Fix indent

This commit is contained in:
Miloslav Číž 2020-07-31 10:37:31 +02:00
parent 872c271b02
commit f035da7a05

21
main.c
View File

@ -2521,19 +2521,18 @@ void SFG_updateLevel()
if (state == SFG_MONSTER_STATE_DYING) if (state == SFG_MONSTER_STATE_DYING)
{ {
if (SFG_MR_TYPE(*monster) == SFG_LEVEL_ELEMENT_MONSTER_ENDER)
{
SFG_currentLevel.bossCount--;
if (SFG_MR_TYPE(*monster) == SFG_LEVEL_ELEMENT_MONSTER_ENDER) // last boss killed gives player a key card
{
SFG_currentLevel.bossCount--;
// last boss killed gives player a key card if (SFG_currentLevel.bossCount == 0)
{
if (SFG_currentLevel.bossCount == 0) SFG_LOG("boss killed, giving player a card");
{ SFG_player.cards |= 0x04;
SFG_LOG("boss killed, giving player a card"); }
SFG_player.cards |= 0x04; }
}
}
// remove dead // remove dead