mirror of
https://gitlab.com/drummyfish/anarch.git
synced 2024-11-27 11:22:15 -05:00
271 lines
5.8 KiB
C++
271 lines
5.8 KiB
C++
/**
|
|
@file main_pokitto.cpp
|
|
|
|
This is Pokitto implementation of the game front end, using the official
|
|
PokittoLib.
|
|
|
|
by Miloslav Ciz (drummyfish), 2019
|
|
|
|
Released under CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/)
|
|
plus a waiver of all other intellectual property. The goal of this work is to
|
|
be and remain completely in the public domain forever, available for any use
|
|
whatsoever.
|
|
*/
|
|
|
|
// #define JOYHAT // compiles the version for Pokitto with joystick hat
|
|
|
|
#if 0
|
|
// for debug:
|
|
#define SFG_LOG(s) puts(s);
|
|
#define SFG_CPU_LOAD(x) printf("CPU: %d\n",x);
|
|
#endif
|
|
|
|
#if _OSCT == 2
|
|
// overclock
|
|
#define SFG_FPS 35
|
|
#define SFG_DIMINISH_SPRITES 1
|
|
#define SFG_RAYCASTING_MAX_HITS 6
|
|
#else
|
|
#define SFG_FPS 22
|
|
#define SFG_DIMINISH_SPRITES 0
|
|
#define SFG_RAYCASTING_MAX_HITS 5
|
|
#endif
|
|
|
|
#define SFG_CAN_EXIT 0
|
|
#define SFG_PLAYER_TURN_SPEED 135
|
|
|
|
#ifndef JOYHAT
|
|
#define SFG_SCREEN_RESOLUTION_X 110
|
|
#define SFG_SCREEN_RESOLUTION_Y 88
|
|
#else
|
|
#define SFG_SCREEN_RESOLUTION_X 88
|
|
#define SFG_SCREEN_RESOLUTION_Y 110
|
|
#endif
|
|
|
|
#define SFG_RESOLUTION_SCALEDOWN 1
|
|
#define SFG_DITHERED_SHADOW 0
|
|
#define SFG_FOG_DIMINISH_STEP 2048
|
|
#define SFG_RAYCASTING_MAX_STEPS 20
|
|
#define SFG_RAYCASTING_SUBSAMPLE 2
|
|
|
|
#include "game.h"
|
|
#include "sounds.h"
|
|
|
|
#include "../PokittoLib/Pokitto/POKITTO_HW/clock_11u6x.h"
|
|
#include "../PokittoLib/Pokitto/POKITTO_HW/timer_11u6x.h"
|
|
|
|
#include "../PokittoLib/Pokitto/Pokitto.h"
|
|
#include "PokittoCookie.h"
|
|
|
|
class SaveCookie: public Pokitto::Cookie
|
|
{
|
|
public:
|
|
uint8_t data[SFG_SAVE_SIZE];
|
|
};
|
|
|
|
SaveCookie save;
|
|
|
|
Pokitto::Core pokitto;
|
|
|
|
uint8_t *pokittoScreen;
|
|
|
|
void SFG_setPixel(uint16_t x, uint16_t y, uint8_t colorIndex)
|
|
{
|
|
#ifndef JOYHAT
|
|
pokittoScreen[y * SFG_SCREEN_RESOLUTION_X + x] = colorIndex;
|
|
#else
|
|
pokittoScreen[x * SFG_SCREEN_RESOLUTION_Y + (SFG_SCREEN_RESOLUTION_Y - 1 - y)]
|
|
= colorIndex;
|
|
#endif
|
|
}
|
|
|
|
uint32_t SFG_getTimeMs()
|
|
{
|
|
return pokitto.getTime();
|
|
}
|
|
|
|
void SFG_sleepMs(uint16_t timeMs)
|
|
{
|
|
}
|
|
|
|
int8_t SFG_keyPressed(uint8_t key)
|
|
{
|
|
switch (key)
|
|
{
|
|
case SFG_KEY_UP: return pokitto.upBtn(); break;
|
|
case SFG_KEY_RIGHT: return pokitto.rightBtn(); break;
|
|
case SFG_KEY_DOWN: return pokitto.downBtn(); break;
|
|
case SFG_KEY_LEFT: return pokitto.leftBtn(); break;
|
|
case SFG_KEY_A: return pokitto.aBtn(); break;
|
|
case SFG_KEY_B: return pokitto.bBtn(); break;
|
|
case SFG_KEY_C: return pokitto.cBtn(); break;
|
|
default: return 0; break;
|
|
}
|
|
}
|
|
|
|
void SFG_getMouseOffset(int16_t *x, int16_t *y)
|
|
{
|
|
}
|
|
|
|
uint8_t audioBuff[SFG_SFX_SAMPLE_COUNT];
|
|
uint16_t audioPos = 0;
|
|
|
|
uint8_t musicOn = 0;
|
|
|
|
void SFG_setMusic(uint8_t value)
|
|
{
|
|
switch (value)
|
|
{
|
|
case SFG_MUSIC_TURN_ON: musicOn = 1; break;
|
|
case SFG_MUSIC_TURN_OFF: musicOn = 0; break;
|
|
case SFG_MUSIC_NEXT: SFG_nextMusicTrack(); break;
|
|
defaule: break;
|
|
}
|
|
}
|
|
|
|
static inline uint8_t mixSamples(uint8_t sample1, uint8_t sample2)
|
|
{
|
|
return (sample1 >> 1) + (sample2 >> 1);
|
|
}
|
|
|
|
void onTimer() // for sound
|
|
{
|
|
if (Chip_TIMER_MatchPending(LPC_TIMER32_0, 1))
|
|
{
|
|
Chip_TIMER_ClearMatch(LPC_TIMER32_0, 1);
|
|
|
|
Pokitto::dac_write(
|
|
musicOn ?
