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756 lines
26 KiB
C++
756 lines
26 KiB
C++
// © 2016 and later: Unicode, Inc. and others.
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// License & terms of use: http://www.unicode.org/copyright.html
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/*
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*******************************************************************************
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*
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* Copyright (C) 2011-2014 International Business Machines
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* Corporation and others. All Rights Reserved.
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*
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*******************************************************************************
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*/
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#ifndef INDEXCHARS_H
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#define INDEXCHARS_H
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#include "unicode/utypes.h"
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#include "unicode/uobject.h"
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#include "unicode/locid.h"
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#include "unicode/unistr.h"
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#if !UCONFIG_NO_COLLATION
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/**
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* \file
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* \brief C++ API: Index Characters
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*/
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U_CDECL_BEGIN
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/**
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* Constants for Alphabetic Index Label Types.
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* The form of these enum constants anticipates having a plain C API
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* for Alphabetic Indexes that will also use them.
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* @stable ICU 4.8
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*/
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typedef enum UAlphabeticIndexLabelType {
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/**
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* Normal Label, typically the starting letter of the names
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* in the bucket with this label.
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* @stable ICU 4.8
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*/
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U_ALPHAINDEX_NORMAL = 0,
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/**
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* Undeflow Label. The bucket with this label contains names
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* in scripts that sort before any of the bucket labels in this index.
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* @stable ICU 4.8
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*/
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U_ALPHAINDEX_UNDERFLOW = 1,
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/**
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* Inflow Label. The bucket with this label contains names
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* in scripts that sort between two of the bucket labels in this index.
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* Inflow labels are created when an index contains normal labels for
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* multiple scripts, and skips other scripts that sort between some of the
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* included scripts.
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* @stable ICU 4.8
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*/
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U_ALPHAINDEX_INFLOW = 2,
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/**
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* Overflow Label. Te bucket with this label contains names in scripts
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* that sort after all of the bucket labels in this index.
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* @stable ICU 4.8
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*/
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U_ALPHAINDEX_OVERFLOW = 3
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} UAlphabeticIndexLabelType;
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struct UHashtable;
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U_CDECL_END
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U_NAMESPACE_BEGIN
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// Forward Declarations
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class BucketList;
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class Collator;
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class RuleBasedCollator;
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class StringEnumeration;
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class UnicodeSet;
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class UVector;
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/**
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* AlphabeticIndex supports the creation of a UI index appropriate for a given language.
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* It can support either direct use, or use with a client that doesn't support localized collation.
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* The following is an example of what an index might look like in a UI:
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*
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* <pre>
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* <b>... A B C D E F G H I J K L M N O P Q R S T U V W X Y Z ...</b>
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*
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* <b>A</b>
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* Addison
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* Albertson
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* Azensky
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* <b>B</b>
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* Baker
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* ...
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* </pre>
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*
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* The class can generate a list of labels for use as a UI "index", that is, a list of
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* clickable characters (or character sequences) that allow the user to see a segment
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* (bucket) of a larger "target" list. That is, each label corresponds to a bucket in
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* the target list, where everything in the bucket is greater than or equal to the character
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* (according to the locale's collation). Strings can be added to the index;
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* they will be in sorted order in the right bucket.
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* <p>
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* The class also supports having buckets for strings before the first (underflow),
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* after the last (overflow), and between scripts (inflow). For example, if the index
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* is constructed with labels for Russian and English, Greek characters would fall
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* into an inflow bucket between the other two scripts.
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* <p>
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* The AlphabeticIndex class is not intended for public subclassing.
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*
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* <p><em>Note:</em> If you expect to have a lot of ASCII or Latin characters
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* as well as characters from the user's language,
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* then it is a good idea to call addLabels(Locale::getEnglish(), status).</p>
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*
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* <h2>Direct Use</h2>
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* <p>The following shows an example of building an index directly.
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* The "show..." methods below are just to illustrate usage.
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*
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* <pre>
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* // Create a simple index. "Item" is assumed to be an application
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* // defined type that the application's UI and other processing knows about,
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* // and that has a name.
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*
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* UErrorCode status = U_ZERO_ERROR;
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* AlphabeticIndex index = new AlphabeticIndex(desiredLocale, status);
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* index->addLabels(additionalLocale, status);
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* for (Item *item in some source of Items ) {
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* index->addRecord(item->name(), item, status);
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* }
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* ...
