY_LEFT: return pokitto.leftBtn(); break;
case SFG_KEY_A: return pokitto.aBtn(); break;
case SFG_KEY_B: return pokitto.bBtn(); break;
case SFG_KEY_C: return pokitto.cBtn(); break;
default: return 0; break;
}
}
void SFG_getMouseOffset(int16_t *x, int16_t *y)
{
*x = 0;
*y = 0;
}
uint8_t audioBuff[SFG_SFX_SAMPLE_COUNT];
uint16_t audioPos = 0;
void onTimer() // for sound
{
if (Chip_TIMER_MatchPending(LPC_TIMER32_0, 1))
{
Chip_TIMER_ClearMatch(LPC_TIMER32_0, 1);
Pokitto::dac_write(audioBuff[audioPos]);
audioBuff[audioPos] = 127;
audioPos = (audioPos + 1) % SFG_SFX_SAMPLE_COUNT;
}
}
void timerInit(uint32_t samplingRate)
{
Chip_TIMER_Init(LPC_TIMER32_0);
Chip_TIMER_Reset(LPC_TIMER32_0);
Chip_TIMER_MatchEnableInt(LPC_TIMER32_0, 1);
Chip_TIMER_SetMatch(LPC_TIMER32_0, 1,
(Chip_Clock_GetSystemClockRate() / samplingRate));
Chip_TIMER_ResetOnMatchEnable(LPC_TIMER32_0, 1);
Chip_TIMER_Enable(LPC_TIMER32_0);
#define weirdNumber ((IRQn_Type) 18)
NVIC_ClearPendingIRQ(weirdNumber);
NVIC_SetVector(weirdNumber, (uint32_t) &onTimer);
NVIC_EnableIRQ(weirdNumber);
#undef weirdNumber
}
void SFG_playSound(uint8_t soundIndex, uint8_t volume)
{
uint8_t volumeStep = volume / 16;
uint16_t pos = audioPos;
for (int i = 0; i < SFG_SFX_SAMPLE_COUNT; ++i)
{
int16_t mixedValue =
audioBuff[pos] - 127 + SFG_GET_SFX_SAMPLE(soundIndex,i) * volumeStep;
mixedValue = (mixedValue > 0) ? ((mixedValue < 255) ? mixedValue : 255) : 0;
audioBuff[pos] = mixedValue;// SFG_GET_SFX_SAMPLE(soundIndex,i) * volumeStep;
pos = (pos < SFG_SFX_SAMPLE_COUNT - 1) ? (pos + 1) : 0;
}
}
int main()
{
pokitto.begin();
timerInit(8000);
for (uint16_t i = 0; i < SFG_SFX_SAMPLE_COUNT; ++i)
audioBuff[i] = 127;
pokitto.setFrameRate(255);
pokitto.display.setFont(fontTiny);
pokitto.display.persistence = 1;
pokitto.display.setInvisibleColor(-1);
pokitto.display.load565Palette(paletteRGB565);
pokittoScreen = pokitto.display.screenbuffer;
SFG_init();
while (pokitto.isRunning())
{
if (pokitto.update())
{
SFG_mainLoopBody();
}
}
return 0;
}
#endif // guard