mirror of
https://gitlab.com/drummyfish/anarch.git
synced 2024-12-21 23:08:49 -05:00
Make zbuffer 8bit
This commit is contained in:
parent
1a50896685
commit
ed9ac12345
18
main.c
18
main.c
@ -131,7 +131,9 @@ void SFG_init();
|
||||
#define SFG_GRAVITY_SPEED_INCREASE_PER_FRAME 1
|
||||
#endif
|
||||
|
||||
uint16_t SFG_zBuffer[SFG_GAME_RESOLUTION_X];
|
||||
uint8_t SFG_zBuffer[SFG_GAME_RESOLUTION_X];
|
||||
|
||||
#define SFG_RCL_UNIT_TO_Z_BUFFER(x) (x / RCL_UNITS_PER_SQUARE)
|
||||
|
||||
/**
|
||||
Step in which walls get higher, in raycastlib units.
|
||||
@ -308,7 +310,7 @@ void SFG_pixelFunc(RCL_PixelInfo *pixel)
|
||||
uint8_t shadow = 0;
|
||||
|
||||
if (pixel->position.y == SFG_GAME_RESOLUTION_Y / 2)
|
||||
SFG_zBuffer[pixel->position.x] = pixel->depth;
|
||||
SFG_zBuffer[pixel->position.x] = SFG_RCL_UNIT_TO_Z_BUFFER(pixel->depth);
|
||||
|
||||
if (pixel->isHorizon && pixel->depth > RCL_UNITS_PER_SQUARE * 16)
|
||||
{
|
||||
@ -483,9 +485,11 @@ void SFG_drawScaledSprite(
|
||||
|
||||
#undef PRECOMP_SCALE
|
||||
|
||||
uint8_t zDistance = SFG_RCL_UNIT_TO_Z_BUFFER(distance);
|
||||
|
||||
for (int16_t x = x0, u = u0; x <= x1; ++x, ++u)
|
||||
{
|
||||
if (SFG_zBuffer[x] > distance)
|
||||
if (SFG_zBuffer[x] > zDistance)
|
||||
{
|
||||
int8_t columnTransparent = 1;
|
||||
|
||||
@ -497,9 +501,9 @@ void SFG_drawScaledSprite(
|
||||
|
||||
if (color != SFG_TRANSPARENT_COLOR)
|
||||
{
|
||||
#if SFG_DIMINISH_SPRITES
|
||||
#if SFG_DIMINISH_SPRITES
|
||||
color = palette_minusValue(color,minusValue);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
columnTransparent = 0;
|
||||
|
||||
@ -508,7 +512,7 @@ void SFG_drawScaledSprite(
|
||||
}
|
||||
|
||||
if (!columnTransparent)
|
||||
SFG_zBuffer[x] = distance;
|
||||
SFG_zBuffer[x] = zDistance;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -884,7 +888,7 @@ void SFG_gameStep()
|
||||
void SFG_draw()
|
||||
{
|
||||
for (uint16_t i = 0; i < SFG_GAME_RESOLUTION_X; ++i)
|
||||
SFG_zBuffer[i] = 65535;
|
||||
SFG_zBuffer[i] = 255;
|
||||
|
||||
RCL_renderComplex(
|
||||
SFG_player.camera,
|
||||
|
Loading…
Reference in New Issue
Block a user