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* // Show index at top. We could skip or gray out empty buckets
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*
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* while (index->nextBucket(status)) {
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* if (showAll || index->getBucketRecordCount() != 0) {
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* showLabelAtTop(UI, index->getBucketLabel());
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* }
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* }
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* ...
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* // Show the buckets with their contents, skipping empty buckets
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*
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* index->resetBucketIterator(status);
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* while (index->nextBucket(status)) {
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* if (index->getBucketRecordCount() != 0) {
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* showLabelInList(UI, index->getBucketLabel());
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* while (index->nextRecord(status)) {
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* showIndexedItem(UI, static_cast<Item *>(index->getRecordData()))
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* </pre>
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*
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* The caller can build different UIs using this class.
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* For example, an index character could be omitted or grayed-out
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* if its bucket is empty. Small buckets could also be combined based on size, such as:
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*
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* <pre>
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* <b>... A-F G-N O-Z ...</b>
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* </pre>
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*
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* <h2>Client Support</h2>
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* <p>Callers can also use the AlphabeticIndex::ImmutableIndex, or the AlphabeticIndex itself,
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* to support sorting on a client that doesn't support AlphabeticIndex functionality.
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*
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* <p>The ImmutableIndex is both immutable and thread-safe.
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* The corresponding AlphabeticIndex methods are not thread-safe because
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* they "lazily" build the index buckets.
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* <ul>
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* <li>ImmutableIndex.getBucket(index) provides random access to all
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* buckets and their labels and label types.
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* <li>The AlphabeticIndex bucket iterator or ImmutableIndex.getBucket(0..getBucketCount-1)
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* can be used to get a list of the labels,
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* such as "...", "A", "B",..., and send that list to the client.
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* <li>When the client has a new name, it sends that name to the server.
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* The server needs to call the following methods,
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* and communicate the bucketIndex and collationKey back to the client.
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*
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* <pre>
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* int32_t bucketIndex = index.getBucketIndex(name, status);
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* const UnicodeString &label = immutableIndex.getBucket(bucketIndex)->getLabel(); // optional
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* int32_t skLength = collator.getSortKey(name, sk, skCapacity);
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* </pre>
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*
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* <li>The client would put the name (and associated information) into its bucket for bucketIndex. The sort key sk is a
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* sequence of bytes that can be compared with a binary compare, and produce the right localized result.</li>
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* </ul>
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*
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* @stable ICU 4.8
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*/
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class U_I18N_API AlphabeticIndex: public UObject {
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public:
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/**
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* An index "bucket" with a label string and type.
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* It is referenced by getBucketIndex(),
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* and returned by ImmutableIndex.getBucket().
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*
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* The Bucket class is not intended for public subclassing.
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* @stable ICU 51
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*/
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class U_I18N_API Bucket : public UObject {
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public:
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/**
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* Destructor.
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* @stable ICU 51
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*/
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virtual ~Bucket();
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/**
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* Returns the label string.
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*
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* @return the label string for the bucket
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* @stable ICU 51
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*/
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const UnicodeString &getLabel() const { return label_; }
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/**
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* Returns whether this bucket is a normal, underflow, overflow, or inflow bucket.
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*
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* @return the bucket label type
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* @stable ICU 51
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*/
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UAlphabeticIndexLabelType getLabelType() const { return labelType_; }
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private:
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friend class AlphabeticIndex;
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friend class BucketList;
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UnicodeString label_;
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UnicodeString lowerBoundary_;
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UAlphabeticIndexLabelType labelType_;
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Bucket *displayBucket_;
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int32_t displayIndex_;
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UVector *records_; // Records are owned by the inputList_ vector.
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Bucket(const UnicodeString &label, // Parameter strings are copied.
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const UnicodeString &lowerBoundary,
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UAlphabeticIndexLabelType type);
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};
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/**
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* Immutable, thread-safe version of AlphabeticIndex.
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* This class provides thread-safe methods for bucketing,
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* and random access to buckets and their properties,
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* but does not offer adding records to the index.
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*
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* The ImmutableIndex class is not intended for public subclassing.
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*
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* @stable ICU 51
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*/
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class U_I18N_API ImmutableIndex : public UObject {
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public:
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/**
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* Destructor.
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* @stable ICU 51
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*/
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virtual ~ImmutableIndex();
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/**
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* Returns the number of index buckets and labels, including underflow/inflow/overflow.
