/** @file smallinput.h Small API for getting keyboard/mouse input, with possiblity to record it and play back. The Linux Input API requires root pirivileges (sudo). by Milsolav "drummyfish" Ciz, released under CC0 1.0 (public domain) */ #ifndef _SMALLINPUT_H #define _SMALLINPUT_H #include #include #define SMALLINPUT_MODE_NORMAL 0 ///< Only handle input. #define SMALLINPUT_MODE_RECORD 1 ///< Handle input and record it. #define SMALLINPUT_MODE_PLAY 2 ///< Play back recorded input. #define SMALLINPUT_KEY_NONE 0 #define SMALLINPUT_SPACE ' ' #define SMALLINPUT_BACKSPACE 8 #define SMALLINPUT_TAB 9 #define SMALLINPUT_RETURN 13 #define SMALLINPUT_SHIFT 14 #define SMALLINPUT_ESCAPE 27 #define SMALLINPUT_DELETE 127 #define SMALLINPUT_ARROW_UP 128 #define SMALLINPUT_ARROW_RIGHT 129 #define SMALLINPUT_ARROW_DOWN 130 #define SMALLINPUT_ARROW_LEFT 131 #define SMALLINPUT_F1 132 #define SMALLINPUT_F2 133 #define SMALLINPUT_F3 134 #define SMALLINPUT_F4 135 #define SMALLINPUT_F5 136 #define SMALLINPUT_F6 137 #define SMALLINPUT_F7 138 #define SMALLINPUT_F8 139 #define SMALLINPUT_F9 140 #define SMALLINPUT_F10 141 #define SMALLINPUT_F11 142 #define SMALLINPUT_F12 143 #define SMALLINPUT_CTRL 144 #define SMALLINPUT_MOUSE_L 253 #define SMALLINPUT_MOUSE_M 254 #define SMALLINPUT_MOUSE_R 255 #define SMALLINPUT_RECORD_KEY_DOWN 1 ///< Mouse down event, followed by code. #define SMALLINPUT_RECORD_KEY_UP 2 ///< Moue up event, followed by code. #define SMALLINPUT_RECORD_MOUSE_X 3 ///< Mouse x move, followed by s32 value. #define SMALLINPUT_RECORD_MOUSE_Y 4 ///< Mouse y move, followed by s32 value. #define SMALLINPUT_RECORD_END 255 ///< Record end, followed by 4 more same values. uint8_t input_keyStates[256]; int32_t input_mousePosition[2]; uint8_t input_keyStatesPrevious[256]; int32_t input_mousePositionPrevious[2]; uint8_t input_mode; uint32_t input_frame = 0; uint8_t *input_recordData; uint32_t input_recordPosition; uint32_t input_recordSize; #if 1 // TODO: add other options for input handling (SDL, xinput, ...) /* This is using Linux Input Subsystem API. Defines can be found in include/uapi/linux/input-event-codes.h. */ #include #include #include #include typedef struct { struct timeval time; uint16_t type; uint16_t code; int32_t value; } LinuxInputEvent; #define INPUT_KEYBOARD_FILE "/dev/input/event0" #define INPUT_MOUSE_FILE "/dev/input/event1" int input_keyboardFile = 0; int input_mouseFile = 0; /** Maps this library's key codes to linux input key codes. */ static const int input_linuxCodes[256] = { #define no KEY_RESERVED no,no,no,no,no,no,no,no,KEY_BACKSPACE,KEY_TAB,no,no,no,KEY_ENTER,KEY_LEFTSHIFT,no, no,no,no,no,no,no,no,no,no,no,no,KEY_ESC,no,no,no,no, KEY_SPACE,no,no,no,no,no,no,no,no,no,no,no,KEY_COMMA,no,KEY_DOT,no, KEY_0,KEY_1,KEY_2,KEY_3,KEY_4,KEY_5,KEY_6,KEY_7,KEY_8,KEY_9,no,KEY_SEMICOLON,no,KEY_EQUAL,no,KEY_QUESTION, no,KEY_A,KEY_B,KEY_C,KEY_D,KEY_E,KEY_F,KEY_G,KEY_H,KEY_I,KEY_J,KEY_K,KEY_L,KEY_M,KEY_N,KEY_O, KEY_P,KEY_Q,KEY_R,KEY_S,KEY_T,KEY_U,KEY_V,KEY_W,KEY_X,KEY_Y,KEY_Z,no,no,no,no,no, no,KEY_A,KEY_B,KEY_C,KEY_D,KEY_E