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Reorder images
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main.c
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main.c
@ -690,6 +690,7 @@ void SFG_pixelFunc(RCL_PixelInfo *pixel)
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textureIndex != 255 ?
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textureIndex != 255 ?
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SFG_currentLevel.textures[textureIndex]:
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SFG_currentLevel.textures[textureIndex]:
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SFG_wallTextures[SFG_currentLevel.levelPointer->doorTextureIndex],
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SFG_wallTextures[SFG_currentLevel.levelPointer->doorTextureIndex],
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pixel->texCoords.x / 32,
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pixel->texCoords.x / 32,
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textureV / 32)
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textureV / 32)
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) :
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) :
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