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*
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* @return the number of index buckets
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* @stable ICU 51
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*/
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int32_t getBucketCount() const;
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/**
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* Finds the index bucket for the given name and returns the number of that bucket.
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* Use getBucket() to get the bucket's properties.
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*
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* @param name the string to be sorted into an index bucket
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* @return the bucket number for the name
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* @stable ICU 51
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*/
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int32_t getBucketIndex(const UnicodeString &name, UErrorCode &errorCode) const;
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/**
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* Returns the index-th bucket. Returns NULL if the index is out of range.
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*
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* @param index bucket number
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* @return the index-th bucket
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* @stable ICU 51
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*/
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const Bucket *getBucket(int32_t index) const;
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private:
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friend class AlphabeticIndex;
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ImmutableIndex(BucketList *bucketList, Collator *collatorPrimaryOnly)
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: buckets_(bucketList), collatorPrimaryOnly_(collatorPrimaryOnly) {}
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BucketList *buckets_;
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Collator *collatorPrimaryOnly_;
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};
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/**
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* Construct an AlphabeticIndex object for the specified locale. If the locale's
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* data does not include index characters, a set of them will be
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* synthesized based on the locale's exemplar characters. The locale
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* determines the sorting order for both the index characters and the
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* user item names appearing under each Index character.
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*
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* @param locale the desired locale.
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* @param status Error code, will be set with the reason if the construction
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* of the AlphabeticIndex object fails.
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* @stable ICU 4.8
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*/
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AlphabeticIndex(const Locale &locale, UErrorCode &status);
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/**
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* Construct an AlphabeticIndex that uses a specific collator.
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*
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* The index will be created with no labels; the addLabels() function must be called
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* after creation to add the desired labels to the index.
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*
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* The index adopts the collator, and is responsible for deleting it.
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* The caller should make no further use of the collator after creating the index.
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*
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* @param collator The collator to use to order the contents of this index.
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* @param status Error code, will be set with the reason if the
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* operation fails.
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* @stable ICU 51
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*/
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AlphabeticIndex(RuleBasedCollator *collator, UErrorCode &status);
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/**
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* Add Labels to this Index. The labels are additions to those
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* that are already in the index; they do not replace the existing
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* ones.
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* @param additions The additional characters to add to the index, such as A-Z.
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* @param status Error code, will be set with the reason if the
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* operation fails.
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* @return this, for chaining
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* @stable ICU 4.8
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*/
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virtual AlphabeticIndex &addLabels(const UnicodeSet &additions, UErrorCode &status);
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/**
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* Add the index characters from a Locale to the index. The labels
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* are added to those that are already in the index; they do not replace the
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* existing index characters. The collation order for this index is not
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* changed; it remains that of the locale that was originally specified
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* when creating this Index.
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*
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* @param locale The locale whose index characters are to be added.
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* @param status Error code, will be set with the reason if the
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* operation fails.
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* @return this, for chaining
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* @stable ICU 4.8
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*/
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virtual AlphabeticIndex &addLabels(const Locale &locale, UErrorCode &status);
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/**
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* Destructor
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* @stable ICU 4.8
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*/
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virtual ~AlphabeticIndex();
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/**
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* Builds an immutable, thread-safe version of this instance, without data records.
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*
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* @return an immutable index instance
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* @stable ICU 51
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*/
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ImmutableIndex *buildImmutableIndex(UErrorCode &errorCode);
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/**
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* Get the Collator that establishes the ordering of the items in this index.
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* Ownership of the collator remains with the AlphabeticIndex instance.
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*
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* The returned collator is a reference to the internal collator used by this
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* index. It may be safely used to compare the names of items or to get
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* sort keys for names. However if any settings need to be changed,
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* or other non-const methods called, a cloned copy must be made first.
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*
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* @return The collator
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* @stable ICU 4.8
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*/
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virtual const RuleBasedCollator &getCollator() const;
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/**
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* Get the default label used for abbreviated buckets <i>between</i> other index characters.
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* For example, consider the labels when Latin and Greek are used:
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* X Y Z ... Α Β Γ.
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*
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* @return inflow label
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* @stable ICU 4.8
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*/
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virtual const UnicodeString &getInflowLabel() const;
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/**
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* Set the default label used for abbreviated buckets <i>between</i> other index characters.
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* An inflow label will be automatically inserted if two otherwise-adjacent label characters
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* are from different scripts, e.g. Latin and Cyrillic, and a third script, e.g. Greek,
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* sorts between the two. The default inflow character is an ellipsis (...)
