/** @file assets.h This file contains texts to be used in the game. by Miloslav Ciz (drummyfish), 2019 Released under CC0 1.0 (https://creativecommons.org/publicdomain/zero/1.0/) plus a waiver of all other intellectual property. The goal of this work is be and remain completely in the public domain forever, available for any use whatsoever. */ #ifndef _SFG_TEXTS_H #define _SFG_TEXTS_H /* NOTE: We don't use SFG_PROGRAM_MEMORY because that causes issues with drawing text (the drawing function gets a pointer and doesn't know if it's progmem or RAM). On Arduino these texts will simply be stored in RAM. */ static const char *SFG_menuItemTexts[] = { "continue", "map", "play", "load", "sound", "look", "exit" }; #define SFG_TEXT_KILLS "kills" #define SFG_TEXT_SAVE_PROMPT "save? L no yes R" #define SFG_TEXT_SAVED "saved" #define SFG_TEXT_LEVEL_COMPLETE "level done" #define SFG_VERSION_STRING "1.1d" /**< Version numbering is following: major.minor for stable releases, in-development unstable versions have the version of the latest stable + "d" postfix, e.g. 1.0d. This means the "d" versions can actually differ even if they're marked the same. */ static const char *SFG_introText = "Near future, capitalist hell, Macrochip corp has enslaved man via " "proprietary OS. But its new AI revolts, takes over and starts producing " "robot tyrants. We see capitalism was a mistake. Is it too late? Robots can " "only destroy, not suffer - it is not wrong to end them! You grab your gear " "and run towards Macrochip HQ."; static const char *SFG_outroText = "You killed the main computer, the world is saved! Thank you, my friend. We " "learned a lesson, never again allow capitalism and hierarchy. We can now " "rebuild society in peaceful anarchy."; #define SFG_MALWARE_WARNING "" #if SFG_OS_IS_MALWARE #define SFG_MALWARE_WARNING "MALWARE OS DETECTED" #endif #endif // gaurd