,KEY_F,KEY_G,KEY_H,KEY_I,KEY_J,KEY_K,KEY_L,KEY_M,KEY_N,KEY_O, KEY_P,KEY_Q,KEY_R,KEY_S,KEY_T,KEY_U,KEY_V,KEY_W,KEY_X,KEY_Y,KEY_Z,no,no,no,no,KEY_DELETE, KEY_UP,KEY_RIGHT,KEY_DOWN,KEY_LEFT,KEY_F1,KEY_F2,KEY_F3,KEY_F4,KEY_F5,KEY_F6,KEY_F7,KEY_F8,KEY_F9,KEY_F10,KEY_F11,KEY_F12, KEY_LEFTCTRL,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no, no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no, no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no, no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no, no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no, no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no, no,no,no,no,no,no,no,no,no,no,no,no,no,no,no,no #undef no }; #endif void input_recordU8(uint8_t value) { if (input_recordPosition < (input_recordSize - 1)) { input_recordData[input_recordPosition] = value; input_recordPosition++; } } void input_recordU32(uint32_t value) { for (uint8_t i = 0; i < 4; ++i) { input_recordU8(value % 256); value /= 256; } } uint32_t input_readU32(uint8_t *data) { uint32_t result = 0; for (uint8_t i = 0; i < 4; ++i) result = result * 256 + data[3 - i]; return result; } /** Initializes the library with given mode (SMALLINPUT_MODE_*). */ uint8_t input_init(uint8_t mode, uint8_t *recordData, uint32_t recordDataLength) { input_mode = mode; input_mousePosition[0] = 0; input_mousePosition[1] = 0; input_mousePositionPrevious[0] = 0; input_mousePositionPrevious[1] = 0; input_frame = 0; input_recordData = recordData; input_recordPosition = 0; input_recordSize = recordDataLength; for (int16_t i = 0; i < 256; ++i) { input_keyStates[i] = 0; input_keyStatesPrevious[i] = 0; } uint8_t result = 1; if (input_mode != SMALLINPUT_MODE_PLAY) { input_keyboardFile = open(INPUT_KEYBOARD_FILE, O_RDONLY); result = input_keyboardFile >= 0; if (result) { fcntl(input_keyboardFile, F_SETFL, O_NONBLOCK); input_mouseFile = open(INPUT_MOUSE_FILE, O_RDONLY); result = input_mouseFile >= 0; if (result) fcntl(input_mouseFile, F_SETFL, O_NONBLOCK); } if (!result) puts("could not open device file (are you root?)"); } return result; } void input_end(void) { if (input_mode == SMALLINPUT_MODE_RECORD) for (uint8_t i = 0; i < 5; ++i) input_recordU8(SMALLINPUT_RECORD_END); close(input_keyboardFile); close(input_mouseFile); } /** Should be called once every main loop iteration to retrieve current input state. */ void input_update(void) { LinuxInputEvent event; if (input_mode == SMALLINPUT_MODE_PLAY) { while (input_recordPosition < input_recordSize) { uint32_t nextFrame = input_readU32(input_recordData + input_recordPosition); if (input_frame >= nextFrame) { input_recordPosition += 4; uint8_t rec = input_recordData[input_recordPosition]; switch (rec) { case SMALLINPUT_RECORD_KEY_DOWN: case SMALLINPUT_RECORD_KEY_UP: input_recordPosition++; input_keyStates[input_recordData[input_recordPosition]] = rec == SMALLINPUT_RECORD_KEY_DOWN; input_recordPosition++; break; case SMALLINPUT_RECORD_MOUSE_X: case SMALLINPUT_RECORD_MOUSE_Y: input_recordPosition++; input_mousePosition[rec == SMALLINPUT_RECORD_MOUSE_Y] = input_readU32(input_recordData + input_recordPosition); input_recordPosition += 4; break; case SMALLINPUT_RECORD_END: input_recordPosition = input_recordSize; break; default: /*printf("corrupt record\n");*/ break; } } else break; } } else { while (1) // keyboard { if (read(input_keyboardFile, &event, sizeof(event)) <= 0) break; if (event.type == EV_KEY && (event.value == 1 || event.value == 0)) for (uint16_t i = 0; i < 256; ++i) if (event.code == input_linuxCodes[i]) { input_keyStates[i] = event.value; break; } } while (1) // mouse { if (read(input_mouseFile, &event, sizeof(event)) <= 0) break; if (event.type == EV_REL) input_mousePosition[event.code % 2] += event.value; else if (event.type == EV_KEY) { input_keyStates[ event.code == BTN_LEFT ? SMALLINPUT_MOUSE_L : (event.code == BTN_RIGHT ? SMALLINPUT_MOUSE_R : SMALLINPUT_MOUSE_M)] = event.value; } } } for (uint16_t i = 0; i < 256; ++i) if (input_keyStates[i] && input_keyStates[i] < 255) input_keyStates[i]++; if (input_mode == SMALLINPUT_MODE_RECORD) { for (uint8_t i = 0; i < 2; ++i) // record mouse events if (input_mousePositionPrevious[i] != input_mousePosition[i]) { input_recordU32(input_frame + 1); input_recordU8((i == 0) ? SMALLINPUT_RECORD_MOUSE_X : SMALLINPUT_RECORD_MOUSE_Y); input_recordU32(input_mousePosition[i]); input_mousePositionPrevious[i] = input_mousePosition[i]; } for (uint16_t i = 0; i < 256; ++i) // record key events { uint8_t a = input_keyStates[i] > 0; uint8_t b = input_keyStatesPrevious[i] > 0; if (a != b) { input_recordU32(input_frame + 1); input_recordU8(a ? SMALLINPUT_RECORD_KEY_DOWN : SMALLINPUT_RECORD_KEY_UP); input_recordU8(i); input_keyStatesPrevious[i] = input_keyStates[i]; } } } input_frame++; } /** Returns the number of input frames for which given key has been pressed (> 1: key is pressed, == 1: key was just pressed, == 0: key is not pressed). */ static inline uint8_t input_getKey(uint8_t key) { if (key >= 'a' && key <= 'z') key = 'A' + (key - 'a'); return input_keyStates[key]; } /** Gets the mouse position. */ static inline void input_getMousePos(int32_t *x, int32_t *y) { *x = input_mousePosition[0]; *y = input_mousePosition[1]; } static inline void input_setMousePos(int32_t x, int32_t y) { input_mousePosition[0] = x; input_mousePosition[1] = y; } /** Prints the current input state. */ void input_print() { printf("frame: %d\nmouse pos: %d %d",input_frame,input_mousePosition[0],input_mousePosition[1]); for (uint16_t i = 0; i < 256; ++i) { if (i % 8 == 0) putchar('\n'); char c = (i > ' ' && i <= 126) ? i : '?'; uint8_t n = input_getKey(i); printf("%s",n ? " [" : " "); printf("%03d (\'%c\'): %03d",i,c,input_getKey(i)); printf("%s",n ? "] " : " "); } putchar('\n'); } void input_printRecord() { for (uint32_t i = 0; i < input_recordPosition; ++i) { if (i % 32 == 0) putchar('\n'); printf("%d,",input_recordData[i]); } } uint32_t input_hash() { uint32_t result = 0; for (uint16_t i = 0; i < 256; ++i) result += input_getKey(i) * (i + 1); int32_t x, y; input_getMousePos(&x,&y); result += x + y << 16; return result; } #endif // guard