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*
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* @param inflowLabel the new Inflow label.
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* @param status Error code, will be set with the reason if the operation fails.
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* @return this
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* @stable ICU 4.8
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*/
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virtual AlphabeticIndex &setInflowLabel(const UnicodeString &inflowLabel, UErrorCode &status);
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/**
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* Get the special label used for items that sort after the last normal label,
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* and that would not otherwise have an appropriate label.
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*
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* @return the overflow label
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* @stable ICU 4.8
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*/
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virtual const UnicodeString &getOverflowLabel() const;
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/**
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* Set the label used for items that sort after the last normal label,
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* and that would not otherwise have an appropriate label.
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*
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* @param overflowLabel the new overflow label.
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* @param status Error code, will be set with the reason if the operation fails.
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* @return this
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* @stable ICU 4.8
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*/
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virtual AlphabeticIndex &setOverflowLabel(const UnicodeString &overflowLabel, UErrorCode &status);
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/**
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* Get the special label used for items that sort before the first normal label,
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* and that would not otherwise have an appropriate label.
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*
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* @return underflow label
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* @stable ICU 4.8
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*/
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virtual const UnicodeString &getUnderflowLabel() const;
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/**
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* Set the label used for items that sort before the first normal label,
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* and that would not otherwise have an appropriate label.
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*
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* @param underflowLabel the new underflow label.
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* @param status Error code, will be set with the reason if the operation fails.
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* @return this
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* @stable ICU 4.8
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*/
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virtual AlphabeticIndex &setUnderflowLabel(const UnicodeString &underflowLabel, UErrorCode &status);
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/**
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* Get the limit on the number of labels permitted in the index.
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* The number does not include over, under and inflow labels.
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*
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* @return maxLabelCount maximum number of labels.
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* @stable ICU 4.8
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*/
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virtual int32_t getMaxLabelCount() const;
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/**
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* Set a limit on the number of labels permitted in the index.
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* The number does not include over, under and inflow labels.
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* Currently, if the number is exceeded, then every
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* nth item is removed to bring the count down.
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* A more sophisticated mechanism may be available in the future.
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*
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* @param maxLabelCount the maximum number of labels.
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* @param status error code
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* @return This, for chaining
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* @stable ICU 4.8
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*/
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virtual AlphabeticIndex &setMaxLabelCount(int32_t maxLabelCount, UErrorCode &status);
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/**
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* Add a record to the index. Each record will be associated with an index Bucket
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* based on the record's name. The list of records for each bucket will be sorted
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* based on the collation ordering of the names in the index's locale.
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* Records with duplicate names are permitted; they will be kept in the order
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* that they were added.
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*
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* @param name The display name for the Record. The Record will be placed in
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* a bucket based on this name.
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* @param data An optional pointer to user data associated with this
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* item. When iterating the contents of a bucket, both the
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* data pointer the name will be available for each Record.
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* @param status Error code, will be set with the reason if the operation fails.
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* @return This, for chaining.
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* @stable ICU 4.8
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*/
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virtual AlphabeticIndex &addRecord(const UnicodeString &name, const void *data, UErrorCode &status);
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/**
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* Remove all Records from the Index. The set of Buckets, which define the headings under
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* which records are classified, is not altered.
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*
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* @param status Error code, will be set with the reason if the operation fails.
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* @return This, for chaining.
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* @stable ICU 4.8
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*/
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virtual AlphabeticIndex &clearRecords(UErrorCode &status);
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/** Get the number of labels in this index.
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* Note: may trigger lazy index construction.
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*
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* @param status Error code, will be set with the reason if the operation fails.
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* @return The number of labels in this index, including any under, over or
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* in-flow labels.
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* @stable ICU 4.8
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*/
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virtual int32_t getBucketCount(UErrorCode &status);
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/** Get the total number of Records in this index, that is, the number
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* of <name, data> pairs added.
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*
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* @param status Error code, will be set with the reason if the operation fails.
