anarch/constants.h

15 lines
262 B
C

#ifndef _SFG_CONSTANTS_H
#define _SFG_CONSTANTS_H
/**
How quickly player turns left/right, in degrees per second.
*/
#define SFG_PLAYER_TURN_SPEED 180
/**
How quickly player moves, in squares per second.
*/
#define SFG_PLAYER_MOVE_SPEED 5
#endif // guard