|
|
mixSamples(audioBuff[audioPos],SFG_getNextMusicSample() / 2) :
|
|
audioBuff[audioPos]
|
|
);
|
|
|
|
audioBuff[audioPos] = 127;
|
|
|
|
audioPos = (audioPos + 1) % SFG_SFX_SAMPLE_COUNT;
|
|
}
|
|
}
|
|
|
|
void timerInit(uint32_t samplingRate)
|
|
{
|
|
Chip_TIMER_Init(LPC_TIMER32_0);
|
|
Chip_TIMER_Reset(LPC_TIMER32_0);
|
|
Chip_TIMER_MatchEnableInt(LPC_TIMER32_0, 1);
|
|
Chip_TIMER_SetMatch(LPC_TIMER32_0, 1,
|
|
(Chip_Clock_GetSystemClockRate() / samplingRate));
|
|
Chip_TIMER_ResetOnMatchEnable(LPC_TIMER32_0, 1);
|
|
Chip_TIMER_Enable(LPC_TIMER32_0);
|
|
|
|
#define weirdNumber ((IRQn_Type) 18)
|
|
NVIC_ClearPendingIRQ(weirdNumber);
|
|
NVIC_SetVector(weirdNumber, (uint32_t) &onTimer);
|
|
NVIC_EnableIRQ(weirdNumber);
|
|
#undef weirdNumber
|
|
}
|
|
|
|
void SFG_save(uint8_t data[SFG_SAVE_SIZE])
|
|
{
|
|
for (uint8_t i = 0; i < SFG_SAVE_SIZE; ++i)
|
|
save.data[i] = data[i];
|
|
|
|
save.saveCookie();
|
|
|
|
/* ^ This causes sound to stop as it writes something to timer32, we need to
|
|
reinit the audio: */
|
|
|
|
timerInit(8000);
|
|
}
|
|
|
|
void SFG_processEvent(uint8_t event, uint8_t data)
|
|
{
|
|
#ifdef JOYHAT
|
|
// TODO: vibrate
|
|
#endif
|
|
}
|
|
|
|
uint8_t SFG_load(uint8_t data[SFG_SAVE_SIZE])
|
|
{
|
|
for (uint8_t i = 0; i < SFG_SAVE_SIZE; ++i)
|
|
data[i] = save.data[i];
|
|
|
|
return 1;
|
|
}
|
|
|
|
void SFG_playSound(uint8_t soundIndex, uint8_t volume)
|
|
{
|
|
uint8_t volumeShift = 7 - volume / 32;
|
|
uint16_t baseLevel = 128 - (128 >> volumeShift);
|
|
|
|
uint16_t pos = audioPos;
|
|
|
|
for (int i = 0; i < SFG_SFX_SAMPLE_COUNT; ++i)
|
|
{
|
|
audioBuff[pos] = mixSamples(audioBuff[pos],baseLevel +
|
|
(SFG_GET_SFX_SAMPLE(soundIndex,i) >> volumeShift));
|
|
|
|
pos = (pos < SFG_SFX_SAMPLE_COUNT - 1) ? (pos + 1) : 0;
|
|
}
|
|
}
|
|
|
|
int main()
|
|
{
|
|
save.begin("ANARCH",sizeof(save),(char*) &save);
|
|
|
|
pokitto.begin();
|
|
|
|
timerInit(8000);
|
|
|
|
uint8_t allZeros = 1;
|
|
|
|
for (uint8_t i = 0; i < SFG_SAVE_SIZE; ++i)
|
|
if (save.data[i] != 0)
|
|
{
|
|
allZeros = 0;
|
|
break;
|
|
}
|
|
|
|
if (allZeros) // 1st time save?
|
|
{
|
|
SFG_createDefaultSaveData(save.data);
|
|
save.saveCookie();
|
|
}
|
|
|
|
for (uint16_t i = 0; i < SFG_SFX_SAMPLE_COUNT; ++i)
|
|
audioBuff[i] = 127;
|
|
|
|
pokitto.setFrameRate(255);
|
|
pokitto.display.setFont(fontTiny);
|
|
pokitto.display.persistence = 1;
|
|
pokitto.display.setInvisibleColor(-1);
|
|
pokitto.display.load565Palette(paletteRGB565);
|
|
|
|
pokittoScreen = pokitto.display.screenbuffer;
|
|
|
|
SFG_init();
|
|
|
|
while (pokitto.isRunning())
|
|
{
|
|
if (pokitto.update())
|
|
SFG_mainLoopBody();
|
|
|
|
if (SFG_game.state == SFG_GAME_STATE_MENU &&
|
|
SFG_game.keyStates[SFG_KEY_LEFT] == 255 &&
|
|
SFG_game.keyStates[SFG_KEY_RIGHT] == 255 &&
|
|
SFG_game.keyStates[SFG_KEY_B] == 255)
|
|
{
|
|
// holding L+R+B in menu will erase all saved data
|
|
|
|
save.deleteCookie();
|
|
pokitto.quit();
|
|
}
|
|
|
|
#if 0
|
|
pokitto.display.setCursor(0,0);
|
|
pokitto.display.print(pokitto.fps_counter);
|
|
#endif
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|