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* @return The number of records in this index, that is, the total number
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* of (name, data) items added with addRecord().
|
|
* @stable ICU 4.8
|
|
*/
|
|
virtual int32_t getRecordCount(UErrorCode &status);
|
|
|
|
|
|
|
|
/**
|
|
* Given the name of a record, return the zero-based index of the Bucket
|
|
* in which the item should appear. The name need not be in the index.
|
|
* A Record will not be added to the index by this function.
|
|
* Bucket numbers are zero-based, in Bucket iteration order.
|
|
*
|
|
* @param itemName The name whose bucket position in the index is to be determined.
|
|
* @param status Error code, will be set with the reason if the operation fails.
|
|
* @return The bucket number for this name.
|
|
* @stable ICU 4.8
|
|
*
|
|
*/
|
|
virtual int32_t getBucketIndex(const UnicodeString &itemName, UErrorCode &status);
|
|
|
|
|
|
/**
|
|
* Get the zero based index of the current Bucket from an iteration
|
|
* over the Buckets of this index. Return -1 if no iteration is in process.
|
|
* @return the index of the current Bucket
|
|
* @stable ICU 4.8
|
|
*/
|
|
virtual int32_t getBucketIndex() const;
|
|
|
|
|
|
/**
|
|
* Advance the iteration over the Buckets of this index. Return FALSE if
|
|
* there are no more Buckets.
|
|
*
|
|
* @param status Error code, will be set with the reason if the operation fails.
|
|
* U_ENUM_OUT_OF_SYNC_ERROR will be reported if the index is modified while
|
|
* an enumeration of its contents are in process.
|
|
*
|
|
* @return TRUE if success, FALSE if at end of iteration
|
|
* @stable ICU 4.8
|
|
*/
|
|
virtual UBool nextBucket(UErrorCode &status);
|
|
|
|
/**
|
|
* Return the name of the Label of the current bucket from an iteration over the buckets.
|
|
* If the iteration is before the first Bucket (nextBucket() has not been called),
|
|
* or after the last, return an empty string.
|
|
*
|
|
* @return the bucket label.
|
|
* @stable ICU 4.8
|
|
*/
|
|
virtual const UnicodeString &getBucketLabel() const;
|
|
|
|
/**
|
|
* Return the type of the label for the current Bucket (selected by the
|
|
* iteration over Buckets.)
|
|
*
|
|
* @return the label type.
|
|
* @stable ICU 4.8
|
|
*/
|
|
virtual UAlphabeticIndexLabelType getBucketLabelType() const;
|
|
|
|
/**
|
|
* Get the number of <name, data> Records in the current Bucket.
|
|
* If the current bucket iteration position is before the first label or after the
|
|
* last, return 0.
|
|
*
|
|
* @return the number of Records.
|
|
* @stable ICU 4.8
|
|
*/
|
|
virtual int32_t getBucketRecordCount() const;
|
|
|
|
|
|
/**
|
|
* Reset the Bucket iteration for this index. The next call to nextBucket()
|
|
* will restart the iteration at the first label.
|
|
*
|
|
* @param status Error code, will be set with the reason if the operation fails.
|
|
* @return this, for chaining.
|
|
* @stable ICU 4.8
|
|
*/
|
|
virtual AlphabeticIndex &resetBucketIterator(UErrorCode &status);
|
|
|
|
/**
|
|
* Advance to the next record in the current Bucket.
|
|
* When nextBucket() is called, Record iteration is reset to just before the
|
|
* first Record in the new Bucket.
|
|
*
|
|
* @param status Error code, will be set with the reason if the operation fails.
|
|
* U_ENUM_OUT_OF_SYNC_ERROR will be reported if the index is modified while
|
|
* an enumeration of its contents are in process.
|
|
* @return TRUE if successful, FALSE when the iteration advances past the last item.
|
|
* @stable ICU 4.8
|
|
*/
|
|
virtual UBool nextRecord(UErrorCode &status);
|
|
|
|
/**
|
|
* Get the name of the current Record.
|
|
* Return an empty string if the Record iteration position is before first
|
|
* or after the last.
|
|
*
|
|
* @return The name of the current index item.
|
|
* @stable ICU 4.8
|
|
*/
|
|
virtual const UnicodeString &getRecordName() const;
|
|
|
|
|
|
/**
|
|
* Return the data pointer of the Record currently being iterated over.
|
|
* Return NULL if the current iteration position before the first item in this Bucket,
|
|
* or after the last.
|
|
*
|
|
* @return The current Record's data pointer.
|
|
* @stable ICU 4.8
|
|
*/
|
|
virtual const void *getRecordData() const;
|
|
|
|
|
|
/**
|
|
* Reset the Record iterator position to before the first Record in the current Bucket.
|
|
*
|
|
* @return This, for chaining.
|
|
* @stable ICU 4.8
|
|
*/
|
|
virtual AlphabeticIndex &resetRecordIterator();
|
|
|
|
private:
|
|
/**
|
|
* No Copy constructor.
|
|
* @internal
|
|
*/
|
|
AlphabeticIndex(const AlphabeticIndex &other);
|
|
|
|
/**
|
|
* No assignment.
|
|
*/
|
|
AlphabeticIndex &operator =(const AlphabeticIndex & /*other*/) { return *this;};
|
|
|
|
/**
|
|
* No Equality operators.
|
|
* @internal
|
|
*/
|
|
virtual UBool operator==(const AlphabeticIndex& other) const;
|
|
|
|
/**
|
|
* Inequality operator.
|
|
* @internal
|
|
*/
|
|
virtual UBool operator!=(const AlphabeticIndex& other) const;
|
|
|
|
// Common initialization, for use from all constructors.
|
|
void init(const Locale *locale, UErrorCode &status);
|
|
|
|
/**
|
|
* This method is called to get the index exemplars. Normally these come from the locale directly,
|
|
* but if they aren't available, we have to synthesize them.
|
|
*/
|
|
void addIndexExemplars(const Locale &locale, UErrorCode &status);
|
|
/**
|
|
* Add Chinese index characters from the tailoring.
|
|
*/
|
|
UBool addChineseIndexCharacters(UErrorCode &errorCode);
|
|
|
|
UVector *firstStringsInScript(UErrorCode &status);
|
|
|
|
static UnicodeString separated(const UnicodeString &item);
|
|
|
|
/**
|
|
* Determine the best labels to use.
|
|
* This is based on the exemplars, but we also process to make sure that they are unique,
|
|
* and sort differently, and that the overall list is small enough.
|
|
*/
|
|
void initLabels(UVector &indexCharacters, UErrorCode &errorCode) const;
|
|
BucketList *createBucketList(UErrorCode &errorCode) const;
|
|
void initBuckets(UErrorCode &errorCode);
|
|
void clearBuckets();
|
|
void internalResetBucketIterator();
|
|
|
|
public:
|
|
|
|
// The Record is declared public only to allow access from
|
|
// implementation code written in plain C.
|
|
// It is not intended for public use.
|
|
|
|
#ifndef U_HIDE_INTERNAL_API
|
|
/**
|
|
* A (name, data) pair, to be sorted by name into one of the index buckets.
|
|
* The user data is not used by the index implementation.
|
|
* @internal
|
|
*/
|
|
struct Record: public UMemory {
|
|
const UnicodeString name_;
|
|
const void *data_;
|
|
Record(const UnicodeString &name, const void *data);
|
|
~Record();
|
|
};
|
|
#endif /* U_HIDE_INTERNAL_API */
|
|
|
|
private:
|
|
|
|
/**
|
|
* Holds all user records before they are distributed into buckets.
|
|
* Type of contents is (Record *)
|
|
* @internal
|
|
*/
|
|
UVector *inputList_;
|
|
|
|
int32_t labelsIterIndex_; // Index of next item to return.
|
|
int32_t itemsIterIndex_;
|
|
Bucket *currentBucket_; // While an iteration of the index in underway,
|
|
// point to the bucket for the current label.
|
|
// NULL when no iteration underway.
|
|
|
|
int32_t maxLabelCount_; // Limit on # of labels permitted in the index.
|
|
|
|
UnicodeSet *initialLabels_; // Initial (unprocessed) set of Labels. Union
|
|
// of those explicitly set by the user plus
|
|
// those from locales. Raw values, before
|
|
// crunching into bucket labels.
|
|
|
|
UVector *firstCharsInScripts_; // The first character from each script,
|
|
// in collation order.
|
|
|
|
RuleBasedCollator *collator_;
|
|
RuleBasedCollator *collatorPrimaryOnly_;
|
|
|
|
// Lazy evaluated: null means that we have not built yet.
|
|
BucketList *buckets_;
|
|
|
|
UnicodeString inflowLabel_;
|
|
UnicodeString overflowLabel_;
|
|
UnicodeString underflowLabel_;
|
|
UnicodeString overflowComparisonString_;
|
|
|
|
UnicodeString emptyString_;
|
|
};
|
|
|
|
U_NAMESPACE_END
|
|
|
|
#endif // !UCONFIG_NO_COLLATION
|
|
#endif
|